|Mark your tribes territory and show off its colours by placing this and dying it.|
|0.1L × 1W × 3H|
cheat giveitemnum 280 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Flag.PrimalItemStructure_Flag'" 1 0 0
|Required level||Level 8|
|Required level (Mobile)||Level 9|
|Engram Points||6 EP|
Overview[edit | edit source]
The Multi-Panel Flag has six separately colorable flag regions, and is often used to identify a tribe or area.
Construction[edit | edit source]
The Multi-Panel Flag does not require a foundation for placement, and as such does not interfere with the spawning of natural resources. It does not snap to other structures. Unlike Boss Flags, Multi-Panel Flags cannot be picked up again, only demolished.
Painting[edit | edit source]
The Multi-Panel Flag differs from a Single Panel Flag in a few ways. Firstly, the in-game display region is a little smaller. Also, for simple tribe usage, multiple tribe colors can be independently applied to each of the regions of the Multi-Panel Flag.
Notes[edit | edit source]
- The Multi-Panel Flag is treated as a wooden structure and can not be damaged by hands, stone weapons, or non-explosive ranged attacks.
- The following creatures can not damage the Multi-Panel Flag:
- Dung Beetle
Painting and Color Regions
In addition to its preset paint regions, you can doodle on the Multi-Panel Flag by "attacking" it with a Paintbrush, which will open the "Apply Paint" Menu. Then, click and drag your cursor over the 3D model (like a paintbrush) to draw anything you want. See Painting for more information on doodling.
Loading and Saving Custom Images[edit | edit source]
To load Ark PNT files into a Multi Panel Flag, the file name must be suffixed with _Flag_SM_C. The resolution is 256x256, and the aspect ratio in-game is 1:1.33. Also see Painting.