Crystal Wyvern

From ARK: Survival Evolved Wiki
Jump to: navigation, search
Disambig.png This article is about Crystal Wyverns. For the regular variations in Scorched Earth, see Wyvern.





































Crystal Isles DLC.jpg This article is about content exclusive to the DLC: Crystal Isles
Logo Steam.png This article is about content exclusively available in the version on Steam.
This creature, item, or feature is not yet released in the version on Xbox One, PS4, Nintendo Switch.
Crystal Wyvern.png
Crystal Wyvern
Crystal Wyvern Image.jpgCrystal Wyvern Image.jpg
Crystal Wyvern Image.jpg
Spawn Command
admincheat summon CrystalWyvern_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/CrystalWyvern/CrystalWyvern_Character_BP.CrystalWyvern_Character_BP'" 500 0 0 35
Variant Tropical Crystal Wyvern
admincheat summon CrystalWyvern_Character_BP_WS_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/CrystalWyvern/CrystalWyvern_Character_BP_WS.CrystalWyvern_Character_BP_WS'" 500 0 0 35
Variant Ember Crystal Wyvern
admincheat summon CrystalWyvern_Character_BP_Ember_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/CrystalWyvern/CrystalWyvern_Character_BP_Ember.CrystalWyvern_Character_BP_Ember'" 500 0 0 35
Variant Blood Crystal Wyvern
admincheat summon CrystalWyvern_Character_BP_Blood_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/CrystalWyvern/CrystalWyvern_Character_BP_Blood.CrystalWyvern_Character_BP_Blood'" 500 0 0 35
Variant Tropical Crystal Wyvern Heir
admincheat summon CrystalWyvern_Character_BP_Minion_WS_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CrystalIsles/Assets/Dinos/CIBoss/Minions/CrystalWyvern_Character_BP_Minion_WS.CrystalWyvern_Character_BP_Minion_WS'" 500 0 0 35
Variant Ember Crystal Wyvern Heir
admincheat summon CrystalWyvern_Character_BP_Minion_Ember_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CrystalIsles/Assets/Dinos/CIBoss/Minions/CrystalWyvern_Character_BP_Minion_Ember.CrystalWyvern_Character_BP_Minion_Ember'" 500 0 0 35
Variant Blood Crystal Wyvern Heir
admincheat summon CrystalWyvern_Character_BP_Minion_Blood_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CrystalIsles/Assets/Dinos/CIBoss/Minions/CrystalWyvern_Character_BP_Minion_Blood.CrystalWyvern_Character_BP_Minion_Blood'" 500 0 0 35
75 - 85 °C / 167 - 185 °F
Incubation Time
4h 59m 58.56s
Baby Time
9h 15m 33.333s
Juvenile Time
1d 13h 2m 13.333s
Adolescent Time
1d 22h 17m 46.667s
Total Maturation Time
3d 20h 35m 33.333s
Breeding Interval
18h - 2d
Habitat





Crystal Isles Topographic Map.jpg
Spawning Tropical Crystal Wyvern Crystal Isles.svg





Crystal Isles Topographic Map.jpg
Spawning Ember Crystal Wyvern Crystal Isles.svg





Crystal Isles Topographic Map.jpg
Spawning Blood Crystal Wyvern Crystal Isles.svg

Common             Rare
  Untameable   Cave

The Crystal Wyvern is a Creature in ARK: Survival Evolved's Expansion Map Crystal Isles. The Crystal Wyvern comes in 3 variants, the Tropical Crystal Wyvern, the Ember Crystal Wyvern, and the Blood Crystal Wyvern.

Basic Info[edit | edit source]

Behavior[edit | edit source]

Crystal Wyverns are passive unless provoked by any means. Heirs on the other hand, are extremely aggressive and will give chase at anything it sees.

Appearance[edit | edit source]

Crystal Wyverns appear very similar to what one would assume to be a stereotypical dragon. There are three different types of Crystal Wyverns, each with small but distinguishable variations in size, shape and color.

Tropical appears in White, blue and/or cyan.

