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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Equus magnus
Time Period
Logo Steam.png 256.0
March 31, 2017
Logo Xbox One.svg 753.0
April 26, 2017
Logo PS4.svg 506.0
April 26, 2017
Logo Mobile.svg 1.1.06
December 20, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Spawn Command
admincheat summon Equus_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP.Equus_Character_BP'" 500 0 0 35
Variant Unicorn
admincheat summon Equus_Character_BP_Unicorn_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP_Unicorn.Equus_Character_BP_Unicorn'" 500 0 0 35
Variant Aberrant Equus
admincheat summon Equus_Character_BP_Aberrant_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP_Aberrant.Equus_Character_BP_Aberrant'" 500 0 0 35
Level Requirement
Preferred Food
Preferred Food Primitive Plus Icon.png
Equus Saddle.png Equus Saddle (Level 20)
XP For Kill
2 XP
Gestation Time
13h 13m 39s
Baby Time
5h 47m 13s
Juvenile Time
23h 8m 53s
Adolescent Time
1d 4h 56m 4s
Total Maturation Time
2d 9h 52m 11s
Breeding Interval
18h - 2d

The Island Topographic Map.jpg
Spawning Equus The Island.svg

Scorched Earth Topographic Map.jpg
Spawning Equus Scorched Earth.svg

Aberration Topographic Map.jpg
Spawning Equus Aberration.svg

Extinction Topographic Map.jpg
Spawning Equus Extinction.svg

The Center Topographic Map.jpg
Spawning Equus The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Equus Ragnarok.svg

The Island Topographic Map.jpg
Spawning Unicorn The Island.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Unicorn Ragnarok.svg

Common             Rare
  Untameable   Cave

The Equus is one of the Creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.


Equus magnus appears to be an ancestor of the modern horse. Based on its stripes, it may be the African variant of Equus giganteus, which appeared in North America during the Ice Age, but that is pure conjecture. Its behavior in the wild is similar to that of other wild members of the Equus genus - it sustains itself by grazing, while keeping safe from predators by living in herds and outrunning its attackers via superior speed and stamina.


Horse and man have long been partners in survival, and this remains true on the Island. In Equus, survivors will find a trusty steed or pack animal that can carry them swiftly across land. Taming an Equus has proven interesting, requiring carefully approaching the creature in the wild, mounting it, and then carefully soothing over time by feeding it vegetables.

In fact, Equus' reliability has lead some survivors to construct special saddles for them. I even encountered a man who added extra saddle-pouches that doubled as mobile crafting stations for chemical supplies, foodstuffs, and other items. Although not as robust as what you might find within a village, this utility helped him live a nomadic, solitary lifestyle.

Some survivors employ Equus to herd and wrangle other creatures with a specialized lasso. This tool is sometimes effective for self-defense as well, as Equus is limited in battle on its own...at least compared to aggressive prehistoric carnivores.

~ Helena

Behavior[edit | edit source]

The Equus will trot around the island and poses no threat to any survivors. If a player gets near one, they will flee. If you wish to get near one to tame, use a Ghillie Suit.

Appearance[edit | edit source]

The Equus appears like a mixture of zebra and a large modern breed of domestic horse. It has a long wild mane, zebra like stripes, a tail like a horse and a shaggy beard like a goat's. From the dossier it appears to be comparable to larger horse breeds in terms of size, such as the Shire horse.

Color Scheme and Regions

Rare variant: Unicorn


This section displays the Equus's natural colors and regions. For demonstration, the regions below are colored red over an albino Equus. The colored squares shown underneath each region's description are the colors that the Equus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Equus's "body" magenta.

Equus PaintRegion0.jpg
Region 0:
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Equus PaintRegion4.jpg
Region 4:
Equus PaintRegion5.jpg
Region 5:
Legs and Beard

Unicorn (Variant)[edit | edit source]

The Unicorn is a variant of the Equus distinguished by its white coloring and the horn protruding from its forehead. Only one wild Unicorn may exist at a time. Once tamed, another Unicorn may spawn in its place, as the tamed Unicorns no longer block wild spawns. Players can utilize cross server transfer to find other Unicorns to breed with. They can be transferred to Aberration maps as well. Unicorns can breed with other Unicorns, but they can not breed with an Equus.

In ARK: Survival Evolved Mobile, the Unicorn is noticeably different. The Unicorn will excrete Unicorn Residue (Mobile).png Unicorn Residue instead of Feces.png Medium Animal Feces, produce rainbows when jumping, tame only with Kibble.png Kibble (Griffin Egg), come with their own names, and baby Unicorns can be ridden.

