Plant Species Z (Aberration)
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Once fully grown, it produces Plant Species Z Fruits, which act as a flash-bang grenade that blind both survivors and creatures for a few seconds. Unlike the Plant Species X, it is not a defensive plant and can't shoot projectiles.
Standing near the plant (both wild and plot) causes it to glow and scare away any creatures that are frightened by light. Furthermore, wild variants restore and revitalize any player and tamed dino nearby if they had not been hurt or handcuffed for the last 5 minutes. (due to game mechanics the is not effective on baby creatures). If players stay nearby the plant will retreat its tentacle after and every 60 to 90 seconds to spit out its seed in the form of a fruit (countdown resets whenever there are no players within the vicinity after a few second; tamed dinos left alone do not count towards presence.)
Production[edit | edit source]
The Plant Species Z grows the same as any other plot-based plant, consuming both water and fertilizer to grow.
The following items can be used as fertilizer:
|Fertilizer type||Fertilizer units||Fertilizes plant for [h:m] (RL-time)|
|Small Animal Feces||3,500||0:35||10:48|
|Medium Animal Feces||7,500||1:15||23:08|
|Large Animal Feces||15,000||2:30||46:15|
|Fertilizer||54,000||9:00||166:30 (~6.9 days)|
Notes[edit | edit source]
A common mistake many survivors make is believing the wild plants to be dangerous. They are perfectly safe and the plant will not harm the player, tames, or any other creature in close proximity to it(It will scare away creatures that are negatively effected by light however). In fact it is on the contrary as standing near the plant gives revitalization properties.