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Console Commands

From ARK: Survival Evolved Wiki
Revision as of 05:19, 12 October 2017 by Whatzitooya (talk | contribs) (Added argument note explaining that RenamePlayer and RenameTribe requires a set of wrapping double quotes on the first argument.)
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Contents

  • Crafting Light.png
    Commands
  • Campfire.png
    Item IDs
  • Dodo.png
    Creature IDs
  • Color Wheel.svg
    Color IDs
  • ArksupplyCrate.png
    Beacon IDs

Usage

The commands found here can be entered in the console. This allows to do actions that aren't allowed otherwise, e.g. cheating. The console can be opened by pressing TAB on the PC or by entering the pause screen, and simultaneously pressing Xbox: LB, Xbox: RB, Xbox: X and Xbox: Y on the Xbox, or PS4: L1, PS4: R1, PS4: Square and PS4: Triangle on PlayStation.

Some of these commands are not available until you have authenticated yourself with the enablecheats command.

Commands marked with Y in the cheat column need to be prefixed with admincheat if used on a multiplayer server. In single-player mode you neither need any cheat or admincheat before the command nor do you need to enable cheats.

Commands that target the creature / entity in your crosshairs are marked with "Target" in the target column, and commands that affect the current player are marked with "Self". These commands cannot be used in the remote console. Console commands are not case sensitive.

Boolean parameters can be specified as either the keywords "true" or "false" or the numbers 1 or 0 (or 1.0 / 0.0) respectively.

You can concatenate multiple commands in one line using a vertical bar |. For example: LeaveMeAlone | Fly

All commands can be run through ShowMyAdminManager

Commands

EnableCheats

EnableCheats <Password> 

Cheat: -
Target: Self
Added: 0.0 (UE1)
Arguments:

Name Type Description
Password String Server administrator password

Description: Enable server administrator commands for the current player. The password provided should match the server's ServerAdminPassword option (see Server Configuration).
Example:

enablecheats pass123

SetCheatPlayer

SetCheatPlayer true|false

Cheat: -
Target: Self
Added: 170 or earlier
Arguments: true to enable, false to disable
Description: Enable cheat commands that affect the current player, mounted dinosaurs and the game world
Example:

setcheatplayer true

AddExperience

AddExperience <HowMuch> <FromTribeShare> <PreventSharingWithTribe> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
HowMuch Float Amount to add
FromTribeShare Boolean Apply as if experience came from tribe.
PreventSharingWithTribe Boolean 1: player only; 0: share with tribe

Description: Adds the specified number of experience points to the player (or the currently mounted dinosaur if the player is mounted). To give another player experience, use the GiveExpToPlayer command.
Example:

admincheat addexperience 1000 0 1

AllowPlayerToJoinNoCheck

AllowPlayerToJoinNoCheck <SteamID> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
SteamID Integer[64] Player to whitelist

Description: Adds the player specified by the their Integer encoded Steam ID to the server's whitelist.
Example:

admincheat AllowPlayerToJoinNoCheck 18446744073709551615

DisallowPlayerToJoinNoCheck

DisallowPlayerToJoinNoCheck <SteamID> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
SteamID Integer[64] Player to remove

Description: Removes the specified player from the server's whitelist.
Example:

admincheat DisallowPlayerToJoinNoCheck 18446744073709551615

AutoCycle

AutoCycle <Duration> 

Cheat: -
Target: -
Arguments:

Name Type Description
Duration

Description: unknown


BanPlayer

BanPlayer <SteamID> 

Cheat: Yes
Target: -
Added: 178.0
Arguments:

Name Type Description
SteamID Integer[64] Player to ban

Description: Add the specified player to the server's banned list.
Example:

admincheat BanPlayer 18446744073709551615

Broadcast

Broadcast <MessageText> 

Cheat: Yes
Target: -
Added: 170 or earlier
Arguments:

Name Type Description
MessageText String Message to broadcast

Description: Broadcast a message to all players on the server.
Example:

admincheat Broadcast Hi, everybody!

CE

CE <type> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
type String Type of weather. Possible values: start_superheat, stop_superheat, start_sandstorm, stop_sandstorm, start_electricalstorm, stop_electricalstorm, start_rain, stop_rain

Description: Starts and stops weather on Scorched Earth.

On Ragnarok the volcano can be started with the type start_volcano.
Example:

ce start_superheat

ChangeSize

ChangeSize <SizeMult> 

Cheat: Yes
Target: Self
Added: 0.0 (UE2)
Arguments:

Name Type Description
SizeMult Float Size multiplier

Description: Changes the current player's size. Your player character's model will only stretch or squash so far however, and if made too big will seem to float and bob up and down during different animations (too small and you'll sink through the ground). You will not become any slower or faster. Set back to 1 to go back to your normal size.


