Quetzal

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Group
Species
Quetzalcoatlus conchapicem
Time Period
Late Cretaceous
Diet
Logo Steam.png 218.0
October 6, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.png 1.0
May 24, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Spawn Command
admincheat summon Quetz_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/Quetz_Character_BP.Quetz_Character_BP'" 500 0 0 35
Variant Tek Quetzal
admincheat summon BionicQuetz_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/BionicQuetz_Character_BP.BionicQuetz_Character_BP'" 500 0 0 35
Data
XP For Kill
36 XP
5 - 6 °C / 41 - 43 °F
Incubation Time
16h 39m 55.199s
Baby Time
18h 31m 6.664s
Juvenile Time
3d 2h 4m 26.656s
Adolescent Time
3d 20h 35m 33.313s
Total Maturation Time
7d 17h 11m 6.625s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Quetzal The Island.svg

Extinction Topographic Map.jpg
Spawning Quetzal Extinction.svg

The Center Topographic Map.jpg
Spawning Quetzal The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Quetzal Ragnarok.svg

Valguero Topographic Map.jpg
Spawning Quetzal Valguero.svg

The Island Topographic Map.jpg
Spawning Quetzal The Island.svg

Extinction Topographic Map.jpg
Spawning Tek Quetzal Extinction.svg

The Center Topographic Map.jpg
Spawning Quetzal The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Quetzal Ragnarok.svg

Valguero Topographic Map.jpg
Blank.png

Common             Rare
  Untameable   Cave

The Quetzalcoatlus (k‬et-sull-ko-at-luss), or more commonly known as Quetzal, is one of the creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

From afar, it's hard to believe that Quetzalcoatlus is one of the largest avians on the island. It shares a similar silhouette with the Pteranodon, and nests near the absolute highest peaks. Upon closer inspection, though, Quetzalcoatlus is an enormous creature of tremendous power.

I find it strange that such a large, imposing beast would be so skittish. Unlike other creatures of its size, it is more likely to flee than fight. I suppose the decision to flee from any trouble keeps the species alive on an island with so many dangerous predators. But then how does it eat enough to sustain its massive size?

Domesticated

Tamed Quetzalcoatlus have a very specific role on the island. Too slow to be an efficient local transport, and too weak to be an effective warbird, the tribes I have encountered tend to employ it as a mass carrier. Quetzalcoatlus is primarily used by these masters of the skies to safely carry vast quantities of supplies, creatures and human cargo from one base to another without tiring.

~ Helena

Behavior[edit | edit source]

The Quetzal is constantly flying and flees if attacked. In casual flight, Quetzal tends to fly somewhat slowly. However, if startled, they can move at surprisingly fast speeds — comparable to that of a pteranodon's sprint — in an attempt to escape. After a few seconds it will resume normal speed.

Appearance[edit | edit source]

Quetzalcoatlus is the largest flying animal yet found on the island. A gigantic, long-necked crested pterosaur, it dwarfs the much more common Pteranodon. These creatures are solitary and far-ranging, flying all over the map to roost and feed. They are carnivorous, feeding mainly on fish and small game taken from the ground. In addition, they scavenge.

Color Scheme and Regions[edit | edit source]




This section displays the Quetzal's natural colors and regions. For demonstration, the regions below are colored red over an albino Quetzal. The colored squares shown underneath each region's description are the colors that the Quetzal will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command cheat SetTargetDinoColor <ColorRegion> <ColorID>.
For example, cheat SetTargetDinoColor 0 6 would color the Quetzal's "wing membrane" magenta.

Quetzal PaintRegion0.jpg
Region 0:
Wing Membrane
Quetzal PaintRegion1.jpg
Region 1:
Crest
Quetzal PaintRegion2.jpg
Region 2:
skin
Quetzal PaintRegion3.jpg
Region 3:
Freckles
Quetzal PaintRegion4.jpg
Region 4:
Beak
Quetzal PaintRegion5.jpg
Region 5:
Body Feathers




This section displays the Tek Quetzal's natural colors and regions. For demonstration, the regions below are colored red over an albino Tek Quetzal. The colored squares shown underneath each region's description are the colors that the Tek Quetzal will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command cheat SetTargetDinoColor <ColorRegion> <ColorID>.
For example, cheat SetTargetDinoColor 0 6 would color the Tek Quetzal's "wing highlights" magenta.

Tek Quetzal PaintRegion0.jpg
Region 0:
Wing Highlights
Tek Quetzal PaintRegion1.jpg
Region 1:
Body Main
Tek Quetzal PaintRegion2.jpg
Region 2:
Head and Wings
Tek Quetzal PaintRegion3.jpg
Region 3:
Joints
Tek Quetzal PaintRegion4.jpg
Region 4:
Underbelly
Tek Quetzal PaintRegion5.jpg
Region 5:
Emissives

Tek Quetzal (Variant)[edit | edit source]

The Tek Quetzal is a creature that was permanently added to the game in the Extinction Chronicles V event. It is a unique alternate of the original Quetzal, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual.

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health 1200 +240 +2.16% 0.07 (TBHM: 85%6)
Stamina 800 +40 +5%
Oxygen 150 +15 +10%
Food 1200 +120 +10% 15%
Weight 800 +16 +5%
Melee Damage 322 +1.28 +1.7% 5.6% 17.6%
Movement Speed 100% N/A3 +0% 36.5%
Torpidity 1850 +111 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
6The TamedBaseHealthMultiplier (TBHM) is applied right after taming, before the additive bonus is applied).

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 360 N/A N/A 7
Swimming 300 N/A N/A N/A
Flying 500 1596 950 0.185


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Quetzal bites the target.
16 1200 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32
Grab Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) while in the air, the Quetzal can pick up another creature. Despite a coded melee damage value, this attack does no damage.
80 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Quetzal

