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Aberration DLC.jpg This article is about a creature, item, or feature exclusive to the DLC: Aberration
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Microluminis cerynitis
Time Period
Logo Steam.png 275.0
December 12, 2017
Logo Xbox One.svg 768.0
December 12, 2017
Logo PS4.svg 518.0
December 12, 2017
Spawn Command
admincheat summon LanternGoat_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/Aberration/Dinos/LanternGoat/LanternGoat_Character_BP.LanternGoat_Character_BP'" 500 0 0 35
XP For Kill
4 XP
Gestation Time
4h 10m 37s
Baby Time
4h 52m 23s
Juvenile Time
19h 29m 35s
Adolescent Time
1d 0h 21m 59s
Total Maturation Time
2d 0h 43m 57s
Breeding Interval
18h - 2d

Aberration Topographic Map.jpg
Spawning Shinehorn Aberration.svg

Common             Rare
  Untameable   Cave

The Shinehorn is one of the Creatures in the Aberration-DLC of ARK: Survival Evolved. It is the adorable miniature relative of Ovis.png Ovis.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.


Most commonly found in the upper chambers of the caverns, Microluminis cerynitis is at once elegant and adorable. As with its relatives, it is entirely peaceful, and no threat to survivors.

After closer study, by which I mean very scientific bouts of cuddling, I've found that it shares traits with both bovids and cervids. However in the soft glow of its charge light, Microluminis cerynitis always gave me the impression that were it larger, it would be right at home pulling Artemis' chariot.


An exceptionally well-mannered and huggable companion, Microluminis cerynitis is an excellent choice of pet for any survivor. Whether it is providing a source of charged light from your shoulder or playfully bounding up beside you, its presence is sure to brighten up your day.

~ Helena

Locations[edit | edit source]

The Bioluminescent zone is the only area that the Shinehorn has been found in so far.

Behavior[edit | edit source]

The Shinehorn is passive, so damaging it will make it flee.

Appearance[edit | edit source]

The Shinehorn is a small, cute, fluffy goat with small, glowing antlers.

Color Scheme and Regions

This section displays the Shinehorn's natural colors and regions. For demonstration, the regions below are colored red over an albino Shinehorn. The colored squares shown underneath each region's description are the colors that the Shinehorn will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Shinehorn's "main body" magenta.

Shinehorn PaintRegion0.jpg
Region 0:
Main Body
X mark.svg

Region 1 is not used
for this Creature.

Shinehorn PaintRegion2.jpg
Region 2:
Shinehorn PaintRegion3.jpg
Region 3:
Shinehorn PaintRegion4.jpg
Region 4:
Shinehorn PaintRegion5.jpg
Region 5:

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 115 +23 +5.4% 0.07
Stamina.png Charge Capacity 180 +19.8 +11% 0.1
Oxygen.png Charge Regeneration 180 +19.8 +11% 0.1
Food.png Food 450 +45 +10% 15%
Weight.png Weight 100 +2 +4%
Melee Damage.png Charge Emission Range 122 +0.66 +1.955% 15.4% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +1% 130%
Torpidity.png Torpidity 60 +3.6 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 133 418.95 199.5 4
Swimming 300 N/A N/A N/A

Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation
0 55 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 12

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[edit | edit source]

General[edit | edit source]

The shinehorn, like that of the bulbdog, is a passive tame creature.

Strategy[edit | edit source]

Weaponry[edit | edit source]

As a passive creature, the shinehorn won't fight back when attacked. It will flee or most likely die from whatever is attacking it due to its low health.

Dangers[edit | edit source]

Like the other Charge light-giving dinos, Shinehorns do not fight back when hurt, and only run off. Its charge light might attract other predators such as Raptor.png Raptor and Ravager.png Ravager towards itself.

Weakness[edit | edit source]

Shinehorn has very low health when compared to other wild charge light dinos, and will die at a single hit from any melee weapons provided they deal enough damage. They do not fight back either and only flee when hurt.

Taming[edit | edit source]

The Shinehorn is unable to be tamed through the standard tranquilize-and-feed methods, and must be tamed non-violently.

