Preserving Bin

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Preserving Bin
Preserving Bin.png
Burns simple fuel at low temperatures to dehydrate food and kill bacteria. Keeps perishables from spoiling for a small time.
Structure
Type Cooking
Health 600
Item slots 24
Fuel Sparkpowder.png Sparkpowder
Item
Weight 4.0
Stack size 100
Added in v173.0
Item ID 295
Spawn Command
cheat giveitemnum 295 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_PreservingBin.PrimalItemStructure_PreservingBin'" 1 0 0
Crafting
Required level Level 18
Engram Points 9 EP
Crafting XP 13.8 XP
Prerequisites
Used to craft 2 items
Crafted in Weight.png Inventory
Ingredients
Resources breakdown
30 × Stone.png Stone
10 × Thatch.png Thatch
20 × Fiber.png Fiber

The Preserving Bin is used to extend the spoil time on various foods and food ingredients. It requires Sparkpowder.png Sparkpowder to function. Food placed in the Preserving Bin has its spoil timer multiplied by 10. For example: Raw Meat.png Raw Meat spoils in 10 minutes, but when placed in the Preserving Bin, the spoil timer will be increased to 100 minutes (1:40:00).

Crafting[edit | edit source]

In addition to preserving food, the Preserving Bin can make Cooked Meat Jerky.png Cooked Meat Jerky or Prime Meat Jerky.png Prime Meat Jerky. Producing Jerky in the Preserving Bin takes 36 minutes. Jerky lasts for 20 days in the Preserving Bin. Creating Jerky requires both Oil and Sparkpowder, in addition to the Sparkpowder required to power the appliance.

Unlike the Large Storage Box.png Large Storage Box, the Preserving Bin fits inside a one-wall-tall hut.

The Preserving Bin can produce both Cooked Meat Jerky and Prime Meat Jerky simultaneously.

The formula to find how much Sparkpowder.png Sparkpowder would be needed to produce X jerky, including both the recipe requirement and to keep the appliance powered for the duration, is X × 4.2 for a single type, or ×3.6 for both types concurrently, rounded up. For example, 20 meat would need 84 sparkpowder; while 20 prime and 20 regular would require 144 sparkpowder. This does not take into account spoilage, so the exact yield will be off. Factoring stack and inventory limits, the most convenient ratio is 1:1 for single-type production (stacks of meat to stacks of sparkpowder) or 2:2:3 for multi-type (raw to prime to spark).

Powering[edit | edit source]

The Preserving Bin is powered by Sparkpowder. Placing a single Sparkpowder in the bin will keep it running for 30 minutes. For more information on spoilage and timings, see Spoilage.

Fuel Burn Time
1 × Sparkpowder.png Sparkpowder 30 minutes
100 × Sparkpowder.png Sparkpowder 2 days, 2 hours

Notes[edit | edit source]

  • Jerky in real life must be made with raw meat in order to retain enough moisture to still be palatable, as opposed to cooked meat like in the game. Additionally, adding crude oil would likely pose serious health issues for humans if ingested.
  • The description says, “Cooks Jerky Over Hours” when it’s really only 36 minutes, but this certainly refers to in-game time.
  • The Preserving Bin is treated as a thatch structure and can be damaged by anything except non-explosive ranged attacks.





Painting and Color Regions

X mark.svg

The Preserving Bin is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.

For more information on Paint Regions and how to use them, please view the Blue Coloring.png Dye, Paintbrush.png Paintbrush, or Spray Painter.png Spray Painter pages.

Gallery[edit | edit source]

Screenshot of the Preserving Bin's interface.