DestroyAll
DestroyAll <Type>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Type
|
String | Type to destroy |
Description: Destroys all creatures of the specified type, both wild and tamed.
Compatible with gaming consoles: Yes
Example:
cheat DestroyAll Ankylo_Character_BP_C
DestroyAllEnemies
DestroyAllEnemies
Cheat: Yes
Target: -
Description: Destroys all non-player creatures on the map, including tamed creatures. This does not prevent new ones from spawning as usual.
Compatible with gaming consoles: Unknown
Example:
cheat destroyallenemies
DoTame
DoTame
Cheat: Yes
Target: Target
Description: Tames the targeted creature if the creature is capable of being tamed, activating all triggers as if the player had tamed the creature normally (sound effect, dossier entry, gives experience, etc). Will crash game/server if done while mounted.
See also ForceTame
.
Compatible with gaming consoles: Yes
ForceTame
ForceTame
Cheat: Yes
Target: Target
Description: Immediately tames the dinosaur under the player's crosshairs. Dinosaurs tamed with this command can be ridden even when no saddle is equipped. Will crash game/server if done while mounted.
See also DoTame
Compatible with gaming consoles: Yes
Example:
cheat forcetame
ForceTameAOE
ForceTameAOE <Radius>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Radius
|
number |
Description: Force tames every dino in specified radius, default's to 2000 if no number is given.
Compatible with gaming consoles: Yes
Example:
cheat ForceTameAOE 2500
RainCritters
RainCritters <NumCritters> <SpreadAmount> <ZOffset>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
NumCritters
|
number | Number of critters to spawn |
SpreadAmount
|
number | Smaller number - more clustered, higher number, more spread out |
ZOffset
|
number | height above the player |
Description: Spawns a mix of sheep and dodos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Compatible with gaming consoles: Unknown
Example:
Cheat RainCritters 10 500 25
RainDinos
RainDinos <NumDinos> <SpreadAmount> <ZOffset>
Cheat: -
Target: -
Added: 281.107
Arguments:
Name | Type | Description |
---|---|---|
NumDinos
|
number | Number of critters to spawn |
SpreadAmount
|
number | Smaller number - more clustered, higher number, more spread out |
ZOffset
|
number | height above the player |
Description: Spawns a mix of trikes and parasaurs above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Compatible with gaming consoles: Unknown
Example:
Cheat RainDinos 10 500 25
RainDanger
RainDanger <NumDinos> <SpreadAmount> <ZOffset>
Cheat: -
Target: -
Added: 281.107
Arguments:
Name | Type | Description |
---|---|---|
NumDinos
|
number | Number of critters to spawn |
SpreadAmount
|
number | Smaller number - more clustered, higher number, more spread out |
ZOffset
|
number | height above the player |
Description: Spawns a mix of rexes and allos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Compatible with gaming consoles: Unknown
Example:
Cheat RainDanger 10 500 25
SDF
SDF <NamePart> <Tamed>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
NamePart
|
String | significant part of a creature's Entity ID (without _C) |
Tamed
|
Boolean | true or 1: tamed, false or 0: wild
|
Description: Spawn a creature of the specified type with a random level in front of the player character.
The NamePart has to be unique enough to specify the desired creature. E.g. "mega" is part of a lot of creature Entity IDs and is not suitable to specify what you want, but "ony" is significant enough to address a Baryonyx.
For a list of all Entity IDs see Creature IDs.
See also GMSummon, Summon, SpawnDino
Compatible with gaming consoles: Yes
Example:
cheat sdf dodo 1
SetBabyAge
SetBabyAge <AgeValue>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
AgeValue
|
Boolean | Value to set age to (0.01 to 1). |
Description: Sets the age of the target baby dino.
See also SetImprintQuality
.
Compatible with gaming consoles: Yes
SetImprintQuality
SetImprintQuality <ImprintValue>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
ImprintValue
|
Float | Value to set imprint quality to. |
Description: Sets value in the range from 0 to 1 (= 100%) of the target baby or adult bred dino.
See also SetBabyAge
Compatible with gaming consoles: Yes
SetImprintedPlayer
SetImprintedPlayer <NewImprinterName> <playerID>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
NewImprinterName
|
String | |
playerID
|
Integer[32] |
Description: Changes the imprinted player of the target dino to the provided player name/id.
TransferImprints
TransferImprints <oldPlayerID> <newPlayerID> <NewImprinterName>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
oldPlayerID
|
Integer[32] | |
newPlayerID
|
Integer[32] | |
NewImprinterName
|
String |
Description: Transfers all dinos that are imprinted on the oldPlayerId to the newPlayerId. If the newPlayerId is online or located it will use that player's name otherwise it will use NewImprinterName.
SetTargetDinoColor
SetTargetDinoColor <ColorRegion> <ColorID>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
ColorRegion
|
Integer[32] | Color Region |
ColorID
|
Integer[32] | Color ID. |
Description: Sets the dino you target to specified color/s.
Compatible with gaming consoles: Yes
Example:
cheat SetTargetDinoColor 0 0
SpawnActor
SpawnActor <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset>
Cheat: Yes
Target: -
Added: 207.0
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Blueprint path |
SpawnDistance
|
Float | Distance in direction of viewing. |
SpawnYOffset
|
Float | Distance above or below of the direction of viewing. |
ZOffset
|
Float | Distance right or left of the direction of viewing. |
Description: Spawns the entity specified by its blueprint path at a random level.
See also SpawnActorSpread
, SpawnDino
, Summon
, SummonTamed
, GMSummon
Compatible with gaming consoles: Unknown
Example:
cheat spawnactor "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0
SpawnActorSpread
SpawnActorSpread <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <NumberActors> <SpreadAmount>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Blueprint path |
SpawnDistance
|
Float | Distance in direction of viewing. |
SpawnYOffset
|
Float | Distance above or below of the direction of viewing. |
ZOffset
|
Float | Distance right or left of the direction of viewing. |
NumberActors
|
Integer[32] | Number of the specified entities to spawn. |
SpreadAmount
|
Float | Unknown? |
Description: Spawns a number of entities in the specified area.
See also SpawnActor
, SpawnDino
, Summon
, SummonTamed
, GMSummon
Compatible with gaming consoles: Unknown
SpawnDino
SpawnDino <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <DinoLevel>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Blueprint path |
SpawnDistance
|
Float | Distance in direction of viewing. |
SpawnYOffset
|
Float | Distance above or below of the direction of viewing. |
ZOffset
|
Float | Distance right or left of the direction of viewing. |
DinoLevel
|
Integer[32] | Dino level |
Description: Spawns a leveled dino specified by its blueprint path.
See also SpawnActor
, SpawnActorSpread
, Summon
, SummonTamed
, GMSummon
Compatible with gaming consoles: Yes
Example:
cheat spawndino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0 120
Summon
Summon <type>
Cheat: Yes
Target: -
Added: 0.0 (UE1)
Arguments:
Name | Type | Description |
---|---|---|
type
|
String | Entity ID to summon |
Description: Spawn a creature of the specified type at the place of the player character. Also usable to spawn Beacons.
See also SpawnActor
, SpawnActorSpread
, SpawnDino
, SummonTamed
, GMSummon
Compatible with gaming consoles: Unknown
Example:
cheat summon Ankylo_Character_BP_C
SummonTamed
SummonTamed <type>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
type
|
String | Entity ID to summon |
Description: Spawn a force-tamed creature of the specified type at the place of the player character.
See also SpawnActor
, SpawnActorSpread
, SpawnDino
, Summon
, GMSummon
Compatible with gaming consoles: Yes
Example:
cheat summontamed Ankylo_Character_BP_C