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Preserving Campfire (Primitive Plus)
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|This article is about a creature, item, or feature exclusive to the DLC: Primitive Plus|
|A primitive way of preserving meat and drying crops. Must use sparkpowder or a form of oil as a fuel source.|
|1L × 1/3W × 1H|
|Fuel|| Sparkpowder (8m)|
cheat giveitem "Blueprint'/Game/Mods/PrimitivePlusMod/Items/PrimalItemStructure_PreservervingCampfire.PrimalItemStructure_PreservervingCampfire'" 1 0 0
|Required level||Level 10|
|Engram Points||8 EP|
|Used to craft||8 items|
Usage[edit | edit source]
Leaving cooked meat and salt in the Preserving Campfire will create Salted Jerky over time.
Leaving crops inside will dry them out, allowing them to be used in more cooking recipes.
|Item 1||Item 2||Time||Product|
|Cooked Meat||Organic Oil||36 min||Cooked Meat Jerky|
|Cooked Meat||Crude Oil||36 min||Cooked Meat Jerky|
|Cooked Meat||Salt||36 min||Salted Jerky|
|Cooked Prime Meat||Salt||36 min||Salted Prime Jerky|
|Fresh Barley||20 min||Dried Barley|
|20 × Fresh Tea Leaves||20 min||20 × Dried Tea Bags|
|Fresh Tobacco||5 min||Dried Tobacco|
|20 × Fresh Wheat||20 min||20 × Dried Wheat|
|20 × Fresh Rice||? min||20 × Dried Rice|
Notes[edit | edit source]
- The Preserving Campfire is treated as a thatch structure and can be damaged by anything except non-explosive ranged attacks.