|This article is about content exclusive to the DLC: Scorched Earth|
|This article is about content exclusively available in the version on Steam, Xbox One, PS4.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
2 Although the Dossier says no.
- 1 Basic Info
- 2 Combat
- 3 Taming
- 4 Utility
- 5 Spotlight
- 6 Additional Notes
- 7 Notes/Trivia
- 8 Gallery
- 9 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
Among the most mysterious of all flying creatures, much of what is known about the Phoenix exists in legends which have been told through generations. These myths have often changed through the passing of time but one constant is the belief that fire represents cleansing and renewal. The Phoenix embodies this process through its everlasting cycle of death and renewal!
Extreme heat-waves in the desert seem to initiate the rise of the Phoenix, while the end of this so-called "Super Heat" precipitated the creature's reversion into ashes. While the Phoenix seems ambivalent to most wildlife, if provoked its ferocity is evident in its ability to set targets aflame with a single bite.
Attempting to pacify a Phoenix is, quite literally, playing with fire. The Phoenix must be continually set ablaze in order to be tamed. I've seen many turned into dust and ash in the attempt. After it has been pacified, the Phoenix will regain its vitality when it is aflame!
Although its compact size prevents the Phoenix from being ridden, its aggressive enflaming has proved to be invaluable in battle.
Plus, it can quickly roast up tasty cooked meat and refine raw ores at any time, as a living furnace!
Behavior[edit | edit source]
The Phoenix can only be found during Heat Wave events in Scorched Earth. The Phoenix never lands and will continuously fly high up in the sky. It will continue to fly around until the Heat Wave event ends and the Phoenix turns to ash. When the next Heat Wave occurs, the Phoenix will be reborn from said ashes. When turning into ash or turning from ash into a fiery bird, the Phoenix will preform an extravagant display of twirling amongst a created swirling ball of flame.
Appearance[edit | edit source]
The Phoenix, put simply, is a large flaming bird. The popularized image of the Phoenix itself most likely originally derived from ancient Greek interpretation of an Egyptian myth.
The bird itself has very flamboyant colors along its body, as well as fiery looking flight feathers on its tail and wings. The Phoenix's body, back of the head, wings, and tail are constantly aflame with an orange fire and giving of a haze of heat. It has long tail feathers as well as a prominent head crest of feathers. The feet have hooked talons with spikes on the knuckles and back of the feet. Each wing has a singular claw, similar to that an Archaeopteryx but having 1 instead of 3 on each wing. The beak is hooked in a raptorial manner.
Due to its fiery nature, the Phoenix can be easily spotted at night. During the day, however, it's more difficult to find. This can be fixed by typing the "Gamma -1" command into the command box. This can only be done if gamma altering gamma is allowed on the server. For example, this can't be done on official PvP servers.
Color Scheme and Regions[edit | edit source]
This section displays the Phoenix's natural colors and regions. For demonstration, the regions below are colored red over an albino Phoenix. The colored squares shown underneath each region's description are the colors that the Phoenix will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command
cheat SetTargetDinoColor <ColorRegion> <ColorID>.
cheat SetTargetDinoColor 0 6 would color the Phoenix's "main body" magenta.
Beak and Feet
Region 2 is not used
Region 3 is not used
Underbelly and Wing Highlights
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
|Melee Damage||14 / 232||+0.7 / +1.15||+1.7%||7%||17.6%|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
|Fireball (Rider)||Attack Range||Description|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
|Melee Rake||Attack Range||Description|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Combat[edit | edit source]
This section describes how to fight against the Phoenix.
General[edit | edit source]
The Phoenix runs from a fight so to battle one you must give chase.
Strategy[edit | edit source]
Avoid using Wyverns which may be burnt by the Phoenix, although if the Fire Wyvern comes into play, only use the bite attack instead of the breath, as the fire breath will heal instead of damaging the Phoenix.
Weaponry[edit | edit source]
Any weapons you can wield while mounted and chasing the Phoenix will work. Be aware that fire tames heal the Phoenix instead of damaging it. Try to use the Lightning and Poison wyverns to attack it, as the breath attacks are also long range.
