Usage
The commands found here can be entered in the console. This allows to do actions that aren't allowed otherwise, e.g. cheating. The console can be opened by pressing Tab ↹ on the PC or by entering the pause screen, and simultaneously pressing , , and on the Xbox, or , , SQUARE and TRIANGLE on PlayStation.
Some of these commands are not available until you have authenticated yourself with the enablecheats
command.
Commands marked with Y in the cheat column need to be prefixed with admincheat
if used on a multiplayer server. In single-player mode you neither need any cheat
or admincheat
before the command nor do you need to enable cheats.
Commands that target the creature / entity in your crosshairs are marked with "Target" in the target column, and commands that affect the current player are marked with "Self". These commands cannot be used in the remote console. Console commands are not case sensitive.
Boolean parameters can be specified as either the keywords "true" or "false" or the numbers 1 or 0 (or 1.0 / 0.0) respectively.
Any distances used in these commands are in Game Units (i.e. roughly one centimeter).
You can concatenate multiple commands in one line using a vertical bar |
. For example: LeaveMeAlone | Fly
All commands can be run through ShowMyAdminManager
Video
Commands
EnableCheats
EnableCheats <Password>
Cheat: -
Target: Self
Added: 0.0 (UE1)
Arguments:
Name | Type | Description |
---|---|---|
Password
|
String | Server administrator password |
Description: Enable server administrator commands for the current player. The password provided should match the server's ServerAdminPassword option (see Server Configuration). In single player games you don't need this command, see the introduction above.
Example:
enablecheats pass123
SetCheatPlayer
SetCheatPlayer true|false
Cheat: -
Target: Self
Added: 170 or earlier
Arguments: true to enable, false to disable
Description: Enable cheat commands that affect the current player, mounted dinosaurs and the game world
Example:
setcheatplayer true
AddExperience
AddExperience <HowMuch> <FromTribeShare> <PreventSharingWithTribe>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
HowMuch
|
Float | Amount to add |
FromTribeShare
|
Boolean | Apply as if experience came from tribe. |
PreventSharingWithTribe
|
Boolean | 1: player only; 0: share with tribe |
Description: Adds the specified number of experience points to the player (or the currently mounted dinosaur if the player is mounted). To give another player experience, use the GiveExpToPlayer command.
This command is affected by the XPMultiplier setting and the hardcoded multiplier of 2 since 253.0. I.e. the amount you will get is the value of the argument HowMuch × 2 × your XPMultiplier setting value.
Example:
admincheat addexperience 1000 0 1
AllowPlayerToJoinNoCheck
AllowPlayerToJoinNoCheck <SteamID>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
SteamID
|
Integer[64] | Player to whitelist |
Description: Adds the player specified by the their Integer encoded Steam ID to the server's whitelist.
Example:
admincheat AllowPlayerToJoinNoCheck 18446744073709551615
DisallowPlayerToJoinNoCheck
DisallowPlayerToJoinNoCheck <SteamID>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
SteamID
|
Integer[64] | Player to remove |
Description: Removes the specified player from the server's whitelist.
Example:
admincheat DisallowPlayerToJoinNoCheck 18446744073709551615
AutoCycle
AutoCycle <Duration>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Duration
|
Description: unknown
BanPlayer
BanPlayer <SteamID>
Cheat: Yes
Target: -
Added: 178.0
Arguments:
Name | Type | Description |
---|---|---|
SteamID
|
Integer[64] | Player to ban |
Description: Add the specified player to the server's banned list.
Example:
admincheat BanPlayer 18446744073709551615
Broadcast
Broadcast <MessageText>
Cheat: Yes
Target: -
Added: 170 or earlier
Arguments:
Name | Type | Description |
---|---|---|
MessageText
|
String | Message to broadcast |
Description: Broadcast a message to all players on the server.
Example:
admincheat Broadcast Hi, everybody!
CE
CE <type>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
type
|
String | Type of weather. Possible values: see below. Mind the quotation marks necessary for commands with space between words. |
Description: Starts and stops weather.
- The Island
- starttime, stoptime, heatwave, coldfront, makeitrain, fogitup
- Scorched Earth
- start_superheat, stop_superheat, start_sandstorm, stop_sandstorm, start_electricalstorm, stop_electricalstorm, start_rain, stop_rain
- Ragnarok
- "start rain", "stop rain", "start electricalstorm", "stop electricalstorm", "start sandstorm", "stop sandstorm", "start superheat", "stop superheat", Start_Volcano
- Aberration
- startquake, stopquake
Example:
ce start_superheat
ChangeSize
ChangeSize <SizeMult>
Cheat: Yes
Target: Self
Added: 0.0 (UE2)
Arguments:
Name | Type | Description |
---|---|---|
SizeMult
|
Float | Size multiplier |
Description: Changes the current player's size. Your player character's model will only stretch or squash so far however, and if made too big will seem to float and bob up and down during different animations (too small and you'll sink through the ground). You will not become any slower or faster. Set back to 1 to go back to your normal size.
ClearPlayerInventory
ClearPlayerInventory <PlayerID> <ClearInventory> <ClearSlotItems> <ClearEquippedItems>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game UE4 ID |
ClearInventory
|
Boolean | Clear player's inventory? |
ClearSlotItems
|
Boolean | Clear player's slot items? |
ClearEquippedItems
|
Boolean | Clear player's equipped items (armor)? |
Description: Clears the specified player's inventory, equipped items, and/or slot items.
ClearTutorials
ClearTutorials
Cheat: -
Target: Self
Description: Resets all tutorials on your client (make them so that they will re-appear without being forced).