ClearPlayerInventory

ClearPlayerInventory <PlayerID> <ClearInventory> <ClearSlotItems> <ClearEquippedItems> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID
ClearInventory Boolean Clear player's inventory?
ClearSlotItems Boolean Clear player's slot items?
ClearEquippedItems Boolean Clear player's equipped items (armor)?

Description: Clears the specified player's inventory, equipped items, and/or slot items.


ClearTutorials

ClearTutorials

Cheat: -
Target: Self
Description: Resets all tutorials on your client (make them so that they will re-appear without being forced).


DebugStructures

DebugStructures

Cheat: Yes
Target: Self
Description: Toggles the display of debug information on structures when you look at them, including the structure's class name and entity ID. You can use the class name in other commands.


DestroyAll

DestroyAll <Type> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
Type String Type to destroy

Description: Destroys all creatures of the specified type, both wild and tamed.
Example:

admincheat DestroyAll Ankylo_Character_BP_C

DestroyAllEnemies

DestroyAllEnemies

Cheat: Yes
Target: -
Description: Destroys all non-player creatures on the map, including tamed creatures. This does not prevent new ones from spawning as usual.
Example:

admincheat destroyallenemies

DestroyMyTarget

DestroyMyTarget

Cheat: Yes
Target: Target
Description: Instantly destroys the creature or structure in the current player's crosshairs, without leaving any corpse.

To kill an entity and leave a corpse, use the Kill command.


DestroyStructures

DestroyStructures

Cheat: Yes
Target: -
Added: 207.0
Description: Destroys all structures owned by all players on the map.


DestroyTribeDinos

DestroyTribeDinos

Cheat: Yes
Target: Target
Added: 226.4
Description: Will destroy all dinos on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.


DestroyTribePlayers

DestroyTribePlayers

Cheat: Yes
Target: Target
Added: 226.4
Description: Will destroy all players of a tribe on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.


DestroyTribeStructures

DestroyTribeStructures

Cheat: Yes
Target: Target
Added: 226.4
Description: Will destroy all structures on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.


DestroyWildDinos

DestroyWildDinos

Cheat: Yes
Target: -
Added: 207.0
Description: Destroys all untamed creatures on the map. Useful for helping newly-released creatures to spawn.
Example:

admincheat destroywilddinos

DisableSpectator

DisableSpectator

Cheat: Yes
Target: Self
Description: quits spectatormode (as the character is killed when enable spectating, the respawn menu is displayed)


DoExit

DoExit

Cheat: Yes
Target: -
Description: Shuts down the server as soon as possible.


DoRestartLevel

DoRestartLevel

Cheat: Yes
Target: -
Description: Unknown? Appears to trigger an internal map restart.


DoTame

DoTame

Cheat: Yes
Target: Target
Description: Tames the targeted creature if the creature is capable of being tamed, activating all triggers as if the player had tamed the creature normally (sound effect, dossier entry, gives experience, etc). Will crash game/server if done while mounted.

See also ForceTame.


EnemyInvisible

EnemyInvisible true|false

Cheat: Yes
Target: Self
Arguments: true to be ignored, false for normal behavior
Description: When enabled, all creatures on the map will ignore the current player, even when attacked.

See also LeaveMeAlone.
Example:

admincheat EnemyInvisible true

ExecSetSleeping

ExecSetSleeping true|false

Cheat: Yes
Target: Self
Arguments: true to put to sleep, false to wake up
Description: Puts the current player character to sleep or wakes them up.
Example:

admincheat ExecSetSleeping true

Fly

Fly

Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Activates "fly mode", permitting the player character to move freely in any direction without physics or gravity being applied. Use the walk command to disable the mode.
Example:

admincheat fly

ForceTame

ForceTame

Cheat: Yes
Target: Target
Description: Immediately tames the dinosaur under the player's crosshairs. Dinosaurs tamed with this command can be ridden even when no saddle is equipped. Will crash game/server if done while mounted.

See also DoTame
Example:

admincheat forcetame

ForcePlayerToJoinTargetTribe

ForcePlayerToJoinTargetTribe <PlayerID> 

Cheat: Yes
Target: Target
Added: 196.0
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID

Description: Forces the player specified by their in-game UE4 ID to the tribe that the target entity or structure of the current player belongs to. Known to have problems if there are currently no longer members in the tribe, but this may be fixed in the future.


ForcePlayerToJoinTribe

ForcePlayerToJoinTribe <PlayerID> <TribeName> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID
TribeName String Tribe's Name

Description: Forces the player specified by their in-game UE4 ID to the tribe specified by it's name. Known to have problems if there are currently no longer members in the tribe, but this may be fixed in the future.


ForceTribes

ForceTribes <PlayerName1> <PlayerName2> <NewTribeName> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerName1  ? Unknown?
PlayerName2  ? Unknown?
NewTribeName String Unknown?

Description: Unknown?


