Velonasaur

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Extinction DLC.jpg This article is about a creature, item, or feature exclusive to the DLC: Extinction
Velonasaur.png
Velonasaur
Dossier Empty.pngDossier Velonasaur.png
Dossier Empty.pngDossier Velonasaur.png
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Velonasaur
Group
Species
Velonasaurus spinavultus
Time Period
Post-Holocene
Diet
Omnivore
Logo Steam.png 285.104
November 6, 2018
Logo Xbox One.svg 779.29
November 6, 2018
Logo PS4.svg 528.23
November 6, 2018
Spawn Command
admincheat summon Spindles_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Spindles/Spindles_Character_BP.Spindles_Character_BP'" 500 0 0 35
Data
XP For Kill
2 XP
Drops
Special Loot Chance
1%
28 - 32 °C / 82 - 90 °F
Incubation Time
1h 8m 10s
Baby Time
4h 37m 46s
Juvenile Time
18h 31m 6s
Adolescent Time
23h 8m 53s
Total Maturation Time
1d 22h 17m 45s
Breeding Interval
18h - 2d
Habitat

Extinction Topographic Map.jpg
Spawning Velonasaur Extinction.svg

Common             Rare
  Untameable   Cave

The Velonasaur is one of the Creatures in ARK: Survival Evolved's Extinction expansion.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Velonasaurus spinavultus dwells in the small desert found outside the abandoned city, which is particularly fitting, because it looks like it's growing several cacti right on its face.

As unfashionable as its facial fins might be, I recommend keeping a close eye on them. While said fins are folded inwards, Velonasaurus behaves like your average therapod, attacking with claws and teeth. However, when those fins are spread wide, Velonasaurus can rapidly fire a storm of spines at its prey. However, while in this state, its mobility is greatly hampered and it will eventually wear itself out.

Therefore it sometimes prefers to unleash its spines in a single, deadly burst. By spinning around and firing a salvo of spines at the same time, Velonasaurus can defend itself from every angle at once.

Domesticated

Given its versatility, Velonasaurs spinavultus makes an excellent single rider mount in most combat situations, but it's particularly effective when defending an entrenched position. It's like a living, breathing gatling gun. Just be careful when giving it a congratulatory hug or pat on the head. Getting spined by your own war steed would be a rather embarrassing way to go.

~ Helena

Behavior[edit | edit source]

Appearance[edit | edit source]

A medium sized, bi-pedal carnivore that is shaped similar to a Raptor or Dilophosaur. The Velonasaur can be identified by its large frills that surround its head, and the quilled tail. They most often appear in warm colors: such as red, orange, yellow, brown, black and grey.




Color Scheme and Regions

This section displays the Velonasaur's natural colors and regions. For demonstration, the regions below are colored red over an albino Velonasaur. The colored squares shown underneath each region's description are the colors that the Velonasaur will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Velonasaur's "body lower" magenta.

Velonasaur PaintRegion0.jpg
Region 0:
Body Lower
Velonasaur PaintRegion1.jpg
Region 1:
Claws
Velonasaur PaintRegion2.jpg
Region 2:
Armor Plating Highlights
Velonasaur PaintRegion3.jpg
Region 3:
Spikes Base
Velonasaur PaintRegion4.jpg
Region 4:
Belly
Velonasaur PaintRegion5.jpg
Region 5:
Body Upper


Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 440 +88 +5.4% 0.07
Stamina.png Stamina 325 +32.5 +10%
Oxygen.png Oxygen 225 +22.5 +10%
Food.png Food 2250 +225 +10%
Weight.png Weight 325 +6.5 +4%
Melee Damage.png Melee Damage 322 +1.6 +1.7% 7% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +1% 20%
Torpidity.png Torpidity 400 +24 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 505 909 799.92 6
Swimming 300 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation
0 300 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32
MinigunDirected Stamina Cost Attack Range Description
Base Minimum Activation
5 7000 250 0
MinigunAOE Stamina Cost Attack Range Description
Base Minimum Activation
5 2000 400 0
MinigunModeAIActicate Stamina Cost Attack Range Description
Base Minimum Activation
0 5000 400 0
MinigunModeAIDeactivate Stamina Cost Attack Range Description
Base Minimum Activation
0 5000 0 0
Spin180Right Stamina Cost Attack Range Description
Base Minimum Activation
0 0 0 0
Spin180Left Stamina Cost Attack Range Description
Base Minimum Activation
0 0 0 0