DebugStructures
DebugStructures
Cheat: Yes
Target: Self
Description: Toggles the display of debug information on structures when you look at them, including the structure's class name and entity ID. You can use the class name in other commands.
DestroyAll
DestroyAll <Type>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Type
|
String | Type to destroy |
Description: Destroys all creatures of the specified type, both wild and tamed.
Example:
admincheat DestroyAll Ankylo_Character_BP_C
DestroyAllEnemies
DestroyAllEnemies
Cheat: Yes
Target: -
Description: Destroys all non-player creatures on the map, including tamed creatures. This does not prevent new ones from spawning as usual.
Example:
admincheat destroyallenemies
DestroyMyTarget
DestroyMyTarget
Cheat: Yes
Target: Target
Description: Instantly destroys the creature or structure in the current player's crosshairs, without leaving any corpse.
To kill an entity and leave a corpse, use the Kill command.
DestroyStructures
DestroyStructures
Cheat: Yes
Target: -
Added: 207.0
Description: Destroys all structures owned by all players on the map.
DestroyTribeDinos
DestroyTribeDinos
Cheat: Yes
Target: Target
Added: 226.4
Description: Will destroy all dinos on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.
DestroyTribePlayers
DestroyTribePlayers
Cheat: Yes
Target: Target
Added: 226.4
Description: Will destroy all players of a tribe on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.
DestroyTribeStructures
DestroyTribeStructures
Cheat: Yes
Target: Target
Added: 226.4
Description: Will destroy all structures on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.
DestroyWildDinos
DestroyWildDinos
Cheat: Yes
Target: -
Added: 207.0
Description: Destroys all untamed creatures on the map. Useful for helping newly-released creatures to spawn.
Example:
admincheat destroywilddinos
DisableSpectator
DisableSpectator
Cheat: Yes
Target: Self
Description: quits spectatormode (as the character is killed when enable spectating, the respawn menu is displayed)
DoExit
DoExit
Cheat: Yes
Target: -
Description: Shuts down the server as soon as possible.
DoRestartLevel
DoRestartLevel
Cheat: Yes
Target: -
Description: Unknown? Appears to trigger an internal map restart.
DoTame
DoTame
Cheat: Yes
Target: Target
Description: Tames the targeted creature if the creature is capable of being tamed, activating all triggers as if the player had tamed the creature normally (sound effect, dossier entry, gives experience, etc). Will crash game/server if done while mounted.
See also ForceTame.
EnemyInvisible
EnemyInvisible true|false
Cheat: Yes
Target: Self
Arguments: true to be ignored, false for normal behavior
Description: When enabled, all creatures on the map will ignore the current player, even when attacked.
See also LeaveMeAlone.
Example:
admincheat EnemyInvisible true
ExecSetSleeping
ExecSetSleeping true|false
Cheat: Yes
Target: Self
Arguments: true to put to sleep, false to wake up
Description: Puts the current player character to sleep or wakes them up.
Example:
admincheat ExecSetSleeping true
Fly
Fly
Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Activates "fly mode", permitting the player character to move freely in any direction without physics or gravity being applied.
Use the walk command to disable the mode.
If the command is issued while mounted (or the player mounts a tame while in "fly" mode) the animal cannot be moved straight up and down via the keys, but can be made to "fly" by either walking off a cliff, or by pointing the cursor up while moving forward (or point down to descend).
See also Ghost
Example:
admincheat fly
ForceTame
ForceTame
Cheat: Yes
Target: Target
Description: Immediately tames the dinosaur under the player's crosshairs. Dinosaurs tamed with this command can be ridden even when no saddle is equipped. Will crash game/server if done while mounted.
See also DoTame
Example:
admincheat forcetame
ForceTameAOE
ForceTameAOE <Radius>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Radius
|
number |
Description: Force tames every dino in specified radius, default's to 2000 if no number is given.
Example:
Cheat ForceTameAOE 2500
ForcePlayerToJoinTargetTribe
ForcePlayerToJoinTargetTribe <PlayerID>
Cheat: Yes
Target: Target
Added: 196.0
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game UE4 ID |
Description: Forces the player specified by their in-game UE4 ID to the tribe that the target entity or structure of the current player belongs to.
Known to have problems if there are currently no longer members in the tribe, but this may be fixed in the future.
ForcePlayerToJoinTribe
ForcePlayerToJoinTribe <PlayerID> <TribeName>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game UE4 ID |
TribeName
|
String | Tribe's Name |
Description: Forces the player specified by their in-game UE4 ID to the tribe specified by its name.
Known to have problems if there are currently no longer members in the tribe, but this may be fixed in the future.
ForceTribes
ForceTribes <PlayerName1> <PlayerName2> <NewTribeName>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerName1
|
? | Unknown? |
PlayerName2
|
? | Unknown? |
NewTribeName
|
String | Unknown? |
Description: Unknown?
GameCommand
GameCommand <TheCommand>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
TheCommand
|
String | Command |
Description: Runs a game-mode specific command / trigger. For example, to start the game in the SoTF mod game mode, run:
Example:
cheat gamecommand startgame
GetChat
GetChat
Cheat: -
Target: -
Added: 185.4
Description: Returns the latest chat buffer (the same amount that the clients see).
GetAllState
GetAllState <type>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
type
|
String | Type to summon |
Description: Prints all entities of given type to console (server console, not ingame) and to server log file 'ShooterGame.log' after a while (some minutes) if logging to file is enabled in server configs. Useful to check wheter specific dinos are spawned on map.
Example output:
[2017.01.03-09.38.34:907][490]21) Ankylo_Character_BP_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.Ankylo_Character_BP_C_317
[2017.01.03-09.38.34:907][490]22) Ankylo_Character_BP_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.Ankylo_Character_BP_C_316
Example:
admincheat getallstate Ankylo_Character_BP_C
GetGameLog
GetGameLog
Cheat: -
Target: -
Added: 224.0
Description: Print 100 entries at a time also outputs to dated file in in "\Logs".
