Pressure Plate (Genesis: Part 1)
This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games. This creature, item, or feature is not yet released in the version on Nintendo Switch. |
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This article is about content exclusive to the DLC: Genesis: Part 1 |
Pressure Plate | |
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A mechanical trigger that activates nearby devices and structures when stepped on. | |
Structure | |
Type | Structure |
Health | 1,200 |
Decay Time | 8d |
Item | |
Weight | 4 |
Stack Size | 5 |
Added in | v306.41 |
Spawn Command
cheat GFI PressurePlate 1 0 0 or cheat giveitem "Blueprint'/Game/Genesis/Structures/TekAlarm/PrimalItemStructure_PressurePlate.PrimalItemStructure_PressurePlate'" 1 0 0 | |
Crafting | |
Required level | Level 12 |
Engram Points | 6 EP |
Crafting XP | 200 XP |
Crafting Time | 5s |
Crafted in | ![]() |
Required Stations | ![]() |
Ingredients | |
The Pressure Plate is a Structure in the Expansion Pack Genesis: Part 1.
Overview[edit | edit source]
The Pressure Plate can be used to detect survivors and Creatures and activate pin-coded Structures within a radius. Currently in the game there is a limit of 2 pressure plates in an area. It is unclear whether their is a way to disable this for unnoficial servers and single player.
Changelog[edit | edit source]
Patch | Changes |
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309.4 | Activation/deactivation settings will now save on the pressure plate |
Gallery[edit | edit source]
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