Dangers[edit | edit source]
The Phoenix itself poses little to no danger to either the player or mounts, though they will become aggressive if hurt or aggravated by something like the consumption of a Rare Flower. However, since the Phoenix can only be found during the Heat Wave event in Scorched Earth, beware of the temperature and nearby predators.
Weakness[edit | edit source]
The Phoenix has mediocre health and are not dangerous unless tamed. Thus, they can usually be killed with relative ease using arrows or guns. Though it would make sense that water would quench the Phoenix's fire, this is not the case. A Phoenix can touch the water without consequence.
Taming[edit | edit source]
It’s only found on the Scorched Earth map during a Heat Wave weather event.
The Phoenix can be found in a random location a good distance up in the sky (approximately where Tapejara fly as well). The Phoenix must be struck with flaming weapons in order to tame. This includes the Flamethrower, Flaming Arrows and Fire Wyvern breath. When struck by fire, the taming bar will increase minutely. It takes a long time, and If the process is not completed before the Heat Wave ends the Phoenix will disintegrate into a pile of ashes. The Phoenix will spawn from the same ash pile at the start of the next Heat Wave.
It should be noted that if a Phoenix can be found while outside a Heat Wave, it cannot be tamed by blowing fire on it. Phoenixes will spawn above their ash heaps at the start of the next heatwave. It is possible to catch them in a cage to ease taming if you can find an ash heap or track a living Phoenix to the end of a previous Heat Wave event. The cage should be at least 5 walls high because they spawn above their ashes, not in them. The Phoenix can fly through any opening except a single doorway.
Also, it appears that once a Player hits a Phoenix with fire the taming progress does not regress, damage does not undo the progress, and Phoenixes do not lose any levels as a result of damage taken while taming. It will lose taming effectiveness when waiting too long between "hits" with fire. Additionally it seems that no one else can finish the tame except the tribe that started it.
Once tamed, the Phoenix will eat only Sulfur. It can not land, and must be mounted/dismounted in the air.
Taming Methods[edit | edit source]
- Flame Arrows
- Hitting a flying Phoenix with a Flame Arrow is rather hard, and they are by far the least effective in taming progress. The arrows themselves do impact damage while the flames do not. However damaging the Phoenix during taming won't hurt the effectiveness of the tame.
- Flying after a Phoenix and drenching it in fire with the Flamethrower is effective; though you will need a lot of gas and 2 or 3 flamethrowers to complete a high level tame.
- Fire Wyvern
- Perhaps one of the most efficient, and fastest method of taming a Phoenix is to search for it and follow it with a high stamina Fire Wyvern. The Fire Wyverns breath has the most effect for taming progress compared to all the other methods, and keeping up with a Phoenix in the air is made easier with a Wyvern. This method can be made even easier by using a built trap, another Fire Wyvern,(preferably of the opposite sex, as the mate boost increases the breath damage and thus makes taming faster), a survivor held in the Wyvern's claws equipped with a flamethrower if flying, using oil jars in addition, or by combining all of the above options for maximum taming prowess.
- Oil Jars
- Oil Jars can be used to tame the Phoenix if you know where their Ashes are, and you don't have means for multiple flamethrowers, or access to a Fire Wyvern. Mark the spot exactly where the Phoenix's ashes lay and bring the Oil Jars with either some Fire arrows or Flamethrower to start a fire. Building materials are also required to create a trap to keep the Phoenix in one place. Once the Phoenix arises again from the ashes, break the jar right under it, and light it on fire. Each Oil jar's fire lasts for a significant time of 30 seconds and it is relatively cheap to do.
Note: In patches previous to v269. You were able to tame the Phoenix outside the heatwave by torching or burning oil on its ashes. As of patch 269 the developers confirmed that the Phoenix can no longer be tamed outside of a heatwave.
Utility[edit | edit source]
Controls[edit | edit source]
The Phoenix has four distinct attacks:
- Lmb, , , which triggers a simple, fairly weak, bite from its beak and applies DOT burn damage. This attack can harvest corpses.
