|This article is about the Mod Primal Fear.|
This content is only available by installing this Mod on a server or on Single Player.
|Adds more creature and boss variants. Has three expansion packs and a complimentary dino mod to add to the player experience|
|Release Date||Jan 10th, 2017|
- 1 Description
- 2 Base mod
- 2.1 New creatures
- 2.1.1 Toxic Creatures
- 2.1.2 Alpha Creatures
- 2.1.3 Apex Creatures
- 2.1.4 Elemental Creatures
- 2.1.5 Fabled Creatures
- 2.1.6 Celestial Creatures
- 2.1.7 Ascended Celestial Creatures
- 2.1.8 Demonic Creatures
- 2.1.9 Primal Creatures
- 2.1.10 Corrupted Creatures
- 2.1.11 Primal Tek Creatures
- 2.1.12 Buffoon Creatures
- 2.1.13 Malin Creatures
- 2.1.14 Elder Creatures
- 2.1.15 Origin Creatures
- 2.1.16 Chaos Creatures
- 2.1.17 Spirit Creatures
- 2.1.18 Miscellaneous Creatures
- 2.1.19 Bosses
- 2.2 List of Egg Layers in Primal Fear
- 2.3 Resources
- 2.4 Structures
- 2.5 Transport
- 2.6 Consumables
- 2.7 Weapons
- 2.8 Ammunition
- 2.9 Armor
- 2.10 Saddles
- 2.1 New creatures
- 3 Expansions and Additions
Description[edit | edit source]
Primal Fear is a massive dino mod. This mod adds varying tameable tiers of dinos, as well as special boss dinos. Currently, you can tame Toxics, Alpha's, Apex, Fabled, Buffoon, Celestial, Demonic, Elder, and Elemental. The bosses include Primal, Origin, and the Creator. Toxic, Alpha, Apex, and Fabled dinos are math based, and are 3x, 5x, 10x 16x vanilla stats. Almost every creature has an alpha variant. Apex variants are carnivorous fighters, and Fabled variants are passive work horses.
On top of dinos, this mod also adds varying items to enhance game play. These items include a tranq system, healing items, dino blood, multiple sets of armor, tranq pike, taming helpers, wake up stimulant, and more!
This mod is still a work in progress so more info and creatures will be added in the future.
Base mod[edit | edit source]
New creatures[edit | edit source]
Primal Fear currently has over 200 different creatures in it, and more creatures are added in the development process.
Toxic creatures are the first tier of tamable creatures that you will encounter. They require Toxic Kibble to tame, which can use any egg. They have a mere x3 stat multiplier compared to vanilla creatures, yet they are vital in progressing through the tiers, as you will need their blood and eggs to progress to the Alpha Creatures. Their loot tables include vanilla items with the occasional Tame Helpers, Primal Stimulants, and Potent Narcotics. Toxic Creatures have a 7% chance of spawning. When harvested Toxic Creatures will drop Toxic Blood and Toxic Hide .
Alpha creatures are the second tier of tameable creatures that Primal Fear adds to your game. They will require Alpha Kibble to tame, which requires the use of 20x20px Toxic Egg and Toxic Blood to make. They have a x5 stat multiplier from their vanilla counterparts and you must tame them to continue progressing as you need their blood and eggs to make the next tier of kibble. They have a 5% chance to spawn and when harvested the player will collect Alpha Blood and Alpha Hide .
Apex Creatures are the fourth tier of creatures that Primal Fear adds to your Ark experience. They require Apex Kibble to tame which requires Alpha Blood and 20x20px Elemental Egg to make. They have a x10 stat multiplier from their vanilla counterparts, you must tame them to be able to progress to higher tiered creatures. They have a 3.5% chance of spawning and when harvested the player will collect Apex Blood and Apex Hide
Elemental creatures are broken up into two categories, basic and advanced.
