Xbox 759.4

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Server side: Released - August 11, 2017

  • Fixed a case where some Player Dedicated servers would crash on launch or shortly thereafter.
  • Various perf improvements+fixes
  • In building placement mode, Reload Key (X) is switched to Accept Placement of a structure, (A) to jump while placing structure, (RB) to cycle snap points, (will indicate in Options menu in future version).
  • Fixed an issue where audio would randomly crackle
  • Fixed players not able to unlock the Artifact Achievement
  • Fixed an ascension crash related to split-screen
  • Dropped Item cache / Death Caches now save on reload
  • Player and Team dead bodies now save on reload
  • Transferring between ARKs in Single Player will now put you in the correct tribe
  • Snakes no longer flee when they're stuck
  • Pressing Fire to drop a body ragdoll no longer does the melee attack
  • Fixed an issue with cave-post processing in split screen
  • Fixed an issue where various host settings were not saving
  • Corrected the Apex Predator trophy description
  • Enabled Hibernated Spawns on Player Dedicated Servers to prevent an OOM crash.
  • Dead tame bodies and player bodies and dropped item caches now save (with their decomposition timers & corpse locators intact)
  • Character Current Stat values saved at '0' no longer reset to their default values
  • Dunkleosteus now harvests metal
  • Dino Costumes now show damage overlays
  • Modified dino attacks networking to result in less rubberbanding on clients
  • Fixed boss scaling for multiplayer sessions (approximately 67% easier)
  • Made Baby creatures able to consume from Feeding Trough at appropriate time (when they would gain 10% maturity) while "stasised"
  • Fixed structure startup crash for Prim Plus.
  • Fixed missing ground texture in the Redwoords forest on TheCenter.
  • SP Dinos no longer fall thru cave floors.
  • Streaming destructible meshes, optimized memory.
  • Fixed Host menu settings.
  • Added Host menu settings: Disable Dino Taming, Disable Dino Riding, Fuel Consumption Interval Multiplier, Increase Platform Structure Limit.
  • Yutyrannus now has an automatic-courage mode in singleplayer. When set, the Yuty will give a courage roar every 30 seconds if an ally dino is in front of it.
  • Fixed a bug that provided infinite power.
  • Reworked Trike Charge Forward/Tail wag animations.
  • Increased thrown spear damage.
  • Removed underwater fog.
  • Ichthy and Pego no longer steal item skins.
  • Fixed a bug where it would rain underwater.
  • Fixed an issue where the Max Level Dino achievement would not be awarded.
  • Final boss balance for Broodmother/Megapithecus/Dragon bosses in singleplayer.
  • Hitting creatures with a torch can now properly set them all on fire.
  • Player default name changed to 'Human'.
  • Fixed hat sockets on multiple creatures.
  • Tweaked radial wheel to prevent accidentally opening submenus.
  • Metal Windowed Walls now match Metal Walls when painted.
  • Implant no longer shows up while searching in the inventory.
  • Moved some artifacts on TheCenter map.
  • Re-instated TheCenter jump puzzle with artifact as the reward for completing.
  • Increased brightness underwater on TheCenter and fixed the barrier not being visible underwater.
  • Fixed an issue that causes rafts to teleport upwards out of the Underworld on TheCenter.
  • Fixed Eels not being tameable in Prim Plus.
  • Changed crafting requirement for tranq harpoon bolt in Prim Plus.
  • Various PGARK improvements.
  • Map markers more accurate on PGARK.
  • Slight increase to Trike Wild damage
  • Increased rate at which Alpha creatures spawn in Single Player
  • Decreased the amount of Eels in PGM
  • Increased the ride distance on flyers to help getting on them when you've fallen in water
  • Increased the spread of Terror Bird spawns in the Redwoods so you don't see as many Terror Bird Armies
  • Increased the amount of creatures in TheCenter Deep Water Zone
  • Optimised foliage and Rock destruction meshes
  • Jumping Puzzle on the Center now awards 3 top-tier supply crates for completion
  • Center Underworld Rafts no longer teleport to the top of the map
  • Fixed the dark post processing in TheCenter Deep Water
  • Fixed a case where TheCenter Barrier wasn't visible underwater
  • TEK Cave pool now refills your element, as well as causes you damage if you're not wearing a full element set
  • Made the weather effects on TheIsland and Center more visibly clear (you'll see clouds changing)
  • Lots of Deep Sea crates adding to TheCenter Deep Sea Cave
  • Added a bunch of Coel to the main waters in TheCenter
  • Itchy and Pego will not steal Skins from players
  • Ghillie Suit now only has 70 base durability rather than 120
  • Reduced the amount of stalling caused by a GC
  • Removed all the non-statted items from crates that are higher tier than the first crate where that non-statted item is found
  • Fixed an issue where Plesiosaur would spawn at level 35
  • You now get an on screen message when you fall off the map
  • Fixed a case where the Gorilla Boss would float and walk backwards, unable to attack anything.
  • Stego and Rexes socket fixed so no longer laying eggs upside down
  • Re mapped some Center Spawns in caves so they aren't clustered as much
  • Fixed Leed spawns on TheCenter so they should not spawn in shallow waters
  • Slightly adjusted temperatures across TheIsland and TheCenter so they are more appropriate (e.g warmer in jungles, colder in water)
  • Fixed a case where language translation may not have properly displayed
  • Tooltip no longer stays when scrolling the Engram and Inventory UI
  • Adjusted the IslandCoves PGM to make it more islandy and cove-like
  • Chance of Wild Eels reduced by 33%
  • Wild Eels aggro range reduced by 33%
  • Wild & Tamed Eels shock no longer causes stun lock or dismount, and instead applies a temporary movement and damage debuff
  • Yuty courage buff now provides +20% damage resistance