Ember appears more yellowish, resembling its variant.

Blood appears with a more reddish hue.

Color Scheme and Regions[edit | edit source]




This section displays the Tropical Crystal Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Tropical Crystal Wyvern. The colored squares shown underneath each region's description are the colors that the Tropical Crystal Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Tropical Crystal Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Tropical Crystal Wyvern's "body main" magenta.

Tropical Crystal Wyvern PaintRegion0.png
Region 0:
Body Main
X mark.svg

Region 1 is not used
for this Creature.

Tropical Crystal Wyvern PaintRegion2.png
Region 2:
Scales Main
X mark.svg

Region 3 is not used
for this Creature.

Tropical Crystal Wyvern PaintRegion4.png
Region 4:
Fins Highlight
Tropical Crystal Wyvern PaintRegion5.png
Region 5:
Body Highlights
Tropical Crystal Wyvern PaintRegion0.pngTropical Crystal Wyvern PaintRegion2.pngTropical Crystal Wyvern PaintRegion4.pngTropical Crystal Wyvern PaintRegion5.png




This section displays the Ember Crystal Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Ember Crystal Wyvern. The colored squares shown underneath each region's description are the colors that the Ember Crystal Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Ember Crystal Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Ember Crystal Wyvern's "body main" magenta.

Ember Crystal Wyvern PaintRegion0.png
Region 0:
Body Main
X mark.svg

Region 1 is not used
for this Creature.

Ember Crystal Wyvern PaintRegion2.png
Region 2:
Scales Main
X mark.svg

Region 3 is not used
for this Creature.

Ember Crystal Wyvern PaintRegion4.png
Region 4:
Fins Highlight
Ember Crystal Wyvern PaintRegion5.png
Region 5:
Body Highlights
Ember Crystal Wyvern PaintRegion0.pngEmber Crystal Wyvern PaintRegion2.pngEmber Crystal Wyvern PaintRegion4.pngEmber Crystal Wyvern PaintRegion5.png




This section displays the Blood Crystal Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Blood Crystal Wyvern. The colored squares shown underneath each region's description are the colors that the Blood Crystal Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Blood Crystal Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Blood Crystal Wyvern's "body main" magenta.

Blood Crystal Wyvern PaintRegion0.png
Region 0:
Body Main
X mark.svg

Region 1 is not used
for this Creature.

Blood Crystal Wyvern PaintRegion2.png
Region 2:
Scales Main
X mark.svg

Region 3 is not used
for this Creature.

Blood Crystal Wyvern PaintRegion4.png
Region 4:
Fins Highlight
Blood Crystal Wyvern PaintRegion5.png
Region 5:
Body Highlights
Blood Crystal Wyvern PaintRegion0.pngBlood Crystal Wyvern PaintRegion2.pngBlood Crystal Wyvern PaintRegion4.pngBlood Crystal Wyvern PaintRegion5.png

Drops[edit | edit source]

Harvest
Guaranteed Special Loot

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health 1295 +194.25 +4.05% -785
Stamina 325 +16.25 +5%
Oxygen 150 +15 +10%
Food 1500 +150 +10%
Weight 300 +6 +4%
Melee Damage 45 +2.25 +1.7% -25% 17.6%
Movement Speed 100% N/A +0%
Torpidity 545 +32.7 N/A 0.5
Movement Base Speed Sprinting Speed Stamina
Wild Tamed Wild Tamed
Walking 569.3 569.3 597.7 597.7 -6
Swimming 2447.5 2447.5 N/A N/A -0.275
Flying 2447.5 2447.5 2141.6 2141.6 -0.275
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation
10 375
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45
Flame Stamina Cost Attack Range Description
Base Minimum Activation
120 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 0
Grab Stamina Cost Attack Range Description
Base Minimum Activation
30 225
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 14
Wing Stamina Cost Attack Range Description
Base Minimum Activation
2 1500
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation
10 460
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45

