From ARK: Survival Evolved Wiki
Jump to: navigation, search

These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Quetzalcoatlus conchapicem
Time Period
Late Cretaceous
Logo Steam.png 218.0
October 6, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.svg 1.0
May 24, 2018
Spawn Command
admincheat summon Quetz_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/Quetz_Character_BP.Quetz_Character_BP'" 500 0 0 35
XP For Kill
36 XP
5 - 6 °C / 41 - 43 °F
Incubation Time
16h 39m
Baby Time
18h 31m
Juvenile Time
3d 2h 4m
Adolescent Time
3d 20h 35m
Total Maturation Time
7d 17h 11m 6s
Breeding Interval
18h - 2d

The Island Topographic Map.jpg
Spawning Quetzal The Island.svg

The Center Topographic Map.jpg
Spawning Quetzal The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Quetzal Ragnarok.svg

Common             Rare
  Untameable   Cave

The Quetzalcoatlus (k‬et-sull-ko-at-luss), or more commonly known as Quetzal, is one of the creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.


From afar, it's hard to believe that Quetzalcoatlus is one of the largest avians on the island. It shares a similar silhouette with the Pteranodon, and nests near the absolute highest peaks. Upon closer inspection, though, Quetzalcoatlus is an enormous creature of tremendous power.

Known Information

I find it strange that such a large, imposing beast would be so skittish. Unlike other creatures of its size, it is more likely to flee than fight. I suppose the decision to flee from any trouble keeps the species alive on an island with so many dangerous predators. But then how does it eat enough to sustain its massive size?


Tamed Quetzalcoatlus have a very specific role on the island. Too slow to be an efficient local transport, and too weak to be an effective warbird, the tribes I have encountered tend to employ it as a mass carrier. Quetzalcoatlus is primarily used by these masters of the skies to safely carry vast quantities of supplies, creatures and human cargo from one base to another without tiring.

~ Helena

Behavior[edit | edit source]

The Quetzal is constantly flying and flees if attacked. In casual flight, Quetzal tends to fly somewhat slowly. However, if startled, they can move at surprisingly fast speeds—comparable to that of a pteranodon's sprint—in an attempt to escape. After a few seconds it will stop and go to normal speed.

Appearance[edit | edit source]

Quetzalcoatlus is the largest flying animal yet found on the island. A gigantic, long-necked pterosaur that appears to have a Mohawk, it dwarfs the much more common Pteranodon. These creatures are solitary and far-ranging, moving all across the island to roost and feed. They are carnivorous, feeding mainly on fish and small game taken from the ground. In addition, they scavenge.

Color Scheme and Regions

This section displays the Quetzal's natural colors and regions. For demonstration, the regions below are colored red over an albino Quetzal. The colored squares shown underneath each region's description are the colors that the Quetzal will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Quetzal's "wing membrane" magenta.

Quetzal PaintRegion0.jpg
Region 0:
Wing Membrane
Quetzal PaintRegion1.jpg
Region 1:
Quetzal PaintRegion2.jpg
Region 2:
Quetzal PaintRegion3.jpg
Region 3:
Quetzal PaintRegion4.jpg
Region 4:
Quetzal PaintRegion5.jpg
Region 5:
Body Feathers

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 1200 +240 +2.16% 0.07 (TBHM: 85%6)
Stamina.png Stamina 800 +40 +5%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 1200 +120 +10% 15%
Weight.png Weight 800 +16 +5%
Melee Damage.png Melee Damage 322 +1.28 +1.7% 5.6% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +0% 36.5%
Torpidity.png Torpidity 1850 +111 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
6The TamedBaseHealthMultiplier (TBHM) is applied right after taming, before the additive bonus is applied).