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Quetzal.png Level 1 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 9 84 23 12 0:16:19
Raw Mutton.png Raw Mutton 20 288 76 38 0:34:01
Cooked Lamb Chop.png Cooked Lamb Chop 36 601 159 80 1:01:10
Raw Prime Meat.png Raw Prime Meat 24 366 97 49 0:40:49
Cooked Prime Meat.png Cooked Prime Meat 48 836 221 111 1:21:33
Raw Prime Fish Meat.png Raw Prime Fish Meat 60 484 128 64 0:51:02
Raw Meat.png Raw Meat 72 1307 345 173 2:02:27
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 120 1104 291 146 1:44:51
Cooked Meat.png Cooked Meat 143 1298 342 171 2:01:36
Raw Fish Meat.png Raw Fish Meat 179 1650 435 218 2:32:13
Cooked Fish Meat.png Cooked Fish Meat 358 1650 435 218 2:32:13
KO: Wooden Club Hits × 185; Slingshot Hits × 76; Tranquilizer Arrows with a Bow × 21; Tranquilizer Arrows with a Crossbow × 12; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 3.4 / s, Time until all torpidity is depleted: 00:09:04
Quetzal.png Level 30 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 20 296 85 43 0:36:15
Raw Mutton.png Raw Mutton 43 807 232 116 1:13:08
Cooked Lamb Chop.png Cooked Lamb Chop 79 1654 475 238 2:14:13
Raw Prime Meat.png Raw Prime Meat 53 1043 300 150 1:30:09
Cooked Prime Meat.png Cooked Prime Meat 106 2290 657 329 3:00:05
Raw Prime Fish Meat.png Raw Prime Fish Meat 133 1361 391 196 1:53:06
Raw Meat.png Raw Meat 159 3542 1017 509 4:30:25
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 265 3003 862 431 3:51:32
Cooked Meat.png Cooked Meat 317 3530 1013 507 4:29:34
Raw Fish Meat.png Raw Fish Meat 397 4473 1284 642 5:37:36
Cooked Fish Meat.png Cooked Fish Meat 793 4467 1282 641 5:37:10
KO: Wooden Club Hits × 507; Slingshot Hits × 207; Tranquilizer Arrows with a Bow × 57; Tranquilizer Arrows with a Crossbow × 33; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 5.65 / s, Time until all torpidity is depleted: 00:14:57
Quetzal.png Level 60 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 32 583 175 88 0:58:00
Raw Mutton.png Raw Mutton 67 1419 425 213 1:53:57
Cooked Lamb Chop.png Cooked Lamb Chop 123 2837 849 425 3:28:58
Raw Prime Meat.png Raw Prime Meat 83 1825 546 273 2:21:10
Cooked Prime Meat.png Cooked Prime Meat 166 3928 1176 588 4:42:01
Raw Prime Fish Meat.png Raw Prime Fish Meat 208 2358 706 353 2:56:53
Raw Meat.png Raw Meat 249 6041 1808 904 7:03:29
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 415 5132 1536 768 6:02:35
Cooked Meat.png Cooked Meat 497 6028 1804 902 7:02:38
Raw Fish Meat.png Raw Fish Meat 622 7615 2279 1140 8:48:55
Cooked Fish Meat.png Cooked Fish Meat 1243 7609 2277 1139 8:48:30
KO: Wooden Club Hits × 840; Slingshot Hits × 343; Tranquilizer Arrows with a Bow × 94; Tranquilizer Arrows with a Crossbow × 54; Tranquilizer Dart Shots × 39; Shocking Tranquilizer Dart Shots × 20
Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:18:59
Quetzal.png Level 90 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 43 875 270 135 1:17:56
Raw Mutton.png Raw Mutton 91 2075 639 320 2:34:46
Cooked Lamb Chop.png Cooked Lamb Chop 168 4116 1267 634 4:45:24
Raw Prime Meat.png Raw Prime Meat 113 2660 819 410 3:12:11
Cooked Prime Meat.png Cooked Prime Meat 226 5655 1740 870 6:23:56
Raw Prime Fish Meat.png Raw Prime Fish Meat 283 3417 1052 526 4:00:39
Raw Meat.png Raw Meat 339 8664 2665 1333 9:36:32
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 565 7369 2267 1134 8:13:38
Cooked Meat.png Cooked Meat 677 8650 2661 1331 9:35:41
Raw Fish Meat.png Raw Fish Meat 847 10908 3356 1678 12:00:15
Cooked Fish Meat.png Cooked Fish Meat 1693 10902 3354 1677 11:59:49
KO: Wooden Club Hits × 1173; Slingshot Hits × 479; Tranquilizer Arrows with a Bow × 131; Tranquilizer Arrows with a Crossbow × 75; Tranquilizer Dart Shots × 54; Shocking Tranquilizer Dart Shots × 27
Torpidity-depletion: 8.92 / s, Time until all torpidity is depleted: 00:21:55
Quetzal.png Level 120 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 54 1187 373 187 1:37:52
Raw Mutton.png Raw Mutton 115 2761 867 434 3:15:35
Cooked Lamb Chop.png Cooked Lamb Chop 212 5413 1700 850 6:00:09
Raw Prime Meat.png Raw Prime Meat 143 3529 1108 554 4:03:12
Cooked Prime Meat.png Cooked Prime Meat 286 7438 2336 1168 8:05:52
Raw Prime Fish Meat.png Raw Prime Fish Meat 358 4515 1418 709 5:04:26
Raw Meat.png Raw Meat 429 11365 3569 1785 12:09:36
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 715 9675 3038 1519 10:24:41
Cooked Meat.png Cooked Meat 857 11352 3564 1782 12:08:45
Raw Fish Meat.png Raw Fish Meat 1072 14297 4489 2245 15:11:34
Cooked Fish Meat.png Cooked Fish Meat 2143 14290 4487 2244 15:11:09
KO: Wooden Club Hits × 1506; Slingshot Hits × 615; Tranquilizer Arrows with a Bow × 168; Tranquilizer Arrows with a Crossbow × 96; Tranquilizer Dart Shots × 69; Shocking Tranquilizer Dart Shots × 35
Torpidity-depletion: 10.36 / s, Time until all torpidity is depleted: 00:24:13
Quetzal.png Level 150 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 65 1512 483 242 1:57:48
Raw Mutton.png Raw Mutton 139 3467 1106 553 3:56:24
Cooked Lamb Chop.png Cooked Lamb Chop 257 6768 2159 1080 7:16:36
Raw Prime Meat.png Raw Prime Meat 173 4421 1410 705 4:54:14
Cooked Prime Meat.png Cooked Prime Meat 346 9261 2954 1477 9:47:48
Raw Prime Fish Meat.png Raw Prime Fish Meat 433 5640 1799 900 6:08:12
Raw Meat.png Raw Meat 519 14122 4505 2253 14:42:40
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 865 12029 3837 1919 12:35:44
Cooked Meat.png Cooked Meat 1037 14108 4500 2250 14:41:49
Raw Fish Meat.png Raw Fish Meat 1297 17753 5663 2832 18:22:54
Cooked Fish Meat.png Cooked Fish Meat 2593 17746 5661 2831 18:22:28
KO: Wooden Club Hits × 1839; Slingshot Hits × 751; Tranquilizer Arrows with a Bow × 205; Tranquilizer Arrows with a Crossbow × 117; Tranquilizer Dart Shots × 84; Shocking Tranquilizer Dart Shots × 42
Torpidity-depletion: 11.74 / s, Time until all torpidity is depleted: 00:26:07

