Talk:Creature Stats Calculation
I'm confused about how the additive taming-bonus: Ta is used in the calculation.
On this page (Creature Stats Calculation) it says: V = (B * ( 1 + Lw * Iw) + Ta * TaM)
On the page "Breeding" there are two examples where Ta is used like this: V = (B * ( 1 + Lw * Iw) + B * Ta * TaM)
If it is the former, then Ta*TaM will add 0.075% damage, which is almost nothing.
If it is the latter, then Ta*TaM will add 7.5% damage.
126.96.36.199 17:48, 31 January 2016 (UTC)
- Hi, it should be always like the first equation. I couldn't find the second equation on the breeding-page, can you point out where it's written like this? In the end it doesn't matter for damage, as the base-value is always 100% (multiplying by 1 doesn't change the value).--Cadaeib (talk) 11:19, 3 February 2016 (UTC)
- Hi Im new here so sorry if I'm doing this wrong. I think a better way of showing what the op means is adding a "()" like this V = (B * (( 1 + Lw * Iw) + Ta * TaM)) Also in this calc for dmg is "B" 100% or isn't it the raw dmg value? — Preceding unsigned comment added by Layman333 (talk • contribs) at 14:28, 28 May 2016 (UTC). Please sign your posts with ~~~~
Up to Date?[edit source]
Question about formulas.[edit source]
Hey, I've been trying to work through these equations (making a sheet to figure out the Lw variable), and the Rex Health example confused the heck out of me. Specifically, the quote here: "V = (B * ( 1 + Lw * Iw) + Ta * TaM) * (1 + TE * Tm * TmM) * (1 + Ld * Id * IdM) V = (1000 * ( 1 + 5 * 0.2) + 0.5 * 0.14) * (1 + 0.82 * 0 * 0.44) * (1 + 12 * 0.27 * 0.2) V = 3296.1"
Where is the first 0.2 value coming from? It should be replacing the variable Iw, which is stated above as "Iw = 5% = 0.05". Looking at the givens (above each formula) and the rex page, I think perhaps the Iw values for health and melee got swapped. --188.8.131.52 22:20, 17 October 2016 (UTC) (Shades)