GameCommand

GameCommand <TheCommand> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
TheCommand String Command

Description: Runs a game-mode specific command / trigger. For example, to start the game in the SoTF mod game mode, run:
Example:

cheat gamecommand startgame

GetChat

GetChat

Cheat: -
Target: -
Added: 185.4
Description: Returns the latest chat buffer (the same amount that the clients see).


GetAllState

GetAllState <type> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
type String Type to summon

Description: Prints all entities of given type to console (server console, not ingame) and to server log file 'ShooterGame.log' after a while (some minutes) if logging to file is enabled in server configs. Useful to check wheter specific dinos are spawned on map.

Example output:

[2017.01.03-09.38.34:907][490]21) Ankylo_Character_BP_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.Ankylo_Character_BP_C_317

[2017.01.03-09.38.34:907][490]22) Ankylo_Character_BP_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.Ankylo_Character_BP_C_316


Example:
admincheat getallstate Ankylo_Character_BP_C

GetGameLog

GetGameLog

Cheat: -
Target: -
Added: 224.0
Description: Print 100 entries at a time also outputs to dated file in in "\Logs". Launch server with "-servergamelog" for this command to work.

Set buffer size ?RCONServerGameLogBuffer e.g:

TheIsland?RCONEnabled=true?RCONServerGameLogBuffer=600?listen -server -servergamelog


GetPlayerIDForSteamID

GetPlayerIDForSteamID <SteamId> 

Cheat: -
Target: -
Added: 254.0
Arguments:

Name Type Description
SteamId Integer[32]

Description: Bug: This command does not seem to work correctly, returning a different value than the one used in ShowMyAdminManager, and does not work for commands that require player ID.


GetSteamIDForPlayerID

GetSteamIDForPlayerID <PlayerId> 

Cheat: -
Target: -
Added: 254.0
Arguments:

Name Type Description
PlayerId Integer[32]

Description: ?


GetTribeIdPlayerList

GetTribeIdPlayerList <TribeID> 

Cheat: -
Target: -
Added: 254.0
Arguments:

Name Type Description
TribeID Integer[32]

Description: ?


GFI

GFI <BlueprintPathPart> <Quantity> <Quality> <ForceBlueprint> 

Cheat: Yes
Target: Self
Added: 258.0
Arguments:

Name Type Description
BlueprintPathPart String significant part of the blueprint path
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

This is a shortcut version for GiveItem. But instead of the complete blueprint path it is sufficient to specify only a significant part of it.

E.g. the blueprint path of the Tek ATV end in PrimalItemVHBuggy. You can use "vhbuggy" or "vhb" or "buggy" or "bugg" or "uggy" or... On the other hand "atv" will not work because it's the name of the item but not a part of the blueprint path.

For ambiguous parts you will maybe not get the item you want. Instead you get one that the search mechanism finds first. E.g. for Bug Repellant (PrimalItemConsumable_BugRepellant) you can't just say "bug" because this part is also included in "buggy". You will get the Tek ATV in this case. But "bugr" is specific enough to find definitely the Bug Repellant.

To specify items by their item number, use GiveItemNum.

To give items to another player, use GiveItemToPlayer.
Example:

cheat gfi bugr 10 0 0

Ghost

Ghost

Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Toggles "ghost mode", permitting the player character to pass freely through objects in the world that normally block movement, including the terrain itself. Use the walk command to disable the mode.
Example:

admincheat ghost

GiveAllStructure

GiveAllStructure

Cheat: Yes
Target: Target
Added: 201.4
Description: Gives the current player ownership of all the targeted structure and all structures connected to it recursively.


GiveColors

GiveColors <Quantity> 

Cheat: Yes
Target: Self
Added: 209.4
Arguments:

Name Type Description
Quantity Integer[32] Item quantity

Description: Gives you quantity of each dye in the game. In vanilla Ark, this equates to only 2.6 weight units per set.


GiveEngrams

GiveEngrams

Cheat: Yes
Target: Self
Description: Unlocks all crafting recipes for the player character. May lag a little.
Example:

admincheat giveengrams

GiveExpToPlayer

GiveExpToPlayer <PlayerID> <HowMuch> <FromTribeShare> <PreventSharingWithTribe> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID
HowMuch Float Amount to give
FromTribeShare Boolean Apply as if experience came from tribe.
PreventSharingWithTribe Boolean 1: player only; 0: share with tribe

Description: Gives the specified player the specified amount of experience points. To easily give yourself experience, use the AddExperience command.


GiveItem

GiveItem <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
BlueprintPath String The blueprint path of the item to give.
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their item number, use GiveItemNum.

To specify items by a part of its blueprint path, use GFI.

To give items to another player, use GiveItemToPlayer.


GiveItemNum

GiveItemNum <ItemNum> <Quantity> <Quality> <ForceBlueprint> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
ItemNum Integer[32] Item ID to add
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their blueprint path, use GiveItem.