Note that creatures will have different stats in Survival of the Fittest

Attribute Base Value Level Increase
Wild
Health 1000 +150
Stamina 325 +16.25
Oxygen 150 +15
Food 1500 +150
Weight 300 +6
Melee Damage 45 +2.25
Movement Speed 100% N/A
Torpidity 545 +32.7
Movement Base Speed Sprinting Speed
Walking 569.3 597.7
Swimming 2447.5 N/A
Flying 2447.5 2141.6
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation
10 375
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45
Flame Stamina Cost Attack Range Description
Base Minimum Activation
120 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 0
Grab Stamina Cost Attack Range Description
Base Minimum Activation
30 225
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 14
Wing Stamina Cost Attack Range Description
Base Minimum Activation
2 1500
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation
10 460
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Crystal Wyvern

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[edit | edit source]

General[edit | edit source]

While the regular Crystal Wyvern only attacks when provoked through hitting it, the Crystal Wyvern Heir is highly territorial and fierce in defending its perceived airspace and its nest. It also has a notably more powerful bite; quite possibly the most dangerous challenge you can face short of a boss-level creature. Fighting one is definitely not for the faint of heart and flying a Crystal Wyvern is a thrill beyond comparison. To add on to the difficulty of attempting escape, the speed it possess outmatches even the regular Wyvern and seems to even rival a Griffin.

Strategy[edit | edit source]

You can tame Crystal Wyverns either by passive tame with Primal Crystals (best), or normal Crystal. Put the crystal in your 0 slot and walk up to the Wyvern and press E. Primal crystals can be obtained by tranquilizing any of the wyverns and taking the crystals. They will be hostile when they wake up, so either kill them after taking crystals, or move out of range. The Heir wyverns (near the desert caverns) cannot be tamed and are hostile, but they are good for providing Primal Crystals. They also lay eggs in nests around the OUTSIDE of the desert cavern area that will hatch normal crystal wyverns of the various types.

Weaponry[edit | edit source]

Dangers[edit | edit source]

All Crystal Wyverns has a different breath attack as follows:

Ember Crystal Wyverns fire a longer-ranged but narrower fiery breath which does more overall damage which increases the more the fire breath is used consecutively.

Blood Crystal Wyverns fire a mid-range blood stream which deals decent damage and siphons health over time to all targets hit (inflicting "Blood Cursed!" effect at target whilst adding "Blood Curse Recovery!" to itself), healing the Blood Crystal Wyvern, it is also capable healing itself by eating corpse (80 health each bite), similar to Argentavis.

Tropical Crystal Wyverns fire a long range jet of water with high knockback and mediocre damage with "Scolded!" effect which reduces both HP and Stamina. They are additionally buffed by water similarly to Spinos.

It should be noted that all Crystal Wyverns other than Alpha and Heir variants are passive unless provoked, so it is advisable that unless the survivor is ready to fight them to leave them alone.

Weakness[edit | edit source]

Taming[edit | edit source]

For general information about domesticating a wild creature see Taming.

There are two ways of garnering a Crystal Wyvern: Either through raising from a stolen eggs from Heir variant of Crystal Wyverns from their nest (this can be circumvented with breeding two tamed/raised wyverns of the same variant), or passive taming them from anywhere with Crystal or Primal Crystal (the latter is quicker and more effective, but the former is entirely feasible).

Taming Food[edit | edit source]

Preferred Food[edit | edit source]

Passive Tame Strategy[edit | edit source]

Crystal Wyverns (except Heirs and Alphas) can be tamed non-violently, rather than through the use of tranquilizers. They can be fed with Crystal or Primal Crystal while nearby. Do be warned that they tend to fly fast, which makes it difficult to tame them without causing aggression. Using this way requires the survivor to be a minimum of level 65 in order to feed Crystal Wyverns; lower than that will prevent the survivor from actually feeding it. By placing a large creature in front of it, the player is able to jump on its back where it can remain with out moving and able to feed while the wild wyvern flies around making the tame of it very fast. Alternately, a survivor can use a Grappling Hook to be carried with the Crystal Wyvern as it flies; however, this method can be risky, as the survivor will take some damage as it weaves around. (It is strongly suggested Parachute be on the hotbar, or a Glider Suit Skin (Aberration) on the armor, for those daring enough to attempt this!). You can also pin them down with dino gates and feed them as needed. A wyvern trapped against some trees and a few dino gates is an easy tame target.