Launch server with "-servergamelog" for this command to work.
Set buffer size ?RCONServerGameLogBuffer e.g:
TheIsland?RCONEnabled=true?RCONServerGameLogBuffer=600?listen -server -servergamelog
GetPlayerIDForSteamID
GetPlayerIDForSteamID <SteamId>
Cheat: -
Target: -
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
SteamId
|
Integer[32] |
Description: Bug: This command does not seem to work correctly, returning a different value than the one used in ShowMyAdminManager, and does not work for commands that require player ID.
GetSteamIDForPlayerID
GetSteamIDForPlayerID <PlayerId>
Cheat: -
Target: -
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
PlayerId
|
Integer[32] |
Description: ?
GetTribeIdPlayerList
GetTribeIdPlayerList <TribeID>
Cheat: -
Target: -
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
TribeID
|
Integer[32] |
Description: ?
GFI
GFI <BlueprintPathPart> <Quantity> <Quality> <ForceBlueprint>
Cheat: Yes
Target: Self
Added: 258.0
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPathPart
|
String | significant part of the blueprint path |
Quantity
|
Integer[32] | Number of items to add |
Quality
|
Float | Quality of added items |
ForceBlueprint
|
Boolean | true or 1 to add the item's blueprint; false or 0 to add the item |
Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
This is a shortcut version for GiveItem. But instead of the complete blueprint path it is sufficient to specify only a significant part of it.
E.g. the blueprint path of the Tek ATV end in PrimalItemVHBuggy. You can use "vhbuggy" or "vhb" or "buggy" or "bugg" or "uggy" or... On the other hand "atv" will not work because it's the name of the item but not a part of the blueprint path.
For ambiguous parts you will maybe not get the item you want. Instead you get one that the search mechanism finds first. E.g. for Bug Repellant (PrimalItemConsumable_BugRepellant) you can't just say "bug" because this part is also included in "buggy". You will get the Tek ATV in this case. But "bugr" is specific enough to find definitely the Bug Repellant.
To specify items by their item number, use GiveItemNum.
To give items to another player, use GiveItemToPlayer.
Example:
cheat gfi bugr 10 0 0
Ghost
Ghost
Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Activates "no clip" mode, permitting the player character to pass freely through objects in the world that normally block movement, including the terrain itself. Use the walk command to disable the mode.
Example:
admincheat ghost
GiveAllStructure
GiveAllStructure
Cheat: Yes
Target: Target
Added: 201.4
Description: Gives the current player ownership of all the targeted structure and all structures connected to it recursively.
GiveColors
GiveColors <Quantity>
Cheat: Yes
Target: Self
Added: 209.4
Arguments:
Name | Type | Description |
---|---|---|
Quantity
|
Integer[32] | Item quantity |
Description: Gives you quantity of each dye in the game. In vanilla Ark, this equates to only 2.6 weight units per set.
GiveCreativeMode
GiveCreativeMode
Cheat: Yes
Target: Self
Added: 278.0
Description: Sets yourself in Creative Mode. The command can be abbreviated as GCM.
See also GiveCreativeModeToTarget, GiveCreativeModeToPlayer
Example:
admincheat GiveCreativeMode
admincheat gcm
GiveCreativeModeToTarget
GiveCreativeModeToTarget
Cheat: Yes
Target: -
Added: 278.0
Description: Sets the target you are visiting in Creative Mode. The command can be abbreviated as GCMT.
See also GiveCreativeMode, GiveCreativeModeToPlayer
Example:
admincheat GiveCreativeModeToTarget
admincheat GCMT
GiveCreativeModeToPlayer
GiveCreativeModeToPlayer <PlayerID>
Cheat: Yes
Target: -
Added: 278.0
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[64] | Player's in-game UE4 ID |
Description: Sets a certain player identified by the player's ID in Creative Mode. The command can be abbreviated as GCMP.
See also GiveCreativeMode, GiveCreativeModeToTarget
Example:
admincheat GiveCreativeModeToPlayer 1234
GiveEngrams
GiveEngrams
Cheat: Yes
Target: Self
Description: Unlocks all crafting recipes for the player character. May lag a little.
Example:
admincheat giveengrams
GiveExpToPlayer
GiveExpToPlayer <PlayerID> <HowMuch> <FromTribeShare> <PreventSharingWithTribe>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game UE4 ID |
HowMuch
|
Float | Amount to give |
FromTribeShare
|
Boolean | Apply as if experience came from tribe. |
PreventSharingWithTribe
|
Boolean | 1: player only; 0: share with tribe |
Description: Gives the specified player the specified amount of experience points.
To easily give yourself experience, use the AddExperience command.
GiveExpToTarget
GiveExpToTarget <Amount> <FromTribeShare> <PreventSharingWithTribe>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Amount
|
Float | Amount to add |
FromTribeShare
|
Boolean | Apply as if experience came from tribe. |
PreventSharingWithTribe
|
Boolean | 1: player only; 0: share with tribe |
Description: Same as AddExperience, but adds it to the player or dino you're currently looking at.
Does only work on dinos currently
Example:
Cheat GiveExpToTarget 9999 0 0
GiveInfiniteStatsToTarget
GiveInfiniteStatsToTarget
Cheat: -
Target: -
Description: Gives infinite stats to player or dino you're looking at.
