ARK: Survival Evolved Wiki
Advertisement
Heavy Auto Turret
Heavy Auto Turret
Requires electricity to run. Provides increased firepower, but consumes FOUR bullets while firing. Can be configured to automatically attack hostiles within range.
Ammo used
Ranged damage
300
Health
20,000
Item slots
96
Weight
16
Stack size
1
Single use
No
Added in
Spawn Command
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_HeavyTurret.PrimalItemStructure_HeavyTurret'" 1 0 0
Required level
Level 100
Engram points
100 EP
Crafting XP
280 XP
Crafting time
5s
Prerequisites
Crafted in

The Heavy Auto Turret is a fully automatic turret and is 4 times stronger than Auto Turret which can automatically target and fire on enemy dinos, players, both, or all (which includes wild dinos) within its range, as well as Rocket Propelled Grenade RPGs and Grenade Grenade. The fact that the turret does not need any guidance makes it an invaluable resource to defend against raiding, whilst your tribe is offline. This turret uses Advanced Rifle Bullet Advanced Rifle Ammo. The Heavy Auto Turret requires electricity to run.

Overview

Turrets can be customized to attack players, tamed creatures, and/or wild creatures. Turrets can also be set to a custom range. Turrets can also shoot above and below — assuming they have a line of sight of the target — making them a good defense against flyers. Heavy Auto Turrets can also shoot Grenades and Rocket Propelled Grenades out of the sky, useful against raiders.

Settings

Range

The Heavy Auto Turret has multiple range settings, which correspond to the following distances:

  • Low:
  • Medium:
  • High:

Targeting

There are four targeting settings. (All of these settings ignore survivors and tamed creatures belonging to your tribe and alliances.)

  • All Targets: Attacks players, tamed creatures, wild creatures and grenades/RPG's.
  • Survivors & Mounted Creatures: Attacks players and creatures mounted by a player and grenades/RPG's.
  • Players or Tamed Creatures Only: Attacks players, tamed creatures and grenades/RPG's.
  • Only Survivors: Attacks only players and grenades/RPG's.
  • Only Wild: Attacks wild creatures and grenades/RPG's.

Alarm

The alarm setting will give intruding players time to leave the area before they are shot at. Alarms take some time to reset, so if the intruding player hides within the turret's range, they will be shot at immediately without another alarm.

  • 4 Second Warning
  • 2 Second Warning
  • No Warning (default)

Note: The warning doesn't delay the projectiles shot.

Damage Multipliers

  • As of patch 231.4, turrets do 2.2x damage vs. all dinos.

There is no longer any separate multiplier for flying dinos.


X mark

The Heavy Auto Turret is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.

For more information on Paint Regions and how to use them, please view the Blue Coloring Dye, Paintbrush Paintbrush, or Spray Painter Spray Painter pages.

Notes/Trivia


Advertisement