- Rmb, , , which launches a fireball, or 'blaze', and applies DOT burn damage only. This attack has no immediate hit damage when it contacts but acts shortly after. (Note: If RPG style damage text is turned on, it will appear as if no damage is being done as the number will not appear and if a target is killed with this attack, it will not credit the kill to the Phoenix. This is most likely due to the game not treating the fireball as an entity created by the Phoenix itself. No kill feed will appear and no XP will be gained if the victim is killed in this manner.)
- Talon Attack
- C, , , which triggers a talon attack that does more immediate damage than the bite and does not apply DOT damage. This attack can also mine rocks and metal nodes as well as harvest trees.
- Rocket High Speed
- Space, , triggers a flying rocket-like high-speed move that damages and burns anything that it hits or that touches the aura around its body or the fire trail behind it. The attack takes about 3 seconds to actually initiate the fire aura and trail and another 10 seconds to reach maximum speed and has a 3 second cool down between ending the attack and starting it again. During its fiery rocket boost, it has a very large turning radius that limits how quickly it can turn. Moving up or down during this is significantly quicker than moving left or right.
- Note that of the attacks that apply a DOT burn, leveling up Melee Damage will not increase the damage the fire does, only the melee attack itself. This means that the base damage of the Fireball attack will always be the same regardless.
Roles[edit | edit source]
- Travel Mount
- Despite what the dossier says, Phoenixes can be ridden, even without a saddle and can somehow be ridden without burning the survivor. Phoenixes have a special attack that allows them to traverse at an extreme speed, and being in the air, little to no obstacles can block your path. Although the Phoenix does have one of the largest turning radius's in the game when boosting, this problem is usual trivial when high enough in altitude. This allows the Phoenix to be an even better travel option than even that of the Pteranodon or Wyvern due to its incredible speed. Level Stamina and Weight.
- Golem Killer
- Because of the mechanics of how fire deals damage depending on the relative size of a creature, the Phoenix can use its fire to burn Rock Elementals for considerable damage. Thanks to the wide range of fiery attacks and its aerial position, a Phoenix can be one of the best ways to kill an Elemental, though caution during this process is advised as the Elemental's attacks are powerful. Level Health, Melee Damage, and Stamina.
- Living Campfire/Forge
- The Phoenix will passively cook Raw Meat and Metal placed in its inventory. This makes it a useful mount for travel or for a nomadic survivor, as one can cook their kills without having to set up a campfire; it is the superior way to harvest Raw Prime Meat and Raw Mutton, as there will be no lag time before the meat starts getting cooked. It can also be used to smelt metal into Metal Ingots and to refine Oil and Hide into Gasoline. The Phoenix provides these functions in the same quantities as the Campfire and Refining Forge but cycles much more quickly; it does not approach the capacity of the Industrial Grill and Industrial Forge, though. Keep in mind that the use of the Phoenix as a travel mount or smelter can be hindered by its relatively low Weight. Still, leveling Weight would be beneficial.
- Thanks to its ability to cook meat inside its inventory, the Phoenix can be an optimal choice for gathering and cooking easily spoiling meats like Raw Prime Meat in a quick time span, in large quantities. The Phoenix also has a large arsenal of decent attacks that allow it to switch up whatever kind of attack it needs depending on a situation, minimizing damage taken from aggressive prey. One of the most optimal attacks for this would be the fireball, which can be shot from a distance and does not aggro the victim while it is burning; bigger creatures are more affected by fire than smaller ones. With excellent speed, a survivor and Phoenix can easily return to base and stash the already cooked meat for later use.
- The Phoenix can gather a surprising amount of resources, from Wood to Stone, with its peck (Lmb, , ) and claw attacks (C, , ). In fact, the Phoenix is one of the most versatile harvesters in the entire game, and can meet every harvesting need except for Berries and Fiber. Only the Ankylosaurus and Mantis beat it in the amount of things it can harvest. The claw attacks are required for harvesting metal as the peck doesn't damage rocks. It would be advised to have a secondary creature to aid in the gathering process, as the Phoenix's weight can be limiting, especially if it's low level. Level Weight and Melee Damage.
- Because the Phoenix can harvest almost anything including trees and rocks. This can make it very useful for clearing out a space for placing construction or making a path. Using the clawing attack will be most useful for this task, as it can destroy almost resource and has a good area of effect.
