Stegosaurus
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/Stego_Character_BP.Stego_Character_BP'" 500 0 0 35
Variant Tek Stegosaurus
admincheat summon BionicStego_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/BionicStego_Character_BP.BionicStego_Character_BP'" 500 0 0 35
Variant Aberrant Stegosaurus
admincheat summon Stego_Character_BP_Aberrant_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/Stego_Character_BP_Aberrant.Stego_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Stegosaurus
admincheat summon Stego_Character_BP_Corrupt_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Stego/Stego_Character_BP_Corrupt.Stego_Character_BP_Corrupt'" 500 0 0 35
Variant Malfunctioned Tek Stegosaurus
admincheat summon BionicStego_Character_BP_Malfunctioned_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/BionicStego_Character_BP_Malfunctioned.BionicStego_Character_BP_Malfunctioned'" 500 0 0 35
Variant Malfunctioned Tek Stegosaurus (Gauntlet)
admincheat summon BionicStego_Character_BP_Malfunctioned_Gauntlet_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/BionicStego_Character_BP_Malfunctioned_Gauntlet.BionicStego_Character_BP_Malfunctioned_Gauntlet'" 500 0 0 35
Variant Malfunctioned Tek Stegosaurus (Retrieve)
admincheat summon BionicStego_Character_BP_Malfunctioned_Retrieve_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Lunar/BionicStego_Character_BP_Malfunctioned_Retrieve.BionicStego_Character_BP_Malfunctioned_Retrieve'" 500 0 0 35
The Stegosaurus (STEG-uh-SAWR-us) or Stego is one of the dinosaurs in ARK: Survival Evolved.
Basic Info[edit | edit source]
Dossier[edit | edit source]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
![]() |
“ |
Stegosaurus regium has approximately 16 paired rows of plates along its back, flanked by another, smaller pair of 6 plates. This is contrary to the alternating rows on Stegosaurus fossils I've seen in museums. Not surprisingly, Stegosaurus uses the spines on its tail to defend itself. While not aggressive, Stegosaurus will come to the aid of another nearby Stegosaurus. This implies it to be a herd animal.
Stegosaurus is commonly used as a safe way to transport large quantities of goods. And once you saddle one up, not even an Argentavis could knock you off that perch. A stegosaurus can be trained to flex its back plates for different purposes: hardened to shield it from attack, in a heavier alignment that deals crippling blows, or oriented more sharply to pierce armor. These various plate configurations also come in handy for stripping wood from trees, gathering thatch, or foraging for wild berries, respectively. Stegosaurus can knock back or impale with a whip of its spiky tail, keeping predators at bay or pinning them in place. Its spiked appendage also helps for gathering berries—go figure. |
„ |
~ Helena |
Behavior[edit | edit source]
While not aggressive by default, Stegosaurus will attack by swinging their spiked tails when provoked. Caution is advised when hunting them. They are also herding animals, coming to the aid of others when attacked.
Appearance[edit | edit source]
The Stegosaurus appears as a large quadrupedal herbivore with distinctive plates on its back, which are often vibrantly colored. The dinosaur also possesses 3 pairs of spikes on the end of its long tail, and has a small head tipped with a beak as well as a few grinding teeth.
Color Scheme and Regions[edit | edit source]
This section displays the Stegosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Stegosaurus. The colored squares shown underneath each region's description are the colors that the Stegosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Stegosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Stegosaurus's "body" magenta.
Tek Stegosaurus (Variant)[edit | edit source]
The Tek Stegosaurus is a creature that was permanently added to the game in the Extinction Chronicles II event. It is a unique alternate of the original Stegosaurus, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual.