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 240 +48 +5.4% 0.07
Stamina.png Stamina 560 +56 +10%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 1500 +150 +10%
Weight.png Weight 350 +7 +4%
Melee Damage.png Melee Damage 9 / 112 +0.45 / +0.55 +1.7% 7% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +1.75% 20%
Torpidity.png Torpidity 420 +25.2 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 450 1158.3 965.2499 5
Swimming 600 N/A N/A N/A

Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation
10 500 0 620
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 9
Buck Kick Stamina Cost Attack Range Description
Base Minimum Activation
100 500 0 620
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 11 38.5 3.5
Whinney Stamina Cost Attack Range Description
Base Minimum Activation
0 500 0 620
Buck Feed Response Stamina Cost Attack Range Description
Base Minimum Activation
0 500 0 620

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[edit | edit source]

General[edit | edit source]

The Equus is a useful early game tame. It's fast and deals torpor with its buck attack so you can tame other creatures early game.

Strategy[edit | edit source]

Equus are a passive creature that when startled, will attempt to flee. Bolas and any kind of ranged/short range weapon is effective at stopping and killing them along with most tames.

Weaponry[edit | edit source]

Bolas are effective against the Equus. Mostly every other weapon is also effective.

Dangers[edit | edit source]

The Equus itself doesn't appear to present any immediate threat. Predators nearby are your biggest worry, as focusing on the tame or kill may distract you from your surroundings. If you attempt at taming it, it may kick you and set your torpor immediately at 50%, leaving you unable to defend yourself against nearby predators around.

Weakness[edit | edit source]

The Equus is not a threat. Most weaponry or creatures should be able to kill them without much trouble - provided you can keep up with it!

Taming[edit | edit source]

All numbers in these charts are inaccurate as of now. Still need more testing before saying by how much with any accuracy. For now have AT LEAST 10 extra Kibble for Kibble tames so as not to be under and lose the tame due to having to jump off. (update: a 150 Equus requires 31 Troodon Kibble to tame. Times appear to be the same though only a longer total because of the extra feeding intervals)

In ARK: Survival Evolved Mobile, the Equus is tamed with Kibble.png Kibble (Dilo Egg).

Equus.png Level 1 Feeding Interval Time
Kibble.png Kibble (Troodon Egg) 3 00:48 0:01:36
Rockarrot.png Rockarrot 6 00:57 0:04:48
Advanced Crops.png Vegetables 24 01:40 0:38:24
Sweet Vegetable Cake.png Sweet Vegetable Cake 60 00:48 0:48:00
Mejoberry.png Mejoberry 148 01:12 2:57:36
Berries.png Berries 237 00:48 3:09:36
Fresh Spinach (Primitive Plus).png Fresh Spinach Primitive Plus Icon.png 2 00:05 0:00:05
Equus.png Level 30 Feeding Interval Time
Kibble.png Kibble (Troodon Egg) 8 00:36 0:04:16
Rockarrot.png Rockarrot 14 00:51 0:11:12
Advanced Crops.png Vegetables 57 01:37 1:31:12
Sweet Vegetable Cake.png Sweet Vegetable Cake 141 00:48 1:52:48
Mejoberry.png Mejoberry 352 01:12 7:02:24
Berries.png Berries 563 00:48 7:30:24
Fresh Spinach (Primitive Plus).png Fresh Spinach Primitive Plus Icon.png 5 00:03 0:00:12
Equus.png Level 60 Feeding Interval Time
Kibble.png Kibble (Troodon Egg) 12 00:34 0:06:24
Rockarrot.png Rockarrot 22 00:50 0:17:36
Advanced Crops.png Vegetables 90 01:37 2:24:00
Sweet Vegetable Cake.png Sweet Vegetable Cake 225 00:48 3:00:00
Mejoberry.png Mejoberry 563 01:12 11:15:36
Berries.png Berries 900 00:48 12:00:00
Fresh Spinach (Primitive Plus).png Fresh Spinach Primitive Plus Icon.png 8 00:02 0:00:20
Equus.png Level 90 Feeding Interval Time
Kibble.png Kibble (Troodon Egg) 16 00:34 0:08:32
Rockarrot.png Rockarrot 30 00:49 0:24:00
Advanced Crops.png Vegetables 124 01:36 3:18:24
Sweet Vegetable Cake.png Sweet Vegetable Cake 310 00:48 4:08:00
Mejoberry.png Mejoberry 774 01:12 15:28:48
Berries.png Berries 1238 00:48 16:30:24
Fresh Spinach (Primitive Plus).png Fresh Spinach Primitive Plus Icon.png 11 00:02 0:00:27
Equus.png Level 120 Feeding Interval Time
Kibble.png Kibble (Troodon Egg) 20 00:33 0:10:40
Rockarrot.png Rockarrot 38 00:49 0:30:24
Advanced Crops.png Vegetables 158 01:36 4:12:48
Sweet Vegetable Cake.png Sweet Vegetable Cake 394 00:48 5:15:12
Mejoberry.png Mejoberry 985 01:12 19:42:00
Berries.png Berries 1575 00:48 21:00:00
Fresh Spinach (Primitive Plus).png Fresh Spinach Primitive Plus Icon.png 14 00:02 0:00:34
Equus.png Level 150 Feeding Interval Time
Kibble.png Kibble (Troodon Egg) 24 00:33 0:12:48
Rockarrot.png Rockarrot 46 00:49 0:36:48
Advanced Crops.png Vegetables 192 01:36 5:07:12
Sweet Vegetable Cake.png Sweet Vegetable Cake 479 00:48 6:23:12
Mejoberry.png Mejoberry 1196 01:12 23:55:12
Berries.png Berries 1913 00:48 25:30:24
Fresh Spinach (Primitive Plus).png Fresh Spinach Primitive Plus Icon.png 16 00:02 0:00:39