Does only work on dinos currently
Example:
cheat GiveInfiniteStatsToTarget
GiveItem
GiveItem <BlueprintPath> <Quantity> <Quality> <ForceBlueprint>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | The blueprint path of the item to give. |
Quantity
|
Integer[32] | Number of items to add |
Quality
|
Float | Quality of added items |
ForceBlueprint
|
Boolean | true or 1 to add the item's blueprint; false or 0 to add the item |
Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
To specify items by their item number, use GiveItemNum.
To specify items by a part of its blueprint path, use GFI.
To give items to another player, use GiveItemToPlayer.
GiveItemNum
GiveItemNum <ItemNum> <Quantity> <Quality> <ForceBlueprint>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
ItemNum
|
Integer[32] | Item ID to add |
Quantity
|
Integer[32] | Number of items to add |
Quality
|
Float | Quality of added items |
ForceBlueprint
|
Boolean | true or 1 to add the item's blueprint; false or 0 to add the item |
Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
To specify items by their blueprint path, use GiveItem.
To specify items by a part of its blueprint path, use GFI.
To give items to another player, use GiveItemNumToPlayer.
Example:
admincheat GiveItemNum 1 1 1 0
GiveItemToPlayer
GiveItemToPlayer <PlayerID> <BlueprintPath> <Quantity> <Quality> <ForceBlueprint>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | PlayerID to give the item to. |
BlueprintPath
|
String | The blueprint path of the item to give. |
Quantity
|
Integer[32] | Number of items to add |
Quality
|
Float | Quality of added items |
ForceBlueprint
|
Boolean | true or 1 to add the item's blueprint; false or 0 to add the item |
Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
To specify items by their item number, use GiveItemNumToPlayer.
To give items to yourself, use GiveItemNum.
GiveItemNumToPlayer
GiveItemNumToPlayer <PlayerID> <ItemNum> <Quantity> <Quality> <ForceBlueprint>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | PlayerID to give the item to. |
ItemNum
|
Integer[32] | Item ID to add |
Quantity
|
Integer[32] | Number of items to add |
Quality
|
Float | Quality of added items |
ForceBlueprint
|
Boolean | true or 1 to add the item's blueprint; false or 0 to add the item |
Description: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
To specify items by their blueprint path, use GiveItemToPlayer.
To give items to yourself, use GiveItemNum.
Example:
admincheat GiveItemNumToPlayer 1234567890 1 1 0 0
GiveResources
GiveResources
Cheat: Yes
Target: Self
Description: Add 50 units of each resource in the game to the player's inventory. In vanilla Ark, this equates to 300+ units of weight, so you will probably be encumbered. (200 of which comes from Metal Ore, Metal Ingots, Obsidian, and Crystal)
Example:
admincheat giveresources
GiveSlotItem
GiveSlotItem <BlueprintPath> <SlotNum> <Quantity>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Item's blueprint path. |
SlotNum
|
Integer[32] | Inventory slot number. (0-9) |
Quantity
|
Integer[32] | Number of items to add |
Description: Adds the item specified by its blueprint path into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint.
To specify items by their item ID, use the GiveSlotItemNum command.
GiveSlotItemNum
GiveSlotItemNum <ItemNum> <SlotNum> <Quantity>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
ItemNum
|
String | Item ID to add. |
SlotNum
|
Integer[32] | Inventory slot number. (0-9) |
Quantity
|
Integer[32] | Number of items to add |
Description: Adds the item specified by its item id into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint.
To specify items by their blueprint path, use the GiveSlotItem command.
GiveToMe
GiveToMe
Cheat: Yes
Target: Target
Description: Changes the owner of the targeted entity (structure or dino) to the current player. However, note that this command does not actually tame dinos - their inventory will not be accessible and they will not be rideable unless they were already tamed by another player or you use one of the dino taming commands afterwards.
GMBuff
GMBuff
Cheat: Yes
Target: Self
Added: 252.4
Description: Gives player God, InfiniteStats, EnemyInvisible true, and a bunch of experience.
For the same effect but without experience you can use LeaveMeAlone.
GMSummon
GMSummon <"type"> <level>
Cheat: Yes
Target: Self
Added: 252.4
Arguments:
Name | Type | Description |
---|---|---|
"type"
|
string | Entity ID to summon, enclosed in quotation marks |
level
|
string | Level w/o taming bonus |
Description: Spawn a creature of the specified type at the place of the player character and tames it. The dino isn't cheat-tamed, so still requires a saddle. The level is without taming bonus, so if you want to end with a level x you should divide that number by 1.5. E.g. you want level 150, that is 150 / 1.5 = 100. You type 100 and the result is 100 plus 50% taming bonus: 150.
The quotation marks around the type are mandatory.
See also Summon, SpawnDino
Example:
GMSummon "Dodo_Character_BP_C" 100
God
God
Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Toggles "god mode", making the player invulnerable to damage from attacks, explosions or from falling. This does not prevent player character death by drowning (InfiniteStats must be enabled to prevent this). Repeat the command to disable the mode.
To specifically enable or disable god mode, use the SetGodMode command.
Example:
admincheat god
HideTutorial
HideTutorial <TutorialIndex>
Cheat: -
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
TutorialIndex
|
Integer[32] |
Description: Hides the tutorial specified by its tutorial index. See the ShowTutorial command description for a list of tutorial ids.
HurtMe
HurtMe <Amount>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
Amount
|
Integer[64] | Damage to deal |
Description: Damages the player character.
Example:
admincheat HurtMe 50
InfiniteStats
InfiniteStats
Cheat: Yes
Target: Self
Description: Refills the player's health, stamina, oxygen, food & water immediately, and keeps them at their maximum level while the command is active. If the player is mounted the effects only apply to his mount, but not the player himself.
When firing weapons in infinitestats mode, no ammo is consumed from the inventory.
