Tek Rifle

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Tek Rifle
Tek Rifle.png
Shoots explosive plasma bolts, with an infrared zoomable scope. Equipping requires learning this Tekgram.
Weapon
Type Gun
Ammo used Element.png Element (100)
Explosive damage 150
Rate of fire 4 RPS
Magazine size 50
Reload time 4 / 9 seconds
DPS 579.4 / 600
Item
Weight 10.0
Stack size 1
Durability 80
Single use No
Added in v254.0
Spawn Command
cheat GFI TekRifle 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_TekRifle.PrimalItem_TekRifle'" 1 0 0
Unlock Tekgram:
cheat unlockengram "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_TekRifle.PrimalItem_TekRifle'"
Crafting
Crafted in Tek Replicator.png Tek Replicator
Ingredients

The Tek Rifle is a highly advanced ranged weapon.

Usage[edit | edit source]

The Tek Rifle fires explosive energy blasts at a quick rate of fire. While firing, it consumes Element.png Element, each piece supplies the rifle with 50 shots.

It does not need to be reloaded at any time, but when the rifle is fired for too long without a break, it will overheat and has to cool down before it can be used again, it takes 41 continuous shots to overheat the weapon.

The Tek Rifle has a built-in scope lens that increases the sight range when activated, similar to the Scope Attachment.png Scope Attachment for lower-tier guns. The Tek Rifle scope also has a night vision function, allowing the scope to be used effectively at night. To zoom in while aiming, use the scroll wheel.

Tekgram[edit | edit source]

The Tekgram is obtained by defeating the Megapithecus (Beta).png Megapithecus (Beta), the Manticore (Beta).png Manticore (Beta), or the Ice Titan.png Ice Titan. Defeating the higher difficulty versions will also give the player the engram.

Damage[edit | edit source]

List of explosive damage versus various materials as of Patch 257:

Weapon/Structure Thatch Wood Stone Metal Tek
C4 Charge.png C4 Charge * 11813 * 3544 788
Grenade.png Grenade 788 788 1838 237 53
Improvised Explosive Device.png Improvised Explosive Device (pair) * 7875 ** ** **
Rocket Propelled Grenade.png Rocket Propelled Grenade * 7350 * 2205 596
Tek Rifle.png Tek Rifle 1260 536 294 29 185
Tek Grenade.png Tek Grenade 2625 1115 612 59 385
Primitive Cannon.png Cannon * * 3446 355 40

* The damage is greater than the health-points of structures of that material
** IEDs are currently just about impossible to place on stone, metal, or Tek structures.


Notes[edit | edit source]

  • The projectiles for this weapon have longer travel time than other rifles.
  • The projectiles do Area damage and will hit friendlies if friendly fire is turned on.
  • There are Heat indicators on the weapon in 3rd person and Zoom mode that will allow you to regulate your weapon as to not overheat.
  • While this weapon's base stats are better than most other ranged weapons, it is only possible to obtain higher Quality Tek Rifles (Ramshackle, Apprentice, etc...) in Extinction from Orbital Supply Drop (Extinction).png Orbital Supply Drop.
  • The projectiles for this weapon do not have drop, but will detonate once a max range is reached.
  • Although the rifle does damage to Stone and Metal structures alike, somehow it cannot damage Auto Turret.png Auto Turrets (currently).
  • The Tek Rifle is the only ranged weapon (besides the Rocket Launcher.png Rocket Launcher) able to do explosive damage.
  • The Tek Rifle like all Tek technologies cannot be used inside most Boss Arenas.
  • The Tek Rifle has no magazine but does overheat, it does have 50 shots per one element.
  • The Tek Rifle loses 1 durability every 20 shots and an additional 2 durability when a projectile or its splash damage hits a mineable resource such as small trees.