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Megalosaurus
Megalosaurus
Steam 252.0
Nov 24, 2016
Xbox One 748.2
Dec 16, 2016
PS 502.0
Dec 19, 2016
Logo Mobile 1.0
May 24, 2018
Nintendo Switch 599.0
Nov 30, 2018
Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Spawn Command
cheat summon Megalosaurus_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Megalosaurus/Megalosaurus_Character_BP.Megalosaurus_Character_BP'" 500 0 0 35
Variant Megalosaurus (Tek Cave)
cheat summon Megalosaurus_Character_BP_TekCave_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Megalosaurus/Megalosaurus_Character_BP_TekCave.Megalosaurus_Character_BP_TekCave'" 500 0 0 35
Variant Aberrant Megalosaurus
cheat summon Megalosaurus_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Megalosaurus/Megalosaurus_Character_BP_Aberrant.Megalosaurus_Character_BP_Aberrant'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food ARK: Survival Evolved Mobile
Equipment
Megalosaurus Saddle Megalosaurus Saddle (Level ?)
26 - 32 °C / 79 - 90 °F
Egg Incubator (Genesis Part 2) Egg Incubator: 29 °C / 84 °F
Incubation Time
1h 39m 59.521s
Baby Time
9h 15m 33.331s
Juvenile Time
1d 13h 2m 13.325s
Adolescent Time
1d 22h 17m 46.656s
Total Maturation Time
3d 20h 35m 33.313s
Breeding Interval
18h - 2d
Habitat

Common             Rare
  Untameable   Cave

Disambig This article is about Megalosaurus, not to be confused with Megaloceros Megaloceros, Megalania Megalania, Megatherium Megatherium, Megalodon Megalodon, or Meganeura Meganeura

The Megalosaurus (MEG-uh-lo-SAWR-us[1]) is a creature in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Wild

Much like the Island's other large theropods, Megalosaurus noctedominus is an aggressive cave carnivore that should not be taken lightly. Unlike most of the other theropods, it is a primarily nocturnal creature. As dawn approaches, Megalosaurus begins looking for a secluded place to spend the day sleeping in relative safety. Conversely, if disturbed during the day, Megalosaurus is significantly more sluggish. Either way, however, its primary combat tactic is to bite onto its target, then lock its jaw shut in an iron grip. Only larger creatures can hope to break free once Megalosaurus locks its jaw. The creature then proceeds to gnaw on its prey until death. It's a terrifying, grisly spectacle to watch, and a formidable tactic for a tribe to employ against more nimble opponents.

Domesticated

While Megalosaurus is not the most powerful theropod, it is still highly sought after by night-raiders. Due to its nocturnal nature, Megalosaurus becomes much more formidable at night, dodging attacks, conserving stamina, and attacking more accurately, to name a few of its enhanced talents.

Behavior

Megalosaurus is a fierce predator at night, actively hunting many types of animals. However, during the day it lies down and falls asleep. While a sleeping Megalosaurus can be approached safely, if touched or attacked it will awaken suddenly. If awoken, it will pursue the player for a short distance, although it will move sluggishly and its attacks will be weaker.

On Aberration, be wary, for the Aberrant Megalosaurus will never be in a weaker state, as the twilight of the map never causes it to fall asleep or incur any Sleep Debt.

Appearance

The Megalosaurus is a nocturnal theropod resembling something akin to a smaller version of the Allosaurus. It avoids competition with its fellow large theropods by hunting at night, striking at herbivores or survivors when they are at their most vulnerable. Uniquely among ARK's large carnivorous dinosaurs, it is feathered on the back and top of the head.

Color Scheme and Regions

This section displays the Megalosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Megalosaurus. The colored squares shown underneath each region's description are the colors that the Megalosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Megalosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Megalosaurus's "face, appendages, and sides" magenta.

Megalosaurus PaintRegion0
Region 0:
Face, Appendages, and Sides
8
13
14
21
22
23
24
25
32
33
34
35
42
45
46
X mark

Region 1 is not used
for this Creature.