Soothing Balm Quetzal.png Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Rex Egg) 6 21 6 3 0:10:53
Raw Prime Meat.png Raw Prime Meat 14 170 45 23 0:23:49
Cooked Prime Meat.png Cooked Prime Meat 28 444 117 59 0:47:34
Raw Prime Fish Meat.png Raw Prime Fish Meat 35 239 63 32 0:29:46
Raw Meat.png Raw Meat 41 700 185 93 1:09:44
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 69 591 156 78 1:00:18
Cooked Meat.png Cooked Meat 82 700 185 93 1:09:44
Raw Fish Meat.png Raw Fish Meat 103 906 239 120 1:27:36
Cooked Fish Meat.png Cooked Fish Meat 205 901 238 119 1:27:10
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 2 0 0 0 0:03:38
Raw Prime Meat.png Raw Prime Meat 5 0 0 0 0:08:31
Cooked Prime Meat.png Cooked Prime Meat 10 92 25 13 0:17:00
Raw Prime Fish Meat.png Raw Prime Fish Meat 12 14 4 2 0:10:13
Raw Meat.png Raw Meat 14 170 45 23 0:23:49
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 23 128 34 17 0:20:06
Cooked Meat.png Cooked Meat 28 170 45 23 0:23:49
Raw Fish Meat.png Raw Fish Meat 35 239 63 32 0:29:46
Cooked Fish Meat.png Cooked Fish Meat 69 234 62 31 0:29:21
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:01:42
Raw Prime Fish Meat.png Raw Prime Fish Meat 2 0 0 0 0:01:43
Raw Meat.png Raw Meat 2 0 0 0 0:03:25
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 3 0 0 0 0:02:38
Cooked Meat.png Cooked Meat 3 0 0 0 0:02:34
Raw Fish Meat.png Raw Fish Meat 4 0 0 0 0:03:25
Cooked Fish Meat.png Cooked Fish Meat 7 0 0 0 0:02:59
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:01:42
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:00:52
Raw Meat.png Raw Meat 1 0 0 0 0:01:43
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:00:53
Cooked Meat.png Cooked Meat 1 0 0 0 0:00:52
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:00:52
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:26
KO: Wooden Club Hits × 185; Slingshot Hits × 76; Tranquilizer Arrows with a Bow × 21; Tranquilizer Arrows with a Crossbow × 12; Toxicant Arrows with a Bow × 11; Toxicant Arrows with a Compound Bow × 8; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 3.4 / s, Time until all torpidity is depleted: 00:09:04
Soothing Balm Quetzal.png Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Rex Egg) 12 95 28 14 0:21:45
Raw Prime Meat.png Raw Prime Meat 31 524 151 76 0:52:44
Cooked Prime Meat.png Cooked Prime Meat 61 1230 353 177 1:43:38
Raw Prime Fish Meat.png Raw Prime Fish Meat 76 689 198 99 1:04:38
Raw Meat.png Raw Meat 91 1939 557 279 2:34:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 151 1622 466 233 2:11:56
Cooked Meat.png Cooked Meat 182 1939 557 279 2:34:46
Raw Fish Meat.png Raw Fish Meat 227 2469 709 355 3:13:02
Cooked Fish Meat.png Cooked Fish Meat 453 2464 707 354 3:12:37
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 4 0 0 0 0:07:15
Raw Prime Meat.png Raw Prime Meat 11 53 15 8 0:18:43
Cooked Prime Meat.png Cooked Prime Meat 21 288 83 42 0:35:41
Raw Prime Fish Meat.png Raw Prime Fish Meat 26 100 29 15 0:22:07
Raw Meat.png Raw Meat 31 524 151 76 0:52:44
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 51 411 118 59 0:44:34
Cooked Meat.png Cooked Meat 61 512 147 74 0:51:53
Raw Fish Meat.png Raw Fish Meat 76 689 198 99 1:04:38
Cooked Fish Meat.png Cooked Fish Meat 151 683 196 98 1:04:13
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 2 0 0 0 0:03:25
Cooked Prime Meat.png Cooked Prime Meat 3 0 0 0 0:05:06
Raw Prime Fish Meat.png Raw Prime Fish Meat 3 0 0 0 0:02:34
Raw Meat.png Raw Meat 4 0 0 0 0:06:49
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 6 0 0 0 0:05:15
Cooked Meat.png Cooked Meat 7 0 0 0 0:05:58
Raw Fish Meat.png Raw Fish Meat 8 0 0 0 0:06:49
Cooked Fish Meat.png Cooked Fish Meat 16 0 0 0 0:06:49
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:01:42
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:00:52
Raw Meat.png Raw Meat 1 0 0 0 0:01:43
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:00:53
Cooked Meat.png Cooked Meat 1 0 0 0 0:00:52
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:00:52
Cooked Fish Meat.png Cooked Fish Meat 2 0 0 0 0:00:52
KO: Wooden Club Hits × 507; Slingshot Hits × 207; Tranquilizer Arrows with a Bow × 57; Tranquilizer Arrows with a Crossbow × 33; Toxicant Arrows with a Bow × 29; Toxicant Arrows with a Compound Bow × 22; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 5.65 / s, Time until all torpidity is depleted: 00:14:57
Soothing Balm Quetzal.png Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Rex Egg) 21 269 82 41 0:38:04
Raw Prime Meat.png Raw Prime Meat 56 1144 348 174 1:35:15
Cooked Prime Meat.png Cooked Prime Meat 112 2598 790 395 3:10:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 140 1508 458 229 1:59:03
Raw Meat.png Raw Meat 168 4060 1233 617 4:45:43
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 280 3431 1042 521 4:04:38
Cooked Meat.png Cooked Meat 336 4060 1233 617 4:45:43
Raw Fish Meat.png Raw Fish Meat 420 5153 1566 783 5:57:09
Cooked Fish Meat.png Cooked Fish Meat 839 5147 1564 782 5:56:44
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 7 0 0 0 0:12:42
Raw Prime Meat.png Raw Prime Meat 19 180 55 28 0:32:19
Cooked Prime Meat.png Cooked Prime Meat 38 674 205 103 1:04:34
Raw Prime Fish Meat.png Raw Prime Fish Meat 47 298 91 46 0:39:58
Raw Meat.png Raw Meat 56 1144 348 174 1:35:15
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 94 943 287 144 1:22:08
Cooked Meat.png Cooked Meat 112 1144 348 174 1:35:15
Raw Fish Meat.png Raw Fish Meat 140 1508 458 229 1:59:03
Cooked Fish Meat.png Cooked Fish Meat 280 1508 458 229 1:59:03
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 2 0 0 0 0:03:25
Cooked Prime Meat.png Cooked Prime Meat 4 0 0 0 0:06:48
Raw Prime Fish Meat.png Raw Prime Fish Meat 5 0 0 0 0:04:16
Raw Meat.png Raw Meat 6 0 0 0 0:10:13
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 10 0 0 0 0:08:45
Cooked Meat.png Cooked Meat 12 0 0 0 0:10:13
Raw Fish Meat.png Raw Fish Meat 14 0 0 0 0:11:55
Cooked Fish Meat.png Cooked Fish Meat 28 0 0 0 0:11:55
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:01:42
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:00:52
Raw Meat.png Raw Meat 1 0 0 0 0:01:43
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:00:53
Cooked Meat.png Cooked Meat 1 0 0 0 0:00:52
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:00:52
Cooked Fish Meat.png Cooked Fish Meat 2 0 0 0 0:00:52
KO: Wooden Club Hits × 1007; Slingshot Hits × 411; Tranquilizer Arrows with a Bow × 112; Tranquilizer Arrows with a Crossbow × 64; Toxicant Arrows with a Bow × 56; Toxicant Arrows with a Compound Bow × 42; Tranquilizer Dart Shots × 46; Shocking Tranquilizer Dart Shots × 23
Torpidity-depletion: 8.16 / s, Time until all torpidity is depleted: 00:20:33
Soothing Balm Quetzal.png Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Rex Egg) 38 705 225 113 1:08:52
Raw Prime Meat.png Raw Prime Meat 99 2346 749 375 2:48:23
Cooked Prime Meat.png Cooked Prime Meat 198 5115 1632 816 5:36:22
Raw Prime Fish Meat.png Raw Prime Fish Meat 247 3033 968 484 3:30:03
Raw Meat.png Raw Meat 297 7897 2519 1260 8:25:07
