Rock Elemental

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Scorched Earth DLC.jpg Ragnarok DLC.jpg This article is about a feature exclusive to the DLC: Scorched Earth, Ragnarok
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Rock Elemental
Group
Species
Colossus Petram
Time Period
Unknown
Diet
Minerals
Temperament
Extremely Territorial
Logo Steam.png 246.0
September 1, 2016
Logo Xbox One.svg 739.3
September 1, 2016
Logo PS4.svg 501.0
December 6, 2016
Spawn Command
admincheat summon RockGolem_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/RockGolem_Character_BP.RockGolem_Character_BP'" 500 0 0 35
Variant Rubble Golem
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/RubbleGolem_Character_BP.RubbleGolem_Character_BP'" 500 0 0 35
Variant Lava Elemental
admincheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/JacksonL/LavaGolem/LavaGolem_Character_BP.LavaGolem_Character_BP'" 500 0 0 35
Data
XP For Kill
100 XP
Special Loot Chance
100%
Feces Size
Habitat

 
 Very Common
 
 Common
 
 Uncommon
 
 Very Uncommon
 
 Rare
 
 Very Rare
 
 Very Common
 
 Common
 
 Uncommon
 
 Very Uncommon
 
 Rare
 
 Very Rare
For a more exact spawn map, see Spawn Map (Scorched Earth)

The Rock Elemental is one of the Creatures in ARK: Survival Evolved. It appears on the Scorched Earth map. A variant, the Lava Elemental is available on Ragnarok.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Colossus petram is like no creature I have ever encountered. There is no biological or historical precedent for it. Its nearest relatives exist only in legend – mythical statues that could come to life like the Golem of Prague. That makes it all the more dangerous. What survivor could possibly expect a seemingly benign rock formation to suddenly spring to life and attack them? Fortunately, Colossus petram's massive size makes it quite slow, so I would advise most survivors to flee immediately if encountering it in the wild.

Colossus petram survives by slowly absorbing nearby minerals while in its dormant state, which consequently means that its body contains a wealth of metal ingots. If undisturbed, it can maintain this hibernation ad infinitum, but it will viciously attack anyone who encroaches upon its territory. A solitary creature, Colossus petram lives alone, and will not even protect its own kind.

Domesticated

If somehow tamed, Colossus petram could prove to be an invaluable asset, particularly in a siege. Only armor piercing rounds or explosives can harm it at all, and it will handily smash through stone structures.

~ Helena

Behavior[edit | edit source]

The Rock Elemental will not move unless approached; in its stationary form, it will appear as a strange pile of rocks. When aggravated, it will suddenly burst forth and begin pursuing the player. At a sufficient distance, the Rock Elemental will stop and return to its stationary form. Wild Rock Elementals cannot be aggravated by other wild creatures, if another wild creature walks near a dormant Rock Elemental they will ignore it. The Rock Elemental's Boulder Throw and melee AoE attacks can, however, hit other wild creatures and can kill them. Strangely, wild creatures hit by a Rock Elemental or Rubble Golem do not fight back...

Rubble Golem (Variant)[edit | edit source]

There is also a smaller variant named Rubble Golem, which cannot be tamed. When hidden, it resembles a much smaller rock roughly the size of an ordinary stone node.

While rare, the Rubble Golem can be found inside of Caves on the Scorched Earth map. Unlike the Rock Elemental, the Rubble Golem can be damaged by Metal Arrow.png Metal Arrows, although it is still more effective to use explosives.

Lava Elemental (Variant)[edit | edit source]

An untameable lava-themed version of the Rock Elemental, found on Ragnarok, and the final boss of the Jungle Dungeon. It is bigger than the normal rock elemental and has a dark gray color scheme with red veins of lava visible within. It leaves a short trail of non-damaging fire where it walks. Its rock throw attack glows red-hot, and deals fire-based damage over time.

Appearance[edit | edit source]




Color Scheme and Regions

This section displays the Rock Elemental's natural colors and regions. For demonstration, the regions below are colored red over an albino Rock Elemental. The colored squares shown underneath each region's description are the colors that the Rock Elemental will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 1 6" would color the Rock Elemental's "body" magenta.

X mark.svg

Region 0 is not used
for this Creature.

Rock Golem PaintRegion1.jpg
Region 1:
Body
X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X mark.svg

Region 4 is not used
for this Creature.