X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

Megalosaurus PaintRegion4
Region 4:
Feathers, Osteoderms, & Patterning
13
14
22
24
33
34
35
42
45
46
Megalosaurus PaintRegion5
Region 5:
Belly
8
14
23
25
28
32
33
47
47

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 1025 +205 +5.4% 0.07
Stamina Stamina 300 +30 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 2000 +200 +10% 15%
Weight Weight 300 +6 +4%
Melee Damage Melee Damage 75 / 1 +3.75 / +0.05 +1.7% 7% 17.6%
Movement Speed Movement Speed 100% N/A +1%
Torpidity Torpidity 775 +46.5 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 600 ? ? 1092 1260 1260 15
Swimming 300 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Bite (Night) Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Megalosaurus bites the target. At night, this attack costs significantly less stamina and has a high attack speed.
5 700 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 75
Grab/Chomp (Night) (Player) Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS), LT Button (Xbox One), the Megalosaurus can grab and carry a creature in its jaws. At night, this attack costs less stamina.
30 400 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 1
Roar Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS), R Button (Xbox One), the Megalosaurus unleashes a menacing roar to frighten opposing survivors.
5 0 0 0
Shake Prey (Night) Stamina Cost Attack Range Description
Base Minimum Activation While carrying a creature in its jaws and using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Megalosaurus will bite down and shake its prey. At night, this attack costs significantly less stamina and has a high attack speed. Despite the lack of a coded melee damage value, this attack inherits the default 'bite' attack value of 75.
5 0 0 0
Bite (Day) Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Megalosaurus bites the target. During the day, this attack costs significantly more stamina and has a very low attack speed.
45 700 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 75
Grab/Chomp (Day) (Player) Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS), LT Button (Xbox One), the Megalosaurus can grab and carry a creature in its jaws. During the day, this attack costs more stamina.
50 650 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 1
Shake Prey (Day) Stamina Cost Attack Range Description
Base Minimum Activation While carrying a creature in its jaws and using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Megalosaurus will bite down and shake its prey. During the day, this attack costs significantly more stamina and has a very low attack speed. Despite the lack of a coded melee damage value, this attack inherits the default 'bite' attack value of 75.
10 0 0 0
Grab/Chomp (Night) (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Megalosaurus can grab and carry a creature in its jaws. At night, this attack costs less stamina. This attack's values are only used by a wild or an unridden tamed creature only.
30 400 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 10
Grab/Chomp (Day) (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Megalosaurus can grab and carry a creature in its jaws. During the day, this attack costs more stamina. This attack's values are only used by a wild or an unridden tamed creature only.
50 650 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 10

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[2]

Megalosaurus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming

Be careful when taming a Megalosaurus as it will be unable to leave many of the caves where it spawns.

Megalosaurus derive 135 food from their favorite kibble (compared to the standard 80), but still gain the standard amount of progress per kibble eaten (Taming Affinity). This means it takes 40% longer to kibble tame a megalosaurus versus other food types when compared to other tames, at 2.96x the taming speed of raw meat (compared to 5x for other kibble tames). This makes taming with prime meat slightly more time efficient (3x), but kibble is still more effective for bonus levels (Taming Effectiveness).

