South Haven

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South Haven / Herbivore Island
Herbivore Island.jpg
A small Island in the very south-east of the Island.
Location
Deep Ocean Underwater Eastern Plains Southeast Shores Western Plains Southeastern Shores Gulch of Lamentation Northeast Shores Northern Shore Western Coast Cragg's Island Southern Jungle Eastern Forest Footpaw Deep Island Dead Island Weathertop Far's Peak Frozen Tooth Grand Hills Red Peak The Writhing Swamps Drayo's Cove Frozen Sea Whitesky Peak Underwater Cave The Frigid Plains (The Island) Redwood Forests Winter's Mouth Frozen Fang Volcanic Maw Ice Wyrm's Belly Lava Cave (The Island) Belly of the Beast Descent Frigid Deep Frozen Maw Shadow Road Throat of Borea Throat of Flame Caverns of Lost Faith Caverns of Lost Hope Cave Northern Shores Smuggler's Pass Southern Islets Hidden Lake The Maw Western Approach

This island has no official in-game name, but is often referred to as South Haven, Southern Island, The Lone Island, Herbivore Island. Damien's Atoll has also been used to refer to the island in some official media, but it is not used in-game. This island is often colonized by people for its relative absence of aggressive creatures. The island's small space and skittish herbivores make for easy hunting. There are also a good number of metal-rich rocks on the island's single hill. Its bay is deep and great for setting up a port or an aquatic creature pen. The land right on the bay is flat and great for basebuilding, but take care not too build too close to the cliffs, or you'll lose your supply of metal.

Surroundings[edit | edit source]

The island is directly south of the Southern Islets. The distance from the mainland and lack of carnivores make the island a perfect location for early players or peaceful tribes. This island is rich in metal nodes and is one of the most consistent places to easily obtain metal early on, accessible by swimming (it takes roughly 40 seconds to swim to the island from it's closest mainland point) or if you can craft a raft. If your tribe does not have carnivores yet, or you wish to avoid carnivores altogether, this island is perfect.

Creatures[edit | edit source]


Resources[edit | edit source]


Notes[edit | edit source]

  • If you are looking for a herbivore to tame, this is a good place, as they are the only things that spawn, and can be easily taken back with a raft.
  • Has a small bay that is great for bringing in rafts. Be wary of Megalodon and Manta that spawn around the island, as they frequently swim into the bay or near the shore.
  • Leedsichthys also have multiple spawn points around the island, presenting a danger to rafts.
  • There is an underwater cave on the east side of the island.
  • Trilobites are mostly found in the northern part of the island.
  • The island does not seem to have been given any kind of pass for new land creatures since the release of the game.
  • A total of 4 Brontosaurus will be active on the island at any given time. Killing one or knocking one out for tame immediately spawns another to bring the total active back to 4.
  • There is a single Beacon and an Explorer Note to be found on the island.
  • Unicorns can spawn on the island, but normal Equus do not, so any Equus found on the island is a unicorn.

Trivia[edit | edit source]

  • In real life, paleontologists found fossil evidence of an island with only herbivores on it. Because there were no predators on the island and to efficiently live off the few resources the island has, the dinosaurs living there evolved to become much smaller. More information can be found in the Wikipedia article about Hațeg Island.
  • On the cloth map that came with the pre-order of the game, this island is labeled as Damien's Atoll. This name is not used in-game, and is otherwise only mentioned by spawn regions in the devkit.