Plant Species Z Seed (Aberration)
|This article is about a creature, item, or feature exclusive to the DLC: Aberration|
|Plant Species Z Seed|
|Plant this in a viable large crop plot to grow a charge-infused plant, that will protect you against enemies and provide you with fruits!|
|Consumable - values given for humans|
cheat GFI seed_plantspeciesz 1 0 0
cheat giveitem "Blueprint'/Game/Aberration/WeaponPlantSpeciesZ/PrimalItemConsumable_Seed_PlantSpeciesZ.PrimalItemConsumable_Seed_PlantSpeciesZ'" 1 0 0
Most passive charge light creatures, like the Bulbdog, favor these seeds when being tamed.
Gathering[edit | edit source]
To obtain the seeds, you have to find a wild Plant Species Z plant. It is not harvestable, instead you have to keep standing around next to it. Every 60 seconds it will retract its tentacle and spit out a seed. Some Plant Z Species are bugged when they spit out a seed, where when the seed hits the ground it will disappear after a second or two. A way to fix this is to watch where the seed hits the ground and place a foundation at that location. The seed then hits the foundation and won't fall through the ground or disappear.
Planting[edit | edit source]
- ? min* Seeded
- ? Days* Seedling -> Midling
- ? Days* Midling -> Growthling
- ? Days* Growthling -> Fruitling
* times are ingame-times
This plant will spawn Plant Species Z Fruits, in your inventory, which act as a flash-bang grenade that blind both survivors and creatures for a few seconds.
Spoil times[edit | edit source]
- Plant Z seeds do not spoil.
- After a wild Plant Species Z plant spits out a seed you have a 30 second timer to pick it up before it decomposes.
For more information, see Spoilage.