Weapon Mechanics

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Weapon mechanics describe the characteristics of the different weapons in ARK: Survival Evolved.

Damage[edit | edit source]

See: Weapons

Reload Time (theoretical)[edit | edit source]

Definition[edit | edit source]

How much time it takes when you empty your magazine until it is filled again. Theoretical means that it is the time until the weapon is loaded in your inventory (not how long it takes until you are able to shoot again), this means that you can reload cancel at this point or put your gun away and it is loaded next time you pull it out.

Reload Times[edit | edit source]

Weapon Reload Time (s)
Bow 00.66
Compound Bow 00.66
Crossbow 02.61
Crossbow w/ Grappling Hook 00.66
Fabricated Pistol 01.45
Fabricated Sniper Rifle 04.24
Assault Rifle 02.18
Longneck Rifle 04.30
Pump-Action Shotgun 04.30
Shotgun 03.33
Simple Pistol 03.33
Rocket Launcher 03.57
C4 Charge 00.60

Video Tests[edit | edit source]

Weapon Reload Times Frame Analysis

Draw Times[edit | edit source]

Definition[edit | edit source]

Draw time is defined as the time it takes between hitting the use button on an item and actually being able to pull it out and use it.

Time-Chart[edit | edit source]

Weapon Draw time (s)
Bow 01:03
Compound Bow 01:09
Crossbow 01:14
Fabricated Pistol 01:02
Fabricated Sniper Rifle 01:00
Assault Rifle 01:00
Longneck Rifle 01:00
Pump-Action Shotgun 01:05
Flare Gun 01:02
Shotgun 01:05
Simple Pistol 01:02
Rocket Launcher 01:04
Slingshot 01:05

Video Tests[edit | edit source]

Weapon Draw Times Frame Analysis

Please keep in mind that these are tested manually. There can be a small delay between actually being able to fire and hitting the fire button due to human mistakes.