Unstable Element (Extinction)









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This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games. This creature, item, or feature is not yet released in the version on Nintendo Switch. |
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This article is about content exclusive to the DLC: Extinction |
Unstable Element | |
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Refined Element Dust that is unstable. Over time it will stabilize and become element. | |
Resource | |
Type | Resource |
Rarity | Uncommon |
Renewable | Yes |
Refineable | No |
Combustible | No |
Item | |
Weight | 0.05 |
Stack Size | 1 |
Spoils in | 2m |
Spoils to | ![]() |
Added in | v285.104 |
Spawn Command
cheat giveitem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ElementRefined.PrimalItemResource_ElementRefined'" 1 0 0 | |
Crafting | |
Required level | Level 58 |
Engram Points | 6 EP |
Crafting XP | 0 XP |
Crafting Time | 30s |
Crafted in | ![]() |
Ingredients | |
1000 × ![]() |
The Unstable Element is a resource in Extinction
Crafting[edit | edit source]
Unstable Element is crafted in the Inventory using 1000 × Element Dust. They have a "spoil" timer of two minutes and then convert into standard
Element.
Notes/Trivia[edit | edit source]
- Prior to the release of Extinction, Unstable Element takes in the form of a brown-colored version of
Polymer.
- There seems to be a bug (on some occasions) where Unstable Element doesn't spoil at all.
- Due to the utilization of the Spoilage timer, Unstable Element and its corresponding Shards are negatively affected by increasing the spoilage multiplier.
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