To specify items by a part of its blueprint path, use GFI.

To give items to another player, use GiveItemNumToPlayer.
Example:

admincheat GiveItemNum 1 1 1 0

GiveItemToPlayer

GiveItemToPlayer <PlayerID> <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerID Integer[32] PlayerID to give the item to.
BlueprintPath String The blueprint path of the item to give.
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their item number, use GiveItemNumToPlayer.

To give items to yourself, use GiveItemNum.


GiveItemNumToPlayer

GiveItemNumToPlayer <PlayerID> <ItemNum> <Quantity> <Quality> <ForceBlueprint> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerID Integer[32] PlayerID to give the item to.
ItemNum Integer[32] Item ID to add
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their blueprint path, use GiveItemToPlayer.

To give items to yourself, use GiveItemNum.
Example:

admincheat GiveItemNumToPlayer 1234567890 1 1 0 0

GiveResources

GiveResources

Cheat: Yes
Target: Self
Description: Add 50 units of each resource in the game to the player's inventory. In vanilla Ark, this equates to 300+ units of weight, so you will probably be encumbered. (200 of which comes from Metal Ore, Metal Ingots, Obsidian, and Crystal)
Example:

admincheat giveresources

GiveSlotItem

GiveSlotItem <BlueprintPath> <SlotNum> <Quantity> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
BlueprintPath String Item's blueprint path.
SlotNum Integer[32] Inventory slot number. (0-9)
Quantity Integer[32] Number of items to add

Description: Adds the item specified by it's blueprint path into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint.

To specify items by their item ID, use the GiveSlotItemNum command.


GiveSlotItemNum

GiveSlotItemNum <ItemNum> <SlotNum> <Quantity> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
ItemNum String Item ID to add.
SlotNum Integer[32] Inventory slot number. (0-9)
Quantity Integer[32] Number of items to add

Description: Adds the item specified by it's item id into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint.

To specify items by their blueprint path, use the GiveSlotItem command.


GiveToMe

GiveToMe

Cheat: Yes
Target: Target
Description: Changes the owner of the targeted entity (structure or dino) to the current player. However, note that this command does not actually tame dinos - their inventory will not be accessible and they will not be rideable unless they were already tamed by another player or you use one of the dino taming commands afterwards.


GMBuff

GMBuff

Cheat: Yes
Target: Self
Added: 252.4
Description: Gives player God, InfiniteStats, EnemyInvisible true, and a bunch of experience.

For the same effect but without experience you can use LeaveMeAlone.


GMSummon

GMSummon <"type"> <level> 

Cheat: Yes
Target: Self
Added: 252.4
Arguments:

Name Type Description
"type" string Entity ID to summon, enclosed in quotation marks
level string Level w/o taming bonus

Description: Spawn a creature of the specified type at the place of the player character and tames it. The dino isn't cheat-tamed, so still requires a saddle. The level is without taming bonus, so if you want to end with a level x you should divide that number by 1.5. E.g. you want level 150, that is 150 / 1.5 = 100. You type 100 and the result is 100 plus 50% taming bonus: 150.

The quotation marks around the type are mandatory.

See also Summon, SpawnDino
Example:

GMSummon "Dodo_Character_BP_C" 100

God

God

Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Toggles "god mode", making the player invulnerable to damage from attacks, explosions or from falling. This does not prevent player character death by drowning (InfiniteStats must be enabled to prevent this). Repeat the command to disable the mode.

To specifically enable or disable god mode, use the SetGodMode command.
Example:

admincheat god

HideTutorial

HideTutorial <TutorialIndex> 

Cheat: -
Target: Self
Arguments:

Name Type Description
TutorialIndex Integer[32] {{{note1}}}

Description: Hides the tutorial specified by it's tutorial index. See the ShowTutorial command description for a list of tutorial ids.


HurtMe

HurtMe <Amount> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
Amount Integer[64] Damage to deal

Description: Damages the player character.
Example:

admincheat HurtMe 50

InfiniteStats

InfiniteStats

Cheat: Yes
Target: Self
Description: Gives the player character infinite food, water, stamina, carrying capacity and keeps Torpor at zero. Repeat the command to disable its effects.

Actually it refills your stats immediately. So it doesn't prevent you from being killed if you receive too much damage at once, e.g. fall damage from very high.
Example:

admincheat infinitestats

KickPlayer

KickPlayer <SteamID> 

Cheat: Yes
Target: -
Added: 178.0
Arguments:

Name Type Description
SteamID Integer[64] Player to kick[1]

Description: Forcibly disconnect the specified player from the server.


Kill

Kill

Cheat: Yes
Target: Target
Description: Instantly kills the targeted structure or dinosaur, leaving behind a corpse.

Actually it deals a large amount of damage that is sufficient to kill non-boss entities. You may need to execute the command twice or more on bosses.

To eliminate an entity without leaving behind a corpse, use the DestroyMyTarget command.


