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Provides light, and some warmth. Doubles as a melee weapon in a pinch, and can be applied to various saddles for a mobile light source.
cheat giveitemnum 37 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTorch.PrimalItem_WeaponTorch'" 1 0 0
cheat GFI Torch 1 0 0
|Required level||Level 1|
|Engram Points||0 EP|
The Torch is a tool which provides light and warmth to players, which is especially useful during the night or while in caves. Players automatically know the torch Engram as soon as they enter the game.
As long as the Torch is equipped, its durability will decrease. A Torch lasts for about 15 minutes of use. An Apprentice Torch with 101.47% durability will last approximately 40 minutes.
Torches can also be thrown and will continue burning for 13 minutes and 15 seconds wherever they land.
The torch will provide 50 points of hypothermal insulation and -25 points of hyperthermal insulation.
Torches can be attached to most dino saddles the same way a skin is (allowing you to use a two-handed weapon mounted while still benefiting from a torch).
Burn Time[edit | edit source]
- Thrown Torch: 13 minutes 15 seconds
- Primitive Torch 100% Durability: 15 minutes
- Apprentice Torch 101.47% Durability: ~100 minutes
|Harvesting||Stone Pick • Stone Hatchet • Metal Pick • Metal Hatchet • Metal Sickle • Chainsaw • Scissors • Fishing Rod|
|Preservation||Waterskin • Water Jar • Canteen • Blood Extraction Syringe • Preserving Salt|
|Navigation/Travel||Torch • Glow Stick • Flare Gun • Spyglass • Compass • GPS • Climbing Pick • Glider Suit • Zip-Line Motor • Zip-Line Anchor • Transponder Tracker • Transponder Node|
|Cosmetic||Paintbrush • Spray Painter • Dye • Soap|
|Other||Camera • Parachute • Magnifying Glass • Note • Radio • Smoke Grenade • Pliers|