Tek Shoulder Cannon (Genesis: Part 1)
|This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
|This article is about content exclusive to the DLC: Genesis: Part 1|
|Tek Shoulder Cannon|
|A shoulder mounted energy weapon with configurable targeting and firing modes. Equipping this requires learning its Tekgram.|
cheat giveitemnum 497 1 0 0
cheat GFI ShoulderCannon 1 0 0
cheat giveitem "Blueprint'/Game/Genesis/Items/Armor/PrimalItemArmor_ShoulderCannon.PrimalItemArmor_ShoulderCannon'" 1 0 0
cheat unlockengram "Blueprint'/Game/Genesis/Items/Armor/PrimalItemArmor_ShoulderCannon.PrimalItemArmor_ShoulderCannon'"
|Crafting XP||200 XP|
|Crafted in||Tek Replicator|
|Required Stations||Refining Forge|
Overview[edit | edit source]
The Tek Shoulder Cannon can be equipped as a shield and powered by Element. The Tek Shoulder Cannon can be configured to have different fire patterns such as normal, rapid, and overcharge and will protect the survivor from threats with almost pinpoint accuracy.
Similar to a turret, the Tek Shoulder Cannon can be set up to automatically fire at its intended target.
The Tek Shoulder Cannon can be configured, and that configuration will stay even after unequipping. All of these firing modes have tradeoffs.
- Standard: Standard fire has a wide target scan with a medium range shot, less likely to hit target at longer range. Reloads after every shot.
- Rapid: Rapid fire has a massive target scan with with low range shots. Shoots multiple projectiles at a rapid pace, but will overheat quickly.
- Overcharge: Overcharge fire has a narrow target scan with a very long range shot. Has the fastest projectile shot like Tek Railgun, but has a very long reload.
Spotlight[edit | edit source]
Notes[edit | edit source]
Gallery[edit | edit source]