This article is about content exclusive to the mod Additional Creatures: Grand Hunt. This content is only available if the mod is installed on a server or on single player. |
Common
Rare
Untameable
Cave
Armaedron are fantasy creatures in Additional Creatures: Grand Hunt.
Synopsis[]
Blazing Red Dragons, the Flame Kaisers are among the strongest of the Monarch Dragons, comparable to their Elder kin. While naturally docile, Armaedron do not think ambivalent of humans and hunters. Distrustful of them, any who approach Armaedron are threatened with outstretched wings and a demanding presence to leave. Those who do not heed this warning are then purged by the Kaiser's flame and fury. However, here on the ARKs, there is tell of those who have befriended these flaming Kaisers, by offering them the treasures they find interest in. Armaedron are dragons who naturally collect and store precious metals and minerals: by offering them to an Armaedron, but respecting its intelligence and its distrust of humans. Eventually, after a time of bonding, the Armaedron will trust the survivor as a friend and ally. Armaedron are told to be excellent combatants, fighting alongside humans as incredible terrestrial fighters. Survivors continue to trade with their Armaedron long after working with each other, swapping precious materials with each other. To the fool who insults the Armaedron's intelligence by offering it slabs of meat like an animal: there is only scorn, fury and a lost opportunity for you!
Color Regions[]
The Armaedron's range of its natural color scheme is unknown at this time, however its color regions are available. For demonstration, the regions below are colored red over an albino Armaedron.
This information can be used to alter the Armaedron's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Armaedron's "main body" magenta.
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 3165 | ? | ? | ||
Stamina | 430 | ? | ? | ||
Oxygen | 150 | ? | ? | ||
Food | 3000 | ? | ? | ||
Weight | 560 | ? | ? | ||
Melee Damage | 175 | ? | ? | ||
Movement Speed | 100% | N/A | ? | ||
Torpidity | 6902 | +414.12 | N/A |
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | ? | ? | ? | ? | ? | ? | ? |
Flamethrower | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | Hits Around 35 Times - Inflicts Targets on Fire - Is togglable when unmounted | ||||||||||
Claw Slash | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | C Gathers Metal | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 58 |
Claw Slam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | ⇧ Shift + C while on ground. High Knockback - Cannot Be Used While Moving | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 78 |
Fire Dunk | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | Alt + C while on ground. Inflicts Targets on Fire - Is togglable when unmounted - Cannot Be Used While Moving | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 185 |
Tail Swipe | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | X while on ground. Slight Cooldown - Cannot Be Used While Moving | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 65 |
Tail Spin | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | ⇧ Shift + X while on ground. | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 65 |
Defensive Attack | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 65 |
Kaiser's Flame | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Taming[]
The Armaedron has a unique and complex taming method, which takes the following steps.
- Player must be level 85 or higher.
- Player must be away from other players and tamed creatures (multiple people and ESPECIALLY tamed creatures will disturb and agitate it).
- As the player approaches the Armaedron, it will face the player and expand its wings as a warning. Be careful to not get too close, as it can trigger an attack. When within this range, one of these items need to be dropped in front of the Armaedron (listed from most effective to least effective). It is also important to note that dropping only one at a time is recommended, as stacks do not increase the taming rate.
- Element Ore
- Black Pearls
- Red Gems / Silicate
- Green Gems / Blue Gems
- Crystal / Obsidian
- Metal
- The armaedron will show interest towards the item and pick it up. Repeat the process of dropping items for it to take, but be sure to keep distance. It is recommended to mostly stay out of its threatening range so long as it's threatening from this point forward.
- When the Armaedron is past 30% in taming, the armaedron will no longer show hostility towards and will tolerate the player, which is indicate by an aura of hearts around the one taming it.
- Keep dropping items for the Armaedron to take until it is tamed.
The Armaedron will become defensive if attacked by anything within the area, so keep distance for a time after it's attacked. Being attacked by something that isn't the player taming it will not effect it's taming.
It is important to note that the "Gift Method" for taming Armaedron is distinct from passive taming, as it is completely unaffected by taming rates and is not hunger-based.
When under the influence of the friendly aura with the hearts, players within the same tribe as the one taming it will be tolerated to an extent by the Armaedron. However, be warned that it will still attack them if they get too close.
Armaedron, despite having the ability to fly, normally don't in the wild.
Most mineral resources only have 70% weight when in the inventory of an Armaedron, with minerals used to tame Armaedrons having 40% weight.
The armaedron is immune to any burn-based attacks and status effects.
Tamed armaedron are capable of being traded with for various resources.
- Metal -> 2x Flint/Stone
- Crystal -> 3x Flint/Stone or 1x Metal/Sulfur/Sparkpowder
- Obsidian -> 3x Flint/Stone or 1x Metal/Sulfur/Sparkpowder
- Green Gems -> 2x Crystal/Obsidian or 1x Congealed Gas Ball / Metal Ingots
- Blue Gems -> 2x Crystal/Obsidian or 1x Congealed Gas Ball / Metal Ingots
- Red Gems -> 0.5x Element Dust / Element Shards or 2x Blue Gems / Green Gems / Silica Pearls / Metal Ingots
- Silicate -> 0.5x Element Dust / Element Shards or 2x Blue Gems / Green Gems / Silica Pearls / Metal Ingots
- Black Pearls -> Element Dust/Shards or 2x Silicate/Red Gems
- Element Ore -> Element Dust/Shards or 2x Silicate/Red Gems
Notes/Trivia[]
- Armaedron is the mascot of Additional Creatures: Grand Hunt.
- Armaedron is part of the Monarch Dragon class, which is unique to Additional Creatures.
- Armaedron's design is inspired by a mix of Western and Eastern Dragons. It was originally planned to be primarily quadrupedal, but this was changed so it would be reminiscent of ARK's Dragon, before taking on its current and final design.
- Armaedron was implemented to display intelligence and have its own unique personality, with animations being different depending on the situation. When past 80% taming, the wild Armaedron will be visibly more pleased with what the player offers. During trading, the Armaedron will show great pleasure with more valuable items being given to it.