Raising[edit | edit source]

Baby wyverns cannot be fed Raw Meat like most other carnivores; however, their food drops a lot slower. They require Primal Crystal Crystal Isles Icon.png to increase their food and may ask for it when imprinting. Primal Crystal gives 350 and NOT 1200 food to the baby Crystal Wyvern. A growing baby Wyvern will consume approximately 1 unit of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Primal Crystal will sustain a baby Crystal Wyvern for about 58 minutes. As a Crystal Wyvern matures it eats slower like all dinos (ie. at 80% maturation, a Crystal Wyvern consumes about 1 food every 30 seconds).

Primal Crystal is obtained by knocking out a Crystal Wyvern, and the Crystal is simply harvested from the unconscious body. The amount of crystal inside the wyvern varies on their level, with higher levels more likely to have more crystal grown on it.It's possible to build cages in which to trap Crystal Wyverns to make harvesting them easier. Be aware that re-knocking out a trapped crystal Wyvern does not give any more crystal immediately. Crystal Wyverns regenerate their lost crystal every hour.

An important detail about newly hatched Crystal Wyverns (especially at lower levels) is that even though the maximum food stated in the creature's statistics might be several thousand, the maximum food the baby can actually hold might be less than 350 (the amount of food one Primal Crystal Crystal Isles Icon.png delivers). This means that lower level baby Wyverns will never eat crystal on their own, and will have to be force fed Primal Crystal Crystal Isles Icon.png until they can actually hold more than 350 food.

Edit: After hatching an egg I quickly discovered that it would not gain any hunger from eating Crystal even if force fed, so as it appears it does only eat Primal Crystal Crystal Isles Icon.png like Wyvern babies will only eat Wyvern Milk (Scorched Earth).

(This is discovered on a private server and has only been tested with a Blood Crystal Wyvern baby but I'd assume it applies to all of them. Note: This only applies to hatched Crystal Wyverns from stolen eggs. The adults that are not heirs can still be passive tamed using Crystal if they are level 20 or below)

WARNING: Transferring crystal wyverns off of crystal isles will change the color of the crystals on their head. The crystal will always change to the body color of the dragon. For example, and crystal wyvern with a black body and red crystals will wind up with black crystals, or a green bodied wyvern with blue crystals will wind up with green crystals.

Utility[edit | edit source]

Roles[edit | edit source]

Carrying[edit | edit source]

The Crystal Wyvern is capable of carrying the following Creatures.

Collectibles[edit | edit source]

Resource Efficiency
Cactus Sap (Scorched Earth).png Cactus Sap Scorched Earth Icon.png ★★★★★
Thatch.png Thatch ★★★★☆
Wood.png Wood ★☆☆☆☆

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

  • Crystal Wyverns are faster and have a tighter turning radius (faster turning) than their normal Wyvern counterparts. However, their bite attack does less damage and their attack speed is slower.
  • Despite the Tropical Crystal Wyvern having water breath and getting water buffs it cannot swim in water.
  • Crystal Wyverns are one of the two creature that has more than one ways of taming other than breeding (Passive Taming and Egg Stealing), others being Diplodocus
  • Prior to 311.209 patch, Crystal Wyvern were non-transferable, non-cryo-freezable and non-cloneable.
  • Unlike normal Wyverns, Crystal Wyverns are affected by the Yutyrannus fear roar, so it's best to use caution around them.
  • Crystal Wyvern is 25% smaller than normal Wyvern.
  • Unlike Wyvern, Crystal Wyvern's breath attack will not hurt allies.
  • When Crystal Wyvern Heir dies, its helmet will disappear.
  • While you cannot force-feed a tamed Crystal Wyvern regular Crystal, they will eat it on their own if they are hungry and have no other food available.

Gallery[edit | edit source]

References[edit | edit source]