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Archaeopteryx
Archaeopteryx
Dossier Archaeopteryx.pngDossier EmptyDossier Archaeopteryx
Dossier EmptyDossier Archaeopteryx
Steam 247.0
Sep 12, 2016
Xbox One 741.1
Sep 16, 2016
PS 501.0
Dec 6, 2016
Logo Mobile 1.0
May 24, 2018
Nintendo Switch 599.0
Nov 30, 2018
Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Variants
Spawn Command
cheat summon Archa_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Archaeopteryx/Archa_Character_BP.Archa_Character_BP'" 500 0 0 35

2 Can be used to glide while carrying.

16 - 20 °C / 61 - 68 °F
Egg Incubator (Genesis Part 2) Egg Incubator: 18 °C / 64 °F
Incubation Time
2h 37m 52.927s
Baby Time
1h 32m 35.555s
Juvenile Time
6h 10m 22.222s
Adolescent Time
7h 42m 57.777s
Total Maturation Time
15h 25m 55.555s
Breeding Interval
18h - 2d
Habitat

The Archaeopteryx (Ar-KAY-op-ter-ix[1]) or Archa is one of the Creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Wild

Approximately one meter long, the Archaeopteryx magnamilvum is a primarily tree-dwelling proto-bird. It avoids the ground as much as possible, preferring to stay in the safety of the tree-line, where few predators can reach it. I've not seen an Archaeopteryx outright fly yet, so it's possible that they cannot generate enough lift to do more than glide long distances between perches. I'm not sure how a creature so fearful of the ground can be such a picky eater, but Archaeopteryx only seems to consume certain rare insect matter. The most likely explanation is that it tends to nest in infested trees, stripping them bare of such food sources.

Domesticated

While not large enough to bear the full weight of an adult human, Archaeopteryx still has great utility. Despite the creature's inability to fly, its wings have sufficient strength to dramatically slow the rate of a person's descent, if that person holds onto Archaeopteryx while airborne. Taming Archaeopteryx can be somewhat troublesome, though, as it refuses to eat most common food sources, and glides to prospective safety at the first sign of any interloper.

Behavior

Due to the hostile environment in which it lives, Archaeopteryx often flees at the first sign of conflict. It can be found both wandering around the forest floor and high up in Redwood trees. Tamed animals retain their timid nature and lack any sort of attacking ability, even when set on aggressive, and will only eat Chitin.

Appearance

The Archaeopteryx has a unique blend of avian (birdlike) and reptilian features. Like a bird, its body is covered in feathers starting at the neck. Its arms have much longer feathers, creating a set of primitive wings; its tail also features longer plumage, which it uses as an aid for balance. However, the similarities to birds end there. The face is scaly and more elongated, like a reptile, with needle sharp teeth in its mouth to shred apart insects. Additionally, unlike modern birds, the wings of Archaeopteryx end in sharp claws. These are used for scaling tall trees.

This section displays the Archaeopteryx's natural colors and regions. For demonstration, the regions below are colored red over an albino Archaeopteryx. The colored squares shown underneath each region's description are the colors that the Archaeopteryx will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Archaeopteryx's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Archaeopteryx's "sides, tail, wings and face" magenta.

Archa PaintRegion0
Region 0:
Sides, Tail, Wings and Face
8
13
14
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
X mark

Region 1 is not used
for this Creature.

Archa PaintRegion2
Region 2:
Skin
13
14
20
22
24
26
27
33
34
35
X mark

Region 3 is not used
for this Creature.

Archa PaintRegion4
Region 4:
Top & Wing Tips
8
13
14
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Archa PaintRegion5
Region 5:
Underside & Accents
8
14
19
21
23
25
26
28
30
32
33

Drops

Note: Information is not guaranteed to be accurate, as it is a guess based on information of similar creatures.

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 125 +25 +4%
Stamina Stamina 150 +15 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 900 +90 +10%
Weight Weight 30 +0.6 +4%
Melee Damage Melee Damage 5 +0.25 +1.7%
Movement Speed Movement Speed 100% N/A +2.5%
Torpidity Torpidity 100 +6 N/A
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 150 ? ? 588 588 588 N/A
Swimming 300 ? ? ? ? ? ?
Flying 750 ? ? 1470 1470 1470 ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation The Archa attacks the target.
0 110 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 5
Arch1