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
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650 | +130 | +5.4% | 0.07 | |
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300 | +30 | +10% | ||
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150 | +15 | +10% | ||
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6000 | +600 | +10% | ||
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500 | +10 | +4% | ||
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42 | +2.1 | +1.7% | 7% | 17.6% |
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100% | N/A | +2% | 96.4% | |
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500 | +30 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement | Base Speed | Sprinting Speed | Stamina | ||
---|---|---|---|---|---|
Wild | Tamed | Wild | Tamed | ||
Walking | 170 | 76.5 | 607.7 | 210.4 | 20 |
Swimming | 300 | 135 | N/A | N/A | 3 |
- These are the base speeds of the creature at 100% Movement Speed.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
ImpalingTailWhip | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Backplate | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 0 |
ThrowImpliedTarget | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Note that creatures will have different stats in Survival of the Fittest
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
![]() |
650 | +130 | +5.4% | 0.07 | |
![]() |
300 | +30 | +10% | ||
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150 | +15 | +10% | ||
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6000 | +600 | +10% | ||
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500 | +10 | +4% | ||
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42 | +2.1 | +1.7% | 7% | 17.6% |
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100% | N/A | +2% | 96.4% | |
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500 | +30 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement | Base Speed | Sprinting Speed | Stamina | ||
---|---|---|---|---|---|
Wild | Tamed | Wild | Tamed | ||
Walking | 170 | 76.5 | 607.7 | 210.4 | 20 |
Swimming | 300 | 135 | N/A | N/A | 3 |
- These are the base speeds of the creature at 100% Movement Speed.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
ImpalingTailWhip | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Backplate | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 0 |
ThrowImpliedTarget | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Note that creatures will have different stats in Survival of the Fittest
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
![]() |
650 | +130 |
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300 | +30 |
![]() |
150 | +15 |
![]() |
6000 | +600 |
![]() |
500 | +10 |
![]() |
42 | +2.1 |
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100% | N/A |
![]() |
500 | +30 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement | Base Speed | Sprinting Speed |
---|---|---|
Walking | 170 | 607.75 |
Swimming | ? | ? |
- These are the base speeds of the creature at 100% Movement Speed.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 570 | 0 | 660 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
ImpalingTailWhip | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Backplate | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 0 |
ThrowImpliedTarget | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
For general info about domesticating a wild creature see Taming.
KO Strategy[edit | edit source]
Stegosaurus are slow but powerful, kite them from a considerable distance. A slingshot's limited range and low damage may be insufficient for low level players to succeed unless the beast is trapped. Tranq arrows or darts will allow you to stay further away from the beast and achieve a faster KO with much less risk.
Taming Food[edit | edit source]
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Time | |
---|---|---|---|---|---|
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4 | 0 | 0 | 0 | 0:03:12 |
![]() ![]() |
40 | 0 | 0 | 0 | 0:24:00 |
![]() ![]() |
40 | 0 | 0 | 0 | 0:24:00 |
![]() ![]() |
40 | 0 | 0 | 0 | 0:24:00 |
![]() ![]() |
40 | 44 | 9 | 5 | 0:48:00 |
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53 | 0 | 0 | 0 | 0:23:51 |
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79 | 0 | 0 | 0 | 0:23:42 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:27:46 |
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Time | |
---|---|---|---|---|---|
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10 | 0 | 0 | 0 | 0:08:00 |
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94 | 36 | 8 | 4 | 0:56:24 |
![]() ![]() |
94 | 36 | 8 | 4 | 0:56:24 |
![]() ![]() |
94 | 36 | 8 | 4 | 0:56:24 |
![]() ![]() |
94 | 223 | 46 | 23 | 1:52:48 |
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125 | 35 | 8 | 4 | 0:56:15 |
