Elder Moschops

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Mod Primal Fear Elder Moschops.png
Elder Moschops
Mod Primal Fear Elder Moschops2.jpg
Mod Primal Fear Elder Moschops2.jpg
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Elder Moschops
Species
Moschops cibumutante
Diet
Spawn Command
admincheat SpawnDino "Blueprint'/Game/Mods/Primal_Fear/Dinos/Elder/Elite_Moschops/EliteMoschops_Character_BP.EliteMoschops_Character_BP'" 500 0 0 35
Data
Drops
Special Loot Chance
100%
Habitat

The Island Topographic Map.jpg
Spawning Moschops The Island.svg

The Center Topographic Map.jpg
Spawning Moschops The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Moschops Ragnarok.svg

Common             Rare
  Untameable   Cave

Appearance[edit | edit source]

Physically llike any Moschops but very large (x4 larger) and they have glowing white particles around eyes that trail from when they move. Coloring follows normal Moschops coloring.

Taming[edit | edit source]

They have high Torpidity, around 300,000 or so for a lvl 100, recommended using any of the Primal Fear darts or tranqs rather than normal ones. They will get stuck on close trees and rocks. They will run once hit.

Preferred Food[edit | edit source]

They prefer Crops and Berries. When taming, any Base Veggie will do but of the berries, they prefer 20x20px Mejoberries. If all berries are put into their inventory however, they will eat 20x20px Tintoberries first.

Harvesting[edit | edit source]

They harvest all Berries Fiber Thatch Wood Chitin Keratin Hide and meats but not prime meats.

Riding[edit | edit source]

Their base weight carrying is very high at around 10,000 for a level 100 so that they are very good for starting off with for hauling and getting around. Their speed is 220. The turning is decent so that they are both maneuvrable and fast mount. The sitting position behind the neck uses the same pose as riding a Pteranodon. They get stuck easily on trees and rocks which makes them easy to trap and tame but not ride well in rock cluttered forests and beaches. They do take fall damage. They are slow swimmers. They will run when hit or others in your tribe or hit, including tames no matter what they behaviour is set to.

Damage[edit | edit source]

Recommended that whatever you are attacking while mounted stays in front of the moschops, their attack does not reach to the sides very well. Their attack damage starts at around 10,000 for a level 100 wild spawn.