|This article is a stub. You can help ARK: Survival Evolved Wiki by .|
A curved tool ideal for harvesting fiber from seed plants. Also useful for delicately shearing off slices of Prime Fish!
|Added in||Patch 191.0|
cheat giveitemnum 380 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'" 1 0 0
cheat GFI Sickle 1 0 0
|Required level||Level 30|
|Engram Points||12 EP|
|Required Stations||Refining Forge|
Overview[edit | edit source]
The Metal Sickle in ARK: Survival Evolved harvests resources from some of the renewable resources at a higher efficiency and yield than by hand. Made out of sturdy wood and metal, it is cheap yet reasonably effective. However, it is not commonly used, as a wandering tamed Gigantopithecus can be used to autonomously gather fiber, and other tames can manually harvest at greater efficiency than the sickle.
Harvesting[edit | edit source]
|Rare flower patches||Rare Flowers|
|Marine carcasses||Raw Prime Fish Meat, Raw Fish Meat|
|Small cacti||Cactus Sap , Berries||Scorched Earth|
|Desert silk plants||Silk , Fiber||Scorched Earth|
|Small beige mushroom patches||Fiber||Aberration|
|Small red-capped mushroom patches||Auric Mushroom , Aquatic Mushroom , Ascerbic Mushroom , Aggeravic Mushroom||Aberration|
Collectibles[edit | edit source]
|Raw Prime Fish Meat||★★★★☆|
Quality[edit | edit source]
Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.
Items that are affected by quality:
There are currently 6 levels of quality, defined as follows.
|Random Multiplier Threshold||1||1.25||2.5||4.5||7||10|
|Crafting XP Multiplier||1||2||3||4||5||6|
|Repairing XP Multiplier||1||2||3||4||5||6|
|Crafting Resources Requirements Multiplier||1||1.33||1.67||2||2.5||3.5|
|Harvesting||Stone Pick • Stone Hatchet • Metal Pick • Metal Hatchet • Metal Sickle • Chainsaw • Scissors • Fishing Rod|
|Preservation||Waterskin • Water Jar • Canteen • Blood Extraction Syringe • Preserving Salt|
|Navigation/Travel||Torch • Glow Stick • Flare Gun • Spyglass • Compass • GPS • Climbing Pick • Glider Suit • Zip-Line Motor • Zip-Line Anchor • Transponder Tracker • Transponder Node|
|Cosmetic||Paintbrush • Spray Painter • Dye • Soap|
|Other||Camera • Parachute • Magnifying Glass • Note • Radio • Smoke Grenade • Pliers|