Megalosaurus Level 1 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 3 0 0 0 0:12:10
Raw Mutton Raw Mutton 5 0 0 0 0:11:16
Cooked Lamb Chop Cooked Lamb Chop 9 0 0 0 0:20:14
Raw Prime Meat Raw Prime Meat 6 0 0 0 0:13:31
Cooked Prime Meat Cooked Prime Meat 12 0 0 0 0:26:59
Raw Prime Fish Meat Raw Prime Fish Meat 15 0 0 0 0:16:53
Raw Meat Raw Meat 18 0 0 0 0:40:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 30 0 0 0 0:34:41
Cooked Meat Cooked Meat 36 0 0 0 0:40:31
Raw Fish Meat Raw Fish Meat 45 17 4 2 0:50:38
Cooked Fish Meat Cooked Fish Meat 90 17 4 2 0:50:38
KO: Wooden Club Hits × 78; Slingshot Hits × 32; Tranquilizer Arrows with a Bow × 9; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:43:03
Megalosaurus Level 30 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 5 0 0 0 0:20:16
Raw Mutton Raw Mutton 11 0 0 0 0:24:46
Cooked Lamb Chop Cooked Lamb Chop 20 0 0 0 0:44:58
Raw Prime Meat Raw Prime Meat 14 0 0 0 0:31:31
Cooked Prime Meat Cooked Prime Meat 27 0 0 0 1:00:41
Raw Prime Fish Meat Raw Prime Fish Meat 34 0 0 0 0:38:16
Raw Meat Raw Meat 40 64 13 7 1:30:01
Cooked Prime Fish Meat Cooked Prime Fish Meat 67 22 5 3 1:17:27
Cooked Meat Cooked Meat 80 64 13 7 1:30:01
Raw Fish Meat Raw Fish Meat 100 138 29 15 1:52:31
Cooked Fish Meat Cooked Fish Meat 199 137 28 14 1:51:57
KO: Wooden Club Hits × 213; Slingshot Hits × 87; Tranquilizer Arrows with a Bow × 24; Tranquilizer Arrows with a Crossbow × 14; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 01:11:01
Megalosaurus Level 60 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 8 0 0 0 0:32:25
Raw Mutton Raw Mutton 17 0 0 0 0:38:16
Cooked Lamb Chop Cooked Lamb Chop 31 0 0 0 1:09:41
Raw Prime Meat Raw Prime Meat 21 0 0 0 0:47:16
Cooked Prime Meat Cooked Prime Meat 42 18 4 2 1:34:24
Raw Prime Fish Meat Raw Prime Fish Meat 52 0 0 0 0:58:31
Raw Meat Raw Meat 63 214 45 23 2:21:46
Cooked Prime Fish Meat Cooked Prime Fish Meat 104 125 26 13 2:00:13
Cooked Meat Cooked Meat 125 209 44 22 2:20:38
Raw Fish Meat Raw Fish Meat 156 353 74 37 2:55:31
Cooked Fish Meat Cooked Fish Meat 312 353 74 37 2:55:31
KO: Wooden Club Hits × 352; Slingshot Hits × 144; Tranquilizer Arrows with a Bow × 40; Tranquilizer Arrows with a Crossbow × 23; Tranquilizer Dart Shots × 16; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 01:30:11
Megalosaurus Level 90 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 11 0 0 0 0:44:34
Raw Mutton Raw Mutton 23 0 0 0 0:51:46
Cooked Lamb Chop Cooked Lamb Chop 42 0 0 0 1:34:24
Raw Prime Meat Raw Prime Meat 29 0 0 0 1:05:16
Cooked Prime Meat Cooked Prime Meat 57 116 25 13 2:08:07
Raw Prime Fish Meat Raw Prime Fish Meat 71 0 0 0 1:19:53
Raw Meat Raw Meat 85 418 89 45 3:11:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 142 288 62 31 2:44:09
Cooked Meat Cooked Meat 170 418 89 45 3:11:16
Raw Fish Meat Raw Fish Meat 212 644 138 69 3:58:31
Cooked Fish Meat Cooked Fish Meat 424 644 138 69 3:58:31
KO: Wooden Club Hits × 492; Slingshot Hits × 201; Tranquilizer Arrows with a Bow × 55; Tranquilizer Arrows with a Crossbow × 32; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 01:44:05
Megalosaurus Level 120 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 14 0 0 0 0:56:43
Raw Mutton Raw Mutton 29 0 0 0 1:05:16
Cooked Lamb Chop Cooked Lamb Chop 53 23 5 3 1:59:08
Raw Prime Meat Raw Prime Meat 36 0 0 0 1:21:01
Cooked Prime Meat Cooked Prime Meat 72 251 55 28 2:41:50
Raw Prime Fish Meat Raw Prime Fish Meat 90 0 0 0 1:41:16
Raw Meat Raw Meat 108 686 149 75 4:03:01
Cooked Prime Fish Meat Cooked Prime Fish Meat 179 493 107 54 3:26:55
Cooked Meat Cooked Meat 215 680 148 74 4:01:53
Raw Fish Meat Raw Fish Meat 269 1005 218 109 5:02:38
Cooked Fish Meat Cooked Fish Meat 537 1002 217 109 5:02:04
KO: Wooden Club Hits × 631; Slingshot Hits × 258; Tranquilizer Arrows with a Bow × 71; Tranquilizer Arrows with a Crossbow × 41; Tranquilizer Dart Shots × 29; Shocking Tranquilizer Dart Shots × 15
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 01:55:01
Megalosaurus Level 150 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 17 0 0 0 1:08:52
Raw Mutton Raw Mutton 35 0 0 0 1:18:46
Cooked Lamb Chop Cooked Lamb Chop 65 130 29 15 2:26:06
Raw Prime Meat Raw Prime Meat 44 0 0 0 1:39:01
Cooked Prime Meat Cooked Prime Meat 87 419 93 47 3:15:33
Raw Prime Fish Meat Raw Prime Fish Meat 109 0 0 0 2:02:38
Raw Meat Raw Meat 130 987 217 109 4:52:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 217 743 164 82 4:10:50
Cooked Meat Cooked Meat 260 987 217 109 4:52:31
Raw Fish Meat Raw Fish Meat 325 1415 311 156 6:05:38
Cooked Fish Meat Cooked Fish Meat 649 1412 311 156 6:05:04
KO: Wooden Club Hits × 771; Slingshot Hits × 315; Tranquilizer Arrows with a Bow × 86; Tranquilizer Arrows with a Crossbow × 49; Tranquilizer Dart Shots × 35; Shocking Tranquilizer Dart Shots × 18
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 02:04:02