X mark.svg

Region 5 is not used
for this Creature.


Drops[edit | edit source]


Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 25000 +312.5 +2.7% -22000
Stamina.png Stamina 300 +30 +10%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 6000 +600 +10%
Weight.png Weight 660 +13.2 +4%
Melee Damage.png Melee Damage 120 / 3002 +6 / +15 +1.7% 1.75% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +2.5%
Torpor.png Torpor 5000 +100 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Rock Elemental is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 400 960 960 25
Swimming 300 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Rock Elemental smashes the target with both fists.
25 950 0 1350
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 120
Throw Rock Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Rock Elemental pulls a boulder out of the ground and lobs it at the target for considerable impact damage.
75 5600 1000 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 120
Projectile Impact 300 2.6 100000
Swipe Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One), the Rock Elemental swipes an arm at the target and spins in a circle.
25 950 0 1350
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80


Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Rock Elemental
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 4000 +50 +0%
Stamina.png Stamina 300 +30 +0%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 6000 +600 +0%
Weight.png Weight 660 +13.2 +0%
Melee Damage.png Melee Damage 752 +3.75 +0%
Movement Speed.png Movement Speed 100% N/A3 +0%
Torpor.png Torpor 5000 +100 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Rock Elemental is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 400 960.0001  ?  ?
Swimming 300 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Rock Elemental smashes the target with both fists.
25 950 0 1350
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 120
Throw Rock Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Rock Elemental pulls a boulder out of the ground and lobs it at the target for considerable impact damage.
75 5600 1000 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 120
Projectile Impact 300 2.6 100000
Swipe Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One), the Rock Elemental swipes an arm at the target and spins in a circle.
25 950 0 1350
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80


Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 60000 +750 +0%
Stamina.png Stamina 300 +30 +0%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 6000 +600 +0%
Weight.png Weight 660 +13.2 +0%
Melee Damage.png Melee Damage 1202 +6 +0%
Movement Speed.png Movement Speed 100% N/A3 +0%
Torpor.png Torpor 5000 +100 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Rock Elemental is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 800 1920.0001  ?  ?
Swimming 300 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Rock Elemental smashes the target with both fists.
25 950 0 1350
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 120
Throw Rock Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Rock Elemental pulls a boulder out of the ground and lobs it at the target for considerable impact damage.
75 5600 1000 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 120
Projectile Impact 300 2.6 100000
Swipe Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One), the Rock Elemental swipes an arm at the target and spins in a circle.
25 950 0 1350
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80


Combat[edit | edit source]

This section describes how to fight against the Rock Elemental

General[edit | edit source]

If you are not prepared to fight it, it's better to run away. If you do want to kill one, look for them on dark mountains where you can easily recognize them because of the orange or gray coloring of their hidden form.

Strategy[edit | edit source]

Never get too close to it. Trap it in a rock formation or with walls and keep attacking it while avoiding the rocks it throws.

Weaponry[edit | edit source]

Tek saddles are the most efficient way if available. Lacking that, explosives and bullets can hurt it. Use Rocket Launchers, Grenades, Cannons ,Homing Missiles, or C4. Bullets can deal damage, but only an extremely small amount, making them not worth using for the resources required. Wyverns can also kill them with their primary attack, this however is also not advised as golems take 50% reduced damage from physical attacks (This is even higher when a saddle is equipped), combine this with their significant healthpool and even a low level golem will out shine a wyvern in hand-to-hand combat. Although not native to Scorched Earth, a Giganotosaurus, once tamed, can quickly become a star golem-killer. With a huge health pool and an attack that is not negated by the 90% damage resistance of the Rock Elemental, gigas can kill them with almost no risk, and far lower cost than using explosives. They can also harvest the body of the elemental but this commonly encumbers the giga. (This is confirmed for Ragnarok, needs clarification on Scorched Earth.)

Dangers[edit | edit source]

Watch out for its punches and the boulders it throws, which are capable of demolishing stone buildings.

Weakness[edit | edit source]

It's very slow which makes it easy to avoid its attacks or trap it. Both the regular and the Rubble Golem variant takes damage from metal arrows. A wild rock elemental will not use it's ranged attack on flyers unless they land. This can be used to hold it's attention while another player attacks or attempts to knock out. Giganotasaurs deals heavy damage to rock elementals. Any level giga can kill a rock elemental with ease, whether it's tamed vs tamed, or wild vs tamed. They are also one of the only creatures that can harvest it's body.