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 360 N/A N/A 7
Swimming 300 N/A N/A N/A
Flying 500 1596 950 0.185

Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Quetzal bites the target.
16 1200 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32
Grab Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) while in the air, the Quetzal can pick up another creature. Despite a coded melee damage value, this attack does no damage.
80 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Quetzal.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Rex Egg) 9 178 47 24 0:24:29
Raw Mutton.png Raw Mutton 20 288 76 38 0:34:01
Cooked Lamb Chop.png Cooked Lamb Chop 36 601 159 80 1:01:10
Raw Prime Meat.png Raw Prime Meat 24 366 97 49 0:40:49
Cooked Prime Meat.png Cooked Prime Meat 48 836 221 111 1:21:33
Raw Prime Fish Meat.png Raw Prime Fish Meat 60 484 128 64 0:51:02
Raw Meat.png Raw Meat 72 1307 345 173 2:02:27
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 120 1104 291 146 1:44:51
Cooked Meat.png Cooked Meat 143 1298 342 171 2:01:36
Raw Fish Meat.png Raw Fish Meat 179 1650 435 218 2:32:13
Cooked Fish Meat.png Cooked Fish Meat 358 1650 435 218 2:32:13
KO: Wooden Club Hits × 185; Slingshot Hits × 76; Tranquilizer Arrows with a Bow × 21; Tranquilizer Arrows with a Crossbow × 12; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 3.4 / s, Time until all torpidity is depleted: 00:09:04
Quetzal.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Rex Egg) 20 547 157 79 0:54:24
Raw Mutton.png Raw Mutton 43 807 232 116 1:13:08
Cooked Lamb Chop.png Cooked Lamb Chop 79 1654 475 238 2:14:13
Raw Prime Meat.png Raw Prime Meat 53 1043 300 150 1:30:09
Cooked Prime Meat.png Cooked Prime Meat 106 2290 657 329 3:00:05
Raw Prime Fish Meat.png Raw Prime Fish Meat 133 1361 391 196 1:53:06
Raw Meat.png Raw Meat 159 3542 1017 509 4:30:25
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 265 3003 862 431 3:51:32
Cooked Meat.png Cooked Meat 317 3530 1013 507 4:29:34
Raw Fish Meat.png Raw Fish Meat 397 4473 1284 642 5:37:36
Cooked Fish Meat.png Cooked Fish Meat 793 4467 1282 641 5:37:10
KO: Wooden Club Hits × 507; Slingshot Hits × 207; Tranquilizer Arrows with a Bow × 57; Tranquilizer Arrows with a Crossbow × 33; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 5.65 / s, Time until all torpidity is depleted: 00:14:57
Quetzal.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Rex Egg) 32 1017 305 153 1:27:02
Raw Mutton.png Raw Mutton 67 1419 425 213 1:53:57
Cooked Lamb Chop.png Cooked Lamb Chop 123 2837 849 425 3:28:58
Raw Prime Meat.png Raw Prime Meat 83 1825 546 273 2:21:10
Cooked Prime Meat.png Cooked Prime Meat 166 3928 1176 588 4:42:01
Raw Prime Fish Meat.png Raw Prime Fish Meat 208 2358 706 353 2:56:53
Raw Meat.png Raw Meat 249 6041 1808 904 7:03:29
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 415 5132 1536 768 6:02:35
Cooked Meat.png Cooked Meat 497 6028 1804 902 7:02:38
Raw Fish Meat.png Raw Fish Meat 622 7615 2279 1140 8:48:55
Cooked Fish Meat.png Cooked Fish Meat 1243 7609 2277 1139 8:48:30
KO: Wooden Club Hits × 840; Slingshot Hits × 343; Tranquilizer Arrows with a Bow × 94; Tranquilizer Arrows with a Crossbow × 54; Tranquilizer Dart Shots × 39; Shocking Tranquilizer Dart Shots × 20
Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:18:59
Quetzal.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Rex Egg) 43 1485 457 229 1:56:57
Raw Mutton.png Raw Mutton 91 2075 639 320 2:34:46
Cooked Lamb Chop.png Cooked Lamb Chop 168 4116 1267 634 4:45:24
Raw Prime Meat.png Raw Prime Meat 113 2660 819 410 3:12:11
Cooked Prime Meat.png Cooked Prime Meat 226 5655 1740 870 6:23:56
Raw Prime Fish Meat.png Raw Prime Fish Meat 283 3417 1052 526 4:00:39
Raw Meat.png Raw Meat 339 8664 2665 1333 9:36:32
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 565 7369 2267 1134 8:13:38
Cooked Meat.png Cooked Meat 677 8650 2661 1331 9:35:41
Raw Fish Meat.png Raw Fish Meat 847 10908 3356 1678 12:00:15
Cooked Fish Meat.png Cooked Fish Meat 1693 10902 3354 1677 11:59:49
KO: Wooden Club Hits × 1173; Slingshot Hits × 479; Tranquilizer Arrows with a Bow × 131; Tranquilizer Arrows with a Crossbow × 75; Tranquilizer Dart Shots × 54; Shocking Tranquilizer Dart Shots × 27
Torpidity-depletion: 8.92 / s, Time until all torpidity is depleted: 00:21:55
Quetzal.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Rex Egg) 54 1976 621 311 2:26:51
Raw Mutton.png Raw Mutton 115 2761 867 434 3:15:35
Cooked Lamb Chop.png Cooked Lamb Chop 212 5413 1700 850 6:00:09
Raw Prime Meat.png Raw Prime Meat 143 3529 1108 554 4:03:12
Cooked Prime Meat.png Cooked Prime Meat 286 7438 2336 1168 8:05:52
Raw Prime Fish Meat.png Raw Prime Fish Meat 358 4515 1418 709 5:04:26
Raw Meat.png Raw Meat 429 11365 3569 1785 12:09:36
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 715 9675 3038 1519 10:24:41
Cooked Meat.png Cooked Meat 857 11352 3564 1782 12:08:45
Raw Fish Meat.png Raw Fish Meat 1072 14297 4489 2245 15:11:34
Cooked Fish Meat.png Cooked Fish Meat 2143 14290 4487 2244 15:11:09
KO: Wooden Club Hits × 1506; Slingshot Hits × 615; Tranquilizer Arrows with a Bow × 168; Tranquilizer Arrows with a Crossbow × 96; Tranquilizer Dart Shots × 69; Shocking Tranquilizer Dart Shots × 35
Torpidity-depletion: 10.36 / s, Time until all torpidity is depleted: 00:24:13
Quetzal.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Rex Egg) 65 2484 793 397 2:56:46
Raw Mutton.png Raw Mutton 139 3467 1106 553 3:56:24
Cooked Lamb Chop.png Cooked Lamb Chop 257 6768 2159 1080 7:16:36
Raw Prime Meat.png Raw Prime Meat 173 4421 1410 705 4:54:14
Cooked Prime Meat.png Cooked Prime Meat 346 9261 2954 1477 9:47:48
Raw Prime Fish Meat.png Raw Prime Fish Meat 433 5640 1799 900 6:08:12
Raw Meat.png Raw Meat 519 14122 4505 2253 14:42:40
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 865 12029 3837 1919 12:35:44
Cooked Meat.png Cooked Meat 1037 14108 4500 2250 14:41:49
Raw Fish Meat.png Raw Fish Meat 1297 17753 5663 2832 18:22:54
Cooked Fish Meat.png Cooked Fish Meat 2593 17746 5661 2831 18:22:28
KO: Wooden Club Hits × 1839; Slingshot Hits × 751; Tranquilizer Arrows with a Bow × 205; Tranquilizer Arrows with a Crossbow × 117; Tranquilizer Dart Shots × 84; Shocking Tranquilizer Dart Shots × 42
Torpidity-depletion: 11.74 / s, Time until all torpidity is depleted: 00:26:07