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 494 6685 2133 1067 7:11:36
Cooked Meat.png Cooked Meat 593 7883 2515 1258 8:24:16
Raw Fish Meat.png Raw Fish Meat 741 9958 3177 1589 10:30:07
Cooked Fish Meat.png Cooked Fish Meat 1482 9958 3177 1589 10:30:07
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 13 0 0 0 0:23:34
Raw Prime Meat.png Raw Prime Meat 33 495 158 79 0:56:08
Cooked Prime Meat.png Cooked Prime Meat 66 1419 453 227 1:52:08
Raw Prime Fish Meat.png Raw Prime Fish Meat 83 733 234 117 1:10:35
Raw Meat.png Raw Meat 99 2346 749 375 2:48:23
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 165 1947 621 311 2:24:10
Cooked Meat.png Cooked Meat 198 2346 749 375 2:48:23
Raw Fish Meat.png Raw Fish Meat 247 3033 968 484 3:30:03
Cooked Fish Meat.png Cooked Fish Meat 494 3033 968 484 3:30:03
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 2 0 0 0 0:03:38
Raw Prime Meat.png Raw Prime Meat 4 0 0 0 0:06:49
Cooked Prime Meat.png Cooked Prime Meat 7 0 0 0 0:11:54
Raw Prime Fish Meat.png Raw Prime Fish Meat 9 0 0 0 0:07:40
Raw Meat.png Raw Meat 10 0 0 0 0:17:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 17 0 0 0 0:14:52
Cooked Meat.png Cooked Meat 20 0 0 0 0:17:01
Raw Fish Meat.png Raw Fish Meat 25 0 0 0 0:21:16
Cooked Fish Meat.png Cooked Fish Meat 50 0 0 0 0:21:16
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:01:42
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:00:52
Raw Meat.png Raw Meat 1 0 0 0 0:01:43
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 2 0 0 0 0:01:45
Cooked Meat.png Cooked Meat 2 0 0 0 0:01:43
Raw Fish Meat.png Raw Fish Meat 2 0 0 0 0:01:43
Cooked Fish Meat.png Cooked Fish Meat 4 0 0 0 0:01:43
KO: Wooden Club Hits × 1839; Slingshot Hits × 751; Tranquilizer Arrows with a Bow × 205; Tranquilizer Arrows with a Crossbow × 117; Toxicant Arrows with a Bow × 103; Toxicant Arrows with a Compound Bow × 77; Tranquilizer Dart Shots × 84; Shocking Tranquilizer Dart Shots × 42
Torpidity-depletion: 11.74 / s, Time until all torpidity is depleted: 00:26:07
Soothing Balm Quetzal.png Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Rex Egg) 70 1656 554 277 2:06:52
Raw Prime Meat.png Raw Prime Meat 185 4953 1655 828 5:14:38
Cooked Prime Meat.png Cooked Prime Meat 369 10434 3487 1744 10:26:52
Raw Prime Fish Meat.png Raw Prime Fish Meat 462 6326 2114 1057 6:32:52
Raw Meat.png Raw Meat 554 15969 5336 2668 15:42:11
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 923 13586 4540 2270 13:26:25
Cooked Meat.png Cooked Meat 1107 15954 5331 2666 15:41:20
Raw Fish Meat.png Raw Fish Meat 1384 20089 6713 3357 19:36:53
Cooked Fish Meat.png Cooked Fish Meat 2768 20089 6713 3357 19:36:53
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 24 193 65 33 0:43:30
Raw Prime Meat.png Raw Prime Meat 62 1281 428 214 1:45:27
Cooked Prime Meat.png Cooked Prime Meat 123 3098 1035 518 3:28:58
Raw Prime Fish Meat.png Raw Prime Fish Meat 154 1728 578 289 2:10:58
Raw Meat.png Raw Meat 185 4953 1655 828 5:14:38
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 308 4153 1388 694 4:29:06
Cooked Meat.png Cooked Meat 369 4938 1650 825 5:13:47
Raw Fish Meat.png Raw Fish Meat 462 6326 2114 1057 6:32:52
Cooked Fish Meat.png Cooked Fish Meat 923 6318 2112 1056 6:32:26
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 3 0 0 0 0:05:27
Raw Prime Meat.png Raw Prime Meat 7 0 0 0 0:11:55
Cooked Prime Meat.png Cooked Prime Meat 13 0 0 0 0:22:06
Raw Prime Fish Meat.png Raw Prime Fish Meat 16 0 0 0 0:13:37
Raw Meat.png Raw Meat 19 0 0 0 0:32:19
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 31 0 0 0 0:27:06
Cooked Meat.png Cooked Meat 37 0 0 0 0:31:28
Raw Fish Meat.png Raw Fish Meat 47 131 44 22 0:39:58
Cooked Fish Meat.png Cooked Fish Meat 93 124 42 21 0:39:33
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:01:42
Raw Prime Fish Meat.png Raw Prime Fish Meat 2 0 0 0 0:01:43
Raw Meat.png Raw Meat 2 0 0 0 0:03:25
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 3 0 0 0 0:02:38
Cooked Meat.png Cooked Meat 3 0 0 0 0:02:34
Raw Fish Meat.png Raw Fish Meat 4 0 0 0 0:03:25
Cooked Fish Meat.png Cooked Fish Meat 7 0 0 0 0:02:59
KO: Wooden Club Hits × 3504; Slingshot Hits × 1431; Tranquilizer Arrows with a Bow × 390; Tranquilizer Arrows with a Crossbow × 223; Toxicant Arrows with a Bow × 195; Toxicant Arrows with a Compound Bow × 146; Tranquilizer Dart Shots × 159; Shocking Tranquilizer Dart Shots × 80
Torpidity-depletion: 17.95 / s, Time until all torpidity is depleted: 00:32:32
Soothing Balm Quetzal.png Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Rex Egg) 102 2681 918 459 3:04:51
Raw Prime Meat.png Raw Prime Meat 271 7672 2625 1313 7:40:54
Cooked Prime Meat.png Cooked Prime Meat 541 15956 5460 2730 15:19:04
Raw Prime Fish Meat.png Raw Prime Fish Meat 676 9732 3330 1665 9:34:50
Raw Meat.png Raw Meat 811 24276 8307 4154 22:59:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1351 20680 7076 3538 19:40:20
Cooked Meat.png Cooked Meat 1622 24276 8307 4154 22:59:16
Raw Fish Meat.png Raw Fish Meat 2027 30503 10437 5219 28:43:39
Cooked Fish Meat.png Cooked Fish Meat 4053 30495 10434 5217 28:43:13
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 34 453 155 78 1:01:37
Raw Prime Meat.png Raw Prime Meat 91 2137 732 366 2:34:46
Cooked Prime Meat.png Cooked Prime Meat 181 4899 1676 838 5:07:30
Raw Prime Fish Meat.png Raw Prime Fish Meat 226 2814 963 482 3:12:11
Raw Meat.png Raw Meat 271 7672 2625 1313 7:40:54
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 451 6463 2212 1106 6:34:02
Cooked Meat.png Cooked Meat 541 7657 2620 1310 7:40:03
Raw Fish Meat.png Raw Fish Meat 676 9732 3330 1665 9:34:50
Cooked Fish Meat.png Cooked Fish Meat 1351 9725 3328 1664 9:34:25
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 4 0 0 0 0:07:15
Raw Prime Meat.png Raw Prime Meat 10 0 0 0 0:17:01
Cooked Prime Meat.png Cooked Prime Meat 19 0 0 0 0:32:17
Raw Prime Fish Meat.png Raw Prime Fish Meat 23 0 0 0 0:19:34
Raw Meat.png Raw Meat 28 200 69 35 0:47:38
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 46 66 23 12 0:40:12
Cooked Meat.png Cooked Meat 55 185 64 32 0:46:47
Raw Fish Meat.png Raw Fish Meat 68 385 132 66 0:57:50
Cooked Fish Meat.png Cooked Fish Meat 136 385 132 66 0:57:50
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Rex Egg) 1 0 0 0 0:01:49
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:01:43
Cooked Prime Meat.png Cooked Prime Meat 2 0 0 0 0:03:24
Raw Prime Fish Meat.png Raw Prime Fish Meat 2 0 0 0 0:01:43
Raw Meat.png Raw Meat 2 0 0 0 0:03:25
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 4 0 0 0 0:03:30
Cooked Meat.png Cooked Meat 4 0 0 0 0:03:25
Raw Fish Meat.png Raw Fish Meat 5 0 0 0 0:04:16
Cooked Fish Meat.png Cooked Fish Meat 10 0 0 0 0:04:16
KO: Wooden Club Hits × 5169; Slingshot Hits × 2110; Tranquilizer Arrows with a Bow × 575; Tranquilizer Arrows with a Crossbow × 329; Toxicant Arrows with a Bow × 288; Toxicant Arrows with a Compound Bow × 216; Tranquilizer Dart Shots × 234; Shocking Tranquilizer Dart Shots × 117
Torpidity-depletion: 23.55 / s, Time until all torpidity is depleted: 00:36:35