For weapons with magazines, bullets are removed from the magazine though. Once it is empty, and the "NO AMMO" message appears on the screen, it can be reloaded by either opening/closing the inventory or by switching weapons.
The command does not make the player invincible (i.e. he can still die from falls or high-level attacks such as a Dragon's bite, if the single-hit damage exceeds the player's maximum health stat). The command also has no effect on the carrying capacity.
Repeat the command to disable its effects.
Example:
admincheat infinitestats
KickPlayer
KickPlayer <SteamID>
Cheat: Yes
Target: -
Added: 178.0
Arguments:
Name | Type | Description |
---|---|---|
SteamID
|
Integer[64] | Player to kick[1] |
Description: Forcibly disconnect the specified player from the server.
Kill
Kill
Cheat: Yes
Target: Target
Description: Instantly kills the targeted structure or dinosaur, leaving behind a corpse.
Actually it deals a large amount of damage that is sufficient to kill non-boss entities. You may need to execute the command twice or more on bosses.
To eliminate an entity without leaving behind a corpse, use the DestroyMyTarget command.
KillPlayer
KillPlayer <PlayerID>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game UE4 ID. |
Description: Kills the specified player.
KillAOE
KillAOE <category> <Radius>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
category
|
string | See below. |
Radius
|
number |
Description: Categories can be abbreviated into the first 3 letters of the name, (EG: str - structures) Radius defaults to 2000 if not specified
Category | Description |
---|---|
pawns | all nearby pawns (not structures) |
dinos | all nearby dinos |
wild | all nearby wild dinos |
tamed | all nearby tamed dinos |
players | all nearby players |
structures | all nearby structures |
Example:
Cheat KillAOE Wild 2500
LeaveMeAlone
LeaveMeAlone
Cheat: Yes
Target: Self
Description: Combination of God, InfiniteStats and EnemyInvisible true.
See also GMBuff
ListPlayers
ListPlayers
Cheat: Yes
Target: -
Added: 178.0
Description: List all connected players and their SteamIDs.
MakeTribeAdmin
MakeTribeAdmin
Cheat: Yes
Target: Self
Added: 196.0
Description: Promotes you to an admin of the tribe you're currently a member of.
MakeTribeFounder
MakeTribeFounder
Cheat: Yes
Target: Self
Added: 196.0
Description: Makes you the founder of the tribe you're currently a member of.
OnToggleInGameMenu
OnToggleInGameMenu
Cheat: -
Target: Self
Description: Opens or closes the in-game menu (when you hit the escape key).
To specifically show the in-game menu, use the ShowInGameMenu command.
OpenMap
OpenMap <MapName>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
MapName
|
String | Map's Name |
Description: Loads the map specified by its name. (not sure if a file path is accepted)
Example:
OpenMap TheIsland
PlayersOnly
PlayersOnly
Cheat: Yes
Target: -
Added: 0.0 (UE1)
Description: Stops all creature movement in the game world and halts crafting. Players can still move normally. Repeat the command to disable its effects.
Example:
admincheat PlayersOnly
PrintColors
PrintColors
Cheat: -
Target: -
Description: Prints the Color IDs.
RainCritters
RainCritters <amount> <Spread> <height>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
amount
|
number | |
Spread
|
number | |
height
|
number |
Description: Spawns a mix of sheep and dodos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
Example:
Cheat RainCritters 10 500 25
RemoveTribeAdmin
RemoveTribeAdmin
Cheat: Yes
Target: -
Added: 196.0
Description: Unknown?
See also ForcePlayerToJoinTargetTribe, MakeTribeAdmin, MakeTribeFounder.
RenamePlayer
RenamePlayer <"PlayerName"> <NewName>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
"PlayerName"
|
String | Player's current name. String must be wrapped in double quotes. |
NewName
|
String | New name for player. Naked string. |
Description: Renames the player specified by their in-game string name.
RenameTribe
RenameTribe <TribeName> <NewName>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
TribeName
|
String | Tribe's current name. String must be wrapped in double quotes. |
NewName
|
String | New name for Tribe. Naked string. |
Description: Renames the tribe specified by its string name.
ReportLeastSpawnManagers
ReportLeastSpawnManagers
Cheat: Yes
Target: -
Description: Unknown?
ReportSpawnManagers
ReportSpawnManagers
Cheat: Yes
Target: -
Description: Unknown?
RequestSpectator
RequestSpectator <Password>
Cheat: -
Target: Self
Added: 191.0
Arguments:
Name | Type | Description |
---|---|---|
Password
|
String | Spectator password. |
Description: Requests spectator mode on servers where there is a spectator password. The password given must match the server's "SpectatorPassword".
SaveWorld
SaveWorld
Cheat: Yes
Target: -
Description: Forces the server to save the game world to disk in its current state. In single-player mode, the game saves this information locally.
Example:
admincheat saveworld
ScriptCommand
ScriptCommand <CommandString>
Cheat: Yes
Target: -
Added: 197.x
Arguments:
Name | Type | Description |
---|---|---|
CommandString
|
String | Command string. |
Description: Runs a game mode specific command / script. These can be implemented by mod authors. Currently, there are no official game modes that use custom scripts.
SDF
SDF <NamePart> <Tamed>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
NamePart
|
String | significant part of a creature's Entity ID (without _C) |
Tamed
|
Boolean | true or 1: tamed, false or 0: wild |
Description: Spawn a creature of the specified type with a random level in front of the player character.
The NamePart has to be unique enough to specify the desired creature. E.g. "mega" is part of a lot of creature Entity IDs and is not suitable to specify what you want, but "ony" is significant enough to address a Baryonyx.
For a list of all Entity IDs see Creature IDs.