Basic Elementals are the fourth tier of creatures that Primal Fear adds to your game play. To tame them you need Elemental Kibble which requires 20x20px Alpha Egg and Alpha Blood to make. When you harvest Basic Elementals you have a chance to get their respective feathers( Caustic Feather , Fire Feather , Ice Feather , Electric Feather ) and Elemental Hide . They have a 4% chance of spawning all around the map and where they spawn is determined by their type (i.e Caustic Archaeopteryx would be found in swampy areas). Their base stats are 7.5x vanilla stats.
Advanced Elementals are the fifth tier of creatures added by Primal Fear, they are the Light and Dark versions of Elemental Creatures. To tame them you need Elemental Advanced Kibble which requires 20x20px Apex Egg , Apex Blood , Caustic Feather , Fire Feather , Electric Feather and Ice Feather to make. When you harvest them you get the chance of getting all the different feathers and Elemental Hide . They have a 3% chance of spawning all over the map and their base stats are 14x vanilla stats.
Fabled creatures are the sixth tier of Primal Fear creatures. To tame them you have to use Fabled Kibble which is made with Apex Blood and 20x20px Apex Egg .They have 16x the stats of Vanilla creatures and you can harvest Fabled Blood and Fabled Hide from them after you kill them. Fabled creatures have a 2.75% chance of spawning where their vanilla counterparts spawn.
Celestial creatures are the pure and true counter part to Demonic creatures, set there as a counter balance. Celestial creatures drop a Celestial Soul upon death. Celestial creatures have a 2.25% chance of spawning.
You can now ascend your celestial creatures using Ascension Item . Once you ascend your creature there is no reverting back to a regular celestial creature. (The Celestial Emperor Indominus Rex is considered a Boss dino and CANNOT be ascended)
Demonics are cast away creatures hell bent on becoming useful, powerful, mounts. They have sold their soul to evil in order to gain ultimate power. Demonic creatures drop a Demonic Soul upon death. Demonic creatures have a 2.25% chance of spawning.
Primal creatures are extremely strong, untameable, and drop Primal Blood and items and blueprints of Primal level.
You can now corrupt your creatures. This only applies to creatures that naturally have a corruption variant. Corrupted creatures deal 125-150% melee damage, and receive 20% less damage than their non-corrupt counterpart. But they also require a Corrupted Nodule every hour to remain corrupted. If you leave your corrupted dino without a nodule and an hour elapses, it will untame, go wild, and attack anything around it. To corrupt your creature you must use a Corrupted Spore Cluster . Once you corrupt your creature there is no going back.
Buffoon creatures are the stuff of nightmares, creatures escaped from the circus that are hell bent on killing everyone. Buffoon creatures have a 3% chance of spawning.
Malin creatures have a 3% chance of spawning.
Origin creatures are the strongest tier of non-boss creatures in the mod with accompanying music. They exist in the wild or can be summoned and upon killing drop one of each: Origin Blood , Origin Tributes , Origin Soul and Origin Costumes . Killing any Origin Creature will automatically unlock Origin Infused Toxic Narcotic and Origin Infused Toxic Tranq Bullet.
Chaos Creatures are a high end tier and the counterpart of Spirit Creatures. The Chaos Rex and Wyvern can be tamed, but only with a Chaos Orb.
Spirit Creatures are a high end tier and the counterpart of Chaos Creatures. The Spirit Rex and Wyvern can be tamed, but only with a Spirit Orb.
These creatures are added to enhance gameplay by dropping items needed or to just have a little bit of fun. It also adds some vanilla creatures not found in normal game play. All Miscellaneous creatures have a 3% chance to spawn.
Bosses[edit | edit source]
Primal Fear adds its own custom bosses that you can summon into your ARK to fight with your favorite and strongest creatures.
To see a more in depth look at the where each creature tier falls go to Tier Progression.