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Kibble.png Kibble (Rex Egg): 1 × Rex Egg or Tek Rex Egg.png Rex Egg or Tek Rex Egg , 1 × Longrass.png Longrass , 1 × Prime Meat Jerky.png Prime Meat Jerky , 2 × Mejoberry.png Mejoberry , 3 × Fiber.png Fiber , 1 × Water.png Water

Preferred Food[edit | edit source]

  1. Kibble.png Kibble (Rex Egg)
  2. Raw Mutton.png Raw Mutton
  3. Raw Prime Meat.png Raw Prime Meat

KO Strategies[edit | edit source]

A wild Quetzal never stops flying, so knocking one unconscious solo is very difficult if you do not already have access to a tamed Quetzal. If you already have access to one, the most basic method of knocking out another is to equip a platform saddle on the tamed one, find a wild Quetzal, dismount your own so that you will be standing on the platform, fire tranquilizers at the wild one, and chase it until it calms down. Repeat as necessary.[2]

If you don't already have access to a tamed Quetzal, the following strategies may be of use. Be sure not to knock out the Quetzal above water or it could drown to death.

50/50 Glitch[edit | edit source]

A well-known and highly impactful glitch coincides with the Quetzal, commonly referred to as the 50/50 glitch. This bug makes any Quetzal that takes damage to make a beeline for the coordinates 50, 50 on The Island and The Center maps. While this path is interrupted by spastic circling and looping, the Quetzal will eventually arrive at 50, 50 and begin to pace endlessly until brought down to tame. It will not leave the 50, 50 area. This can pose problems for taming players as the 50, 50 area on the map is littered with predators and The Island's 50, 50 is especially dangerous. Be sure to bring this fact into consideration as you work with the strategies mentioned below.

Despawn Bug[edit | edit source]

While attempting to knock out a Quetzal, they sometimes despawn mid air. This is often paired with the 50/50 glitch listed above, and it is unknown what causes this.

Hit and Run[edit | edit source]

Using a Longneck Rifle, Shocking Tranquilizer Darts and a fast flying mount. Wait until a Quetzal flies close to a mountain or to the ground, land and then quickly shoot it with the darts. When it takes off in panic jump back on your mount and follow it, and repeat this process until its gets knocked unconscious. While this is a fairly reliable strategy, it can be very time consuming, expensive (Tranquilizer Darts require Simple Rifle Ammo to make, which are the second most expensive ammo in the game to make themselves) and you will have little control over where it lands, possibly putting it in the way of predators. Be careful that nothing on the mountain attacks the Quetzal while it's unconscious.

1-Player Tapejara Strategy[edit | edit source]

For this method all you need is a Tapejara as well as Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows. Board the drivers seat to fly and find a Quetzal. Once found, find a place to land and board the front seat of the Tapejara Saddle. Once in the front seat you will be able to control the Tapejara with whistle commands allowing you to follow the Quetzal while also using a weapon to knock it out. Here is a video showing how this is done.[3]

2-Player Tapejara Strategy[edit | edit source]

All you need is a tribemate, a Tapejara, and a method of tranquilizing. Put many points into Stamina to maximize the time available before you're forced to land. Make sure you have some Raw Meat on the Tapejara as well. Get your tribemate to mount onto the back part of a Tapejara Saddle and equip your method of tranquilizing (e.g. Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows). When you find the Quetzal, fly ahead but still in range and get your tribemate to open fire on it. Once the Quetzal is unconscious, you and your tribemate can protect it, or one of you can bring another dino to protect it, since Quetzals generally spawn in dangerous, rough areas.

Argentavis Solo Tame[edit | edit source]

This method is excellent to tame a low level Quetz. To solo tame a Quetzal with an Argentavis, you need an Argentavis with a saddle, a Grappling Hook, a Longneck Rifle with Tranquilizer Darts, a Parachute and the taming food. When you find a Quetzal, jump off the Argentavis with the Parachute and quickly grapple at the Argentavis. Pull yourself closer to the Argent. Use the "Attack This Target" whistle (Bound to .) on the Quetzal. The Argentavis will start chasing the Quetz. Now you can shoot it with your Rifle. When the Argentavis is too close to the Quetz (so it damages it), use the "Move To" whistle (Bound to ,) on the Quetzalcoatlus. When it moves further away, use the "Attack This Target" whistle again.

Griffin Solo Tame[edit | edit source]

You can fire a weapon while flying a Griffin and simultaneously move the griffin. This, along with the fact that the Griffin can easily keep up with a sprinting quetzal, has simplified solo taming a Quetzal tremendously as you just have to follow behind it and use a longneck/crossbow. Even when not solo, the Griffin is a good creature to use due to its ability to carry two additional passengers, one on its back and one in its claws, and allowing all three riders to use weapons.

Wyvern Solo Tame[edit | edit source]

Set the Wyvern to follow you and mount it. With the wyvern set to follow, you can stand on its upper back and neck while dismounting in the air, and it will not seek for a spot to land if it is following the player riding it. This allows you to follow a quetzal in the air and fire a longneck/crossbow at your leisure. While the riding area and its neck (even the head, but be careful) can be stood on safely while the wyvern is in flight, death by falling is still a possible danger, so bringing a parachute is recommended.