See also GMSummon, Summon, SpawnDino
Example:
sdf dodo 1
ServerChat
ServerChat <MessageText>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
MessageText
|
String | Message |
Description: Sends a chat message to all currently connected players.
ServerChatTo
ServerChatTo <SteamID> <MessageText>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
SteamID
|
Integer[64] | Player's SteamID |
MessageText
|
String | Message |
Description: Sends a direct chat message to the player specified by their int64 encoded steam id.
ServerChatToPlayer
ServerChatToPlayer <PlayerName> <MessageText>
Cheat: Yes
Target: -
Added: 189.0
Arguments:
Name | Type | Description |
---|---|---|
PlayerName
|
String | Player's In-game name. |
MessageText
|
String | Message |
Description: Sends a direct chat message to the player specified by their in-game player name.
SetAdminIcon
SetAdminIcon true|false
Cheat: Yes
Target: Self
Arguments: true to enable, false to disable
Description: Hides the Admin Icon next to the name in chat when a player that has enabled cheats writes something.
SetBabyAge
SetBabyAge <AgeValue>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
AgeValue
|
Boolean | Value to set age to (0.01 to 1). |
Description: Sets the age of the target baby dino.
See also SetImprintQuality.
SetFacialHairPercent
SetFacialHairPercent <Length>
Cheat: Yes
Target: Self
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
Length
|
Float | Value to set relative hair length. |
Description: Sets value in the range from 0 to 1 (= 100%).
See also SetHeadHairPercent, SetHeadHairStyle, SetFacialHairStyle.
SetFacialHairStyle
SetFacialHairStyle <Number>
Cheat: Yes
Target: Self
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
Number
|
Integer | Number of facial hairstyle, see below. |
Description: Sets value in the range from 0 to 7.
- 0: Default
- 1: Moustache
- 2: Goatee
- 3: Romantic
- 4: Dread Beard
- 5: Mutton Chops
- 6: Curly Beard
- 7: Viking Beard
See also SetHeadHairStyle, SetFacialHairPercent, SetHeadHairPercent.
SetGlobalPause
SetGlobalPause <IsPaused>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
IsPaused
|
Boolean | Pause game? |
Description: Pauses _EVERYTHING_ game related.
SetGodMode
SetGodMode <Enable>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
Enable
|
Boolean | Enable god mode? |
Description: Enables or disables god mode for the current player.
To simply toggle between god mode states, use the command God.
SetGraphicsQuality
SetGraphicsQuality <Quality>
Cheat: -
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
Quality
|
Float | Graphics quality. |
Description: Sets your client's graphics quality. Note that Ark claims the quality parameter is actually an Int32, but it does accept decimals (so I called it a float, not sure if that's correct). This command is a general command that affects many different graphics settings, all of which will be set to the new value (rounding if necessary). This command does not change the quality to the graphics presets, which are generally much better to use. The table below lists the approximate corresponding graphics qualities.
<0 | Low |
1 | Medium |
2 | High |
>3 | Epic |
SetHeadHairPercent
SetHeadHairPercent <Length>
Cheat: Yes
Target: Self
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
Length
|
Float | Value to set relative hair length. |
Description: Sets value in the range from 0 to 1 (= 100%).
See also SetFacialHairPercent, SetHeadHairStyle, SetFacialHairStyle.
SetHeadHairStyle
SetHeadHairStyle <Number>
Cheat: Yes
Target: Self
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
Number
|
Integer | Number of head hairstyle, see below. |
Description: Sets value in the range from 0 to 7.
- 0: Default
- 1: Mohawk
- 2: Afro
- 3: Romantic
- 4: Dreadlocks
- 5: Ponytail
- 6: Braids
- 7: Viking
See also SetFacialHairStyle, SetHeadHairPercent, SetFacialHairPercent.
SetImprintQuality
SetImprintQuality <ImprintValue>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
ImprintValue
|
Float | Value to set imprint quality to. |
Description: Sets value in the range from 0 to 1 (= 100%) of the target baby or adult bred dino.
See also SetBabyAge
SetMessageOfTheDay
SetMessageOfTheDay <Message>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Message
|
string | Message to use |
Description: Sets the server's "message of the day", displayed to players when they connect to it.
Example:
admincheat SetMessageOfTheDay Beware the dodo.
SetShowAllPlayers
SetShowAllPlayers <Enable>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Enable
|
Boolean | true or false |
Description: Show player names in spectator mode.
SetTargetDinoColor
SetTargetDinoColor <ColorRegion> <ColorID>
Cheat: Yes
Target: Target
Arguments:
Name | Type | Description |
---|---|---|
ColorRegion
|
Integer[32] | Color Region |
ColorID
|
Integer[32] | Color ID. |
Description: Sets the dino you target to specified color/s.
Example:
cheat SetTargetDinoColor 0 0
SetTargetPlayerBodyVal
SetTargetPlayerBodyVal <BodyValIndex> <BodyVal>
Cheat: Yes
Target: Target
Added: 201.4
Arguments:
Name | Type | Description |
---|---|---|
BodyValIndex
|
Integer[32] | Body Regions |
BodyVal
|
Float | ... |
Description: Setting a value between -1.0 and 1.0 will adjust the targeted player area. Standard value is 0.
SetTargetPlayerColorVal
SetTargetPlayerColorVal <ColorValIndex> <ColorVal>
Cheat: Yes
Target: Target
Added: 201.4
Arguments:
Name | Type | Description |
---|---|---|
ColorValIndex
|
Integer[32] | 0 : body, 1 : hair, 2 : eyes |
ColorVal
|
Float | For eyes: 0 is yellow-ish, 0.4 is green-blue-ish, 0.5 is green 0.7 is orange, 0.8 is red |
Description: Changes the color of various parts of the body. Does not use Color IDs, but a percentage of the slider seen at character creation.
