Shocking Tranquilizer Dart
|Shocking Tranquilizer Dart|
|A doubly potent dart full of refined Cnidaria toxin, which also shocks humans. For use in a Longneck Rifle. Can not be used with attachments.|
|Ammo for||Longneck Rifle|
|Spoils to||Tranquilizer Dart|
|Added in||Patch 253.0|
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_RefinedTranqDart.PrimalItemAmmo_RefinedTranqDart'" 1 0 0
|Required level||Level 96|
|Engram Points||30 EP|
|Required Stations||Refining Forge|
Utility[edit | edit source]
Upon impact, the Shocking Tranquilizer Dart deals 26 base damage to the target, which increases with the quality of the rifle it is fired from. The target's torpor will increase by 1200% of the damage dealt instantaneously, as well as an additional 500% of the damage over the next 5 seconds, for a total of 442 Torpor with a 100% Longneck Rifle. It can also stop the player from moving
Hitting the target with another dart before the first one delivers all of its torpor will stack the effect in terms of time, meaning that if you hit a target a second time while it still has 2 seconds of torpor increase, it will then have 7 seconds of torpor increase.
|Ammunition||Weapon||Damage||Instant torpor||Over time||Total|
|Tranquilizer Arrow||Compound Bow||27||54||67.5||121|
|Tranquilizer Dart||Longneck Rifle||26||156||65||221|
|Tranq Spear Bolt||Harpoon Launcher||36||216||90||306|
|Shocking Tranquilizer Dart||Longneck Rifle||26||312||130||442|
Notes[edit | edit source]
- It spoils after 4 hours and becomes a Tranquilizer Dart.
- If a player is shot while riding a mount, they will fall off. Shooting the mount will not dismount the rider.
- Will lock you up for roughly 5 seconds if hit while wearing Riot Armor, and about 10 seconds with Flak Armor.
- Prior to patch 255.0, the recipe used Simple Rifle Ammo instead of Tranquilizer Dart
- At Patch 257 the required Lv. was changed to 96.
- Unlike other spoiling items, the shocking tranq dart does not benefit from the 100x multiplier from the fridge. It instead gets around 18x multiplier, making storing biotoxin more efficient than shocking tranq darts.
|Melee||Spear • Pike • Lance • Club • Sword • Electric Prod • Stone Pick (Metal) • Stone Hatchet (Metal) • Metal Sickle • Torch • Wooden Shield (Metal, Riot)|
|Ranged||Primitive||Slingshot • Bola • Bow (Compound) • Crossbow • Flare Gun • Spear|
|Firearms||Pistol (Fabricated) • Shotgun (Pump-Action) • Long Rifle (Assault, Sniper, Tek) • Harpoon Launcher|
|Attachments||Flashlight • Holo-Scope • Laser • Scope • Silencer|
|Ammunition||Bullets||Simple (Shotgun, Rifle) • Advanced (Rifle, Sniper)|
|Projectiles||Stone • Stone Arrow (Tranquilizer, Metal) • Tranquilizer Dart (Shocking) • Pheromone Dart • Spear Bolt (Tranq) • Chain Bola • Boulder • Cannon Ball|
|Emplacements||Auto Turret • Ballista Turret • Catapult Turret • Minigun Turret • Plant Species X • Primitive Cannon • Rocket Turret • Tek Turret|
|Explosives||C4 Detonator (C4 Charge) • Water Mine • IED • Grenade (Smoke, Poison, Tek) • Rocket Launcher (RPG)|
|Traps||Bear Trap • Large Bear Trap • Tripwire Alarm • Tripwire Narcotic|