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Exceptional Kibble: 1 ×  Extra Large Egg , 5 ×  Fiber , 1 ×  Focal Chili , 10 ×  Mejoberry , 1 ×  Rare Flower , 1 ×  Water

Preferred Food[edit | edit source]

  1. Exceptional Kibble
  2. Raw Mutton
  3. Raw Prime Meat

KO Strategies[edit | edit source]

A wild Quetzal never stops flying, so knocking one unconscious solo is very difficult if you do not already have access to a tamed Quetzal. Naturally, if you already have a first Quetzal, the second is quite easy - see the "Quetzal Cage Strategy" below.

If you don't already have access to a tamed Quetzal, the following strategies may be of use. Be sure not to knock out the Quetzal above water or it could drown.

It should also be noted that Rare Flowers do not work on a Quetzal.

50/50 Glitch[edit | edit source]

The 50/50 glitch is a well-known and highly impactful bug that effects the Quetzal. This particular bug makes any startled Quetzal (meaning, one you were about to tame) travel to coordinates 50, 50 on any map. While this path is interrupted by the erratic circling and looping of the Quetzal's typical escape routine, the Quetzal eventually arrives at 50, 50 and will wander around from that area until brought down to tame or scared back again. It will likely not leave the 50, 50 area simply due to its slow, idle flying and tendency to not fly very far in any one direction for a surprising amount of time. This can pose problems for taming: the Island's 50, 50 is especially dangerous with a host of large carnivores (Rexes, Spinos, Terror Birds, and Purlovias, to name a few) crawling around that general area and Ragnarok's 50, 50 is surrounded by a mountainous, frigid area with high, rocky slopes where the Quetzal can get stuck while escaping, thus not reaching the 50, 50 at all. While a slope-stuck Quetzal makes taming a lot easier, when knocked out, it drops significantly down the slope and there might be predators below waiting for an easy meal.

Take careful note of this as you work with the taming strategies for a first Quetzal mentioned below.

Hit and Run[edit | edit source]

Using a Longneck Rifle, Shocking Tranquilizer Darts and a fast flying mount. Wait until a Quetzal flies close to a mountain or to the ground, land and then quickly shoot it with the darts. When it takes off in panic jump back on your mount and follow it, and repeat this process until its gets knocked unconscious. While this is a fairly basic strategy, it can be very time consuming, expensive (Tranquilizer Darts require Simple Rifle Ammo to make, which are the second most expensive ammo in the game to make themselves) and potentially dangerous as you must land nearly immediately in order to keep up with the Quetzal's torpor. In addition to this, you will have little control over where it lands, possibly putting it in the way of predators. Be careful that nothing attacks the Quetzal while it's unconscious.

1-Player Tapejara Strategy[edit | edit source]

For this method all you need is a Tapejara as well as Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows (for mobile, toxicant arrows are recommended). Board the drivers seat to fly and find a Quetzal. Once found, find a place to land and board the front seat of the Tapejara Saddle. Once in the front seat you will be able to control the Tapejara with whistle commands allowing you to follow the Quetzal while also using a weapon to knock it out. Here is a video showing how this is done.[2]

2-Player Tapejara Strategy[edit | edit source]

All you need is a tribemate, a Tapejara, and a method of tranquilizing. Put many points into Stamina to maximize the time available before you're forced to land. Make sure you have some Raw Meat on the Tapejara as well. Get your tribemate to mount onto the back part of a Tapejara Saddle and equip your method of tranquilizing (e.g. Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows). When you find the Quetzal, fly ahead but still in range and get your tribemate to open fire on it. Once the Quetzal is unconscious, you and your tribemate can protect it, or one of you can bring another dino to protect it, since Quetzals generally spawn in dangerous, rough areas.