SetPlayerPos
SetPlayerPos <x> <y> <z>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
x
|
Float | Coordinates |
y
|
Float | Coordinates |
z
|
Float | Coordinates |
Description: Moves the player's character to the specified position instantly.
See also Teleport, Get coordinates command for The Island.
Example:
admincheat SetPlayerPos -71467 -52156 0
SetTimeOfDay
SetTimeOfDay <Hour>:<Minute>[:<Second>]
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
Hour
|
Integer | 0..23 |
Minute
|
Integer | 0..59 |
Second
|
Integer | 0..59, (optional; defaults to 0) |
Description: Sets the game world's time of day to the specified time.
Example:
admincheat settimeofday 06:30:00
ShowInGameMenu
ShowInGameMenu
Cheat: -
Target: Self
Description: Displays the in-game menu (same as when you hit the escape key).
ShowMessageOfTheDay
ShowMessageOfTheDay
Cheat: -
Target: Self
Description: Displays the message of the day.
ShowTutorial
ShowTutorial <TutorialIndex> <ForceDisplay>
Cheat: -
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
TutorialIndex
|
Integer[32] | Tutorial index. |
ForceDisplay
|
Boolean | True = show tutorial even if you've already seen it. |
Description: Displays the tutorial specified by its tutorial ID. Tutorials are localized messages coded into the game that are displayed in the same area as the message of the day that shows new users hints about the game. These tutorials disappear after some time, just like the message of the day. Currently there are only two tutorials:
0 | Blank |
1 | Your first day. |
Slomo
Slomo <SpeedMult>
Cheat: Yes
Target: -
Added: 0.0 (UE2)
Arguments:
Name | Type | Description |
---|---|---|
SpeedMult
|
Float | Speed multiplier |
Description: Sets the game speed multiplier. Change back to 1 to set back to normal.
SpawnActor
SpawnActor <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset>
Cheat: Yes
Target: -
Added: 207.0
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Blueprint path |
SpawnDistance
|
Float | Distance in direction of viewing. |
SpawnYOffset
|
Float | Distance above or below of the direction of viewing. |
ZOffset
|
Float | Distance right or left of the direction of viewing. |
Description: Spawns the entity specified by its blueprint path at a random level.
See also SpawnActorSpread, SpawnDino, Summon, SummonTamed, GMSummon
Example:
admincheat spawnactor "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0
SpawnActorSpread
SpawnActorSpread <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <NumberActors> <SpreadAmount>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Blueprint path |
SpawnDistance
|
Float | Distance in direction of viewing. |
SpawnYOffset
|
Float | Distance above or below of the direction of viewing. |
ZOffset
|
Float | Distance right or left of the direction of viewing. |
NumberActors
|
Integer[32] | Number of the specified entities to spawn. |
SpreadAmount
|
Float | Unknown? |
Description: Spawns a number of entities in the specified area.
See also SpawnActor, SpawnDino, Summon, SummonTamed, GMSummon
SpawnDino
SpawnDino <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <DinoLevel>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
String | Blueprint path |
SpawnDistance
|
Float | Distance in direction of viewing. |
SpawnYOffset
|
Float | Distance above or below of the direction of viewing. |
ZOffset
|
Float | Distance right or left of the direction of viewing. |
DinoLevel
|
Integer[32] | Dino level |
Description: Spawns a leveled dino specified by its blueprint path.
See also SpawnActor, SpawnActorSpread, Summon, SummonTamed, GMSummon
Example:
admincheat spawndino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0 120
Suicide
Suicide
Cheat: -
Target: Self
Added: 0.0 (UE2)
Description: Kills yourself. Does the same thing as hurting yourself (see HurtMe command) for your current health, so it will not work if you are invincible. Was originally part of the game when it came out, but it was removed in a later patch. Since then it was re-added.
Summon
Summon <type>
Cheat: Yes
Target: -
Added: 0.0 (UE1)
Arguments:
Name | Type | Description |
---|---|---|
type
|
String | Entity ID to summon |
Description: Spawn a creature of the specified type at the place of the player character. Also usable to spawn Beacons.
See also SpawnActor, SpawnActorSpread, SpawnDino, SummonTamed, GMSummon
Example:
admincheat summon Ankylo_Character_BP_C
SummonTamed
SummonTamed <type>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
type
|
String | Entity ID to summon |
Description: Spawn a force-tamed creature of the specified type at the place of the player character.
See also SpawnActor, SpawnActorSpread, SpawnDino, Summon, GMSummon
Example:
admincheat summontamed Ankylo_Character_BP_C
TakeAllDino
TakeAllDino
Cheat: Yes
Target: Target
Added: 252.4
Description: Changes ownership of all dinos of the tribe the player is currently looking at to the tribe of player.
TakeAllStructure
TakeAllStructure
Cheat: Yes
Target: Target
Added: 252.4
Description: Changes ownership of all structures of the tribe the player is currently looking at to the tribe of player.
Teleport
Teleport
Cheat: Yes
Target: Self
Description: Moves the player character forward in the direction the player is facing until the character collides with an object or the terrain. If the player wouldn't hit the terrian or an object, they are teleported to 0,0 instead.
See also SetPlayerPos
Example:
admincheat teleport
TeleportPlayerIDToMe
TeleportPlayerIDToMe <PlayerID>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game id. |
Description: Teleports the player specified by their in-game ID to the current player.
To teleport yourself to the other player, use the TeleportToPlayer command.
To specify a player to teleport by their player name, use the TeleportPlayerNameToMe command.