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Kibble.png Kibble (Troodon Egg): 1 × Troodon Egg.png Troodon Egg , 1 × Savoroot.png Savoroot , 2 × Rockarrot.png Rockarrot , 2 × Mejoberry.png Mejoberry , 3 × Fiber.png Fiber , 1 × Water.png Water

Preferred Food[edit | edit source]

Taming Strategy[edit | edit source]

Begin by sneaking up on the Equus - they will flee if you startle them, much like the Tapejara. A ghillie suit will greatly aid in this endeavor. Place its preferred food in the last slot of your action bar, and when close enough, press e to feed. You are then able to press e again to mount the Equus. It will begin to run with you on its back, so be aware of any potential threats in the area prior to beginning the tame. While riding, watch for when it begins to buck and attempt to throw you off. Press e again to feed and calm the Equus. If you do not hit the feed button fast enough you will be thrown off the Equus, which will then kick you to inflict torpor damage. Repeat this process until you have your very own noble steed. Make sure to only feed the Equus when it starts bucking. If you feed it prior, then it will throw you off it’s back and your taming progress will be lowered. You may jump while riding the Equus, so you may do this until it runs out of stamina, effectively making it slower. While taming, you must be defensive against other creatures, so go in prepared. Have other tames and tribe members on aggressive and follow, and it may also be worth walling off the area that the Equus is in (in an effort to minimize the predators in the area). Sometimes if another creature hits the Equus during taming, the taming progress drops to 0%, and taming efficiency is penalized as well.

Another good strategy is to pick up the Equus with an Argentavis.png Argentavis or Quetzal.png Quetzal and drop it in a trap, as the regions they spawn in are relatively dangerous.

Every time you botch the taming process you will lose taming effectiveness. It is possible to reset the effectiveness to 100% by knocking the Equus unconscious - however they might despawn at some point after - this even while taming it.

Utility[edit | edit source]

Roles[edit | edit source]

  • Knocking-out: The Equus can be used to knock out other creatures using the secondary attack. Scales with Melee damage. (default: rmb).
  • War Horse: The Equus can be used as a battle mount with its low stamina drain and reasonably high health (Level Speed and Stamina)
  • Mobile Crafting: Their saddle acts as a Mortar And Pestle.png Mortar and Pestle similar to Giant Beaver.png Castoroides and Thorny Dragon.png Thorny Dragon with Smithy.png Smithy.
  • Trapper: The saddle allows making Lasso.png Lassos, which can be thrown at creatures to tether them to you. You can then move where you want.
  • Gatherer: the Equus can gather berries by attacking bushes or small trees.
  • Racing Mount: In ARK: Survival Evolved Mobile, the Equus comes with a stat known as Equus Power. Equus Power determines the speed and stamina of the Equus for racing. It can also be bred for the chance to attain one of six racing classes (including an Equus without a class). These are Lazy, Swift, Maiden, and Racing (not all classes are known).

Weight Reduction[edit | edit source]

The Equus reduces the weight of the following resources by the listed amount while they are in its inventory:

Resource Reduction by
Cementing Paste.png Achatina Paste 80%
Cactus Sap (Scorched Earth).png Cactus Sap Scorched Earth Icon.png 80%
Cementing Paste.png Cementing Paste 80%
Chitin.png Chitin 50%
Clay (Scorched Earth).png Clay Scorched Earth Icon.png 80%
Keratin.png Keratin 50%
Sand (Scorched Earth).png Sand Scorched Earth Icon.png 80%
Stone.png Stone 50%

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Equus, see the relevant Wikipedia article

  • Dino Dossier revealed on 1/9/2017.[2]
  • Equus can be ridden with or without the saddle.
  • Unicorns mostly spawn in west zones 1 and 2 on The Island, but are still relatively rare.
  • Wild Unicorns have a yellow outline while viewed with tek helmet in scan mode.

Gallery[edit | edit source]

References[edit | edit source]