|This article is about content that is part of the sponsored mod Primal Fear.|
This content is only available if the mod is installed on a server or on single player.
admincheat SpawnDino "Blueprint'/Game/Mods/Primal_Fear/Dinos/Alpha/Alpha_Doedic/AlphaDoed_Character_BP_V2.AlphaDoed_Character_BP_V2'" 500 0 0 35
Variant Aberrant Alpha Doed
admincheat summon AlphaDoed_Character_BP_AB_C
admincheat SpawnDino "Blueprint'/Game/Mods/Primal_Fear/Dinos/Alpha/Alpha_Doedic/AlphaDoed_Character_BP_AB.AlphaDoed_Character_BP_AB" 500 0 0 35
Base Stats and Growth[edit | edit source]
|Attribute||Base Value||Level Increase||Taming Bonus|
|Movement||Base Speed||Sprinting Speed||Stamina|
Loot Set[edit source]
The following has a chance to drop once the creature is killed. Quantities and items vary per kill, there is also a chance instead of the item the blueprint would drop.
|Armor Drop||Weapon Drop||Tool Drop||Misc Drop|
Color Scheme and Regions[edit | edit source]
This section displays the Alpha Doedicurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Alpha Doedicurus. The colored squares shown underneath each region's description are the colors that the Alpha Doedicurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Alpha Doedicurus's regions by entering
cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance,
cheat SetTargetDinoColor 0 6 would color the Alpha Doedicurus's "shell and plates" magenta.
Shell and Plates
Spike and Claws
Region 2 is not used
Region 3 is not used