Taming

Archaeopteryx Level 1 Narcoberry Narcotic Bio Toxin Time
Simple Kibble Simple Kibble 1 0 0 0 0:00:17
Chitin Chitin 3 0 0 0 0:01:41
KO: Wooden Club Hits × 10; Slingshot Hits × 5; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:02:00
Archaeopteryx Level 30 Narcoberry Narcotic Bio Toxin Time
Simple Kibble Simple Kibble 1 0 0 0 0:00:17
Chitin Chitin 6 1 1 1 0:03:21
KO: Wooden Club Hits × 28; Slingshot Hits × 12; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 1.39 / s, Time until all torpidity is depleted: 00:03:17
Archaeopteryx Level 60 Narcoberry Narcotic Bio Toxin Time
Simple Kibble Simple Kibble 2 0 0 0 0:00:34
Chitin Chitin 10 12 3 2 0:05:34
KO: Wooden Club Hits × 46; Slingshot Hits × 19; Tranquilizer Arrows with a Bow × 6; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 1.81 / s, Time until all torpidity is depleted: 00:04:11
Archaeopteryx Level 90 Narcoberry Narcotic Bio Toxin Time
Simple Kibble Simple Kibble 2 0 0 0 0:00:34
Chitin Chitin 13 23 6 3 0:07:14
KO: Wooden Club Hits × 64; Slingshot Hits × 26; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 2.19 / s, Time until all torpidity is depleted: 00:04:50
Archaeopteryx Level 120 Narcoberry Narcotic Bio Toxin Time
Simple Kibble Simple Kibble 2 0 0 0 0:00:34
Chitin Chitin 16 36 9 5 0:08:54
KO: Wooden Club Hits × 82; Slingshot Hits × 34; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 2.54 / s, Time until all torpidity is depleted: 00:05:20
Archaeopteryx Level 150 Narcoberry Narcotic Bio Toxin Time
Simple Kibble Simple Kibble 3 0 0 0 0:00:51
Chitin Chitin 20 58 15 8 0:11:07
KO: Wooden Club Hits × 100; Slingshot Hits × 41; Tranquilizer Arrows with a Bow × 12; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 2.88 / s, Time until all torpidity is depleted: 00:05:45


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


Preferred Food

KO Strategy

Occasionally, Archaeopteryx can be found wandering around on the forest floor. If one manages to spot an Archaeopteryx without scaring it away, the animal can be temporarily immobilized with a Bola. It would be best to use darts to knock one out, as a Bow or Crossbow could easily kill it. If you miss or scare it away before you can react, you might be able to follow it and see which tree they climb. The Archaeopteryx will only climb to a certain height, so you can try to throw a Bola at it or scare it from the tree to come down again. Once tamed, the Archaeopteryx will only eat Chitin, so make sure to have a steady supply before attempting to tame.

Combat

This section describes how to fight against the Archaeopteryx.

General

The Archaeopteryx has little health, no attack, and flees when approached.

Strategy

Any means of attack will work, so long as damage is done before it flees.

Weaponry

Because the Archaeopteryx is quick to flee from any fight, it is best to use ranged weapons such as the Crossbow or Longneck Rifle. However, as long as the player has leveled up in movement speed at least a few times, and isn't encumbered, it should be easy enough to run down a fleeing Archaeopteryx and finish it off with a melee weapon like the Pike.

Dangers

There is no danger from the Archaeopteryx itself. However, the environment in which it resides has plenty of other predators to worry about.

Weakness

They have low health, so any attack will work so long as they are unable to flee once attacked.


Utility

Roles

Aerial Lifejacket

Sometimes while flying, players will accidentally hit the dismount button (usually E)- a frequently fatal mistake. Much like the Parachute, an Archaeopteryx held while flying will slow a falling survivor's descent. However, unlike the Parachute, the Archaeopteryx's gliding ability is so slow that players often are still in range of their flying mounts long enough to be able to remount while in mid-air.

Escape Artist

Players can make a quick getaway from danger by gliding away with an Archaeopteryx. Jumping from even the slightest difference in terrain can cause a player to soar considerable distances.


Portable Hanglider

With better maneuverability and slower fall speed than the Parachute, it's more appropriate to call Archaeopteryx a hang-glider. It allows players to jump considerable gaps and can allow for safe (albeit, slow) descents to safety. You are able to deactivate and reactivate this ability by pressing your Reload hotkey (Default R).

Collectibles

Tree Sap Collector

When set on wander, it will slowly gather Tree Sap from certain Trees (Redwood and Joshua Tree). It collects around 1-2 Sap every 5–10 minutes (Values differ from the amount of trees it visits). You should put a Transponder Node on your Archaeopteryx if you plan to use them for sap collection, as it is very easy to lose them.

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Archaeopteryx, see the relevant Wikipedia article.

  • Dossier revealed on January 4, 2016[2]
  • Despite being a winged creature, it can be carried by other (rideable) flying creatures.
  • On Scorched earth, Archaeopteryx can be found wandering the cactus forests.
  • On Scorched Earth, there is a humorous glitch that can happen on rare occasions regarding Archaeopteryx. They can be seen flying vertically into the sky for seemingly an endless amount of time, soaring higher and higher on a slow, 90 degree climb towards the top of the map's skybox. This might be a glitch if an Archaeopteryx has trouble latching onto a Joshua tree, as Archaeopteryx can also be found humorously flying circles around a single tree while calling repetitively.
  • Falling with an Archaeopteryx can still sometimes be dangerous; the game uses vectors to determine your flight paths, which means that a large amount of speed down vertically can take time to correct horizontally.

Gallery

References

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