Argentavis Solo Tame[edit | edit source]

This method is excellent to tame a low level Quetzal. To solo tame a Quetzal with an Argentavis, you need an Argentavis with a saddle, a Grappling Hook, a Longneck Rifle with Tranquilizer Darts, a Parachute and the taming food. When you find a Quetzal, jump off the Argentavis with the Parachute and quickly grapple at the Argentavis. Pull yourself closer to the Argent. Use the "Attack This Target" whistle (Bound to .) on the Quetzal. The Argentavis will start chasing the Quetzal. Now you can shoot it with your Rifle. When the Argentavis is too close to the Quetzal (so it damages it), use the "Move To" whistle (Bound to ,) on the Quetzal. When it moves further away, use the "Attack This Target" whistle again.

Griffin Solo Tame[edit | edit source]

You can fire a weapon while flying a Griffin and simultaneously move the griffin. This, along with the fact that the Griffin can easily keep up with a sprinting quetzal, has simplified solo taming a Quetzal tremendously as you just have to follow behind it and use a longneck/crossbow. Even when not solo, the Griffin is a good creature to use due to its ability to carry two additional passengers, one on its back and one in its claws, and allowing all three riders to use weapons.

Wyvern Solo Tame[edit | edit source]

Set the Wyvern to follow you and mount it. With the wyvern set to follow, you can stand on its upper back and neck while dismounting in the air, and it will not seek for a spot to land if it is following the player riding it. This allows you to follow a quetzal in the air and fire a longneck/crossbow at your leisure. While the riding area and its neck (even the head, but be careful) can be stood on safely while the wyvern is in flight, death by falling is still a possible danger, so bringing a parachute is recommended.

While other mounts like the tapejara are able to keep up with fleeing quetzals during taming, the wyvern is very easily capable of outpacing the quetzal; combine this with the wyvern's wide turn radius and it can make lining up your shots rather difficult without practice: flying past your target while dismounting to shoot or having to double back because the quetzal itself made a sharp turn is more than likely to happen. While the speed and wide turns can make tranquilizing difficult, that very speed however makes wyverns especially useful in searching for quetzals, as they can cover a large area of the map in a short amount of time; vastly cutting down how long you spend on the hunt.

Once the quetzal is unconscious, the wyvern has another use in being a capable defender: able to hold its own with other large predators that may attempt to kill your tame, but be careful, as the wyvern's attacks can easily hit the quetzal you are trying to protect.

Parachuting[edit | edit source]

Take a stack of Parachutes, a Longneck Rifle with Tranquilizer Darts, and a flying mount set to follow. When you find a Quetzal, fly above it and jump off your mount, activating your parachute on the way down. Hit it with as many shots as you can until it is out of range, then get back on your mount and follow it. If you activate the parachute immediately after jumping, you will fall slowly enough to remount in the air. Repeat the process until the Quetzal is knocked out.

You can make this process easier by bringing a large pack of Dimorphodons. Load up the mount with materials to craft extra parachutes, and load up the Dimorphodons with Narcotics. Set the mount to follow you, set the Dimorphodons to follow the mount, and set all the pets to passive. Once the Quetzal is unconscious, you can use the Dimorphodons to protect it from predators and to hunt for meat to tame it.

Argentavis & Scorpion/Pachy/Titanoboa Strategy[edit | edit source]

  • Using a Scorpion (chance of quetzal death is very high)
Another solo tactic is to use an Argentavis and a very high damage Scorpion for high Torpor. Make sure your Scorpion is set to 'Attack my Target', then using the Argentavis, pick it up and go find a Quetzal. Using a Spyglass, whistle the attack command on the Quetzal and then fly near it, on its right side, making sure your Scorpion gets near its neck; it should attack the Quetzal, stop and wait 10 seconds for the poison to take effect then repeat. Quetzals are faster than Argentavises by default, so sometimes it's easier to wait for it to calm down, which can be around 10 seconds. This method can be very time consuming, especially with higher level Quetzals (a level 16 has ~3400 Torpor) and because of stamina limits.
The Pachys basic attack is weak with only 10 base damage, but its Torpor scales 1:1, so a Pachy with 200% melee would deal ~20 Damage and ~20 Torpor. A level 16 Quetzal has roughly ~3400 Torpor, so you'd have to hit it 170-200 times and that's also 3400 to 4000 damage. Even though Quetzals have very high HP, it's a lot more dangerous method of taming since HP varies, although a lot faster if the Quetzal is tanky enough and your Argentavis can keep up with it.

Quetzal Cage Strategy[edit | edit source]

Since Patch 256, the Quetzal does not regen stamina in the air anymore. If you're the admin of your server (or you're playing in solo) the way to allow the Quetzal to regen when you are on his back is the command (must be used in game) ?AllowFlyingStaminaRecovery=true. Note that the developers have indicated this could be a temporary command. Without this command, you will have more difficulty taming in the air. Force feeding a Quetzal stimberries or custom recipes while in the air can allow it to regen stamina it would have gotten passively in the past, but stimberries aren't very effective individually and so this will require hundreds or thousands of stimberries to keep the Quetzal in the air long enough. It is best to use a custom recipe of stimberries or rare mushrooms made with a high crafting skill.

However, despite the developer's past nerfs to some elements of this method, it's still doable.

A Quetzal can be used to capture and tame a second Quetzal very easily. Build a 3x3x3 box made of doorways and your ceiling of any material on a Quetzal platform. Because is it not actually possible to build a complete cube on top of a Quetzal platform saddle with default configs as they limit how many structures can be on platform saddles, you will need to build a relatively minimal cage shape. Be sure there are no open slots more than one space both wide and tall (that is to say, holes that are three spaces high and one wide still keep wild Quetzals imprisoned within the cage, for example, but 2x2 holes may not). Fly to the wild Quetzal and position it inside the box. Dismount quickly and your tamed Quetzal will immediately stop moving. The wild Quetzal can no longer clip through the walls so it will be trapped. You can now easily position yourself around the wild Quetzal to fire through the slots or doorways at its head (which will most likely be outside the cage) as needed for a few well-placed headshots as the captured Quetzal tries to escape in vain.

Once knocked out, the wild Quetzal will fall onto the platform saddle. Do not move your tamed bird or the wild one will fall through the platform to the ground, which is usually much less safe than taming in the air.

This strategy can be seen in a video.[3] The rest of the tame proceeds as normal, with the added bonus of having less to worry about than the usual tame except for potentially creating a more visible target for enemy players to see than a collapsed Quetzal on the ground would provide.

