Shocking Tranquilizer Dart

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Shocking Tranquilizer Dart

Shocking Tranquilizer Dart.png

A doubly potent dart full of refined Cnidaria toxin, which also shocks humans. For use in a Longneck Rifle. Can not be used with attachments.

Type Ammunition
Ammo for Longneck Rifle.png Longneck Rifle
Weight 0.2
Stack size 50
Single use Yes
Spoils in 4h
Spoils to Tranquilizer Dart.png Tranquilizer Dart
Added in Patch 253.0
Spawn Command
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_RefinedTranqDart.PrimalItemAmmo_RefinedTranqDart'" 1 0 0
cheat GFI RefinedTranq 1 0 0
Required level Level 96
Engram Points 30 EP
Crafting XP 0.1 XP
Crafting Time 1s
Crafted in Fabricator.png Fabricator
Tek Replicator.png Tek Replicator
Required Stations Refining Forge.png Refining Forge
Smithy.png Smithy
Resources breakdown [Expand]
2 × Metal Ingot.png Metal Ingot
4 × Metal.png Metal
Total Base Ingredients
6 × Wood.png Wood
6 × Flint.png Flint
3 × Bio Toxin.png Bio Toxin
15 × Narcoberry.png Narcoberry
3 × Stone.png Stone
3 × Raw Meat.png Raw Meat
10 × Metal.png Metal

The Shocking Tranquilizer Dart is a type of Torpidity.png Torpor-raising ammunition for use in a Longneck Rifle.png Longneck Rifle. It is twice as effective as the Tranquilizer Dart.png Tranquilizer Dart.

Utility[edit | edit source]

Upon impact, the Shocking Tranquilizer Dart deals 26 base damage to the target, which increases with the quality of the rifle it is fired from. The target's torpor will increase by 1200% of the damage dealt instantaneously, as well as an additional 500% of the damage over the next 5 seconds, for a total of 442 Torpor with a 100% Longneck Rifle. It can also stop the player from moving
Hitting the target with another dart before the first one delivers all of its torpor will stack the effect in terms of time, meaning that if you hit a target a second time while it still has 2 seconds of torpor increase, it will then have 7 seconds of torpor increase.

Tranquilizer comparison table
Ammunition Weapon Damage Instant torpor Over time Total
Tranq Arrow.png Tranq Arrow Bow.png Bow 20 40 50 90
Tranq Arrow.png Tranq Arrow Compound Bow.png Compound Bow 27 54 67.5 121
Tranq Arrow.png Tranq Arrow Crossbow.png Crossbow 35 70 87.5 157.5
Tranquilizer Dart.png Tranquilizer Dart Longneck Rifle.png Longneck Rifle 26 156 65 221
Tranq Spear Bolt.png Tranq Spear Bolt Harpoon Launcher.png Harpoon Launcher 36 216 90 306
Shocking Tranquilizer Dart.png Shocking Tranquilizer Dart Longneck Rifle.png Longneck Rifle 26 312 130 442
Toxicant Arrow (Mobile).png Toxicant Arrow Logo Mobile.svg Bow.png Bow 20 60 75 135
Toxicant Arrow (Mobile).png Toxicant Arrow Logo Mobile.svg Compound Bow.png Compound Bow 27 81 101.25 181.5
Toxicant Arrow (Mobile).png Toxicant Arrow Logo Mobile.svg Crossbow.png Crossbow 35 105 131.25 236.25

Notes[edit | edit source]

  •  Shocking Tranquilizer Dart spoils after 4 hours and becomes a Tranquilizer Dart.
  • If a player is shot while riding a mount, they will fall off. Shooting the mount will not dismount the rider.
  • Will lock you up for roughly 5 seconds if hit while wearing Riot Armor, and about 10 seconds with Flak Armor.
  • Prior to patch 255.0, the recipe used Simple Rifle Ammo instead of Tranquilizer Dart
  • At Patch 257 the required Lv. was changed to 96.
  • Unlike other spoiling items, the shocking tranq dart does not benefit from the 100x multiplier from the fridge. It instead gets around 18x multiplier, making storing biotoxin more efficient than shocking tranq darts.

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