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Alpha Deathworm
Alpha Deathworm
Missing
Steam 246.0
Sep 1, 2016
Xbox One 739.3
Sep 1, 2016
PS 501.0
Dec 6, 2016


Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Spawn Command
cheat summon MegaDeathworm_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/MegaDeathworm_Character_BP.MegaDeathworm_Character_BP'" 500 0 0 35
Habitat

Common             Rare
  Untameable   Cave

The Alpha Deathworm is one of the Alpha Predators in ARK: Survival Evolved. It is only available in Scorched Earth.

Basic Info

Behavior

Once you are in its aggro range, it chases you until you get out range just like any other Deathworm. Also like other Deathworms, it can despawn while it is chasing you. If you want to prevent it from despawning, be sure to make it "pop" up every minute or less as they have a very very short despawn period. If it is not aggroed, the alpha will remain stationary just like normal Deathworms.

Iceworm Queen (Variant)

An ice-themed version of the Alpha Deathworm, found on Ragnarok, and the final boss of the Frozen Dungeon. It has a light blue color scheme with white appendages and grey claws.

Appearance

Looks like the regular Deathworm, but far bigger!

This section displays the Alpha Deathworm's natural colors and regions. For demonstration, the regions below are colored red over an albino Alpha Deathworm. The colored squares shown underneath each region's description are the colors that the Alpha Deathworm will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Alpha Deathworm's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Alpha Deathworm's "head and sides" magenta.

No image available
Region 0:
Head and Sides
21
22
32
33
37
39
X mark

Region 1 is not used
for this Creature.

No image available
Region 2:
Claws
14
21
22
32
33
39
X mark

Region 3 is not used
for this Creature.

No image available
Region 4:
Back and Spikes
14
21
22
32
33
39
No image available
Region 5:
Underside
21
32
32
33
33
37
39

Drops

Base Stats and Growth

Attribute Base Value Level Increase
Wild
Health Health 27000 +54
Stamina Stamina 100 +10
Oxygen Oxygen N/A N/A
Food Food 100 +10
Weight Weight 100 +2
Melee Damage Melee Damage 500 +25
Movement Speed Movement Speed 100% N/A
Torpidity Torpidity 100 +6
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking ?


?
Swimming 600


?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation The Alpha Deathworm bites the target.
0 4700 0 6500
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 500
Claw Stamina Cost Attack Range Description
Base Minimum Activation
0 4700 0 6500
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 500

Combat

General

The Alpha Deathworm can spawn anywhere in the dunes, but seem to be more common farther away from regular land. Search at night as the glow of the Alpha will be far easier to spot.

Strategy

I would not recommend fighting any Deathworm with a rock elemental because they do reduced damage to Deathworms while Deathworms do a significant amount of damage to them.

A perfect tamed Rex with at least 10k health and 400% damage can take one down albeit with very little health remaining (in my experience, I've lost 6k to 8k health). So it's best to have multiple perfect Rexes or a friend or two standing a good distance away hitting it with fire arrows.

Another way to kill it is to make it pop up with a fast Dino (a Rex can do this too) by running (or flying) directly at it then straight past it, hopping off, and hitting it with fire arrows when you're a good distance away. This works well enough because it stays up significantly longer than a regular Deathworm and it still gets hurt from fire damage while underground (the blood damage appears above its sand mound)

Possibly the best way to fight deathworms with little risk is to use oil jars and fire arrows paired with a fast mount. Before aggroing a deathworm, throw an oil jar on the ground and light it. Then, lead the deathworm into the fire and continuously make it pop up over the fire until it runs out. If done correctly, this should only consume three oil jars and three flame arrows per deathworm. The only disadvantage this method has is it cannot be used in rain, as it extinguished the oil jar's fire much quicker.

Weaponry

Fire arrows

Oil jars

Level 100+ tamed Rex(es) with 10k health and 400% damage

Lightning Wyverns level 150 and more are also really effective

Dangers

This creature could attack you at any time and it is hard to tell where it is until it comes out of the ground. So always be prepared when they could strike. However, since it is alpha, it has that distinct red glow which makes it easier to find than a regular Deathworm. Even when it is under the sand, you can see the alpha aura rising above its location.

Weakness

  • The Alpha Deathworm has similar weaknesses to the normal Deathworm, such as using a Rock Elemental to tank its hits.

Notes/Trivia

References

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