CopyCoordsToClipboard
CopyCoordsToClipboard
Cheat: Yes
Target: -
Added: 286.103
Description: Copies the current location of your camera to the clipboard. A shortcut for this command is ccc
.
DebugStructures
DebugStructures
Cheat: Yes
Target: Self
Description: Toggles the display of debug information on structures when you look at them, including the structure's class name and entity ID. You can use the class name in other commands.
Compatible with gaming consoles: Yes
Stat
Stat <Command>
Cheat: -
Target: -
Added: 0.0 (UE2)
Arguments:
Name | Type | Description |
---|---|---|
Command
|
String | See below. |
Description: Enables an on-screen display showing various debug information.
Only the standalone stat commands from UE3/UE4 are available - the multi stat output table has been disabled. Prefix all stat commands with the "stat" command (example: "stat fps" to show fps.) Enter the same stat command to disable showing it.
Name | Description |
---|---|
FPS | Displays the current number of frames being rendered per second and the amount of time taken to render the frame in milliseconds (ms). |
Levels | Displays a list of currently active levels and displays their status through color coding. Streaming levels are grouped under the persistent level. The number of seconds next to the level name is the time it took from load request to load finish. |
Unit | Displays the time spent for the current frame on the CPU, the time spent in the game thread, the time spent in the render thread, and the time spent for the current frame on the GPU. The GPU frame time is only displayed if the time spent is greater than 0 (e.g. the GPU is actually being used / does exist). |
UnitGraph | Normally graphs the information in the "stat unit" command in UE4 games, but the graph is apparently also disabled. Color codes the labels in the "stat unit" command output. |
Compatible with gaming consoles: Unknown
Example:
cheat Stat fps
ShowDebug
ShowDebug <value>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
value
|
String | See below. |
Description: Enables an on-screen overlay showing various debug information.
Prefix the value in the first column with ShowDebug
, e.g. ShowDebug reset
Name | Description |
---|---|
reset | Resets everything to normal |
physics | This will show you Location, Speed & Gravity |
camera | This will show you information about your camera (position, FOV, angle, etc.) |
bones | Use 3rd person view to see skeletal mesh |
animation | Shows information about animation |
input | All input keys are show with their action while pressing them + mouse & joystick input |
collision | Shows radius and height of your collision model (not sure) |
net | Shows remoterole and NetNode |
weapon | No special information is given |
ai | No special information is given |
Compatible with gaming consoles: Yes
SetGraphicsQuality
SetGraphicsQuality <Quality>
Cheat: -
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
Quality
|
Float | Graphics quality. |
Description: Sets your client's graphics quality. Note that Ark claims the quality parameter is actually an Integer[32], but it does accept decimals (so I called it a float, not sure if that's correct). This command is a general command that affects many different graphics settings, all of which will be set to the new value (rounding if necessary). This command does not change the quality to the graphics presets, which are generally much better to use. The table below lists the approximate corresponding graphics qualities.
<0 | Low |
1 | Medium |
2 | High |
>3 | Epic |
Compatible with gaming consoles: Unknown