KillPlayer

KillPlayer <PlayerID> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID.

Description: Kills the specified player.


LeaveMeAlone

LeaveMeAlone

Cheat: Yes
Target: Self
Description: Combination of God, InfiniteStats and EnemyInvisible true.

See also GMBuff


ListPlayers

ListPlayers

Cheat: Yes
Target: -
Added: 178.0
Description: List all connected players and their SteamIDs.


MakeTribeAdmin

MakeTribeAdmin

Cheat: Yes
Target: Self
Added: 196.0
Description: Promotes you to an admin of the tribe you're currently a member of.


MakeTribeFounder

MakeTribeFounder

Cheat: Yes
Target: Self
Added: 196.0
Description: Makes you the founder of the tribe you're currently a member of.


OnToggleInGameMenu

OnToggleInGameMenu

Cheat: -
Target: Self
Description: Opens or closes the in-game menu (when you hit the escape key).

To specifically show the in-game menu, use the ShowInGameMenu command.


OpenMap

OpenMap <MapName> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
MapName String Map's Name

Description: Loads the map specified by it's name. (not sure if a file path is accepted)
Example:

OpenMap TheIsland

PlayersOnly

PlayersOnly

Cheat: Yes
Target: -
Added: 0.0 (UE1)
Description: Stops all creature movement in the game world and halts crafting. Players can still move normally. Repeat the command to disable its effects.
Example:

admincheat PlayersOnly

PrintColors

PrintColors

Cheat: -
Target: -
Description: Prints the Color IDs.


RemoveTribeAdmin

RemoveTribeAdmin

Cheat: Yes
Target: -
Added: 196.0
Description: Unknown?

See also ForcePlayerToJoinTargetTribe, MakeTribeAdmin, MakeTribeFounder.


RenamePlayer

RenamePlayer <PlayerName> <NewName> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
PlayerName String Player's current name. String must be wrapped in double quotes.
NewName String New name for player. Naked string.

Description: Renames the player specified by their in-game string name.


RenameTribe

RenameTribe <TribeName> <NewName> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
TribeName String Tribe's current name. String must be wrapped in double quotes.
NewName String New name for Tribe. Naked string.

Description: Renames the tribe specified by it's string name.


ReportLeastSpawnManagers

ReportLeastSpawnManagers

Cheat: Yes
Target: -
Description: Unknown?


ReportSpawnManagers

ReportSpawnManagers

Cheat: Yes
Target: -
Description: Unknown?


RequestSpectator

RequestSpectator <Password> 

Cheat: -
Target: Self
Added: 191.0
Arguments:

Name Type Description
Password String Spectator password.

Description: Requests spectator mode on servers where there is a spectator password. The password given must match the server's "SpectatorPassword".


SaveWorld

SaveWorld

Cheat: Yes
Target: -
Description: Forces the server to save the game world to disk in its current state. In single-player mode, the game saves this information locally.
Example:

admincheat saveworld

ScriptCommand

ScriptCommand <CommandString> 

Cheat: Yes
Target: -
Added: 197.x
Arguments:

Name Type Description
CommandString String Command string.

Description: Runs a game mode specific command / script. These can be implemented by mod authors. Currently, there are no official game modes that use custom scripts.


SDF

SDF <NamePart> <Tamed> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
NamePart String significant part of a creature's Entity ID (without _C)
Tamed Boolean true or 1: tamed, false or 0: wild

Description: Spawn a creature of the specified type with a random level in front of the player character.

The NamePart has to be unique enough to specify the desired creature. E.g. "mega" is part of a lot of creature Entity IDs and is not suitable to specify what you want, but "ony" is significant enough to address a Baryonyx.

For a list of all Entity IDs see Creature IDs.

See also GMSummon, Summon, SpawnDino
Example:

sdf dodo 1

ServerChat

ServerChat <MessageText> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
MessageText String Message

Description: Sends a chat message to all currently connected players.


ServerChatTo

ServerChatTo <SteamID> <MessageText> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
SteamID Integer[64] Player's SteamID
MessageText String Message

Description: Sends a direct chat message to the player specified by their int64 encoded steam id.


ServerChatToPlayer

ServerChatToPlayer <PlayerName> <MessageText> 

Cheat: Yes
Target: -
Added: 189.0
Arguments:

Name Type Description
PlayerName String Player's In-game name.
MessageText String Message

Description: Sends a direct chat message to the player specified by their in-game player name.


SetAdminIcon

SetAdminIcon true|false

Cheat: Yes
Target: Self
Arguments: true to enable, false to disable
Description: Hides the Admin Icon next to the name in chat when a player that has enabled cheats writes something.


SetBabyAge

SetBabyAge <AgeValue> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
AgeValue Boolean Value to set age to (0.01 to 1).

Description: Sets the age of the target baby dino.

See also SetImprintQuality.