Grappling Hook Strategy[edit | edit source]

  • This solo method requires an Argentavis and a Grappling Hook (a Parachute is also recommended, but not necessary). Pull out your Grappling Hook and shoot your Argentavis in the chest. Whistle Attack this Target on the Quetz and open up the parachute when in the air. Shoot the Quetzal while the Argentavis chases it. Be sure to use whistle passive when the Argent is near the Quetzal and whistle attack this target on the Quetzal when shot. Once the Quetzal is down, switch to the Grappling Hook and pull yourself towards your Argentavis so you can get down safely.[4] Do not shoot your Argentavis too much by accident! If it falls asleep, you will lose your tame and will most likely fall to your death.
  • As a team, one player can pilot an Argentavis or Quetzal with multiple players dangling by grappling hooks, allowing for more players to shoot at once. Works best with 3+ players and Argy with 600+ carry weight. Note that this can cause the server to lag (due to grappling hook physics), so it is not recommended with more than 7 players.

Argent Grab Strategy[edit | edit source]

Have a Friend hop on a tamed Argentavis, then grab you with it using ALT-Fire. Have your friend fly you around until you find a Quetzal, then shoot it until it falls unconscious.

Chain Bolas[edit | edit source]

Using the Chain Bola from the Ballista Turret will immobilize the Quetzal and bring it to the ground temporarily. Once stuck, the Quetzal can be pelted with Tranquilizer arrows or darts until it begins to move again or is knocked unconscious. If the Ballista is mounted on a tamed quetzal, it can follow the wild one if it runs. Ground-mounted ballistas must be strategically placed to both hit the Quetzal initially and then cover it when it tries to escape.

Snow Owl Strategy[edit | edit source]

By using a high stamina snow owl, one may fly directly above and slightly in front of the Quetzal and use the Right-Mouse ability to freeze yourself. By doing this you should collide with the Quetzal and it should freeze and fall to the ground. Your Snow Owl will look frozen but can fly, when you start falling, jump to start flying as not doing so will cause your owl to take fall damage and die. When the Quetzal unfreezes it should walk for a bit and take off after a while, after this it will fly at a low altitude. Rinse and repeat as you see fit. Note- A panicked Quetzal briefly flys faster than the owl. When in pursuit, dive down to pick up speed and pull up towards the Quetzal.

An alternative strategy is to use the ice crash until both hit the ground (frozen creatures do not take fall damage), place some standard dinosaur gates on top of the quetzal in a triangle around the main body and neck while holding the freeze ability on. This traps the quetzal and makes for an easy tame, so tranquilize away. Just hope the quetzal has landed some where safe or it could be lunch for some carnivores.

Revival Platform Strategy[edit | edit source]

Using the Revival Platform on Mobile you can build a cage made out of any material around the Revival Platform. Then go find a quetzal using an Argentavis or Royal Griffin with high stamina. Attack the quetzal and kill it. This may take awhile and you may temporary lose the quetzal because of the low render distance. Once you kill it take the Creature Implant before harvest the body or You cannot get it. Take it to the Revival Platform and Revive it using Ancient Amber Revive it Inside of the cage. Then knock it while it is trapped in the cage.

Combat[edit | edit source]

This section describes how to fight against the Quetzal.

General[edit | edit source]

Due to a Quetzal’s skittish nature, they flee upon being attacked, and never fight back. It is a matter of a fast flying tame and a ranged weapon to put the beast down. However, the Quetzal is so rare and valuable that tribes never even consider killing one. In actuality, there are often battles for their tame, as a Quetzal is an extremely versatile mount that can turn an up-and-coming tribe into a powerhouse. Finding them is a challenge, as they are very rare animals, flying high up in the sky. They rarely approach the ground, so any approaches are airborne assaults.

Strategy[edit | edit source]

To tame, there are many different methods, as seen above in K.O. Strategy. Refer to those notes on how to tame the Quetzal.

Weaponry[edit | edit source]

Using powerful Tranq Darts from a Longneck Rifle is the best way to knock them out of the sky for taming, no matter what method you use. In a PVP battle, use powerful weaponry like turrets to bring an enemy Quetzal down. A concentrated hail of minigun bullets can shred a low-level Quetzal in seconds, aiming for its Crest is counted as headshot.

Dangers[edit | edit source]

Because Quetzals usually are very high up, falling off your mount from these heights would usually mean certain death. A fleeing quetzal might lead you to wild carnivores or into Auto Turret nest on PvP servers

Weakness[edit | edit source]

The crest(or hair) is the weakest spot on the Quetzal which means it's the most effective, but it's hardest to hit. They rarely become stuck in mountains or trees.

Utility[edit | edit source]

The Quetzal can be equipped with a platform saddle similar to the Brontosaurus, Paracer, Plesiosaur, and Mosasaur and then used as a mobile airborne base.

Roles[edit | edit source]

  • Air Base: The Quetzal uses very little stamina when flying and Quetzals make great animals to take on taming trips as you can stay on them for safety and use whatever you choose to build on it to craft or hold whatever materials are needed. (Stamina and Health)
  • Battle Bird: A great tame to take into big battles and raids. The great amount of health and stamina a Quetzal possesses, armed with fellow tribe members and turrets on its platform, can make for great aerial assaults. However, watch out for opposing tribes shooting your Battle Bird with tranqs. (Health (recommended 10,000+), Stamina (recommended 3,000+) and Damage).
  • Caravan Quetzal: With inherently high health, stamina, and carry weight, the Quetzal makes for a reliable "pack-mule" animal. With over 1,500 Stamina, a Quetzal travel across the map and with high health, a Quetzal could potentially take on carnivorous road-blocks. However, as Argentavis have numerous weight reductions for common resources and fly faster, they are generally considered a better option for this role. (Health, Stamina, and Weight)
  • Wood Gatherer: While not being able to gather wood by itself, the Quetzal can carry a Therizinosaur, which a tribe member could ride while being carried. One flies the bird, while the other one cuts down trees with the Therizinosaur. This method can result in over 1000 wood in a few minutes, even faster if points are added into Power Harvesting. Keep in mind that when using this strategy, the Therizinosaurs weight doesn't matter. Only the Quetzal needs enough weight to carry the wood. (Stamina and Weight)
  • Metal Gatherer: While not being able to gather metal by itself, the Quetzal can carry an Ankylosaurus, which a tribe member could ride while being carried. One flies the bird, while the other smashes metal rocks with the Ankylosaurus. This can result in lots of metal very quickly. Keep in mind that when using this strategy, the Ankylosaurus's weight doesn't matter. Only the Quetzal needs enough weight to carry the metal. (Stamina and Weight)
  • Thatch Gatherer: While not being able to gather thatch by itself, the Quetzal can carry a Gigantopithecus which a tribe member could ride while being carried. One flies the bird, while the other one knocks down trees with the Gigantopithecus. This method requires precision flying from the pilot as you need to be close to the trees. Keep in mind that when using this strategy, the Gigantopithecus' weight doesn't matter. However thatch is light so you will get more than enough with base weight on a level 1 Quetzal.

Note: This method can't be used for mining stones with a Doedicurus since a Doedicurus can't attack when it's picked up by a Quetzal.