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188 | 36 | 8 | 4 | 0:56:24 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:45:49 |
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Time | |
---|---|---|---|---|---|
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15 | 0 | 0 | 0 | 0:12:00 |
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150 | 132 | 28 | 14 | 1:30:00 |
![]() ![]() |
150 | 132 | 28 | 14 | 1:30:00 |
![]() ![]() |
150 | 132 | 28 | 14 | 1:30:00 |
![]() ![]() |
150 | 503 | 106 | 53 | 3:00:00 |
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200 | 132 | 28 | 14 | 1:30:00 |
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300 | 132 | 28 | 14 | 1:30:00 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:58:11 |
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Time | |
---|---|---|---|---|---|
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21 | 0 | 0 | 0 | 0:16:47 |
![]() ![]() |
207 | 274 | 59 | 30 | 2:04:12 |
![]() ![]() |
207 | 274 | 59 | 30 | 2:04:12 |
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207 | 274 | 59 | 30 | 2:04:12 |
![]() ![]() |
207 | 868 | 185 | 93 | 4:08:24 |
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275 | 271 | 58 | 29 | 2:03:45 |
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413 | 272 | 58 | 29 | 2:03:54 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 01:07:09 |
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Time | |
---|---|---|---|---|---|
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27 | 0 | 0 | 0 | 0:21:35 |
![]() ![]() |
263 | 448 | 97 | 49 | 2:37:48 |
![]() ![]() |
263 | 448 | 97 | 49 | 2:37:48 |
![]() ![]() |
263 | 448 | 97 | 49 | 2:37:48 |
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263 | 1293 | 280 | 140 | 5:15:36 |
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350 | 446 | 97 | 49 | 2:37:30 |
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525 | 446 | 97 | 49 | 2:37:30 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 01:14:12 |
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Time | |
---|---|---|---|---|---|
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32 | 0 | 0 | 0 | 0:25:35 |
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319 | 653 | 144 | 72 | 3:11:24 |
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319 | 653 | 144 | 72 | 3:11:24 |
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319 | 653 | 144 | 72 | 3:11:24 |
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319 | 1774 | 390 | 195 | 6:22:48 |
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425 | 652 | 144 | 72 | 3:11:15 |
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638 | 653 | 144 | 72 | 3:11:24 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:20:01 |
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Time | |
---|---|---|---|---|---|---|
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5 | 0 | 0 | 0 | 0:04:00 | |
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60 | 0 | 0 | 0 | 0:27:00 | |
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90 | 0 | 0 | 0 | 0:27:00 | |
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2 | 0 | 0 | 0 | 0:01:36 |
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20 | 0 | 0 | 0 | 0:09:00 | |
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30 | 0 | 0 | 0 | 0:09:00 | |
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![]() |
1 | 0 | 0 | 0 | 0:00:48 |
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2 | 0 | 0 | 0 | 0:00:54 | |
![]() |
3 | 0 | 0 | 0 | 0:00:54 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
1 | 0 | 0 | 0 | 0:00:27 | |
![]() |
1 | 0 | 0 | 0 | 0:00:18 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:27:46 |
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Time | |
---|---|---|---|---|---|---|
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11 | 0 | 0 | 0 | 0:08:48 | |
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143 | 62 | 13 | 7 | 1:04:21 | |
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215 | 63 | 13 | 7 | 1:04:30 | |
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4 | 0 | 0 | 0 | 0:03:12 |
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48 | 0 | 0 | 0 | 0:21:36 | |
![]() |
72 | 0 | 0 | 0 | 0:21:36 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
5 | 0 | 0 | 0 | 0:02:15 | |
![]() |
8 | 0 | 0 | 0 | 0:02:24 | |
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![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
1 | 0 | 0 | 0 | 0:00:27 | |
![]() |
1 | 0 | 0 | 0 | 0:00:18 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:45:49 |
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Time | |
---|---|---|---|---|---|---|
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21 | 0 | 0 | 0 | 0:16:47 | |
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272 | 266 | 57 | 29 | 2:02:24 | |
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408 | 266 | 57 | 29 | 2:02:24 | |
