Patch Notes

From ARK: Survival Evolved Wiki
Jump to: navigation, search

This page focuses on the recent and upcoming changes for the PC, Xbox, PS4, Mobile, and Nintendo Switch versions of the game. You can find the official patch notes on Steam or on the official ARK Forums.

Translated versions can be found in German on arkforum.de and in French on ark-france.fr

Stopped developments

ARK: Primal Survival ETA: ???

  • Players can play, live, and breed as Ark's creatures
  • As dinos you can make packs and construct primitive dens

Primitive Plus v?

"Primitive Plus is essentially in its finished state"[1]

P+ Patch Notes: 1.0 • 1.1 • 1.2 • 1.3 • 1.4 • 1.5

Survival of the Fittest v?

"Development is on hiatus" [2]

Current Patch Notes

PC - 304.44

Released - January 9th, 2020

  • Unattach all grapple hooks when sitting on a chair.
  • Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
  • Fixed 2 mesh exploit related to creatures.
  • Fixed 2 mesh exploits related to structures.
  • Fixed ice titan breath going through the mesh.
  • Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
  • Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
  • Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
  • Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
  • Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
  • Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
  • Enforcer blink range extended from 4000 units to 5000 units
  • Enforce can no longer blink onto/or very very near creatures
  • Fixed a bug which would sometimes cause the atmospheric fog to break
  • Items placed on top of water pipes will now respect enemy foundations.
  • Pipes can no longer be placed on enemy structures
  • Fixed an exploit with the snow owl that allowed it to infinitely freeze players
  • Fixed the enemy build radius check for the fence support

Xbox/Windows 10 - 793.36

Released - January 10th, 2020

  • Fixed crash due to bodies not disappearing
  • Various keyboard and mouse fixes
  • Fixed skybox rendering

Released - January 14th, 2020

  • Fixed S+ structure placement issues
  • Unattach all grapple hooks when sitting on a chair.
  • Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
  • Fixed 2 mesh exploit related to creatures.
  • Fixed 2 mesh exploits related to structures.
  • Fixed ice titan breath going through the mesh.
  • Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
  • Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
  • Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
  • Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
  • Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
  • Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
  • Enforcer blink range extended from 4000 units to 5000 units
  • Enforce can no longer blink onto/or very very near creatures
  • Fixed a bug which would sometimes cause the atmospheric fog to break
  • Items placed on top of water pipes will now respect enemy foundations.
  • Pipes can no longer be placed on enemy structures
  • Fixed an exploit with the snow owl that allowed it to infinitely freeze players
  • Fixed the enemy build radius check for the fence support



PS4 - 542.38

Released - January 10th, 2020

  • Fixed crash due to bodies not disappearing
  • Various KBM fixes
  • Fixed skybox rendering

Released - January 14th, 2020

  • Fixed S+ structure placement issues
  • Unattach all grapple hooks when sitting on a chair.
  • Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
  • Fixed 2 mesh exploit related to creatures.
  • Fixed 2 mesh exploits related to structures.
  • Fixed ice titan breath going through the mesh.
  • Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
  • Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
  • Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
  • Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
  • Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
  • Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
  • Enforcer blink range extended from 4000 units to 5000 units
  • Enforce can no longer blink onto/or very very near creatures
  • Fixed a bug which would sometimes cause the atmospheric fog to break
  • Items placed on top of water pipes will now respect enemy foundations.
  • Pipes can no longer be placed on enemy structures
  • Fixed an exploit with the snow owl that allowed it to infinitely freeze players
  • Fixed the enemy build radius check for the fence support



Mobile - 2.0.12

Released - December 19th, 2019

Check in-game news for upcoming seasonal events!

  • Weekly Dungeon Pursuit added
  • Flying tames in PvP now receive a speed debuff when damaged
  • Name Change Ticket, SP Transfer Ticket, 4 new Statues & Eerie Implant Graft added to the store
  • Whistle Stop twice to land flying tames
  • Geopolymer Cement Pillar now available at Lvl 91
  • Search functionality added to Tames List
  • Discard functionality extended to Rugs & Statues



Nintendo Switch - 600.0

Released - December 18th, 2018

  • Fix for two client lock up issues



SotF - 178.1

Released - September 23, 2016

  • Reduced Bronto damage by 50%
  • Doubled Ring of Death collapse size on Official 2v2 and 4v4 (to 11000 radius)



List of all Versions

References