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Velonasaur

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[edit | edit source]

This section describes how to fight against the Velonasaur.

General[edit | edit source]

The Velonasaur is a strong well rounded creature. If a player is a good distance away, it will shoot quills at the player. If in close range, the Velonasaur will do a swipe attack, dealing moderate damage. Sometimes it will swing its body around and throw quills similar to a Thorny Dragon.png Thorny Dragon.

Strategy[edit | edit source]

Use rocks, trees, and buildings nearby to duck behind if the Velonasaur starts firing quills. Try to fight these dinosaurs with other survivors so if you are targeted, your tribe member can cover you. A metal shield can absorb a barrage if needed. If cover isn't an option, get up very close to them and kite them but don't leave close range; they will only fire their quills when a certain range threshold is reached.

Weaponry[edit | edit source]

Dangers[edit | edit source]

The Velonasaur can be a menace if one is unwary of their behavior. Staying at range will allow them to fire a constant barrage at you, shredding basic flak armor in only a couple of seconds and bringing a swift death. They also have a close-range AoE attack that can cause serious damage but this seems to be rarely used or used just once or twice during an encounter.

Weakness[edit | edit source]

The Velonasaur is not incredibly fast, so you should be able to outrun them on most tamed dinosaurs. This also means you can quickly rush them while riding a Carnotaurus and they will have no time to react with their ranged attacks. They also have low torpor so you can knock them out or get them to flee quickly. The Velonasaur typically travels alone or with a mate, so you won't have to worry about packs.

Taming[edit | edit source]

For general information about domesticating a wild creature see Taming.

Taming Food[edit | edit source]