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7 | 0 | 0 | 0 | 0:05:36 |
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91 | 0 | 0 | 0 | 0:40:57 | |
![]() |
136 | 0 | 0 | 0 | 0:40:48 | |
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![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
10 | 0 | 0 | 0 | 0:04:30 | |
![]() |
14 | 0 | 0 | 0 | 0:04:12 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
1 | 0 | 0 | 0 | 0:00:27 | |
![]() |
1 | 0 | 0 | 0 | 0:00:18 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 01:02:58 |
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Time | |
---|---|---|---|---|---|---|
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37 | 0 | 0 | 0 | 0:29:35 | |
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486 | 813 | 179 | 90 | 3:38:42 | |
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729 | 813 | 179 | 90 | 3:38:42 | |
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![]() |
13 | 0 | 0 | 0 | 0:10:24 |
![]() |
162 | 0 | 0 | 0 | 1:12:54 | |
![]() |
243 | 0 | 0 | 0 | 1:12:54 | |
![]() |
![]() |
2 | 0 | 0 | 0 | 0:01:36 |
![]() |
17 | 0 | 0 | 0 | 0:07:39 | |
![]() |
25 | 0 | 0 | 0 | 0:07:30 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
2 | 0 | 0 | 0 | 0:00:54 | |
![]() |
2 | 0 | 0 | 0 | 0:00:36 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:20:01 |
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Time | |
---|---|---|---|---|---|---|
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69 | 0 | 0 | 0 | 0:55:09 | |
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915 | 2421 | 564 | 282 | 6:51:45 | |
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1372 | 2420 | 563 | 282 | 6:51:36 | |
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![]() |
23 | 0 | 0 | 0 | 0:18:23 |
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305 | 292 | 68 | 34 | 2:17:15 | |
![]() |
458 | 293 | 69 | 35 | 2:17:24 | |
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![]() |
3 | 0 | 0 | 0 | 0:02:24 |
![]() |
31 | 0 | 0 | 0 | 0:13:57 | |
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46 | 0 | 0 | 0 | 0:13:48 | |
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![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
3 | 0 | 0 | 0 | 0:01:21 | |
![]() |
4 | 0 | 0 | 0 | 0:01:12 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 01:39:39 |
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Time | |
---|---|---|---|---|---|---|
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101 | 0 | 0 | 0 | 1:20:44 | |
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1343 | 4469 | 1084 | 542 | 10:04:21 | |
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2015 | 4470 | 1085 | 543 | 10:04:30 | |
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34 | 0 | 0 | 0 | 0:27:11 |
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448 | 813 | 198 | 99 | 3:21:36 | |
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672 | 813 | 198 | 99 | 3:21:36 | |
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![]() |
4 | 0 | 0 | 0 | 0:03:12 |
![]() |
45 | 0 | 0 | 0 | 0:20:15 | |
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68 | 0 | 0 | 0 | 0:20:24 | |
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![]() |
1 | 0 | 0 | 0 | 0:00:48 |
![]() |
3 | 0 | 0 | 0 | 0:01:21 | |
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5 | 0 | 0 | 0 | 0:01:30 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 01:52:04 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Regular Kibble:
1 ×
Cooked Meat Jerky, 1 ×
Medium Egg, 5 ×
Fiber, 2 ×
Longrass, 2 ×
Savoroot, 1 ×
Water
Combat[edit | edit source]
This section describes how to fight against the Stegosaurus.
General[edit | edit source]
Stegos are herd animals that are incredibly slow but hit quite hard and have hefty knock-back. Watch yourself around cliffs or just near slopes as a single hit can send you flying to your grave.
Strategy[edit | edit source]
Stegos are very slow and can be peppered with most ranged weapons to death with little issue. Keep your distance and hammer away but watch your position and don't get cornered or surrounded as that can quickly lead to an early grave. If your movement speed is high enough you should be able to dart forward with a pike or spear and dart back before the stego can react properly however this is very risky and should only really be used on low level or lone dinos. Stegos stop when they attack with their tail, giving you time to step back. Use this to your advantage, and the battle is already half won.
Weaponry[edit | edit source]
Ranged weapons are greatly preferred, a bow should prove sufficient. Keep away and only engage in melee to finish it if the dino is very low on health and can be finished off swiftly.
Dangers[edit | edit source]
The most dangerous aspect of the Stegosaurus is its ability to dismount riders from mounts with its swings.