TeleportPlayerNameToMe
TeleportPlayerNameToMe <PlayerName>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
PlayerName
|
String | Player's in-game name. |
Description: Teleports the player specified by their name to the current player.
To specify a player to teleport by their in-game id, use the TeleportPlayerIDToMe command.
TeleportToPlayer
TeleportToPlayer <PlayerID>
Cheat: Yes
Target: Self
Arguments:
Name | Type | Description |
---|---|---|
PlayerID
|
Integer[32] | Player's in-game id. |
Description: Teleports the current player to the player specified by their in-game ID.
To teleport the other player to yourself, use the TeleportPlayerIDToMe command.
TestSteamRefreshItems
TestSteamRefreshItems
Cheat: Yes
Target: -
Description: Unknown?
ToggleInfiniteAmmo
ToggleInfiniteAmmo
Cheat: Yes
Target: Self
Description: Provides unlimited ammunition for all of the player character's weapons. Repeat the command to disable its effects.
Example:
admincheat ToggleInfiniteAmmo
UnbanPlayer
UnbanPlayer <SteamID>
Cheat: Yes
Target: -
Arguments:
Name | Type | Description |
---|---|---|
SteamID
|
Integer[64] | Player to unban |
Description: Remove the specified player from the server's banned list.
Example:
admincheat UnbanPlayer 18446744073709551615
UnlockEngram
UnlockEngram <BlueprintPath>
Cheat: Yes
Target: -
Added: 254.0
Arguments:
Name | Type | Description |
---|---|---|
BlueprintPath
|
a blueprint path |
Description: Unlocks Tekgram (Tek Engrams)
Example:
cheat UnlockEngram "Blueprint'/Game/PrimalEarth/...something'"
Walk
Walk
Cheat: Yes
Target: Self
Added: 0.0 (UE1)
Description: Deactivates "fly mode" (activated by the Fly command). Physics and gravity will be applied to the player character normally.
Example:
admincheat walk
Stat
Stat <Command>
Cheat: -
Target: -
Added: 0.0 (UE2)
Arguments:
Name | Type | Description |
---|---|---|
Command
|
String | See below. |
Description: Enables an on-screen display showing various debug information.
Only the standalone stat commands from UE3/UE4 are available - the multi stat output table has been disabled. Prefix all stat commands with the "stat" command (example: "stat fps" to show fps.) Enter the same stat command to disable showing it.
Name | Description |
---|---|
FPS | Displays the current number of frames being rendered per second and the amount of time taken to render the frame in milliseconds (ms). |
Levels | Displays a list of currently active levels and displays their status through color coding. Streaming levels are grouped under the persistent level. The number of seconds next to the level name is the time it took from load request to load finish. |
Unit | Displays the time spent for the current frame on the CPU, the time spent in the game thread, the time spent in the render thread, and the time spent for the current frame on the GPU. The GPU frame time is only displayed if the time spent is greater than 0 (e.g. the GPU is actually being used / does exist). |
UnitGraph | Normally graphs the information in the "stat unit" command in UE4 games, but the graph is apparently also disabled. Color codes the labels in the "stat unit" command output. |
Example:
Stat fps
ShowDebug
ShowDebug <value>
Cheat: -
Target: -
Arguments:
Name | Type | Description |
---|---|---|
value
|
String | See below. |
Description: Enables an on-screen overlay showing various debug information.
Prefix the value in the first column with ShowDebug
, e.g. ShowDebug reset
Name | Description |
---|---|
reset | Resets everything to normal |
physics | This will show you Location, Speed & Gravity |
camera | This will show you information about your camera (position, FOV, angle, etc.) |
bones | Use 3rd person view to see skeletal mesh |
animation | Shows information about animation |
input | All input keys are show with their action while pressing them + mouse & joystick input |
collision | Shows radius and height of your collision model (not sure) |
net | Shows remoterole and NetNode |
weapon | No special information is given |
ai | No special information is given |
ShowMyAdminManager
ShowMyAdminManager
Cheat: -
Target: Self
Added: 185.0
Description: Opens the admin manager GUI, which gives you easy access to a number of useful admin things. It shows your player's current position, some useful server info, key server configurations, a list of currently logged in players, a list of banned players, a list of whitelisted players, allows you to modify the MoTD, and shows you a list of a good amount (but not all) admin commands.
If you select a player in the connected player's list, you can easily copy their UE4 player ID (a 10 digit number) into a command's parameters for commands that require a player ID. Supposedly you should also be able to copy their Int64 encoded Steam ID for commands that require it, but it seems to be broken at the moment. Use the ListPlayers command or grep the server's save files to get a player's Int64 encoded Steam ID.
Example:
ShowMyAdminManager
EnableSpectator
EnableSpectator
Cheat: Yes
Target: Self
Added: 191.0
Description: Mode spectator (will destroy inventory, leave all your stuff at safe place first)
Ctrl-M: Toggle floating player huds for the entire map (helpful to spot where everyone is)
Ctrl-P: Toggle Only Show Nearby Floating Huds
Ctrl-N to display a list of players to jump to
Left click to attach to the player in front of you
Left Click and Right Click to cycle attached player
Spacebar to detach
Shift to Fly Fast
Ctrl to Fly Slow
Mousewheel to adjust fly speed
Shift + f1-f10 to save camera positions, and f1-f10 to teleport to them
stopspectating for leaving
See also Admin Spectator
Example:
cheat EnableSpectator
StopSpectating
StopSpectating
Cheat: -
Target: -
Description: Leaving the spectator mode which was started with EnableSpectator.
ToggleGun
ToggleGun
Cheat: -
Target: Self
Description: Prevents the player character's equipped item (or hands if nothing is equipped) from being displayed. Repeat the command to disable its effects.
Example:
togglegun
References
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