Soothing Balm Megalosaurus Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Oviraptor Egg) 3 0 0 0 0:18:14
Raw Prime Meat Raw Prime Meat 7 0 0 0 0:15:46
Cooked Prime Meat Cooked Prime Meat 14 0 0 0 0:31:28
Raw Prime Fish Meat Raw Prime Fish Meat 18 0 0 0 0:20:16
Raw Meat Raw Meat 21 10 2 1 0:47:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 35 0 0 0 0:40:28
Cooked Meat Cooked Meat 42 10 2 1 0:47:16
Raw Fish Meat Raw Fish Meat 52 34 7 4 0:58:31
Cooked Fish Meat Cooked Fish Meat 103 33 7 4 0:57:57
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 3 0 0 0 0:06:46
Cooked Prime Meat Cooked Prime Meat 5 0 0 0 0:11:15
Raw Prime Fish Meat Raw Prime Fish Meat 6 0 0 0 0:06:46
Raw Meat Raw Meat 7 0 0 0 0:15:46
Cooked Prime Fish Meat Cooked Prime Fish Meat 12 0 0 0 0:13:53
Cooked Meat Cooked Meat 14 0 0 0 0:15:46
Raw Fish Meat Raw Fish Meat 18 0 0 0 0:20:16
Cooked Fish Meat Cooked Fish Meat 35 0 0 0 0:19:42
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 2 0 0 0 0:02:19
Cooked Meat Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat Cooked Fish Meat 4 0 0 0 0:02:16
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 78; Slingshot Hits × 32; Tranquilizer Arrows with a Bow × 9; Tranquilizer Arrows with a Crossbow × 5; Toxicant Arrows with a Bow × 5; Toxicant Arrows with a Compound Bow × 4; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:43:03
Soothing Balm Megalosaurus Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Oviraptor Egg) 6 0 0 0 0:36:28
Raw Prime Meat Raw Prime Meat 16 0 0 0 0:36:01
Cooked Prime Meat Cooked Prime Meat 31 0 0 0 1:09:41
Raw Prime Fish Meat Raw Prime Fish Meat 38 0 0 0 0:42:46
Raw Meat Raw Meat 46 109 23 12 1:43:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 76 57 12 6 1:27:51
Cooked Meat Cooked Meat 91 105 22 11 1:42:23
Raw Fish Meat Raw Fish Meat 114 191 39 20 2:08:16
Cooked Fish Meat Cooked Fish Meat 228 191 39 20 2:08:16
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 2 0 0 0 0:12:10
Raw Prime Meat Raw Prime Meat 6 0 0 0 0:13:31
Cooked Prime Meat Cooked Prime Meat 11 0 0 0 0:24:44
Raw Prime Fish Meat Raw Prime Fish Meat 13 0 0 0 0:14:38
Raw Meat Raw Meat 16 0 0 0 0:36:01
Cooked Prime Fish Meat Cooked Prime Fish Meat 26 0 0 0 0:30:04
Cooked Meat Cooked Meat 31 0 0 0 0:34:53
Raw Fish Meat Raw Fish Meat 38 0 0 0 0:42:46
Cooked Fish Meat Cooked Fish Meat 76 0 0 0 0:42:46
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 2 0 0 0 0:04:30
Raw Prime Fish Meat Raw Prime Fish Meat 2 0 0 0 0:02:16
Raw Meat Raw Meat 2 0 0 0 0:04:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 3 0 0 0 0:03:29
Cooked Meat Cooked Meat 4 0 0 0 0:04:31
Raw Fish Meat Raw Fish Meat 4 0 0 0 0:04:31
Cooked Fish Meat Cooked Fish Meat 8 0 0 0 0:04:31
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 213; Slingshot Hits × 87; Tranquilizer Arrows with a Bow × 24; Tranquilizer Arrows with a Crossbow × 14; Toxicant Arrows with a Bow × 12; Toxicant Arrows with a Compound Bow × 9; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 01:11:01
Soothing Balm Megalosaurus Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Oviraptor Egg) 11 0 0 0 1:06:50
