User:Genie451/ConsoleCommandstest/Dino

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DestroyAll

DestroyAll <Type> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
Type String Type to destroy

Description: Destroys all creatures of the specified type, both wild and tamed.
Compatible with gaming consoles: Yes
Example:

cheat DestroyAll Ankylo_Character_BP_C

DestroyAllEnemies

DestroyAllEnemies

Cheat: Yes
Target: -
Description: Destroys all non-player creatures on the map, including tamed creatures. This does not prevent new ones from spawning as usual.
Compatible with gaming consoles: Unknown
Example:

cheat destroyallenemies

DoTame

DoTame

Cheat: Yes
Target: Target
Description: Tames the targeted creature if the creature is capable of being tamed, activating all triggers as if the player had tamed the creature normally (sound effect, dossier entry, gives experience, etc). Will crash game/server if done while mounted.

See also ForceTame.
Compatible with gaming consoles: Yes


ForceTame

ForceTame

Cheat: Yes
Target: Target
Description: Immediately tames the dinosaur under the player's crosshairs. Dinosaurs tamed with this command can be ridden even when no saddle is equipped. Will crash game/server if done while mounted.

See also DoTame
Compatible with gaming consoles: Yes
Example:

cheat forcetame

ForceTameAOE

ForceTameAOE <Radius> 

Cheat: -
Target: -
Arguments:

Name Type Description
Radius number {{{note1}}}

Description: Force tames every dino in specified radius, default's to 2000 if no number is given.
Compatible with gaming consoles: Yes
Example:

cheat ForceTameAOE 2500

RainCritters

RainCritters <NumCritters> <SpreadAmount> <ZOffset> 

Cheat: -
Target: -
Arguments:

Name Type Description
NumCritters number Number of critters to spawn
SpreadAmount number Smaller number - more clustered, higher number, more spread out
ZOffset number height above the player

Description: Spawns a mix of sheep and dodos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Compatible with gaming consoles: Unknown
Example:

Cheat RainCritters 10 500 25

RainDinos

RainDinos <NumDinos> <SpreadAmount> <ZOffset> 

Cheat: -
Target: -
Added: 281.107
Arguments:

Name Type Description
NumDinos number Number of critters to spawn
SpreadAmount number Smaller number - more clustered, higher number, more spread out
ZOffset number height above the player

Description: Spawns a mix of trikes and parasaurs above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Compatible with gaming consoles: Unknown
Example:

Cheat RainDinos 10 500 25

RainDanger

RainDanger <NumDinos> <SpreadAmount> <ZOffset> 

Cheat: -
Target: -
Added: 281.107
Arguments:

Name Type Description
NumDinos number Number of critters to spawn
SpreadAmount number Smaller number - more clustered, higher number, more spread out
ZOffset number height above the player

Description: Spawns a mix of rexes and allos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Compatible with gaming consoles: Unknown
Example:

Cheat RainDanger 10 500 25

SDF

SDF <NamePart> <Tamed> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
NamePart String significant part of a creature's Entity ID (without _C)
Tamed Boolean true or 1: tamed, false or 0: wild

Description: Spawn a creature of the specified type with a random level in front of the player character.

The NamePart has to be unique enough to specify the desired creature. E.g. "mega" is part of a lot of creature Entity IDs and is not suitable to specify what you want, but "ony" is significant enough to address a Baryonyx.

For a list of all Entity IDs see Creature IDs.

See also GMSummon, Summon, SpawnDino
Compatible with gaming consoles: Yes
Example:

cheat sdf dodo 1

SetBabyAge

SetBabyAge <AgeValue> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
AgeValue Boolean Value to set age to (0.01 to 1).

Description: Sets the age of the target baby dino.

See also SetImprintQuality.
Compatible with gaming consoles: Yes


SetImprintQuality

SetImprintQuality <ImprintValue> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
ImprintValue Float Value to set imprint quality to.

Description: Sets value in the range from 0 to 1 (= 100%) of the target baby or adult bred dino.

See also SetBabyAge
Compatible with gaming consoles: Yes


SetImprintedPlayer

SetImprintedPlayer <NewImprinterName> <playerID> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
NewImprinterName String {{{note1}}}
playerID Integer[32] {{{note2}}}

Description: Changes the imprinted player of the target dino to the provided player name/id.


TransferImprints

TransferImprints <oldPlayerID> <newPlayerID> <NewImprinterName> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
oldPlayerID Integer[32] {{{note1}}}
newPlayerID Integer[32] {{{note2}}}
NewImprinterName String {{{note3}}}

Description: Transfers all dinos that are imprinted on the oldPlayerId to the newPlayerId. If the newPlayerId is online or located it will use that player's name otherwise it will use NewImprinterName.



SetTargetDinoColor

SetTargetDinoColor <ColorRegion> <ColorID> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
ColorRegion Integer[32] Color Region
ColorID Integer[32] Color ID.

Description: Sets the dino you target to specified color/s.
Compatible with gaming consoles: Yes
Example:

cheat SetTargetDinoColor 0 0

SpawnActor

SpawnActor <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> 

Cheat: Yes
Target: -
Added: 207.0
Arguments:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.

Description: Spawns the entity specified by its blueprint path at a random level.

See also SpawnActorSpread, SpawnDino, Summon, SummonTamed, GMSummon
Compatible with gaming consoles: Unknown
Example:

cheat spawnactor "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0

SpawnActorSpread

SpawnActorSpread <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <NumberActors> <SpreadAmount> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.
NumberActors Integer[32] Number of the specified entities to spawn.
SpreadAmount Float Unknown?

Description: Spawns a number of entities in the specified area.

See also SpawnActor, SpawnDino, Summon, SummonTamed, GMSummon
Compatible with gaming consoles: Unknown


SpawnDino

SpawnDino <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <DinoLevel> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.
DinoLevel Integer[32] Dino level

Description: Spawns a leveled dino specified by its blueprint path.

See also SpawnActor, SpawnActorSpread, Summon, SummonTamed, GMSummon
Compatible with gaming consoles: Yes
Example:

cheat spawndino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0 120

Summon

Summon <type> 

Cheat: Yes
Target: -
Added: 0.0 (UE1)
Arguments:

Name Type Description
type String Entity ID to summon

Description: Spawn a creature of the specified type at the place of the player character. Also usable to spawn Beacons.

See also SpawnActor, SpawnActorSpread, SpawnDino, SummonTamed, GMSummon
Compatible with gaming consoles: Unknown
Example:

cheat summon Ankylo_Character_BP_C

SummonTamed

SummonTamed <type> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
type String Entity ID to summon

Description: Spawn a force-tamed creature of the specified type at the place of the player character.

See also SpawnActor, SpawnActorSpread, SpawnDino, Summon, GMSummon
Compatible with gaming consoles: Yes
Example:

cheat summontamed Ankylo_Character_BP_C