Shinehorn.png Level 1 Feeding Interval Time
Plant Species Z Seed (Aberration).png Plant Species Z Seed Aberration Icon.png 2 02:01 0:02:01
Aggeravic Mushroom (Aberration).png Aggeravic Mushroom Aberration Icon.png 10 00:44 0:06:41
Sweet Vegetable Cake.png Sweet Vegetable Cake 35 00:16 0:09:21
Amarberry Seed.png Amarberry Seed 687 00:00 0:09:10
Citronal Seed.png Citronal Seed 858 00:00 0:09:10
Shinehorn.png Level 30 Feeding Interval Time
Plant Species Z Seed (Aberration).png Plant Species Z Seed Aberration Icon.png 4 01:20 0:04:01
Aggeravic Mushroom (Aberration).png Aggeravic Mushroom Aberration Icon.png 17 00:42 0:11:21
Sweet Vegetable Cake.png Sweet Vegetable Cake 63 00:16 0:16:49
Amarberry Seed.png Amarberry Seed 1258 00:00 0:16:47
Citronal Seed.png Citronal Seed 1572 00:00 0:16:47
Shinehorn.png Level 60 Feeding Interval Time
Plant Species Z Seed (Aberration).png Plant Species Z Seed Aberration Icon.png 5 01:15 0:05:01
Aggeravic Mushroom (Aberration).png Aggeravic Mushroom Aberration Icon.png 25 00:41 0:16:41
Sweet Vegetable Cake.png Sweet Vegetable Cake 93 00:16 0:24:49
Amarberry Seed.png Amarberry Seed 1849 00:00 0:24:40
Citronal Seed.png Citronal Seed 2311 00:00 0:24:40
Shinehorn.png Level 90 Feeding Interval Time
Plant Species Z Seed (Aberration).png Plant Species Z Seed Aberration Icon.png 7 01:10 0:07:01
Aggeravic Mushroom (Aberration).png Aggeravic Mushroom Aberration Icon.png 33 00:41 0:22:01
Sweet Vegetable Cake.png Sweet Vegetable Cake 122 00:16 0:32:33
Amarberry Seed.png Amarberry Seed 2440 00:00 0:32:33
Citronal Seed.png Citronal Seed 3050 00:00 0:32:33
Shinehorn.png Level 120 Feeding Interval Time
Plant Species Z Seed (Aberration).png Plant Species Z Seed Aberration Icon.png 8 01:08 0:08:01
Aggeravic Mushroom (Aberration).png Aggeravic Mushroom Aberration Icon.png 41 00:41 0:27:21
Sweet Vegetable Cake.png Sweet Vegetable Cake 152 00:16 0:40:33
Amarberry Seed.png Amarberry Seed 3031 00:00 0:40:25
Citronal Seed.png Citronal Seed 3788 00:00 0:40:25
Shinehorn.png Level 150 Feeding Interval Time
Plant Species Z Seed (Aberration).png Plant Species Z Seed Aberration Icon.png 10 01:06 0:10:01
Aggeravic Mushroom (Aberration).png Aggeravic Mushroom Aberration Icon.png 49 00:40 0:32:41
Sweet Vegetable Cake.png Sweet Vegetable Cake 182 00:16 0:48:33
Amarberry Seed.png Amarberry Seed 3622 00:00 0:48:18
Citronal Seed.png Citronal Seed 4527 00:00 0:48:18

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food[edit | edit source]

Utility[edit | edit source]

As a Charge Light creature, Shinehorn carries charge, which replenishes over time while its light is turned off. When the light is turned on, it provides survivors with the Charged Light buff, protecting from Nameless.png Nameless and Reaper.png Reaper ambush, but attracting Seeker.png Seekers. If set to active, it can also detect both nearby enemy players, and nearby creatures of maximum level.

Due to the nature of its passive state, Shinehorn cannot fight back, and should never be used as combat dino.

It provides a balance of Charge Capacity and Recharge rate.

Roles[edit | edit source]

Anti-Nameless Ambush: Since the Shinehorn can be shoulder mounted like every other Charge Light, it provides a charge to prevent Nameless pack from emerging. This however, will attract Seeker.png Seeker. To quickly toggle the shoulder-mounted Charge Light on/off in emergency situations, open up the emote wheel (hold either bracket key by default) and select "Light!". For faster use, emotes can also be bound directly to either of the two emote keys by mousing over them in the emote wheel and pressing the desired key.

Notes/Trivia[edit | edit source]

  • The creature was first announced in Community Crunch 106 on October 7, 2017.[2]
  • A common theory suggests that this creature could be some kind of cave dwelling Jackalope.
  • The first part creature's scientific name means 'small light', and the second part, as alluded to by the dossier, is the name of the mythical deer that belonged to Artemis, the Goddess of the Hunt, and was captured as the third labor of Heracles. [3]

Gallery[edit | edit source]

References[edit | edit source]