SetFacialHairPercent

SetFacialHairPercent <Length> 

Cheat: Yes
Target: Self
Added: 254.0
Arguments:

Name Type Description
Length Float Value to set relative hair length.

Description: Sets value in the range from 0 to 1 (= 100%).

See also SetHeadHairPercent, SetHeadHairStyle, SetFacialHairStyle.


SetFacialHairStyle

SetFacialHairStyle <Number> 

Cheat: Yes
Target: Self
Added: 254.0
Arguments:

Name Type Description
Number Integer Number of facial hairstyle, see below.

Description: Sets value in the range from 0 to 7.

0: Default
1: Moustache
2: Goatee
3: Romantic
4: Dread Beard
5: Mutton Chops
6: Curly Beard
7: Viking Beard

See also SetHeadHairStyle, SetFacialHairPercent, SetHeadHairPercent.


SetGlobalPause

SetGlobalPause <IsPaused> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
IsPaused Boolean Pause game?

Description: Pauses _EVERYTHING_ game related.


SetGodMode

SetGodMode <Enable> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
Enable Boolean Enable god mode?

Description: Enables or disables god mode for the current player.

To simply toggle between god mode states, use the command God.


SetGraphicsQuality

SetGraphicsQuality <Quality> 

Cheat: -
Target: Self
Arguments:

Name Type Description
Quality Float Graphics quality.

Description: Sets your client's graphics quality. Note that Ark claims the quality parameter is actually an Int32, but it does accept decimals (so I called it a float, not sure if that's correct). This command is a general command that affects many different graphics settings, all of which will be set to the new value (rounding if necessary). This command does not change the quality to the graphics presets, which are generally much better to use. The table below lists the approximate corresponding graphics qualities.

<0Low
1Medium
2High
>3Epic


SetHeadHairPercent

SetHeadHairPercent <Length> 

Cheat: Yes
Target: Self
Added: 254.0
Arguments:

Name Type Description
Length Float Value to set relative hair length.

Description: Sets value in the range from 0 to 1 (= 100%).

See also SetFacialHairPercent, SetHeadHairStyle, SetFacialHairStyle.


SetHeadHairStyle

SetHeadHairStyle <Number> 

Cheat: Yes
Target: Self
Added: 254.0
Arguments:

Name Type Description
Number Integer Number of head hairstyle, see below.

Description: Sets value in the range from 0 to 7.

0: Default
1: Mohawk
2: Afro
3: Romantic
4: Dreadlocks
5: Ponytail
6: Braids
7: Viking

See also SetFacialHairStyle, SetHeadHairPercent, SetFacialHairPercent.


SetImprintQuality

SetImprintQuality <ImprintValue> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
ImprintValue Float Value to set imprint quality to.

Description: Sets value in the range from 0 to 1 (= 100%) of the target baby or adult bred dino.

See also SetBabyAge


SetMessageOfTheDay

SetMessageOfTheDay <Message> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
Message string Message to use

Description: Sets the server's "message of the day", displayed to players when they connect to it.
Example:

admincheat SetMessageOfTheDay Beware the dodo.

SetShowAllPlayers

SetShowAllPlayers <Enable> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
Enable Boolean true or false

Description: Show player names in spectator mode.


SetTargetDinoColor

SetTargetDinoColor <ColorRegion> <ColorID> 

Cheat: Yes
Target: Target
Arguments:

Name Type Description
ColorRegion Integer[32] Color Region
ColorID Integer[32] Color ID.

Description: Sets the dino you target to specified color/s.
Example:

cheat SetTargetDinoColor 0 0

SetTargetPlayerBodyVal

SetTargetPlayerBodyVal <BodyValIndex> <BodyVal> 

Cheat: Yes
Target: Target
Added: 201.4
Arguments:

Name Type Description
BodyValIndex Integer[32] Body Regions
BodyVal Float ...

Description: Setting a value between 0.0 and 1.0 will adjust the targeted player area


SetTargetPlayerColorVal

SetTargetPlayerColorVal <ColorValIndex> <ColorVal> 

Cheat: Yes
Target: Target
Added: 201.4
Arguments:

Name Type Description
ColorValIndex Integer[32] 0 : body, 1 : hair, 2 : eyes
ColorVal Float For eyes: 0 is yellow-ish, 0.4 is green-blue-ish, 0.5 is green 0.7 is orange, 0.8 is red

Description: Changes the color of various parts of the body. Does not use Color IDs, but a percentage of the slider seen at character creation.


SetPlayerPos

SetPlayerPos <x> <y> <z> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
x Float Coordinates
y Float Coordinates
z Float Coordinates

Description: Moves the player's character to the specified position instantly.