Velonasaur.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble.png Regular Egg Kibble 1 3 0 0 0 0:02:40
Kibble.png Regular Egg Kibble 2 3 0 0 0 0:04:00
Raw Mutton.png Raw Mutton 6 0 0 0 0:05:01
Raw Prime Meat.png Raw Prime Meat 7 0 0 0 0:05:51
Cooked Lamb Chop.png Cooked Lamb Chop 11 0 0 0 0:09:10
Cooked Prime Meat.png Cooked Prime Meat 14 0 0 0 0:11:40
Raw Prime Fish Meat.png Raw Prime Fish Meat 18 0 0 0 0:07:31
Raw Meat.png Raw Meat 21 0 0 0 0:17:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 35 0 0 0 0:15:00
Cooked Meat.png Cooked Meat 42 0 0 0 0:17:31
Raw Fish Meat.png Raw Fish Meat 52 0 0 0 0:21:41
Cooked Fish Meat.png Cooked Fish Meat 104 0 0 0 0:21:41
KO: Wooden Club Hits × 40; Slingshot Hits × 17; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:22:13
Velonasaur.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble.png Regular Egg Kibble 1 6 0 0 0 0:05:20
Kibble.png Regular Egg Kibble 2 6 0 0 0 0:08:00
Raw Mutton.png Raw Mutton 12 0 0 0 0:10:01
Raw Prime Meat.png Raw Prime Meat 15 0 0 0 0:12:31
Cooked Lamb Chop.png Cooked Lamb Chop 22 0 0 0 0:18:19
Cooked Prime Meat.png Cooked Prime Meat 30 0 0 0 0:24:59
Raw Prime Fish Meat.png Raw Prime Fish Meat 37 0 0 0 0:15:26
Raw Meat.png Raw Meat 44 1 1 1 0:36:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 74 0 0 0 0:31:41
Cooked Meat.png Cooked Meat 88 1 1 1 0:36:41
Raw Fish Meat.png Raw Fish Meat 110 31 7 4 0:45:51
Cooked Fish Meat.png Cooked Fish Meat 220 31 7 4 0:45:51
KO: Wooden Club Hits × 110; Slingshot Hits × 45; Tranquilizer Arrows with a Bow × 13; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:36:39
Velonasaur.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble.png Regular Egg Kibble 1 9 0 0 0 0:08:00
Kibble.png Regular Egg Kibble 2 9 0 0 0 0:12:00
Raw Mutton.png Raw Mutton 19 0 0 0 0:15:51
Raw Prime Meat.png Raw Prime Meat 23 0 0 0 0:19:11
Cooked Lamb Chop.png Cooked Lamb Chop 34 0 0 0 0:28:19
Cooked Prime Meat.png Cooked Prime Meat 46 0 0 0 0:38:18
Raw Prime Fish Meat.png Raw Prime Fish Meat 57 0 0 0 0:23:46
Raw Meat.png Raw Meat 68 42 9 5 0:56:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 114 10 2 1 0:48:49
Cooked Meat.png Cooked Meat 136 42 9 5 0:56:41
Raw Fish Meat.png Raw Fish Meat 170 101 21 11 1:10:51
Cooked Fish Meat.png Cooked Fish Meat 340 101 21 11 1:10:51
KO: Wooden Club Hits × 182; Slingshot Hits × 75; Tranquilizer Arrows with a Bow × 21; Tranquilizer Arrows with a Crossbow × 12; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:46:32
Velonasaur.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble.png Regular Egg Kibble 1 12 0 0 0 0:10:40
Kibble.png Regular Egg Kibble 2 12 0 0 0 0:15:59
Raw Mutton.png Raw Mutton 25 0 0 0 0:20:51
Raw Prime Meat.png Raw Prime Meat 31 0 0 0 0:25:51
Cooked Lamb Chop.png Cooked Lamb Chop 46 0 0 0 0:38:18
Cooked Prime Meat.png Cooked Prime Meat 62 0 0 0 0:51:37
Raw Prime Fish Meat.png Raw Prime Fish Meat 77 0 0 0 0:32:06
Raw Meat.png Raw Meat 92 110 24 12 1:16:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 154 59 13 7 1:05:56
Cooked Meat.png Cooked Meat 184 110 24 12 1:16:41
Raw Fish Meat.png Raw Fish Meat 230 202 43 22 1:35:51
Cooked Fish Meat.png Cooked Fish Meat 460 202 43 22 1:35:51
KO: Wooden Club Hits × 254; Slingshot Hits × 104; Tranquilizer Arrows with a Bow × 29; Tranquilizer Arrows with a Crossbow × 17; Tranquilizer Dart Shots × 12; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:53:43
Velonasaur.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble.png Regular Egg Kibble 1 15 0 0 0 0:13:20
Kibble.png Regular Egg Kibble 2 15 0 0 0 0:19:59
Raw Mutton.png Raw Mutton 31 0 0 0 0:25:51
Raw Prime Meat.png Raw Prime Meat 39 0 0 0 0:32:31
Cooked Lamb Chop.png Cooked Lamb Chop 58 0 0 0 0:48:17
Cooked Prime Meat.png Cooked Prime Meat 78 30 7 4 1:04:56
Raw Prime Fish Meat.png Raw Prime Fish Meat 97 0 0 0 0:40:26
Raw Meat.png Raw Meat 116 200 44 22 1:36:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 194 127 28 14 1:23:04
Cooked Meat.png Cooked Meat 232 200 44 22 1:36:41
Raw Fish Meat.png Raw Fish Meat 290 330 72 36 2:00:51
Cooked Fish Meat.png Cooked Fish Meat 580 330 72 36 2:00:51
KO: Wooden Club Hits × 326; Slingshot Hits × 133; Tranquilizer Arrows with a Bow × 37; Tranquilizer Arrows with a Crossbow × 21; Tranquilizer Dart Shots × 15; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:59:22
Velonasaur.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble.png Regular Egg Kibble 1 18 0 0 0 0:16:00
Kibble.png Regular Egg Kibble 2 18 0 0 0 0:23:59
Raw Mutton.png Raw Mutton 38 0 0 0 0:31:41
Raw Prime Meat.png Raw Prime Meat 47 0 0 0 0:39:11
Cooked Lamb Chop.png Cooked Lamb Chop 70 0 0 0 0:58:17
Cooked Prime Meat.png Cooked Prime Meat 94 84 19 10 1:18:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 117 0 0 0 0:48:46
Raw Meat.png Raw Meat 140 309 68 34 1:56:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 234 212 47 24 1:40:11
Cooked Meat.png Cooked Meat 280 309 68 34 1:56:41
Raw Fish Meat.png Raw Fish Meat 350 480 106 53 2:25:51
Cooked Fish Meat.png Cooked Fish Meat 700 480 106 53 2:25:51
KO: Wooden Club Hits × 398; Slingshot Hits × 163; Tranquilizer Arrows with a Bow × 45; Tranquilizer Arrows with a Crossbow × 26; Tranquilizer Dart Shots × 18; Shocking Tranquilizer Dart Shots × 9
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:04:01