Taming[edit | edit source]

You must hit the Rock Elemental in the head or else it will die; the best way to do this is to use a canon and build a trap so you get a clear shot at the head.

Rock Elemental.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Mantis Egg) 9 0 0 0 0:06:34
Sulfur (Scorched Earth).png Sulfur Scorched Earth Icon.png 137 0 0 0 2:04:40
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 228 0 0 0 3:27:29
Stone.png Stone 488 1454 290 145 14:48:07
KO: Ballista Hits × N/A; Boulder Hits × 834; Rocket Propelled Grenade Shots × 14; Homing Missile Shots × 14; Cannon Shots × 3
Torpor-depletion: 0.33 / s, Time until all torpor is depleted: 04:16:24
Rock Elemental.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Mantis Egg) 21 0 0 0 0:15:18
Sulfur (Scorched Earth).png Sulfur Scorched Earth Icon.png 325 185 38 19 4:55:45
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 542 886 183 92 8:13:12
Stone.png Stone 1161 6639 1367 684 35:12:55
KO: Ballista Hits × N/A; Boulder Hits × 1317; Rocket Propelled Grenade Shots × 22; Homing Missile Shots × 22; Cannon Shots × 5
Torpor-depletion: 0.54 / s, Time until all torpor is depleted: 04:03:52
Rock Elemental.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Mantis Egg) 33 0 0 0 0:24:02
Sulfur (Scorched Earth).png Sulfur Scorched Earth Icon.png 520 947 200 100 7:53:11
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 867 2335 492 246 13:08:56
Stone.png Stone 1858 13733 2893 1447 56:21:23
KO: Ballista Hits × N/A; Boulder Hits × 1817; Rocket Propelled Grenade Shots × 31; Homing Missile Shots × 31; Cannon Shots × 7
Torpor-depletion: 0.71 / s, Time until all torpor is depleted: 04:17:54
Rock Elemental.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Mantis Egg) 45 0 0 0 0:32:46
Sulfur (Scorched Earth).png Sulfur Scorched Earth Icon.png 715 1926 414 207 10:50:37
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 1192 4133 888 444 18:04:40
Stone.png Stone 2554 22251 4780 2390 77:28:02
KO: Ballista Hits × N/A; Boulder Hits × 2317; Rocket Propelled Grenade Shots × 39; Homing Missile Shots × 39; Cannon Shots × 8
Torpor-depletion: 0.86 / s, Time until all torpor is depleted: 04:31:50
Rock Elemental.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Mantis Egg) 57 0 0 0 0:41:30
Sulfur (Scorched Earth).png Sulfur Scorched Earth Icon.png 910 3085 674 337 13:48:04
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 1517 6219 1359 680 23:00:24
Stone.png Stone 3250 31948 6981 3491 98:34:41
KO: Ballista Hits × N/A; Boulder Hits × 2817; Rocket Propelled Grenade Shots × 47; Homing Missile Shots × 47; Cannon Shots × 10
Torpor-depletion: 1 / s, Time until all torpor is depleted: 04:44:26
Rock Elemental.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Mantis Egg) 70 0 0 0 0:50:58
Sulfur (Scorched Earth).png Sulfur Scorched Earth Icon.png 1105 4396 976 488 16:45:30
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 1842 8549 1897 949 27:56:08
Stone.png Stone 3947 42655 9463 4732 119:43:09
KO: Ballista Hits × N/A; Boulder Hits × 3317; Rocket Propelled Grenade Shots × 56; Homing Missile Shots × 56; Cannon Shots × 12
Torpor-depletion: 1.13 / s, Time until all torpor is depleted: 04:55:45

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Kibble.png Kibble (Mantis Egg) Scorched Earth Icon.png: 1 × Mantis Egg (Scorched Earth).png Mantis Egg Scorched Earth Icon.png , 1 × Citronal.png Citronal , 1 × Obsidian.png Obsidian , 2 × Mejoberry.png Mejoberry , 3 × Fiber.png Fiber , 1 × Water.png Water

KO Strategy[edit | edit source]

The Rock Elemental will not take torpor damage from the regular methods - you will need to hit it with Cannon Ball.png Cannon Balls or Rocket Propelled Grenade.png Explosives.