Resources[edit | edit source]
Structures[edit | edit source]
Transport[edit | edit source]
Consumables[edit | edit source]
Weapons[edit | edit source]
- Primal Spear
- Primal Pike
- Pump Action Primal Shotgun
- Primal Sniper Rifle
- Primal Rocket Launcher
- Primal Compound Bow
- Demonic Sword
- Celestial Sword
- Celestial Shield
Ammunition[edit | edit source]
Armor[edit | edit source]
Saddles[edit | edit source]
The mod adds the following saddles for the different tiers of creatures:
- Toxic Saddles
- Alpha Saddles
- Apex Saddles
- Fabled Saddles
- Celestial Saddles
- Demonic Saddles
- Miscellaneous Saddles
- Tek Creature Saddles
Expansions and Additions[edit | edit source]
Boss Expansion[edit | edit source]
- You must have the base Primal Fear mod installed to be able to run this mod expansion.
- Download link on Steam
- Mod ID = 899987403
Scorched Earth Expansion[edit | edit source]
This mod adds Primal Fear Scorched Earth creatures to maps that do not have Scorched Earth Spawners. More Primal Fear Scorched Earth creatures are to eventually come.
- Download link on Steam
- Mod ID = 902157012
Aberration Expansion[edit | edit source]
This mod adds Primal Fear Aberration creatures to maps that do NOT have Aberration Spawners. More Primal Fear Aberration creatures are to come.
Playing Primal Fear without this mod will only spawn Primal Fear Aberration creatures on Aberration DLC maps. If the map you are playing is either Aberration, or has an Aberration section, this mod is NOT necessary.
99% of the default Aberration taming methods intact. This mod ONLY changes to that is that Rock Drakes are now tamable by the knock-out method. It is possible untamable vanilla versions are spawned by the map. This does not replace those. Simply adds to them.
This does NOT spawn Aberrant versions of Primal Fear creatures. Those ONLY spawn on Aberration maps, using the base mod of Primal Fear.
- Download link on Steam
- Mod ID = 1315573129
Extinction Expansion[edit | edit source]
This mod adds Primal Fear Extinction creatures to maps that do NOT have Extinction Spawners and is also a FULL cross extinction mod. This mod adds a Primal Extinction Workbench, vanilla extinction Dinos, vanilla Corrupted Dinos, and Vanilla Titans.
Since this is a full extinction expansion, all necessary items from extinction will be available to craft. As will things like meks, and their modules, and all extinction items.
- Download link on Steam
- Mod ID = 1681125667
1. Playing Primal Fear without this mod will only spawn Primal Fear Extinction creatures on Extinction spawners. If the map you are playing is either Extinction, or has an Extinction section, this mod is NOT necessary.
2. I leave 99% of the default Extinction taming methods in tact. This mod ONLY changes to that is that Alpha and Apex Enforcers are now knock out tamable, and Elder, Alpha, and Apex Defenders are knock out tameable.
3. All normal PF Dinos that contain sister Corrupted versions can be corrupted with a corrupted spore cluster.
Noxious Creatures[edit | edit source]
Primal Fear Noxious Creatures is a stand alone (NOT an expansion to the base mod) mod that adds about 80 torpor dinos. These dinos are fully user configurable in terms of stats and adding torpor amount. this allows the mod to be paired with any other mod. While Primal Fear Main is NOT required for this mod, adding this mod after Primal Fear Main will enable custom loot drops from these creatures.
Although Noxious Creatures seems like a simple mod on the surface, its how its built which makes it really shine. Every dino is a child of the vanilla dino, and no mesh or texture alterations occur. This means that, in theory, this mod is completely TLC proof. Users have the ability to edit dino stats from 1x to pair with vanilla, up to any number a user desire. This allows Noxious Creatures to be paired with ANY mod. All dinos retain their vanilla taming methods, and spawn locations. This means if you want a Noxious rock drake, youll need to get an egg from a nest on a map that supplies them. Same goes for a Wyvern. Dinos that naturally do torpor in ark have been made superior in doing more torpor than standard noxious dinos. This means a noxious Pachy or Equus will be more effective at knocking things out.
All creatures use vanilla saddles.
- Download link on Steam
- Mod ID = 1356703358
Note[edit | edit source]
Currently, the Aberration and Noxious creature expansions do not properly work on Extinction. This will be fixed soon.