Raw Prime Meat Raw Prime Meat 28 0 0 0 1:03:01
Cooked Prime Meat Cooked Prime Meat 56 127 27 14 2:05:52
Raw Prime Fish Meat Raw Prime Fish Meat 70 0 0 0 1:18:46
Raw Meat Raw Meat 84 409 87 44 3:09:01
Cooked Prime Fish Meat Cooked Prime Fish Meat 140 288 61 31 2:41:50
Cooked Meat Cooked Meat 168 409 87 44 3:09:01
Raw Fish Meat Raw Fish Meat 210 621 131 66 3:56:16
Cooked Fish Meat Cooked Fish Meat 420 621 131 66 3:56:16
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 4 0 0 0 0:24:19
Raw Prime Meat Raw Prime Meat 10 0 0 0 0:22:31
Cooked Prime Meat Cooked Prime Meat 19 0 0 0 0:42:43
Raw Prime Fish Meat Raw Prime Fish Meat 24 0 0 0 0:27:01
Raw Meat Raw Meat 28 0 0 0 1:03:01
Cooked Prime Fish Meat Cooked Prime Fish Meat 47 0 0 0 0:54:20
Cooked Meat Cooked Meat 56 0 0 0 1:03:01
Raw Fish Meat Raw Fish Meat 70 0 0 0 1:18:46
Cooked Fish Meat Cooked Fish Meat 140 0 0 0 1:18:46
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 2 0 0 0 0:04:30
Raw Prime Fish Meat Raw Prime Fish Meat 3 0 0 0 0:03:23
Raw Meat Raw Meat 3 0 0 0 0:06:46
Cooked Prime Fish Meat Cooked Prime Fish Meat 5 0 0 0 0:05:47
Cooked Meat Cooked Meat 6 0 0 0 0:06:46
Raw Fish Meat Raw Fish Meat 7 0 0 0 0:07:53
Cooked Fish Meat Cooked Fish Meat 14 0 0 0 0:07:53
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 422; Slingshot Hits × 173; Tranquilizer Arrows with a Bow × 47; Tranquilizer Arrows with a Crossbow × 27; Toxicant Arrows with a Bow × 24; Toxicant Arrows with a Compound Bow × 18; Tranquilizer Dart Shots × 20; Shocking Tranquilizer Dart Shots × 10
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 01:37:36
Soothing Balm Megalosaurus Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Oviraptor Egg) 19 0 0 0 1:55:26
Raw Prime Meat Raw Prime Meat 50 0 0 0 1:52:31
Cooked Prime Meat Cooked Prime Meat 99 577 127 64 3:42:31
Raw Prime Fish Meat Raw Prime Fish Meat 124 91 20 10 2:19:31
Raw Meat Raw Meat 149 1238 272 136 5:35:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 248 953 210 105 4:46:40
Cooked Meat Cooked Meat 297 1231 271 136 5:34:08
Raw Fish Meat Raw Fish Meat 371 1718 378 189 6:57:23
Cooked Fish Meat Cooked Fish Meat 742 1718 378 189 6:57:23
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 7 0 0 0 0:42:32
Raw Prime Meat Raw Prime Meat 17 0 0 0 0:38:16
Cooked Prime Meat Cooked Prime Meat 33 0 0 0 1:14:11
Raw Prime Fish Meat Raw Prime Fish Meat 42 0 0 0 0:47:16
Raw Meat Raw Meat 50 0 0 0 1:52:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 83 0 0 0 1:35:57
Cooked Meat Cooked Meat 99 0 0 0 1:51:23
Raw Fish Meat Raw Fish Meat 124 91 20 10 2:19:31
Cooked Fish Meat Cooked Fish Meat 248 91 20 10 2:19:31
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat Cooked Prime Meat 4 0 0 0 0:09:00
Raw Prime Fish Meat Raw Prime Fish Meat 5 0 0 0 0:05:38
Raw Meat Raw Meat 5 0 0 0 0:11:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 9 0 0 0 0:10:25
Cooked Meat Cooked Meat 10 0 0 0 0:11:16
Raw Fish Meat Raw Fish Meat 13 0 0 0 0:14:38
Cooked Fish Meat Cooked Fish Meat 25 0 0 0 0:14:04
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat Cooked Fish Meat 2 0 0 0 0:01:08
