Metal Sickle

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Metal Sickle
Metal Sickle.png
A curved tool ideal for harvesting fiber from seed plants. Also useful for delicately shearing off slices of Prime Fish!
Weapon
Type Melee
Melee damage 50.0
Item
Weight 2.0
Durability 40.0
Single use No
Added in Patch 191.0
Item ID 380
Spawn Command
cheat giveitemnum 380 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'" 1 0 0
Crafting
Required level Level 30
Engram Points 12 EP
Crafting XP 2.8 XP
Prerequisites Metal Hatchet.png Metal Hatchet
Metal Pick.png Metal Pick
Crafted in Smithy.png Smithy
Required Stations Refining Forge.png Refining Forge
Ingredients
Resources breakdown [Expand]
18 × Metal Ingot.png Metal Ingot
36 × Metal.png Metal
4 × Wood.png Wood
16 × Hide.png Hide
Total Base Ingredients
4 × Wood.png Wood
16 × Hide.png Hide
36 × Metal.png Metal

Overview[edit | edit source]

The Metal Sickle is a metal tool in ARK: Survival Evolved that gives you the ability to harvest fiber from the island's flora at a much higher rate than by hand. Made out of sturdy wood and metal, cheap but effective. You can gather hundreds of fiber in a minute with this tool. Not so commonly used, but very effective. A Gigantopithecus can also be used to autonomously gather fiber by setting it to wander.

Collectibles[edit | edit source]

Resource Efficiency
Raw Prime Fish Meat.png Raw Prime Fish Meat ★★★★☆
Fiber.png Fiber ★★★★☆
Silk (Scorched Earth).png Silk Scorched Earth Icon.png ★★★☆☆

Quality[edit | edit source]

Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.

Items that are affected by quality:

There are currently 6 levels of quality, defined as follows.

Primitive Ramshackle Apprentice Journeyman Mastercraft Ascendant
Random Multiplier Threshold 1 1.25 2.5 4.5 7 10
Crafting XP Multiplier 1 2 3 4 5 6
Repairing XP Multiplier 1 2 3 4 5 6
Crafting Resources Requirements Multiplier 1 1.33 1.67 2 2.5 3.5