  • Fishing Mount: The Quetzal's long beak is designed to reach down into the water from above and does so, allowing it to harvest substantial amounts of fish. Can also kill wild Sarcos; as long as they can't climb out of the water, they can't attack it. Do not attempt this against a Spino.
  • Hunting Platform: When you dismount, even on a non-platform saddle, you simply stand up on the Quetzal's back, from which you can fire ranged weapons; firearms work best because you don't have to worry about projectile drop at the long ranges involved. Using this tactic is highly dangerous against hostile survivors; it will be much easier for them to shoot the Quetzal than for you to shoot them, and they don't have to kill it. All they have to do is hit it, and it is very likely to throw you from your position on its back as it bucks in surprise and tries to flee, so if you want to shoot at hostile tribes, have a friend fly the Quetzal. Also check for Titanomyrma soldiers, Meganeura, and hostile Dimorphodons before standing up as they can do the same thing. Bring a parachute. Also, the Quetzal is surprisingly useful in a direct fight against wild dinos despite what the dossier says. Moderate DPS is countered by high tanking and knockback; the long beak allows it to fly above many opponents' attacks and still strike downward at them, and the slower speed actually makes it easier to strike at enemies (without overshooting) than other flying mounts... and while it's "slower" than other flying mounts, it's still faster than almost anything on the ground.
  • Multiplayer Transport: With high stamina, a Quetzal with a platform saddle can help other tribemates across the island who have flyers, as they can land on the saddle to regain stamina.
  • Taming Mount You can grab most Dinos; even for the ones you can't carry, you can build a tame box with the Quetz Platform Saddle. And you can shoot Dinos if another player is carrying it with a mount
  • Titanosaur Taming Mount: Because Titanosaurs can only be knocked out with the help of turret weapons, a Quetz with turrets on its platform saddle is the most feasible method of taming them. While Paracers and Brontos can also mount turrets, they can be too slow to keep up with the Titanosaur, and too low to the ground to have turret weapons reliably hit the head. Furthermore, a mount that can't outrun the Titanosaur is at high risk of being killed. However, with standard vanilla settings turrets can no longer be built on platforms.
  • Damage: Despite all the incredible uses of the Quetzal, applying damage with the flyer itself is highly ineffective. What can deliver substantial damage is what survivors do with the Quetzal's carrying ability and platform saddle, as there are many creative ways to do so.
  • Combatant:

Collectibles[edit | edit source]

Resource Efficiency
Raw Prime Meat.png Raw Prime Meat ★★★★☆
Raw Meat.png Raw Meat ★★★★☆
Hide.png Hide ★★★☆☆

Flight[edit | edit source]

Flying a Quetzal uses similar controls to movement on ground level with a few exceptions. Quirks:

  • Will only move forward upon command. With no forward command issued they eventually halt and hover in mid-air. Even while not moving, a Quetzal expends a small bit of stamina just to stay aloft.
  • Feeding Stimberry or Stimulant to a Quetzal in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino, you can collect Stimberries in bulk, then feed it a lot at a time.
    • Prior to 256.0, when using a Quetzal with or without a Platform Saddle, you could simply dismount and wait for the Quetzal to regain its stamina without landing. Now it will not begin to regenerate until it has landed. This can be re-enabled on unofficial servers by adding ?AllowFlyingStaminaRecovery=true to the Command Line
  • Landing is accomplished by pressing the jump key (default Space / A), causing the mount to move to the ground and land, where your Quetzal folds its wings. Now you can dismount by pressing use (default E) as with any other mount or walk on the ground. To start off again, press the jump key (default Space / A). However, the Quetzal sometimes falls when pressing space while high above the ground, as if it had been walked off a ledge[citation needed]. It is therefore advisable to get close to the ground before trying to land.

Note: A tamed Quetzal with no rider will not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Quetzal set to follow.

Carrying[edit | edit source]

In PVE the Quetzal is only able to carry personal or tribe-owned creatures.

Carry-able Creatures[edit | edit source]

The Quetzal is capable of carrying the following creatures:

Note: Dismounting while carrying a creature releases them.

Non-Carry-able Creatures[edit | edit source]

Spotlight[edit | edit source]

Changelog[edit | edit source]

Patch Changes
218.0 Quetzalcoatlus and its platform saddle were added to the game
218.3 Quetz platforms now include the weight of all pawns on them
Added configurable server option to allow/disallow non-allied dinos to stand on a Quetzal's platform saddle
bFlyerPlatformAllowUnalignedDinoBasing=true
Reduced Quetzal damage by 33% and damage scaling by 20%
Fixed damage and warpaint overlays on Quetzal
218.5 Fixed structures built around the head of a Quetz with a platform saddle preventing Auto Turrets from properly targeting them
219.0 Added normal Quetz Saddle
231.3 Increased health of tamed flyers by 33%
231.4 Decreased health of tamed flyers by 30%
236.6 Fixed Fleeing behavior that would cause creatures to head towards the origin (50,50).
238.2 Woolly Rhinos can now be picked up by Quetzals
256.3 Temporary and evolutive modifications: Decreased stamina by 50%, speed cannot be increased anymore for tamed ones, no stamina regen in the air except with the following command ?AllowFlyingStaminaRecovery=true)

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Quetzal, see the relevant Wikipedia article

  • The Dossier was revealed on 06/17/15 on Steam.[5]
  • Quetzalcoatlus conchapicem roughly translates to "Feathered lizard god that carries fish". This is a reference both to its name's origin as an Aztec god and to its in-game usage as a carrier as well as its diet of fish.
  • In the real world, Quetzalcoatlus was one of the largest known flying animals of all time, with estimates sometimes as large as 15 meters(50 ft) though more recent estimates place its wingspan at around 10–11 meters (33–36 ft).[6]
    • Other members of the family which the Quetzalocatlus belongs to, Azhdarchidae, may have had members even larger than the Quetzal.
  • It can carry up to 40 structures on its Platform Saddle (including windows, doors etc.).
    • A real Quetzal would have been unable to hold such structures on its back as it posture was rather upright compared to Arks Quetzal's slouching posture. The platform saddle and other structures would have also been to heavy for a real Quetzal to walk with, let alone fly with.
  • Unlike the Argentavis or Pteranodon, the Quetzal cannot angle upwards or downwards.
  • In real life, Quetzalcoatlus probably spent most of its life walking on land, hunting like a giant stork. It probably attacked every animal it could swallow. It was even big enough to gulp down a whole grown man.
  • Often attempts to travel to 50 latitude - 50 longitude (on both Center and Island maps) when you attempt to knock it out. This should have been fixed in 236.6 but it still seems the case. This is known as the 50, 50 glitch, mentioned above.
  • Several Quetzals can be located around the green obelisk and above the lake in Valguero.
  • it is the first flying creature that has a platform saddle the second being the Desert Titan.

Gallery[edit | edit source]

References[edit | edit source]