KO: Wooden Club Hits × 771; Slingshot Hits × 315; Tranquilizer Arrows with a Bow × 86; Tranquilizer Arrows with a Crossbow × 49; Toxicant Arrows with a Bow × 43; Toxicant Arrows with a Compound Bow × 33; Tranquilizer Dart Shots × 35; Shocking Tranquilizer Dart Shots × 18
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 02:04:02
Soothing Balm Megalosaurus Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Oviraptor Egg) 35 452 105 53 3:32:38
Raw Prime Meat Raw Prime Meat 93 426 99 50 3:29:16
Cooked Prime Meat Cooked Prime Meat 185 2027 472 236 6:55:48
Raw Prime Fish Meat Raw Prime Fish Meat 231 818 191 96 4:19:53
Raw Meat Raw Meat 277 3637 846 423 10:23:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 462 2944 685 343 8:54:01
Cooked Meat Cooked Meat 554 3637 846 423 10:23:16
Raw Fish Meat Raw Fish Meat 693 4849 1128 564 12:59:38
Cooked Fish Meat Cooked Fish Meat 1385 4845 1127 564 12:59:04
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 12 0 0 0 1:12:55
Raw Prime Meat Raw Prime Meat 31 0 0 0 1:09:46
Cooked Prime Meat Cooked Prime Meat 62 0 0 0 2:19:21
Raw Prime Fish Meat Raw Prime Fish Meat 77 0 0 0 1:26:38
Raw Meat Raw Meat 93 426 99 50 3:29:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 154 183 43 22 2:58:01
Cooked Meat Cooked Meat 185 417 97 49 3:28:08
Raw Fish Meat Raw Fish Meat 231 818 191 96 4:19:53
Cooked Fish Meat Cooked Fish Meat 462 818 191 96 4:19:53
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 2 0 0 0 0:12:10
Raw Prime Meat Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat Cooked Prime Meat 7 0 0 0 0:15:44
Raw Prime Fish Meat Raw Prime Fish Meat 8 0 0 0 0:09:01
Raw Meat Raw Meat 10 0 0 0 0:22:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 16 0 0 0 0:18:30
Cooked Meat Cooked Meat 19 0 0 0 0:21:23
Raw Fish Meat Raw Fish Meat 24 0 0 0 0:27:01
Cooked Fish Meat Cooked Fish Meat 47 0 0 0 0:26:27
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 2 0 0 0 0:02:19
Cooked Meat Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat Cooked Fish Meat 4 0 0 0 0:02:16
KO: Wooden Club Hits × 1468; Slingshot Hits × 600; Tranquilizer Arrows with a Bow × 164; Tranquilizer Arrows with a Crossbow × 94; Toxicant Arrows with a Bow × 82; Toxicant Arrows with a Compound Bow × 62; Tranquilizer Dart Shots × 67; Shocking Tranquilizer Dart Shots × 34
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 02:34:28
Soothing Balm Megalosaurus Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Oviraptor Egg) 51 1236 300 150 5:09:50
Raw Prime Meat Raw Prime Meat 136 1201 292 146 5:06:01
Cooked Prime Meat Cooked Prime Meat 271 3952 959 480 10:09:05
Raw Prime Fish Meat Raw Prime Fish Meat 338 1875 455 228 6:20:16
Raw Meat Raw Meat 406 6716 1629 815 15:13:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 676 5516 1338 669 13:01:23
Cooked Meat Cooked Meat 811 6705 1627 814 15:12:23
Raw Fish Meat Raw Fish Meat 1014 8778 2129 1065 19:00:46
Cooked Fish Meat Cooked Fish Meat 2028 8778 2129 1065 19:00:46
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 17 0 0 0 1:43:17
Raw Prime Meat Raw Prime Meat 46 0 0 0 1:43:31
