|This article is about content that is part of the mod ARK Additions.|
This content is only available if the mod is installed on a server or on single player.
Overview[edit | edit source]
Dossier[edit | edit source]
Archelon Physicorum is a kinder denizen of the deep. With a massive and thick carapace, Archelon survives exclusively on a diet of Cnidaria. These giants are often found in a group with at least one additional specimen, deep in the Islands waters.
Most likely due to their diet, Archelon are immune to the effects of torpor and tranquilization. Luckily, taming an Archelon can be done by hand, and only requires a hefty amount of time, and biotoxin...
...lots and lots of biotoxin.
Archelon appear to possess the ability to gain unprecedented amounts of strength when they consume their favorite prey. Once they devour the corpse of a Cnidaria, Archelon have shown an increased resistance to damage, and a tremendous increase in their own attacks.
Once they've had their fill of biotoxin, Archelon show great promise as undersea mounts. While they maintain their additional perks consuming Cnidaria, they also gather an incredible amount of biotoxin themselves, making them vital for creating huge quantities of shocking tranquilizer darts. On top of all this, Archelon can seat an additional 4 survivors atop their saddle! I would consider it foolish for a tribe to not have at least one Archelon available to them.
Behavior[edit | edit source]
The Archelon passively swims around the ocean until it is attacked, at which point it will defend itself. This often leads to its demise.
When tamed, the Archelon will exclusively eat Bio Toxin. Baby Archelons can be hatched on land but they will die if they are not submerged in water in the first 5 minutes of their life.
Appearance[edit | edit source]
The Archelon is similar in appearance to modern day sea turtles. However, they are noticeably larger.
Color Scheme and Regions[edit | edit source]
This section displays the Archelon's natural colors and regions. For demonstration, the regions below are colored red over an albino Archelon. The colored squares shown underneath each region's description are the colors that the Archelon will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Archelon's regions by entering
cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance,
cheat SetTargetDinoColor 0 6 would color the Archelon's "fin highlights and head" magenta.
Fin Highlights and Head
Region 2 is not used
Carapace Stripes and Shell Rim
Fins and Top Head
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
|Attribute||Base Value||Level Increase||Taming Bonus|
|Movement||Base Speed||Sprinting Speed||Stamina|
Combat[edit | edit source]
This section describes how to fight against the Archelon.
General[edit | edit source]
Strategy[edit | edit source]
Weaponry[edit | edit source]
Dangers[edit | edit source]
They have an enormous Health pool, so if the survivor is not prepared, Archelons can be somewhat dangerous. Archelons don't have high Melee Damage, even with the Jellyfish Killer buff. They are also immune to stuns and Torpidity due to their immunity to Cnidaria.
Weakness[edit | edit source]
The Archelon is incredibly slow on land, so luring them to the shores will put them at a serious disadvantage.
Taming[edit | edit source]
Preferred Food[edit | edit source]
Taming Method[edit | edit source]
The Archelon is unable to be tamed through the standard tranquilize-and-feed methods, and must be tamed non-violently. To feed it, place Bio Toxin or Superior Kibble on the last slot of the hotbar, then use the E key.
The Archelon is decently fast in the water, but on land it is incredibly slow. Archelons can spawn near the shores or deep in the depths. In the water, Archelons are susceptible to attacks from Megalodons and Mantas, so clearing out any threats before taming is a good idea. A semi-aquatic mount such as a Baryonyx or ranged weaponry can prove useful for luring Archelons onto land for safer taming. The shell of an Archelon is able to be walked on, so it is a good spot to stand on and tame them from.
Utility[edit | edit source]
Controls[edit | edit source]
- - This key triggers a simple bite.
- Space - This key can be used to travel upwards while submerged.
- C - This key can be used to travel downwards while submerged.
Roles[edit | edit source]
Jellyfish Killer - As well as being immune to Cnidaria stings, the Archelon harvests additional Bio Toxin from Cnidaria and when an Archelon has killed a Cnidaria, it receives a buff that allows it to deal more damage and harvest even more Bio Toxin
Aquatic Tank - Even at low levels, the Archelon has an impressive Health pool, and coupled with the damage reduction from both its Jellyfish Killer buff from killing Cnidaria and a full imprint, it can resist quite a large amount of damage. However, it has a slow Health recovery and it struggles to attack enemies behind it (level Health, Melee Damage and a bit of Movement Speed and Stamina).
Aquatic Transport - The Archelon possesses a four person saddle, allowing it to ferry riders around the ocean. Coupled with its abilities to ascend and descend straight up and down and its immunity to Cnidaria stings, it makes for a helpful, if somewhat slow, transport unit (level a bit of Health and Stamina, then put the rest into Movement Speed).
Spotlight[edit | edit source]
Notes[edit | edit source]
For information pertaining specifically to the real-world Archelon, see the relevant Wikipedia article.
- Archelon physicorum roughly translates to "physical ruling turtle."
- Once tamed, the Archelon still exclusively eats Bio Toxin, which can make it somewhat expensive to upkeep. However it can eat kibble, so Basic Kibble can be used instead.
- Despite being a reptile, much like any other aquatic creatures, it does not possess an Oxygen stat.
Gallery[edit | edit source]