Released - 5 January, 2016
- Improved Server Performance
- Ended Winter Wonderland Event! (earned santa hats, top hats, candy canes, and reindeer costumes stay of course)
- You can no longer build behemoth gates/gate-frames on dino platforms, and any such behemoth gates already built on platforms are destroyed
- Fixed PvP Friendly Fire causing fall/self damage not to occur
- Tamed Dino Balance Adjustment
- INI Options for server admins to scale tamed dino stats:
Values we currently have defaulted, in content which server admins can override in their INI's (setting all the values to 1 will have it behave 'like it used to be'!): WindowsServer\Game.ini (or LinuxServer) [/script/shootergame.shootergamemode]
- 0: Health
- 8: Damage
- Multiplier immediately added for tamed dino
PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.15
PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.15
- Multiplier applied if perfect affinity
PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.375
PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.375
- Multiplier applied for each TAMED level-up point
PerLevelStatsMultiplier_DinoTamed[0] = 0.15
PerLevelStatsMultiplier_DinoTamed[8] = 0.15