Stegosauruses additionally have respectable knock-back. Their damage is nothing to sneer at but their knock-back can quickly turn an easy fight into a foolish death. It should be noted non-mounted dinos are immune to fall damage and thus have little to fear other than getting mobbed by a herd. Play carefully and the Stego will fall easily. Also take care not to engage in fights you cannot win, either through lack of ammo or sheer number of enemies.
All wild stegosaurus, even corrupted stegosaurus are set on hardened plate mode, so think twice before taking one down.
Weakness[edit | edit source]
The slow movement speed of the Stego is its ultimate weakness. Engage from range or with a meat-shield in the form of a Dilo, Raptor, or other dino. If slowed by any means, the Stego's movement speed is laughable.
Utility[edit | edit source]
Stegosaurus has three back-plate modes:
- Hardened Plate Mode: Supplies a damage reduction buff and prevents riders from being dismounted by enemies; Wood harvesting benefit
- Heavy Plate Mode: Applies a slow when attacking with the basic tail whip; Thatch harvesting benefit
- Sharpened Plate Mode: Applies an armor penetration effect when attacking with the tail whip. Also useful for harvesting berries
Everytime the survivor mounting the dino switches its backplate mode, it will always wriggle and shrug off before the mode changes.
Aiming directly at the small creature or survivor at any mode and right clicking on them will cause Stego to temporarily immobilize and impale them with its tail swing.
You can switch between plate modes with the C key by default.
Roles[edit | edit source]
- Gatherer: Stegosaurus are very good at gathering berries with Sharpened Plate, thatch with Heavy Plate, and wood with Hardened Plate (similar to
Castoroides) (Level up Melee Damage).
- Transport: Able to carry a great deal of weight and with high health, Stegosaurus make for great pack animals. Also traversing at places where wild dinos can dismount you makes them unable to do so as long as you are at the stegosaurus (Level up Weight, Speed, and Stamina).
- Travel: Stegosaurus makes for a strong, albeit slow, mount (Level up Speed and Stamina).
- Tank: Stegosaurus has a pretty high base damage and knockback which makes it good for fighting multiple enemies smaller than itself (Level up Health, Melee Damage, and some Speed, and utilize Hardened Plate). With only a primitive saddle with a 25.0 armor rating, a yutyrannus' courage roar, a Mek's M.D.S.M, their mate boost, and their hardened plate mode will only make stegosaurus receive 10.7 percent of damage, making a large group of them difficult to kill and will be challenging for even players on giganotosaurus. Overall, a stegosaurus' hardened plate mode can be magnified with other creature's buffs or debuffs on the enemy to a point even the strongest creatures are only chipping away at its health.
- Guardian:
- Battle Mount:
- Boss Killer: The stegosaurus, if well-bred, is a useful tool against the boss of Aberration. It is favored by many tribes since no Rex are on this map, it can dish out a decent amount of damage and can be healed easily through vegetable cakes. This is even more useful with either Hardened Plate for additional survivability, or Sharpened Plate for additional damage and armor penetration against Reaper Kings and Nameless constantly spawning around the bosses.
- Potentially, Stegosaurus can be useful in the Island's overseer fight once they get close to the boss with the heavy plate, reducing the boss' speed to help the predatory tames damage the boss a little bit more.
- Damage:
- War Mount:A tamed, mounted Stegosaurus with full stamina is basically invincible, as they can deliver damage without touching their opponent, allowing you to take on powerful creatures like Spinosaurus and Paraceratherium and come out unharmed. The only disadvantage is their attack range may strike unintended targets, destroying your tame efforts and starting unnecessary fights with other animals. When fighting with a stegosaurus, make sure to have its tail side facing the enemy, further increasing its attack range while potentially negating the enemy's attacks. The heavy plate mode works in this role where players who are riding stegosaurus' can leisurely defeat creatures that need to close in the distance to get their attacks in. The hardened plate can make stegosaurus take far more damage. The sharpened plate mode is PVP oriented as it can pierce saddle armor. (Utilize between 3 backplate types for combat efficiency)
- PvP Turret Soaker: Utilizing Hardened Plate, Stegos can protect the rider and also reduce the damage of projectiles such as arrows and bullets by a significant amount. If angled correctly against opposing Auto Turrets the Stego can soak more bullets than even a Bronto. This tactic will require a lot of practice and can't be used in every situation but the rewards are plentiful to any tribe that can utilize this niche to its maximum effectiveness. (Level up Health and stick to Hardened Plate.)
