- 1 Incorrect description of ResourcesRespawnPeriodMultiplier
- 2 Server Arguments
- 3 Missing Gamma Command
- 4 Entries in incorrect section
- 5 Missing Parameters
- 6 Unbalanced brackets
- 7 Player Location On Map
- 8 Server Clustering configuration is missing
- 9 Value of PvPStructureDecay
- 10 Command Line Syntax
- 11 KickIdlePlayersPeriod
Incorrect description of ResourcesRespawnPeriodMultiplier[edit source]
"ResourcesRespawnPeriodMultiplier. Higher values cause nodes to respawn more frequently." Actualy this is incorrect. At lower settings resources respawn faster in game. In simple words: period is time. Less period means less time to spawn something. We control Period Multiplier. So, for example, if default tree spawn time is 5 minutes and we set ResourcesRespawnPeriodMultiplier to 0.5, then new respawn period will be 2.5 minutes. IGPotapov (talk) 10:39, 5 August 2015 (UTC)
- Thank you for the report! Feel free to edit that in yourself, or I'll have a look at it later. :] -- IllegalOpcode (talk) 16:15, 5 August 2015 (UTC)
Server Arguments[edit source]
Work needs to be done to check which commands actually work, and which arguments are not applicable for server installs. There will also be arguments missing from this list as information is scarse. — Preceding unsigned comment added by Terryb8s (talk • contribs) at 01:49, 30 March 2016 (UTC). Please sign your posts with
- This is from over two years ago, but agreed. MaxPlayers, as an example, doesn't seem to work whether it's put under [/script/engine.gamesession], as the description says, or under [ServerSettings] where the rest of the settings go. I've only gotten it to work as a command line option. "<map_name>" and "listen" should also be moved out of the GameUserSettings.ini section and in to the Command Line section, since they are command line only. It would also be nice if the settings were alphabetized by default. If I get bored enough, I might look at setting up an account and getting started on this myself. — 22.214.171.124 00:54, 14 July 2018 (UTC)
Missing Gamma Command[edit source]
"EnablePvPGamma=False" setting to true allows users to adjust gamma for nightvision 126.96.36.199DOA
Entries in incorrect section[edit source]
All the entries in the GameUserSettings.ini section starting with PerPlatformMaxStructureMultiplier and below should only be in the game.ini section. I'd edit myself but there's already been a correction and revert so I'll leave it be. Belthize (talk) 13:51, 31 October 2015 (UTC)
- If you're referring to this edit, that was only an issue because he hadn't explained why he removed so much content, so it just looked like vandalism. I guess the both of us just forgot to redo it once he explained himself. I've made the corrections now.
-- Mr Pie 5 (talk) 19:04, 31 October 2015 (UTC)
Missing Parameters[edit source]
- StructureDamageRepairCooldown (1/0) from v222.0
- ForceAllStructureLocking (true/false) from v222.0
- AutoDestroyOldStructuresMultiplier (float) from v222.0
- bPassiveDefensesDamageRiderlessDinos (true/false) from v224
Unbalanced brackets[edit source]
Looking at this bit, specifically:
SpawnWeightMultiplier line has a closing
] without any matching
[. I would guess that bracket just needs to be added, but the page is protected. 188.8.131.52 00:25, 24 November 2015 (UTC)
- Thanks, it's fixed. If you register on gamepedia, you can edit this page.--Cadaeib (talk) 10:53, 24 November 2015 (UTC)
Player Location On Map[edit source]
The wiki is not consistend when it comes to .ini file settings. Is it MapPlayerLocation or ShowMapPlayerLocation? 184.108.40.206 19:38, 21 April 2016 (UTC)
Server Clustering configuration is missing[edit source]
Server clustering discussion / setup is missing entirely, as seen here.
- A copy of the text you linked is already at the end of the page. Or do you mean something other? --Flachdachs (talk) 06:02, 22 September 2017 (UTC)
Value of PvPStructureDecay[edit source]
In the Command line arguments section it is stated that, Set to true to prevent structure from decaying while the Offline Raiding Prevention is active. --> Is this correct? I couldn't find a source for that. Can somebody provide one? Also in the GameUserSettings.ini section it's described as true turns it on and false turns it off. So, is this really a matter of the ORP flag, or is one of those tables wrong? --Jurom (talk) 18:32, 13 March 2018 (UTC)
Command Line Syntax[edit source]
The server is currently launched via the command line using the following syntax to specify runtime options:
<executable> <map_name>?listen[?<option>=<value>][?<option>=<value>]...[?<option>=<value>] -UseBattleye [<Argument>]
Following the <executable> name, options are specified as a single string with each option separated by a question mark (?). Most options require a value argument. Refer to the option reference below for more details.
When an option is not specified, its default value is used automatically.
For example, to launch a server that:
1. shows each player a crosshair 2. shows each player their position on the map 3. allows players to view themselves in third person 4. enforces a minimum distance between player structures built by different players and tribes 5. enables BattlEye
I have read this information from the Wiki. What interests me is point 4.
How to change the construction distance between one tribe and another.
But I could not find the setting that would allow me to reduce the construction distance between one tribe and another.
Neither here nor on the internet.
Can anyone help me?
Thank you. — Preceding unsigned comment added by Vergoz88 (talk • contribs) at 15:15, 15 March 2018. Please sign your posts with
- The answer is in the very next line: "./ShooterGameServer TheIsland?listen?ServerCrosshair=True?MapPlayerLocation=True?AllowThirdPersonPlayer=True?TheMaxStructuresInRange=100 -UseBattlEye". The options are presented in the same order as the list, specifically:
- Unfortunately, I don't know exactly how that setting works. (Edited to remove my conjecture; just try out different values and see what works for you!) — 220.127.116.11 01:32, 14 July 2018 (UTC)