While other mounts like the tapejara are able to keep up with fleeing quetzals during taming, the wyvern is very easily capable of outpacing the quetzal; combine this with the wyvern's wide turn radius and it can make lining up your shots rather difficult without practice: flying past your target while dismounting to shoot or having to double back because the quetzal itself made a sharp turn is more than likely to happen. While the speed and wide turns can make tranquilizing difficult, that very speed however makes wyverns especially useful in searching for quetzals, as they can cover a large area of the map in a short amount of time; vastly cutting down how long you spend on the hunt.

Once the quetzal is unconscious, the wyvern has another use in being a capable defender: able to hold its own with other large predators that may attempt to kill your tame, but be careful, as the wyvern's attacks can easily hit the quetzal you are trying to protect.

Parachuting[edit | edit source]

Take a stack of Parachutes, a Longneck Rifle with Tranquilizer Darts, and a flying mount set to follow. When you find a Quetzal, fly above it and jump off your mount, activating your parachute on the way down. Hit it with as many shots as you can until it is out of range, then get back on your mount and follow it. If you activate the parachute immediately after jumping, you will fall slowly enough to remount in the air. Repeat the process until the Quetzal is knocked out.

You can make this process easier by bringing a large pack of Dimorphodons. Load up the mount with materials to craft extra parachutes, and load up the Dimorphodons with Narcotics. Set the mount to follow you, set the Dimorphodons to follow the mount, and set all the pets to passive. Once the Quetzal is unconscious, you can use the Dimorphodons to protect it from predators and to hunt for meat to tame it.

Argentavis & Scorpion/Pachy/Titanoboa Strategy[edit | edit source]

  • Using a Scorpion (chance of quetzal death is very high)
Another solo tactic is to use an Argentavis and a very high damage Scorpion for high Torpor. Make sure your Scorpion is set to 'Attack my Target', then using the Argentavis, pick it up and go find a Quetzal. Using a Spyglass, whistle the attack command on the Quetzal and then fly near it, on its right side, making sure your Scorpion gets near its neck; it should attack the Quetzal, stop and wait 10 seconds for the poison to take effect then repeat. Quetzals are faster than Argentavises by default, so sometimes it's easier to wait for it to calm down, which can be around 10 seconds. This method can be very time consuming, especially with higher level Quetzals (a level 16 has ~3400 Torpor) and because of stamina limits.
The Pachys basic attack is weak with only 10 base damage, but its Torpor scales 1:1, so a Pachy with 200% melee would deal ~20 Damage and ~20 Torpor. A level 16 Quetzal has roughly ~3400 Torpor, so you'd have to hit it 170-200 times and that's also 3400 to 4000 damage. Even though Quetzals have very high HP, it's a lot more dangerous method of taming since HP varies, although a lot faster if the Quetzal is tanky enough and your Argentavis can keep up with it.

Quetzal Cage Strategy[edit | edit source]

  • Since Patch 256, the quetzal does not regen stamina in the air anymore. If you're the admin of your server (or you're playing in solo) the way to allow the quetzal to regen when you are on his back is the following command (must be used in game) : ?AllowFlyingStaminaRecovery=true; Note that the developers said that it could be just temporary. So without this command, you would no longer be able to tame in the air. Force feeding a quetzal or any other flier stimberries or custom recipes while in the air can allow it to regen a small amount of stamina. This method is not very effective, and will require hundreds or thousands of stimberries to keep the quetzal in the air long enough. It is best to use a custom recipe of stimberries or rare mushrooms made with a high crafting skill.
  • This method still works, but you will need to use ceilings, for floors, instead of foundations off the sides. This way you can still make the 3x3x3 box.
  • A Quetzal can be used to capture and tame a second Quetzal very easily. Build a 3x3x3 box made of doorways and your ceiling of choice on a Quetzal platform. It is not necessary to build doorways and ceilings on and over all the foundations, just be sure there are no open slots more than one space wide or tall. Fly to the wild Quetzal and position it inside the box. Press E to dismount and your tamed Quetzal will immediately stop moving. The wild Quetzal can no longer clip through the walls so it will be trapped. You can now easily position yourself to fire through the slots or doorways as needed for a few well-placed headshots as the wild one goes nuts trying in vain to fly away.
  • Once knocked out, the wild Quetzal will fall onto the platform saddle. Do not move your tamed bird or the wild one will fall through the platform to the ground, which is less safe than taming in the air.
  • This strategy can be seen in a video[4]

The rest of the tame is normal, but with this strategy anyone with one platform-saddled Quetzal can tame new ones easily.

