Simple Pistol

From ARK: Survival Evolved Wiki
Jump to: navigation, search
Thatch Foundation.png This article is a stub. You can help ARK: Survival Evolved Wiki by expanding it.
Simple Pistol
Simple Pistol.png
This simple revolver trades accuracy for flexibility.
Weapon
Type Gun
Ammo used Simple Bullet.png Simple Bullet (50)
Melee damage 10
Ranged damage 63
Rate of fire 2.1 RPS
Magazine size 6
Reload time 2.67 seconds
DPS 68.4 / 132.3
Supported
Attachments
Flashlight Attachment.png Flashlight
Laser Attachment.png Laser
Scope Attachment.png Scope
Silencer Attachment.png Silencer
Item
Weight 5.0
Durability 60.0
Single use No
Item ID 1
Spawn Command
cheat giveitemnum 1 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'" 1 0 0
Found in Beacon Purple


Crafting
Required level Level 34
Engram Points 15 EP
Crafting XP 50.4 XP
Prerequisites Flare Gun.png Flare Gun
Unlocks Fabricated Pistol.png Fabricated Pistol


Crafted in Smithy.png Smithy
Required Stations Refining Forge.png Refining Forge
Ingredients
Resources breakdown [Expand]
60 × Metal Ingot.png Metal Ingot
120 × Metal.png Metal
5 × Wood.png Wood
15 × Hide.png Hide
Total Base Ingredients
5 × Wood.png Wood
15 × Hide.png Hide
120 × Metal.png Metal

Overview[edit | edit source]

The Simple Pistol is the first gun that you can gain access to, unlockable at level 34. Though boasting less damage per shot than a charged bow-shot, it can fire 6 shots before having to be reloaded. This enables one, with some preparation, to quickly dispatch weak mid-range opponents. Notably effective versus players unless they possess heavier armor.

Durability is consumed at 0.2 per shot. The engram pistol has 60 durability therefore it can shoot 300 shots before needing repaired. The Simple Pistol deals 18,900 ranged damage per 300 shots, and 378 ranged damage per magazine.

Notes/Trivia[edit | edit source]

  • The in-game model is heavily based on the Colt 1836 Paterson 5 shot revolver, as noted by the handle, folding trigger, and lack of trigger guard. It also shares some similarities to the Colt 1851 Navy Revolver, as indicated by it being a 6 shot revolver instead of only 5 shot, and having a loading lever, which Paterson's originally lacked, though many were fitted with them later on. It is missing the distinctive rear sight notch in its hammer that actual Colt's have to aid in aiming as well. In game, it loads unlike any real-world open-top revolver - in game, the loading lever allows the cylinder to be removed, while in real life, the gun must be disassembled in order to remove the cylinder.
  • During the height of the day, reflections from the hammer may blind you. Dyeing the Pistol a dark color will solve this.
  • In game, when the pistol is selected and brought to hand, the player spins the cylinder of the gun. If you look closely though, you'll notice that the cylinder actually spins in the opposite direction than the players hand spins it. Whether this was to emulate the effect of something spinning very quickly as seen in propellers, or just simply a mistake on the part of the animators though is unclear currently.
  • Currently on Xbox, having a Laser Attachment on the gun and active the player cannot hear the gun when fired, as if the gun had a Silencer; the same problem happens on PC when having a Flashlight Attachment on the gun.