- Silica Pearl Farm
- Instead of dropping Feces, the Phoenix poops out clams that can be harvested for Silica Pearls. Occasionally, the Phoenix will also excrete Black Pearls, a rare and difficult resource to acquire. The autonomous creation of these pearls can be quite helpful in acquiring sufficient materials to manufacture and craft various items.
- Though the Phoenix's moderately weak attack power, mediocre health, and lack of a saddle are not particularly great for use in war, the fiery bird more than makes up for it in its wide range of abilities and its DOT fire that most of its attacks have. Like other fires in the game, burning is least effective against small creatures, like a Jerboa, and most effective against large creatures, like a Paraceratherium. Its bite attack can deliver damage as well as burn a target. Its spit fire attack, or 'blaze', only does fire DOT damage and does not aggro thanks to its unique, maybe unintended, mechanic. Its fire ball attack can also be changed in the creature's options tab in regards to 'blaze targeting'; when it is turned on, it automatically aims to a target, and when it is turned off, it is based solely on the player's aim(It's recommended that you have blaze targeting on, as the normal aiming is very spotty and can be very difficult to be precise). The claw attack has a good AOE and it's the most powerful attack(not including burning damage) in the Phoenix's arsenal in terms of raw DPS. It can also do damage to stone and rocks with its talons as well. Most impressive is the Phoenix's fiery boost attack in which it can preform an incredibly swift attack by shooting itself to high speed, trailing an aura of fire around and behind itself; it can keep this boost almost indefinitely until it runs out of stamina. Overall, the Phoenix makes a solid, mid-tier fighter. Level Health, Melee Damage, and Stamina.
- Fire Rocketing Attack
- The Phoenix's fire boosting attack can be used with great potentially, as the attack is so fast that it is difficult to retaliate to or anticipate it, especially when being ridden by a skilled player. If the attack boost is preformed correctly, a multitude of people and creature can be burned in a single swoop, even if they are not terribly close as the flames it emits can reach a decent distance from the body. Large creatures are especially affected, as fire deals the most damage to the largest creatures. The boost can also be used to arrive at a battle very quickly while having the option to escape when things go south. On top of this, the Phoenix can regain Stamina while hovering in the air, allowing it to quickly recoup far away in the sky where it will be difficult to follow. Note to be careful when using the tactic, as it does take a bit for the boost to rev up to maximum speed which can leave one vulnerable if they break the momentum by hitting a surface, cliff, or creature. Also keep in mind to avoid Turrets, as the lack of a saddle and substantial health can make them easy to kill. Level Health, Melee Damage, and Stamina.
Collectibles[edit | edit source]
|Raw Prime Meat||★★★★☆|
Spotlight[edit | edit source]
Additional Notes[edit | edit source]
- After taming, the Phoenix will eat only Sulfur.
- If the Phoenix is hit by fire it heals considerably. Most noteably with Fire Wyvern breath, it heals by far the most Health. This becomes apparent when compared to health values given from other fiery weapons. Taking natural healing into account, Flame Arrows shot with a Bow or Crossbow with 100% Weapon Damage gives 55 health points per shot. A Compound Bow with 100% Weapon Damage gives 75 health points per shot. A Flamethrower with 100% Weapon Damage using up 1 Flamethrower Ammo gives 600 health points but takes around 25 seconds to fully use a single ammo or 24 health points/second. Fire created when a Oil Jar seems to heal the Phoenix much faster than any of the bows or flamethrowers, but it also does not seem to be quite as fast as the Fire Wyvern's breath, with tested numbers being between 160 health points/second and 80 health points/second. The Fire Wyvern's breath heals the most at 500 health points per breath but takes around 2.5 second between each breath or 200 health points/second, making the Fire Wyvern the most effective at healing the Phoenix. They are also by far the most effective at taming them too. (Phoenix fire does not heal the Phoenix, but it is immune to it).
- The spawn commands SpawnDino and Summon work, but you will not see the Phoenix unless it is Superheat. Use the command
ce start_superheatto start and
ce stop_superheatto end the Superheat. However, you can use the commands
GMSummon "Phoenix_Character_BP_C" [level]or
sdf phoenix 0to spawn a tamed Phoenix that is visible. For further instructions see Console Commands. The ce start_superheat command can be used again in the middle of Superheat to extend the heat wave without the Phoenix despawning if you need more taming time.