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food[edit | edit source]

KO Strategy[edit | edit source]

The Velonasaur tames through the knockout method. It has an attack where it shoots quills rapidly at a target. These can greatly damage both the player and the player's armor. Once you have a way to defend yourself against the quills, taming is easy. The Velonasaur has generally low torpor, and will tame fairly quickly.

It is best to use two or more survivors. Have each survivor place a wooden or stone wall/windowed wall on opposite sides of the Velonasaur. Then, have one survivor bola the creature then duck behind the wall. The Velonasaur will target that survivor. The other survivor(s) will then have a clear shot either through the window of the wall or the side. If the Velonasaur targets you, duck behind the wall for cover.

If another survivor is not available, a really simple method of taming the Velonasaur is to tank it with another dino. A Carno leveled in some health or using a quality saddle can be used to confront the Velonasaur before it can react. Typically it will just try to swipe at the dino at this point. Dismount with your mount on passive, stand back some, and fire away with your tranquilizing weapon of choice. Once they reach the torpor limit to run, they are easy to keep up with and then down.

Another tactic, if a health-boosting dino is not present, and there are no structures nearby, is to utilize the natural surroundings. Velonasaur quills cannot reach past objects, and so it will not hit survivors hiding behind it.

Utility[edit | edit source]

Roles[edit | edit source]

Scout - Level speed, stamina and health. Its smaller size, combined with its speed closely resembling that of a Raptor.png Raptor and its ability to keep enemies off at a distance makes for a great starter scout.

War Mount - Level melee damage and stamina. A good level Velonasaur with high melee damage can shred enemy and wild dinos with ease from a safe distance, and it's swing attack guarantees weak-spot hits that can devastate most enemies all around it.

Base Defense - The Velonasaur has a turret mode that can be enabled. When parked up on a higher elevation and on aggressive, the Velonasaur can defend your base from dinosaur threats like an actual turret. They have the advantage of doing more potential damage than standard turrets and they don't require power to run, but they will not shoot rockets or have perfect targeting like auto turrets. Consider a mix for defensing your base.

(Note: It seems that when a creature is in turret mode, the melee damage multiplier is ignored. This also applies to the Chalicotherium. More testing is required.)

Collectibles[edit | edit source]

Resource Efficiency
Raw Meat.png Raw Meat N/A

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

  • The scientific name of the Velonasaur, Velonasaurus spinavultus, roughly translates to: "Needle lizard with a thorny face".
  • Shields do not block the Velonasaur's ranged attack.

Gallery[edit | edit source]

References[edit | edit source]