- Combatant:
- Defender:
Stegosaurus can impale the following dino and survivors into its tail spikes (except flying creatures):
Achatina
Araneo
Archaeopteryx
Baryonyx
Beelzebufo
Bulbdog
Castoroides
Compy
Daeodon
Dilo
Direwolf
Diplocaulus
Dodo
Dung Beetle
Equus
Gallimimus
Gigantopithecus
Glowtail
Hesperornis
Human
Hyaenodon
Iguanodon
Jerboa
Kaprosuchus
Kairuku
Lystrosaurus
Megalania
Megaloceros
Mesopithecus
Moschops
Otter
Oviraptor
Ovis
Pachy
Parasaur
Pegomastax
Phiomia
Procoptodon
Pulmonoscorpius
Purlovia
Raptor
Ravager
Sabertooth
Shinehorn
Tek Parasaur
Tek Raptor
Terror Bird
Trilobite
Troodon
Collectibles[edit | edit source]
(Note that the Efficiency drops to 1 if the Stegosaurus is not under the specific backplate mode to gather the corresponding materials.)
Resource | Efficiency |
---|---|
![]() |
★★★★☆ |
![]() |
★★★★☆ |
![]() |
★★★★☆ |
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Stegosaurus, see the relevant Wikipedia article.
- Can be very effective at harvesting berries (but not Fiber) from Plants, or either Wood or Thatch from trees by swiping its tail across the ground. This however depends on what backplate the stegosaurus is at.
- Although Stegosaurus and Tyrannosaurus are often depicted as living alongside each other, a large time gap separates both species. Coexistence between humans and a T. rex would be more accurate because of the shorter time gap.
- The spiked arrangement on the end of a Stegosaurus' tail is called a thagomizer. The word, unlike many scientific terms, was coined in 1982 by cartoonist Gary Larson, in his comic The Far Side, and said to be named after the late Thag Simmons. The name was eventually picked up 11 years later by Ken Carpenter, and has gradually been adopted as an informal anatomical term, even used by the Smithsonian Institution.[2]
- If judged by its Brain-to-body mass ratio Stegosaurus might possibly be the dumbest dinosaur in terms of intelligence.
- Can be picked up by a
Quetzal or a
Wyvern.
- Don't be fooled into expecting it to be faster than the
Bronto; it may seem that way, being smaller, but its sprint is actually barely half as fast as the larger dino.
- The name "Stegosaurus Regium" roughly translates into "Reflective Roof Lizard".
- Real Stegosaurus were social dinosaurs that lived in herds, Ark's Stegosaurus can be found in some groups but can also be found on their own, even more often so at subterranean ARK, dead Earth and reality simulation.
- Stegosaurus is a relatively easy tame that can deem you invincible against powerful single opponents. Their ability to deal damage without even touching the enemy allows them to effortlessly kill dangerous creatures like Spinosaurus and Paraceratherium, as long as their stamina is high.
- Wild Stegosaurus can pratically impale any creatures, including other wild Stegosaurus and herbivores.
- Tek Stegosaurus will change their body lights color as the mode changes as well. Hardened Plate will give the Tek Stego orange glowings, Heavy Plate will change the glowing to blue and Sharpened Plate will change to yellow.
Gallery[edit | edit source]
References[edit | edit source]
- Dinosaurs
- Herbivores
- Docile creatures
- Creatures released in 2015
- Creatures released in v729
- Creatures released in v501
- Creatures released in v1
- Creatures released in v599
- Tameable creatures
- Rideable creatures
- Breedable creatures
- Creatures that prefer regular kibbles
- Creatures that can be ridden while wielding weapons
- Creatures that drop medium feces
- Creatures that lay eggs
- Incubation
- Creatures