See also: Get coordinates command for The Island.
Example:

admincheat SetPlayerPos -71467 -52156 0

SetTimeOfDay

SetTimeOfDay <Hour>:<Minute>[:<Second>]

Cheat: Yes
Target: -
Arguments:

Name Type Description
Hour Integer 0..23
Minute Integer 0..59
Second Integer 0..59, (optional; defaults to 0)

Description: Sets the game world's time of day to the specified time.
Example:

admincheat settimeofday 06:30:00

ShowInGameMenu

ShowInGameMenu

Cheat: -
Target: Self
Description: Displays the in-game menu (same as when you hit the escape key).


ShowMessageOfTheDay

ShowMessageOfTheDay

Cheat: -
Target: Self
Description: Displays the message of the day.


ShowTutorial

ShowTutorial <TutorialIndex> <ForceDisplay> 

Cheat: -
Target: Self
Arguments:

Name Type Description
TutorialIndex Integer[32] Tutorial index.
ForceDisplay Boolean True = show tutorial even if you've already seen it.

Description: Displays the tutorial specified by it's tutorial ID. Tutorials are localized messages coded into the game that are displayed in the same area as the message of the day that shows new users hints about the game. These tutorials disappear after some time, just like the message of the day. Currently there are only two tutorials:

0Blank
1Your first day.


Slomo

Slomo <SpeedMult> 

Cheat: Yes
Target: -
Added: 0.0 (UE2)
Arguments:

Name Type Description
SpeedMult Float Speed multiplier

Description: Sets the game speed multiplier. Change back to 1 to set back to normal.


SpawnActor

SpawnActor <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> 

Cheat: Yes
Target: -
Added: 207.0
Arguments:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.

Description: Spawns the entity specified by it's blueprint path at a random level.

See also SpawnActorSpread, SpawnDino, Summon, SummonTamed, GMSummon
Example:

admincheat spawnactor "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0

SpawnActorSpread

SpawnActorSpread <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <NumberActors> <SpreadAmount> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.
NumberActors Integer[32] Number of the specified entities to spawn.
SpreadAmount Float Unknown?

Description: Spawns a number of entities in the specified area.

See also SpawnActor, SpawnDino, Summon, SummonTamed, GMSummon


SpawnDino

SpawnDino <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <DinoLevel> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.
DinoLevel Integer[32] Dino level

Description: Spawns a leveled dino specified by it's blueprint path.

See also SpawnActor, SpawnActorSpread, Summon, SummonTamed, GMSummon
Example:

admincheat spawndino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0 120

Suicide

Suicide

Cheat: -
Target: Self
Added: 0.0 (UE2)
Description: Kills yourself. Does the same thing as hurting yourself (see HurtMe command) for your current health, so it will not work if you are invincible. Was originally part of the game when it came out, but it was removed in a later patch. Since then it was re-added.


Summon

Summon <type> 

Cheat: Yes
Target: -
Added: 0.0 (UE1)
Arguments:

Name Type Description
type String Entity ID to summon

Description: Spawn a creature of the specified type at the place of the player character. Also usable to spawn Beacons.

See also SpawnActor, SpawnActorSpread, SpawnDino, SummonTamed, GMSummon
Example:

admincheat summon Ankylo_Character_BP_C

SummonTamed

SummonTamed <type> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
type String Entity ID to summon

Description: Spawn a force-tamed creature of the specified type at the place of the player character.

See also SpawnActor, SpawnActorSpread, SpawnDino, Summon, GMSummon
Example:

admincheat summontamed Ankylo_Character_BP_C

TakeAllDino

TakeAllDino

Cheat: Yes
Target: Target
Added: 252.4
Description: Changes ownership of all dinos of the tribe the player is currently looking at to the tribe of player.


TakeAllStructure

TakeAllStructure

Cheat: Yes
Target: Target
Added: 252.4
Description: Changes ownership of all structures of the tribe the player is currently looking at to the tribe of player.


Teleport

Teleport

Cheat: Yes
Target: Self
Description: Moves the player character forward in the direction the player is facing until the character collides with an object or the terrain. If the player wouldn't hit the terrian or an object, they are teleported to 0,0 instead.
Example:

admincheat teleport

TeleportPlayerIDToMe

TeleportPlayerIDToMe <PlayerID> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game id.

Description: Teleports the player specified by their in-game ID to the current player.

To teleport yourself to the other player, use the TeleportToPlayer command.

To specify a player to teleport by their player name, use the TeleportPlayerNameToMe command.


TeleportPlayerNameToMe

TeleportPlayerNameToMe <PlayerName> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
PlayerName String Player's in-game name.

Description: Teleports the player specified by their name to the current player.

To specify a player to teleport by their in-game id, use the TeleportPlayerIDToMe command.


TeleportToPlayer

TeleportToPlayer <PlayerID> 

Cheat: Yes
Target: Self
Arguments:

Name Type Description
PlayerID Integer[32] Player's in-game id.

Description: Teleports the current player to the player specified by their in-game ID.