Grappling Hook Strategy[edit | edit source]

  • This solo method requires an Argentavis and a Grappling Hook (a Parachute is also recommended, but not necessary). Pull out your Grappling Hook and shoot your Argentavis in the chest. Whistle Attack this Target on the Quetz and open up the parachute when in the air. Shoot the Quetzal while the Argentavis chases it. Be sure to use whistle passive when the Argent is near the Quetzal and whistle attack this target on the Quetzal when shot. Once the Quetzal is down, switch to the Grappling Hook and pull yourself towards your Argentavis so you can get down safely.[5] Do not shoot your Argentavis too much by accident! If it falls asleep, you will lose your tame and will most likely fall to your death.
  • As a team, one player can pilot an Argentavis or Quetzal with multiple players dangling by grappling hooks, allowing for more players to shoot at once. Works best with 3+ players and Argy with 600+ carry weight. Note that this can cause the server to lag (due to grappling hook physics), so it is not recommended with more than 7 players. Fliers can no longer have movement speed leveled up.

Argent Grab Strategy[edit | edit source]

Have a Friend hop on a tamed Argentavis, then grab you with it using the ALT-Fire key. Have your friend fly you around until you find a Quetzal, the shoot at it with a longneck rifle w/ tranq darts or crossbow w/ tranq arrows until it falls unconscious. Then, tame.

Chain Bolas[edit | edit source]

Using the Chain Bola from the Ballista Turret will immobilize the Quetzal and bring it to the ground temporarily. Once stuck, the Quetzal can be pelted with Tranquilizer arrows or darts until it begins to move again or is knocked unconscious. If the Ballista is mounted on a tamed quetzal, it can follow the wild one if it runs. A ground-mounted Ballista will have to be strategically place in order to hit the Quetzal initially and to cover it if it tries to escape.

Combat[edit | edit source]

This section describes how to fight against the Quetzal.

General[edit | edit source]

Due to a Quetzal’s skittish nature, they flee upon being attacked, and never fight back. It is a matter of a fast flying tame and a ranged weapon to put the beast down. However, the Quetzal is so rare and valuable that tribes never even consider killing one. In actuality, there are often battles for their tame, as a Quetzal is an extremely versatile mount that can turn an up-and-coming tribe into a powerhouse. Finding them is a challenge, as they are very rare animals, flying high up in the sky. They never drop to the ground, so any approaches will be airborne assaults.

Strategy[edit | edit source]

To tame, there are many different methods, as seen above in K.O. Strategy. Refer to those notes on how to tame the Quetzal.

Weaponry[edit | edit source]

Using powerful Tranq Darts from a Longneck Rifle is the best way to knock them out of the sky for taming, no matter what method you use. In a PVP battle, use powerful weaponry like turrets to bring an enemy Quetzal down. A concentrated hail of minigun bullets can shred a low-level Quetzal in seconds, aiming it's Crest is count as headshot.

Dangers[edit | edit source]

Make sure that you do not fall when attempting to tame or kill the Quetzal. Otherwise, it will not attack.

Weakness[edit | edit source]

The crest(or hair) is the weakest spot on the Quetzal which means it's the most effective, but it's hardest to hit. Sometimes they become stuck in mountains or trees, but this is seldom an occurrence.

Utility[edit | edit source]

The Quetzal can be equipped with a platform saddle similar to the Brontosaurus, Paracer, Plesiosaur, and Mosasaur and then used as a mobile airborne base.

