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PS4 532.0

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Released - February 12th, 2019

Valentine's Day Event!
  • Auto Activates from 2/12 - 2/18 for non-TCs
  • Run with ActiveEvent=vday to toggle manually
  • Event Rates:
    • 2x Mating/Mate boost Range
    • 3x Mating Speed/Mating Recovery
    • 3x Baby/Egg Maturation Speed
    • 1/3rd Baby Food Consumption
  • Event Details:
    • Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
    • When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:
    • Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
    • Valentines Candy: Random dino colors
Managarmr
  • Ice Breath damage is now scaled by distance to the target
  • Improvements to situations where Managarmrs float away
  • Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
  • Reduced Ice Breath freeze amount
  • Increased time between Freeze Debuffs
Exploits
  • Fix for exploit related to Rafts
  • Fix for exploit related to Tek Gloves
  • Fix for exploit related to Owl and babies
  • Fix for exploit related to Owl
  • Fix for exploit related to Desert Titan lightning
  • Fix for exploit related to Ladders
  • Fix for exploit related to Chairs
Extinction
  • Environment memory improvements
Ice Titan
  • Have Ice Titan consider more targets as a leapable-enemy
Desert Titan
  • Fix for Desert Titan sometimes freezing/refusing to move during boss fight
  • Fix for Desert Titan occasionally flying out of world bounds
  • Untamed Desert Titan ground targeted lightning attack will now have a variable delay
  • Removed Burning debuff that the lightning field puts on enemies
Titans
  • Reduced damage to structures from melee attacks
Mating
  • Added "Enable Mating" under Behavior dial on Dinos, wandering is no longer required to mate
  • Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"
UI
  • Moved chatbox down to lower left corner
Inventory
  • Increased Bullet/Arrow stack size to 100 (from 50).
Turrets
  • Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)
Tribes
  • Finish increasing tribe group rank limit from 5 to 10
  • A player can not accept alliance invites unless they are tribe admin
  • Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.
Cryopod
  • Tooltips now contain the stats of the dino
  • Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
  • Baby aging is paused while in a Cryopod
  • Baby imprinting is paused while in a Cryopod
  • Baby gestation is aborted when entering a Cryopod
Air Conditioner
  • Reduced Air Conditioning SFX radius
Plant Y
  • No longer affects Quetz and Karkinos
Plant Z
  • Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds
Megalania
  • Halved torpidity decrease rate
Bola
  • You can now struggle to get out of bola faster
Experimental
  • Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
  • Added [/Script/ShooterGame.ShooterGameMode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis
Mesh Memory Optimizations
  • Doedicurus
  • Parasaur Saddle
  • Rex Saddle
  • Sauropod Saddle
  • Various Particle Meshes
Particle Memory Optimizations
  • Dino Leash
Skins
  • Fixed missing Bionic skins