This template defines the table "CreatureStats". View table.
Documentation
[purge]
Displays the stats of a creature in a table. The template expects the base-value as absolute value and the increase-values as percentages.
Get the values from the devkit-blueprints
template-key | Blueprint-key |
---|---|
health1 | D → Max Status Values |
stamina1 | |
oxygen1 | |
food1 | |
weight1 | |
torpor1 | |
damage1 | C → Melee Damage Amount |
speed1 | D → Taming Max Stat Additions → SpeedMultiplier |
healthIncW | D → Amount Max Gained Per Level Up Value |
staminaIncW | |
oxygenIncW | |
foodIncW | |
weightIncW | |
damageIncW | |
torporIncW | D → The Max Torpor Increase Per Base Level |
healthIncD | D → Amount Max Gained Per Level Up Value * Extra Tamed Health Multiplier |
staminaIncD | D → Amount Max Gained Per Level Up Value Tamed |
oxygenIncD | |
foodIncD | |
weightIncD | |
damageIncD | |
speedIncD | D → Amount Max Gained Per Level Up Value Tamed * Taming Max Stat Additions → SpeedMultiplier |
walkBase | D → Max Walk Speed |
walkSprintW | D → Max Walk Speed * Running Speed Modifier * Untamed Running Speed Modifier * Extra Un Tamed Speed Modifier (if Can Fly is not true) |
walkSprintD | D → Max Walk Speed * Running Speed Modifier * Tamed Running Speed Modifier * Extra Tamed Speed Modifier (if Can Fly is not true) |
swimBase | D → Max Swim Speed |
swimSprintW | D → Max Swim Speed * Running Speed Modifier * Untamed Running Speed Modifier * Extra Un Tamed Speed Modifier (if Can Swim is true) |
swimSprintD | D → Max Swim Speed * Running Speed Modifier * Tamed Running Speed Modifier * Extra Tamed Speed Modifier (if Can Swim is true) |
flyBase | D → Max Fly Speed (if Can Fly is true) |
flySprintW | D → Max Fly Speed * Running Speed Modifier * Untamed Running Speed Modifier * Extra Un Tamed Speed Modifier (if Can Fly is true) |
flySprintD | D → Max Fly Speed * Running Speed Modifier * Tamed Running Speed Modifier * Extra Tamed Speed Modifier (if Can Fly is true) |
canBeCharged | Set to yes if this creature has charge stats (Aberration) |
C: <creaturename>_Character_BP
D: DinoCharacterStatusComponent_BP_<creaturename>
Template
{{CreatureStats | creature = <!--optional, defaults to page name--> | variant = | health1 = | healthIncW = | healthIncD = | healthTamingBonusAdd = | healthTamingBonusMult = | TamedBaseHealthMultiplier = | stamina1 = | staminaIncW = | staminaIncD = | staminaTamingBonusAdd = | staminaTamingBonusMult = | oxygen1 = | oxygenIncW = | oxygenIncD = | oxygenTamingBonusAdd = | oxygenTamingBonusMult = | food1 = | foodIncW = | foodIncD = | foodTamingBonusAdd = | foodTamingBonusMult = | weight1 = | weightIncW = | weightIncD = | weightTamingBonusAdd = | weightTamingBonusAdd = | damage1 = | damageAlt1 = | damageIncW = | damageIncD = | damageTamingBonusAdd = | damageTamingBonusMult = | attackEffectType1 = | attackEffect1 = | attackEffectDescription1 = | chargeBase = | chargeStamina = | speed1 = | speedIncD = | speedTamingBonusAdd = | speedTamingBonusMult = | torpor1 = | torporIncW = | torporTamingBonusAdd = | torporTamingBonusMult = | walkBase = | walkSprintW = | walkSprintD = | walkStamina = | swimBase = | swimSprintW = | swimSprintD = | swimStamina = | flyBase = | flySprintW = | flySprintD = | flyStamina = | moveNote = | canBeCharged = }}
Example
{{CreatureStats | creature = Dodo | variant = | health1 = 100 | healthIncW = 10 | healthIncD = 15 | healthTamingBonus = +0.5 | stamina1 = 100 | staminaIncW = 10 | staminaIncD = 15 | staminaTamingBonus = | oxygen1 = 100 | oxygenIncW = 20 | oxygenIncD = 30 | oxygenTamingBonus = | food1 = 100 | foodIncW = 10 | foodIncD = 15 | foodTamingBonus = | weight1 = 100 | weightIncW = 10 | weightIncD = 15 | weightTamingBonus = | damage1 = 100 | damageAlt1 = 120 | damageIncW = 5 | damageIncD = 10 | damageTamingBonus = +50pp +40% | inducedTorpor = 3 | inducedTorporAlt = 5 | speed1 = 100 | speedIncD = 2 | speedTamingBonus = | torpor1 = 4 | torporTamingBonus = +0.5 }}
produces
Attribute | Amount at Level 1 | Increase per point | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Domesticated | Add | Mult | ||
Health | 100 | +1000 | +300% | ||
Stamina | 100 | +1000 | +1500% | ||
Oxygen | 100 | +2000 | +3000% | ||
Food | 100 | +1000 | +1500% | ||
Weight | 100 | +1000 | +1500% | ||
Melee Damage | 100 / 120 | +500 / +600 | +170% | ||
Movement Speed | 100% | N/A | +200% | ||
Torpidity | 4 | +0.24 | N/A |
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | ? | ? | ? | ? |
Swimming | ? | N/A | N/A | N/A |
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Dodo pecks at the target. | ||||||||||
0 | 110 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 5 |