Roles[edit | edit source]

  • Air Base: The Quetzal uses very little stamina when flying and Quetzals make great animals to take on taming trips as you can stay on them for safety and use whatever you choose to build on it to craft or hold whatever materials are needed. (Stamina and Health)
  • Battle Bird: A great tame to take into big battles and raids. The great amount of health and stamina a Quetzal possesses, armed with fellow tribe members and turrets on its platform, can make for great aerial assaults. However, watch out for opposing tribes shooting your Battle Bird with tranqs. (Health (recommended 10,000+) and Stamina (recommended 3,000+) and Damage by choice.
  • Caravan Quetzal: With inherently high health, stamina, and carry weight, the Quetzal makes for a reliable "pack-mule" animal. With over 1,500 Stamina, a Quetzal can speed across the map and with high health, a Quetzal could potentially take on carnivorous road-blocks. Quetzals are easily the most feasible option for transporting materials across difficult terrain (especially on The Center, having multiple islands with extreme geological features) but will also be more noticeable to enemy tribes with airborne capabilities. (Health, Stamina, and Weight) OUT OF DATE
  • Wood Gatherer: While not being able to gather wood by itself, the Quetzal can carry a Therizinosaurus, which a tribe member could ride while being carried. One flies the bird, while the other one cuts down trees with the Therizinosaurus. This method can result in over 1000 wood in a few minutes, even faster if points are added into Power Harvesting. Keep in mind that when using this strategy, the Therizinosaurus' weight doesn't matter. Only the Quetzal needs enough weight to carry the wood. (Stamina and Weight)
  • Metal Gatherer: While not being able to gather metal by itself, the Quetzal can carry a Ankylosaurus, which a tribe member could ride while being carried. One flies the bird, while the other smashes metal rocks with the Ankylosaurus. This can result in lots of metal very quickly. Keep in mind that when using this strategy, the Ankylosaurus's weight doesn't matter. Only the Quetzal needs enough weight to carry the metal. (Stamina and Weight)
  • Thatch Gatherer: While not being able to gather thatch by itself, the Quetzal can carry a Gigantopithecus which a tribe member could ride while being carried. One flies the bird, while the other one knocks down trees with the Gigantopithecus. This method requires precision flying from the pilot as you need to be close to the trees. Keep in mind that when using this strategy, the Gigantopithecus' weight doesn't matter. However thatch is light so you will get more than enough with base weight on a level 1 Quetzal.

Note: This method can't be used for mining stones with a Doedicurus since a Doedicurus can't attack when it's picked up by a Quetzal.

  • Fishing Mount: The Quetzal's long beak is designed to reach down into the water from above and does so, allowing it to harvest substantial amounts of fish. Can also kill wild Sarcos; as long as they can't climb out of the water, they can't attack it. Do not attempt this against a Spino.
  • Hunting Platform: When you dismount, even on a non-platform saddle, you simply stand up on the Quetzal's back, from which you can fire ranged weapons; firearms work best because you don't have to worry about projectile drop at the long ranges involved. Using this tactic is highly dangerous against hostile survivors; it will be much easier for them to shoot the Quetzal than for you to shoot them, and they don't have to kill it. All they have to do is hit it, and it is very likely to throw you from your position on its back as it bucks in surprise and tries to flee, so if you want to shoot at hostile tribes, have a friend fly the Quetzal. Also check for Titanomyrma soldiers, Meganeura, and hostile Dimorphodons before standing up as they can do the same thing. Bring a parachute. Also, the Quetzal is surprisingly useful in a direct fight against wild dinos despite what the dossier says. Moderate DPS is countered by high tanking and knockback; the long beak allows it to fly above many opponents' attacks and still strike downward at them, and the slower speed actually makes it easier to strike at enemies (without overshooting) than other flying mounts... and while it's "slower" than other flying mounts, it's still faster than almost anything on the ground.
  • Multiplayer Transport: With high stamina, a Quetzal with a platform saddle can help other tribemates across the island who have flyers, as they can land on the saddle to regain stamina.
  • Taming Mount You can grab most Dinos; even for the ones you can't carry, you can build a tame box with the Quetz Platform Saddle. And you can shoot Dinos if another player is carrying it with a mount
  • Titanosaur Taming Mount: Because Titanosaurs can only be knocked out with the help of turret weapons, a Quetz with turrets on its platform saddle is the most feasible method of taming them. While Paracers and Brontos can also mount turrets, they can be too slow to keep up with the Titanosaur, and too low to the ground to have turret weapons reliably hit the head. Furthermore, a mount that can't outrun the Titanosaur is at high risk of being killed.