- In order to spawn a Phoenix in another maps different from Scorched Earth be sure use a command that spawns a tamed creature, e.g.
gmsummon "Phoenix_Character_BP_C" 100. Change 100 for the desired level (gmsummon adds 50% levels taming bonus)
sdf Phoenix 1. Because superheat is only available in Scorched Earth there is no chance to tame a Phoenix or spawn an untamed one elsewhere.
- The bite attack (Lmb, , ) and claw attack (C, , ) can both be used to harvest organic materials from corpses. The claw attack can break rocks so the Phoenix can harvest metal directly.
- Despite being constantly on fire, the Phoenix is not a source of heat and provides no hypothermal insulation.
- As of the first week after release, the Phoenix's Fireball appears to do no damage. However, it does do damage, although the Phoenix is not credited for it. It also appears that the fireball does very small amounts of damage to metal structures. (Retested after most recent patches. It no longer does damage to structures. Presumably it was a bug)
- Update 268.12 increased the Phoenix's Health by 50%.
- Update 268.2 significantly upgraded the Phoenix's stats: "Increased Phoenix weight-carrying capacity by +200%, made Sulfur add +200% more food to Phoenix, reduced Phoenix Food consumption rates by 60%, increased Phoenix fire DoT by +200%"
- If transferred over to the Aberration Map, the Phoenix is not immune to the sunlight debuff, in fact, it will die very quickly.
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Phoenix, see the relevant Wikipedia article
- The Dossier was first revealed on August 18, 2017.
- Reaper, Nameless, and Phoenix are currently the only species that do not possess a Scientific name, aside from Bosses.
- Phoenix can be cloned, but must first be ‘grounded’ using a Meglosaurus or Snow Owl. To recover from this state you will need to cryo phoenix and throw it back out after starting the cloning process.
- There are many variations to the Phoenix myth, but the most common one that the majority of tales have similarities to is this. A sacred eagle-like bird with red and golden feathers spends almost its entire life in a place known as, 'Paradise'. However, overtime, the Phoenix grows old and after 1,000 years have passed, it becomes time for it to fly into the mortal world in order to be reborn. It flies over to the west until it reaches Arabia, where it stops to gather only the finest herbs and spices, like cinnamon, myrrh, and frankincense. The Phoenix than takes these collected spices and herbs to the land of Phoenicia where it finds a place to stop and uses all of its collected herbs and spices to create a nest and then waits in the nest for the rising sun. When the Egyptian sun god, Ra, rides his chariot to let the sun rise, the Phoenix faces east towards the sun and proceeds to sing the most beautiful and haunting song ever heard by man, so beautiful, that Ra stops and listens, causing the sun to stand still. When the Phoenix has finished its cry of farewell, Ra returns to his task of riding his chariots and rising the sun, causing a spark to fly from the sun to hurdle towards the ground. This great spark will land on the nest and the Phoenix, engulfing both in a magnificent fire. All that is left is a tiny worm and ashes. After 3 days however, this worm will transform into a brand new re-birthed Phoenix. This new Phoenix will then take the ashes of its predecessor, and drop them off at the Egyptian city of Heliopolis before returning to Paradise and restarting the 1,000 year cycle all over again.
- There are however, many different variations of this story. These differences include the Phoenix having different colors, flying to Heliopolis instead of Phoenicia to be burned, carrying its predecessor's ashes with it to Paradise and bringing it back to be burned instead of first dropping them off at Heliopolis, having a life cycle of 500 years, creating a ball of incense and spices instead of a nest, stopping at the temple of the Sun instead of a random location, simply dying and decomposing before rebirth, and other differences.