You must also hit it in the head. Body shots will not only fail to inflict torpor, they will also deal significant damage thus killing the elemental.

A good method for knocking out the Rock Elemental is to have a tribe-mate ride a Paracer that is wearing a platform saddle with a Primitive Cannon.png Cannon placed on it. You can kite the Rock Elemental around while your tribe-mate fires the cannon.

If a tribe-mate is not available, the Rock Elemental's large size allows you to take advantage of the environment by trapping it between large rocks, or 5 Metal Dinosaur Gateways forming a semi-circle, this however is considered less effective as the golems head movements become extremely eractic as it will continually attempt to destroy whatever structures between you and it even if it can not apply damage to them, as for a natural rock formation the likelihood of the golem escaping its confinement and/or destroying your canon is significantly higher, not to mention how rare such locations are.

End-game players with a Tek-saddle equipped Tapejara will have a very easy time getting a KO; the Tapejara's maneuvering abilities combined with the high torpor done by the plasma cannon will do the job very quickly.

Utility[edit | edit source]

Roles[edit | edit source]

Tank: The Rock Elemental takes 50% reduced damage from creatures, this effect stacks with saddle armor.

Siege Weapon: The Rock Elemental's raw attack power can be highly effective during a raid. This creature is especially handy, as it deals more damage to stone structures than most others. The Rock Elemental does NOT do additional damage to metal based buildings/structures. (Level up Melee Damage, Health, and Stamina)

Sentry: Rock Elementals can be ordered to take their stationary form, allowing them to act as hidden sentries at a base. Due to their large size and ability to damage structures, one may want to use them outside of base walls. (Level up Melee Damage)

Deathworm Hunter: With large health pools, high damage, and innate armor, the Rock Elemental can effectively fight Deathworm.png Deathworms with minimal risk. (Level up Melee Damage and Health)

Sub-Oceanic DPS and Mining: The rock elemental does not posses an oxygen stat (i.e. it does not need to breathe), this coupled with the fact that it is possibly one of the highest damage dealing creatures and that it is great at mining most if not all resources makes it a great asset to the would be underwater explorer. Note: Elementals cannot swim, i.e. they will sink to the ocean floor quite literally like a rock. However they can walk on the ocean floor with the same amount of ease as on land. While this can be a boon to many, to the unprepared it can be dangerous as falling into or under water from too high will kill your elemental, and only certain underwater terrain can be navigated by the elemental meaning there may be a way down but no way back up, so it is best to stick with paths made of smooth inclines and minimal large rocks to ensure that your elemental does not get sentenced to an eternity of boredom underwater. Note: As with underwater mounts, you will be able to eat underwater while mounted on the elemental.

Collectibles[edit | edit source]

Scorched Earth: The Island:

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

  • The saddle to ride this creatures is the Rock Golem Saddle (Scorched Earth).png Rock Golem Saddle. This is a naming inconsistence in the game.
  • It can harvest stone, sand, wood, thatch, and cactus sap. It can also harvest meat, chitin, keratin, and hide from dinos.
  • Most creatures will not attack a tamed Rock Elemental. It can walk through aggressive areas without encounter. This can be used to the rider's advantage when traveling through the hostile open desert and makes the golem a trusty steed when taming mantises.
  • Rock Elementals do not defecate.
  • Rock Elementals seem to take massively increased damage from each other, this effect is primarily applied to their melee attacks.
  • Upon being tamed, a Rock Elemental will continue to eat Sulfur, Stone, or clay if available.
  • Wild Rock Elementals take 90% reduced damage from non explosive/armor piercing attacks, tamed Rock Elementals take 50% reduced damage from wild Dinos, 25 saddle armor can grant an additional (roughly) 17.3% damage reduction.
  • Cannon Balls do approximately 1,800 torpor per headshot, making them the most effective method to tame a Rock Elemental.
  • Hidden Rock Elemental look depends on surrounding terrain.
  • It can eat stone and sulphur from a feeding trough. Clay can not be placed in a trough at this time.
  • Due to the golems abilities to disguise itself searching for golems in areas with large amounts of rocks is possible but not advisable, their "Camouflage" is actually a hindrance to their ability to hide in monotonous terrain as they can spawn in areas where rocks do not.

Gallery[edit | edit source]

References[edit | edit source]