Collectibles[edit | edit source]

Resource Efficiency
Raw Prime Meat.png Raw Prime Meat ★★★★☆
Raw Meat.png Raw Meat ★★★★☆
Hide.png Hide ★★★☆☆

Flight[edit | edit source]

Flying a Quetzal uses similar controls to movement on ground level with a few exceptions. Quirks:

  • Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving, a Quetzal will expend a small bit of stamina just to stay aloft.
  • Feeding Stimberry.png Stimberry or Stimulant.png Stimulant to a Quetzal in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino, you can collect Stimberries in bulk, then feed it a lot at a time.
    • Prior to 256.0, when using a Quetzal with or without a Platform Saddle, you could simply dismount and wait for the Quetzal to regain its stamina without landing. Now it will not begin to regenerate until it has landed. This can be re-enabled on unofficial servers by adding ?AllowFlyingStaminaRecovery=true to the Command Line
  • Landing is accomplished by pressing the jump key (default space / Xbox: A), causing the mount to move to the ground and land, where your Quetzal folds its wings. Now you can dismount by pressing use (default E) as with any other mount or walk on the ground. To start off again, press the jump key (default space / Xbox: A). However, the Quetzal will sometimes fall when pressing space, as if it had been walked off a ledge[citation needed]. It is therefore advisable to get close to the ground before trying to land.

Note: A tamed Quetzal with no rider will not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Quetzal set to follow.

Carrying[edit | edit source]

In PVE the Quetzal is only able to carry personal or tribe-owned creatures.

Carry-able Creatures[edit | edit source]

The Quetzal is capable of carrying the following creatures:

Note: Dismounting while carrying any of these creatures will cause them to be released from the Quetzal's hold.

Not Carry-able Creatures[edit | edit source]

Spotlight[edit | edit source]

Changelog[edit | edit source]

Patch Changes
218.0 Quetzalcoatlus and its platform saddle were added to the game
218.3 Quetz platforms now include the weight of all pawns on them
Added configurable server option to allow/disallow non-allied dinos to stand on a Quetzal's platform saddle
Reduced Quetzal damage by 33% and damage scaling by 20%
Fixed damage and warpaint overlays on Quetzal
218.5 Fixed structures built around the head of a Quetz with a platform saddle preventing Auto Turrets from properly targeting them
219.0 Added normal Quetz Saddle
231.3 Increased health of tamed flyers by 33%
231.4 Decreased health of tamed flyers by 30%
236.6 Fixed Fleeing behavior that would cause creatures to head towards the origin (50,50).
238.2 Woolly Rhinos can now be picked up by Quetzals
256.3 Temporary and evolutive modifications: Decreased stamina by 50%, speed cannot be increased anymore for tamed ones, no stamina regen in the air except with the following command ?AllowFlyingStaminaRecovery=true)

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Quetzal, see the relevant Wikipedia article

  • The Dossier was revealed on 06/17/15 on Steam.[6]
  • Quetzalcoatlus conchapicem roughly translates to "Feathered lizard god that carries fish". This is a reference both to its name's origin as an Aztec god and to its in-game usage as a carrier as well as its diet of fish.
  • In the real world, Quetzalcoatlus is the largest known flying animal of all time, and more recent estimates place its wingspan at 10–11 meters (33–36 ft).[7]
  • It can carry up to 40 structures on its Platform Saddle (including windows, doors etc.).
  • Unlike the Argentavis or Pteranodon, the Quetzal cannot angle upwards or downwards.
  • In real life, Quetzalcoatlus spent most of its life walking on land, hunting like a giant stork. It probably attacked every animal it could swallow. It was big enough to gulp down a whole grown man.
  • Often attempts to travel to 50 latitude - 50 longitude (on both Center and Island maps) when you attempt to knock it out. This should have been fixed in 236.6 but it still seems the case. This is known as the 50, 50 glitch, mentioned above.
  • Recent Update that Quetzal can carry Allosaurus.

Gallery[edit | edit source]

References[edit | edit source]

Promotional Content