Tek Shoulder Cannon (Genesis)
|This article is about content that is announced but not yet released.|
To see the features that are released soon, see the Patch Notes.
|This article is about content exclusively available in the version on Steam, Xbox One, PS4.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
|This article is about content exclusive to the DLC: Genesis Part 1|
|Tek Shoulder Cannon|
|A shoulder mounted energy weapon with configurable targeting and firing modes. Equipping this requires learning its Tekgram.|
cheat GFI ShoulderCannon 1 0 0
cheat giveitem /Game/Genesis/Items/Armor/PrimalItemArmor_ShoulderCannon.PrimalItemArmor_ShoulderCannon 1 0 0
|Required Stations|| Fabricator|
Mortar and Pestle
Resources breakdown [ ]
240 × Polymer
900 × Metal Ingot
240 × Crystal
100 × Element
100 × Black Pearl
Overview[edit | edit source]
The Tek Shoulder Cannon can be equipped as a shield and powered by Element. The Tek Shoulder Cannon can be configured to have different fire patterns such as normal, rapid, and sniper and will protect the survivor from threats.
Similar to a turret, the Tek Shoulder Cannon can be set up to automatically fire at its intended target.
The Tek Shoulder Cannon can be configured, and that configuration will stay even after unequipping. All of these firing modes have tradeoffs.
- Standard: Standard fire has a wide target scan with a medium range shot, less likely to hit target at longer range. Reloads after every shot.
- Rapid: Rapid fire has a massive target scan with with low range shots. Shoots multiple projectiles at a rapid pace, but will overheat quickly.
- Sniper: Sniper fire has a narrow target scan with a very long range shot. Has the fastest projectile shot like Tek Railgun, but has a very long reload.
Spotlight[edit | edit source]
Notes[edit | edit source]
Gallery[edit | edit source]