To teleport the other player to yourself, use the TeleportPlayerIDToMe command.


TestSteamRefreshItems

TestSteamRefreshItems

Cheat: Yes
Target: -
Description: Unknown?


ToggleInfiniteAmmo

ToggleInfiniteAmmo

Cheat: Yes
Target: Self
Description: Provides unlimited ammunition for all of the player character's weapons. Repeat the command to disable its effects.
Example:

admincheat ToggleInfiniteAmmo

UnbanPlayer

UnbanPlayer <SteamID> 

Cheat: Yes
Target: -
Arguments:

Name Type Description
SteamID Integer[64] Player to unban

Description: Remove the specified player from the server's banned list.
Example:

admincheat UnbanPlayer 18446744073709551615

UnlockEngram

UnlockEngram <BlueprintPath> 

Cheat: Yes
Target: -
Added: 254.0
Arguments:

Name Type Description
BlueprintPath {{{type1}}} a blueprint path

Description: Unlocks Tekgram (Tek Engrams)
Example:

cheat UnlockEngram "Blueprint'/Game/PrimalEarth/...something'"

Walk

Walk

Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Deactivates "fly mode" (activated by the Fly command). Physics and gravity will be applied to the player character normally.
Example:

admincheat walk

Stat

Stat <Command> 

Cheat: -
Target: -
Added: 0.0 (UE2)
Arguments:

Name Type Description
Command String See below.

Description: Enables an on-screen display showing various debug information.

Only the standalone stat commands from UE3/UE4 are available - the multi stat output table has been disabled. Prefix all stat commands with the "stat" command (example: "stat fps" to show fps.) Enter the same stat command to disable showing it.

NameDescription
FPSDisplays the current number of frames being rendered per second and the amount of time taken to render the frame in milliseconds (ms).
LevelsDisplays a list of currently active levels and displays their status through color coding. Streaming levels are grouped under the persistent level. The number of seconds next to the level name is the time it took from load request to load finish.
UnitDisplays the time spent for the current frame on the CPU, the time spent in the game thread, the time spent in the render thread, and the time spent for the current frame on the GPU. The GPU frame time is only displayed if the time spent is greater than 0 (e.g. the GPU is actually being used / does exist).
UnitGraphNormally graphs the information in the "stat unit" command in UE4 games, but the graph is apparently also disabled. Color codes the labels in the "stat unit" command output.

Example:
Stat fps

ShowDebug

ShowDebug <value> 

Cheat: -
Target: -
Arguments:

Name Type Description
value String See below.

Description: Enables an on-screen overlay showing various debug information.

Prefix the value in the first column with ShowDebug, e.g. ShowDebug reset

NameDescription
resetResets everything to normal
physicsThis will show you Location, Speed & Gravity
cameraThis will show you information about your camera (position, FOV, angle, etc.)
bonesUse 3rd person view to see skeletal mesh
animationShows information about animation
inputAll input keys are show with their action while pressing them + mouse & joystick input
collisionShows radius and height of your collision model (not sure)
netShows remoterole and NetNode
weaponNo special information is given
aiNo special information is given


ShowMyAdminManager

ShowMyAdminManager

Cheat: -
Target: Self
Added: 185.0
Description: Opens the admin manager GUI, which gives you easy access to a number of useful admin things. It shows your player's current position, some useful server info, key server configurations, a list of currently logged in players, a list of banned players, a list of whitelisted players, allows you to modify the MoTD, and shows you a list of a good amount (but not all) admin commands. If you select a player in the connected player's list, you can easily copy their UE4 player ID (a 10 digit number) into a command's parameters for commands that require a player ID. Supposedly you should also be able to copy their Int64 encoded Steam ID for commands that require it, but it seems to be broken at the moment. Use the ListPlayers command or grep the server's save files to get a player's Int64 encoded Steam ID.
Example:

ShowMyAdminManager

EnableSpectator

EnableSpectator

Cheat: Yes
Target: Self
Added: 191.0
Description: Mode spectator

Ctrl-M: Toggle floating player huds for the entire map (helpful to spot where everyone is)

Ctrl-P: Toggle Only Show Nearby Floating Huds

Ctrl-N to display a list of players to jump to

Left click to attach to the player in front of you

Left Click and Right Click to cycle attached player

Spacebar to detach

Shift to Fly Fast

Ctrl to Fly Slow

Mousewheel to adjust fly speed

Shift + f1-f10 to save camera positions, and f1-f10 to teleport to them

stopspectating for leaving

See also Admin Spectator
Example:

cheat EnableSpectator

StopSpectating

StopSpectating

Cheat: -
Target: -
Description: Leaving the spectator mode which was started with EnableSpectator.


ToggleGun

ToggleGun

Cheat: -
Target: Self
Description: Prevents the player character's equipped item (or hands if nothing is equipped) from being displayed. Repeat the command to disable its effects.
Example:

togglegun

References