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"Melee Damage indicates the total amount of damage a player can do with a weapon. This also stacks with the Slingshot and Bow." - the last sentence seems to be false. I tested the damage values in singleplayer for bows and slingshots and their damage values did not change, even with 420% melee damage. Azzutee (talk) 13:28, 14 June 2015 (UTC)
- Thanks for this info! I was skeptical of the accuracy of this information, but I hadn't been able to systemically prove/disprove it, so I didn't feel justified in deleting it. I'm going to clear out that entire statement involving the Bow/Slingshot. It's understood that Melee Damage typically doesn't refer to Ranged Weapons, so the whole sentence is now superfluous. Jakdaw (talk) 22:15, 15 June 2015 (UTC)
Melee Damage and drops[edit source]
Melee damage influences the amount of drops gathered. http://www.reddit.com/r/playark/comments/3ae9po/in_my_opinion_cementing_paste_is_way_to_expensive/csc67ql --22.214.171.124 03:00, 21 June 2015 (UTC)