Template:GatheringEfficiency

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This template defines the table "GatheringEfficiencies". View table. A table of how efficient a creature/tool is to gather resources.

Usage[edit source]

Parameter[edit source]

  • Name of resource (e.g. 'Berries', 'Raw Meat', etc.)
  • note

Possible values for resources:

  • 1-5 (While 0 is a possible value, N/A is clearer that the creature does not gather that resource.)
  • na if the creature does not gather this item.

Use [resource]_auto = yes to indicate if the creature gathers the item autonomously (e.g. Raw Meat_auto = yes)

The note variable can be used to add a footnote to the table.

Empty resources will not be displayed.

Example[edit source]

{{GatheringEfficiency
| Berries = 5
| Berries_auto = yes
| Thatch = 1
| Wood = 3
| Flint = 1
| Metal = 0
| Oil = 2
| Chitin = 5
| Hide = 3
| Hide_auto = yes
| Raw Meat = 0
| Rare Flower = 0
| note = Berries are only gathered when creature is set to wander.
}}
Resource Efficiency
Chitin.png Chitin ★★★★★
Berries.png Berries ★★★★★
Gathers autonomously
Hide.png Hide ★★★☆☆
Gathers autonomously
Wood.png Wood ★★★☆☆
Oil.png Oil ★★☆☆☆
Thatch.png Thatch ★☆☆☆☆
Flint.png Flint ★☆☆☆☆
Rare Flower.png Rare Flower N/A
Metal.png Metal N/A
Raw Meat.png Raw Meat N/A
Berries are only gathered when creature is set to wander.

Template[edit source]

{{GatheringEfficiency
| Berries = 
| Berries_auto = 
| Stone = 
| Stone_auto = 
| Thatch = 
| Thatch_auto = 
| Flint = 
| Flint_auto = 
| Wood = 
| Wood_auto = 
| Fiber =
| Fiber_auto =
| Metal = 
| Metal_auto = 
| Chitin = 
| Chitin_auto = 
| Oil = 
| Oil_auto = 
| Keratin = 
| Keratin_auto = 
| Rare Mushroom = 
| Rare Mushroom_auto = 
| Hide = 
| Hide_auto = 
| Rare Flower = 
| Rare Flower_auto = 
| Pelt = 
| Pelt_auto = 
| Raw Meat = 
| Raw Meat_auto = 
| note = 
}}