|This article is about content exclusive to the mod Ark Eternal.|
This content is only available if the mod is installed on a server or on single player.
Creature Information[edit source]
Two-toned creatures that can be knocked out and tamed. When killed, they drop the Ancient Orbs. Mainly utility creatures. Eternal Ankylo smelts metal in inventory. This is activated when there is a saddle on and you activate it from the radial menu when you hold E.
Eternal Therizino can craft tranq items and consumables related to taming in inventory.
Eternal Jerboa has a wander craft ability simply put Azulberry into its inventory and set it to wander and it will craft all vanilla dyes.
Same taming mechanism as vanilla counterpart. Same food priority. Adjusted Affinity Effectiveness to x20 to match level 600 wild creatures.Also Includes Mod foods as well.
- Crafter - Better harvesting, big carry weight. Orange-Brown / Black or Blue creatures.
- Earth - Ability to break rocks, immense strength & carry weight.
- Eternal - Creatures with special abilities.
- Fire - Deals fire damage over time. Red / Black creatures.
- Poison - Web Root, torpor, stamina drain. Green / Black creatures.
- Water - 200% faster. Yellow / Black creatures.
Dossier[edit | edit source]
Castoroides is a large, mammalian herbivore that tends to live near water. Unlike other larger beaver species this one retains the chisel-shaped teeth of modern beavers. As is typical for beavers, they build dams as habitats, but the larger creatures on the island have a tendency to trample them. As a result, finding unsullied dams in the wild is quite rare.
Castoroides itself doesn't seem to realize how dangerous the island is. I don't know if it's simply too dumb to notice the dangers, or if it just doesn't care...but Castoroides happily goes about its day playing in the water and gnawing on wood.
The value of a tamed Castoroides is obvious from its physiology. The creature naturally gathers wood extremely efficiently, far more than most species on the island. It's not the strongest creature, so it can only carry limited amounts, but it is a natural lumberjack!
Behavior[edit | edit source]
Wild Castoroides will build dams containing large quantities of Wood, Cementing Paste, Rare Flower, Rare Mushroom, and Silica Pearls. Giant Beavers are very protective of their dams and will come to their defense should anyone threaten them. One to three beavers have been noted around a dam site. See Giant Beaver Dam for a map of locations. The dams will never be re-filled, be sure to destroy them after looting.
Castoroides will not attack any entity (whether it be player or creature) unless aggravated to do so. Often, Giant Beavers who reside close to swamps will be forced to defend their territory and fight against wandering Dilophosaurs and invading Titanoboas. Sometimes they can be seen grouping up against larger predators like Carnos or swarms of smaller predators like Raptors and Terror Birds. If a player attacks one, the entire Giant Beaver population in the immediate area will attack. Unless injured by the player, a player can get as close as they would like to a Giant Beaver. If the ability to kill a Beaver in a single hit by a powerful mount is available, doing so will not make the other Beavers attack.