- Many scholars believe that the myth of the Phoenix originally came from another mythological bird in Egyptian mythology known as the Bennu. This bird was not eagle-like but instead resembled a heron. The Bennu also has more significance in the mythology, as it was also responsible for singing its haunting cry that began creation and created time in the universe. The Bennu had sacred pillars that it perched made of Ben-Ben stone. The Bennu perched on these pillars ever since the primeval waters of chaos receded at the beginning of time and the Nile was made. The Bennu is also thought to have been a resurrected form of the Egyptian god Osiris, or 'Asar'. It's association with this god often involves the Bennu perching on a sacred willow tree. It is the fiery rebirth of the Bennu and the burning of its parents ashes however that was transferred over into Greek mythology. The Greek interpretation of the Bennu, or Phoenix, was also no longer a heron-like bird, but more like that of an eagle.
- Throughout history, the cultural significance and meaning has been used to represent different things depending on the culture. Overall, the Phoenix was based on renewal. Egyptian mythology had the Phoenix closely tied with the time, sun, and creation. The Greeks had the Phoenix closely tied with the ideal of metempsychosis. The Roman Empire used the Phoenix to represent their ability as an empire. Many Christian kingdoms used the Phoenix as an allegory to the resurrection of Jesus Christ or the ideals of Christian life and religion. Throughout the ages, the Phoenix also served the purpose of representing virginity, Paradise or Heaven, or the exceptional man. Other cultures also had similar analogues to the Phoenix like the Russian Firebird, Arabian Anqa, Iranian Simorgh, Chinese Vermilion Bird, and the Turkish Konrul.
- The Phoenix was first found in the DevKit in September 2016. However, there was no official statement on the Phoenix at the time, leaving room for speculation. In June 2017, Jen said on Twitter that the Phoenix was scrapped.
- Along with the creature model, there was a Phoenix saddle found in the dev kit, which implies that the Phoenix was initially planned to be rideable. In August 2017, Jeremy has tweeted that he is unsure of whether or not to make the Phoenix rideable. In the first version of the dossier, the Phoenix was said to be unrideable. However, on August 24, 2017, Jeremy confirmed that the Phoenix will indeed be rideable.
- On August 5, 2017 it was announced in Community Crunch 99 that The Phoenix would have been added to Scorched Earth on the 29th of August as a thank you for making the Expansion so successful.
- The Phoenix, Onyc and the Giant Bee and are the only flying creatures that cannot land. The Phoenix is also the only ride-able flying creature that can regain Stamina while being ridden in the air.
- The Phoenix fireball attack (right-click) does not draw aggro to the Phoenix. This allows you to slowly kill off troublesome or dangerous creatures with little worry of a counterattack. However the Phoenix does not get credited experience if a creature dies from the DoT of the fireball.
- There is currently a bug where the Phoenix will stop smelting metal and cooking food. The origin of the bug has yet to be deciphered or documented, and persists through server restarts. You must upload the Phoenix to an obelisk and then download it to fix the bug.
- Picking up a Phoenix with a Megalosaurus and then letting it go will cripple the Phoenix's ability to fly above ground level or use its Flame Dash (Spacebar). At this point the Phoenix is considered grounded and will take fall damage if you move off a steep edge. It is unconfirmed but it is speculated from personal coincidence that this can also wreak havoc on servers since server latency skyrocketed after colliding the Phoenix with a catwalk. A server restart will fix the Phoenix's ability to fly but the server latency issues are still untested, if even relevant to the situation.
- The unique dynamic wing texture that causes the illusion of flame is created the devs placing a red secondary feather texture under the main body mesh. These textures will clip together and make the dynamic flame like texture we see on the Phoenix.
- When spawning it in, the Phoenix may take a second to actually appear.
- Real birds lay eggs so a realistic Phoenix, if that is even possible at all, would lay eggs to reproduce. However, due to its ancient mythological interpretations, it is not known how the Phoenix of old legend could reproduce, as the creature is only said to either be created from the dead remains or ashes of itself or another Phoenix.
- Phoenix has the largest turning radius in the entire game, it barely turns around when it advancing by holding space.
- The Phoenix is the only creature left from Scorched Earth that's still exclusive to Scorched Earth, as the Ragnarok map contains every creature from Scorched Earth except the Phoenix.
Gallery[edit | edit source]
Original concept art by Dave Melvin
References[edit | edit source]
- ARK Smart Breeding
- Phoenix Screenshot