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Temperament in ARK: Survival Evolved refers to how likely an NPC (non-player character) is to be hostile.

The Rare Flower and Pheromone Dart can make Non-Aggressive Dinos become Aggressive

Harmless[edit | edit source]

Cowardly[edit | edit source]

Cowardly creatures will never fight back, and will attempt to run when attacked.

Docile[edit | edit source]

Docile creatures will attack if provoked, otherwise they may ignore the player.

Elusive[edit | edit source]

Elusive Creatures are extremely rare and are prone to fleeing.

Evasive[edit | edit source]

Evasive creatures will attempt to avoid danger, and try to flee when attacked. Except for Sabertooth Salmon who will attack the player if provoked by them.

Fearful[edit | edit source]

Fearful creatures will never fight back, and when a Human enters the area, they will attempt to flee.

Languorous[edit | edit source]

Exclusive to Beelzebufos, they act similar to docile creatures, though behave in a much more relaxed, serene manner whenever wandering.

Loyal[edit | edit source]

In the wild, Loyal creatures may behave like Skittish or Defensive creatures, but once tamed, they become close, valuable companions.

Naive[edit | edit source]

Exclusive to Diplodocus. Naive creatures will attempt to make friendship and play with the creature attacking them.

Oblivious[edit | edit source]

Exclusive to Dodos. They will ignore any sign of danger unless attacked, in which they will flee and not fight back.

Passive[edit | edit source]

Passive creatures do not fight back when being attacked, and may stay idle. There is one slight exception, which is the Morellatops, if there are more than one Morellatops, the one that was attacked will flee while the others fight the attacker.

Skittish[edit | edit source]

Skittish creatures will either flee, panic, or do nothing when attacked. They do not attack back. An exception is the Ichthyornis. They are fairly aggressive and will steal items.

Stupid[edit | edit source]

The only creature with the temperament "Stupid" is the Ovis. They'll try to flee if attacked, but because of their stupidity, they'll run into the attacking creature.

Semi-Harmless[edit | edit source]

Curious[edit | edit source]

Curious creatures are friendly. They will approach the player, but not attack them. In the case of Compys, however, once two or more approach the player, they will become hostile and attack.

Defensive[edit | edit source]

Defensive creatures will not attack you, but if you attack them they will defend themselves. In the case of Leedsichthys, they will attack any raft in the open water. Also, In the case of the Pegomastax, they will steal whatever is in the hotbar, mainly aiming for the last slot.

Flippant[edit | edit source]

Flippant creatures will attack in a frivolous manner when provoked.

Friendly[edit | edit source]

Friendly creatures will act in a similar manner to Docile creatures, however, if provoked, they may either fight or flee depending on the creature.

Neutral[edit | edit source]

Neutral creatures attack when provoked.

Reactive[edit | edit source]

Reactive creatures will watch what you do, but if you do something they don’t like, they might fight back or flee.

Dangerous[edit | edit source]

Aggressive[edit | edit source]

Aggressive creatures will attack you on sight.

Nocturnally Aggressive[edit | edit source]

Some of these creatures usually sleep during daytime hours, posing little to no threat (unless woken up by touching/approaching it closely.) During the day, it is considerably weak and slow, whereas at night they are augmented and dangerous predators, sporting ominous, glowing eyes.

Opportunistic[edit | edit source]

Opportunistic creatures prey on weak creatures.

Patient[edit | edit source]

Patient creatures wait for the right time to jump at the player.

Short-Tempered[edit | edit source]

Creatures that are short-tempered will attack the player after a few seconds.

Territorial[edit | edit source]

Territorial creatures stay nearby a certain location and will attack if you enter their area.

Very Dangerous[edit | edit source]

Angry[edit | edit source]

Attacks anything and everything with no mercy. Once they receive significant damage in a short span of time, they will become even more enraged, boosting damage and stamina, which can be recognized by its eyes glowing with burning hatred. This temperament is exclusive to the Giganotosaurus.

Extremely Territorial[edit | edit source]

Extremely Territorial creatures stay nearby a certain location and will Aggressively attack if you enter their area. Their territory in question is much bigger than regular territorial creatures.

Highly Aggressive[edit | edit source]

Exclusive to all Corrupted Creatures, Enraged Creatures, Malfunctioned Tek Creatures and Titans, regardless of their previous temperament, they ravage everything that stands in their path. This includes any structures that are near them.