Cooked Prime Meat Cooked Prime Meat 91 280 68 34 3:24:32
Raw Prime Fish Meat Raw Prime Fish Meat 113 0 0 0 2:07:08
Raw Meat Raw Meat 136 1201 292 146 5:06:01
Cooked Prime Fish Meat Cooked Prime Fish Meat 226 795 193 97 4:21:14
Cooked Meat Cooked Meat 271 1191 289 145 5:04:53
Raw Fish Meat Raw Fish Meat 338 1875 455 228 6:20:16
Cooked Fish Meat Cooked Fish Meat 676 1875 455 228 6:20:16
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 2 0 0 0 0:12:10
Raw Prime Meat Raw Prime Meat 5 0 0 0 0:11:16
Cooked Prime Meat Cooked Prime Meat 10 0 0 0 0:22:29
Raw Prime Fish Meat Raw Prime Fish Meat 12 0 0 0 0:13:31
Raw Meat Raw Meat 14 0 0 0 0:31:31
Cooked Prime Fish Meat Cooked Prime Fish Meat 23 0 0 0 0:26:36
Cooked Meat Cooked Meat 28 0 0 0 0:31:31
Raw Fish Meat Raw Fish Meat 34 0 0 0 0:38:16
Cooked Fish Meat Cooked Fish Meat 68 0 0 0 0:38:16
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Oviraptor Egg) 1 0 0 0 0:06:05
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 2 0 0 0 0:02:19
Cooked Meat Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat Raw Fish Meat 3 0 0 0 0:03:23
Cooked Fish Meat Cooked Fish Meat 5 0 0 0 0:02:49
KO: Wooden Club Hits × 2166; Slingshot Hits × 884; Tranquilizer Arrows with a Bow × 241; Tranquilizer Arrows with a Crossbow × 138; Toxicant Arrows with a Bow × 121; Toxicant Arrows with a Compound Bow × 91; Tranquilizer Dart Shots × 98; Shocking Tranquilizer Dart Shots × 49
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 02:53:43


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


Preferred Food

Superior Kibble Superior Kibble

KO Strategy

Megalosaurus will wake up at the start of each night (approximately 20:30), regardless of its current torpidity. At approximately 52 minutes per day, even a level 1 megalosaurus will wake up at least once without Taming Speed modifiers. As such, the following strategy assumes that the megalosaurus will wake up at least once:

  • The rate of torpor decay makes it unlikely that any narcotics will be required for this tame as, except for low levels, it will wake up at night before its torpor fully depletes and its torpor will be re-filled when the creature is knocked out again.
  • Starve taming is highly recommended for taming the megalosaurus i.e. allowing the creature's hunger to deplete until it is below the target value, and then inserting all the food at once.
    • As of v252.2, the megalosaurus will retain any Taming Affinity (Taming Progress) when it wakes up - however, the contents of its inventory is still lost. Due to Taming Affinity regressing while no food is in an unconscious creature's inventory, you would lose some progress in the brief window after knocking out the creature each time, and you would need to keep at least one piece of food in its inventory for when it wakes up (as removing all food would cause it to start regressing).
  • Due to the need of knocking out a megalosaurus multiple times in combination with being starved (i.e. no health recovery from food), using the longneck rifle and tranquilizer darts is almost mandatory. Any other method will almost certainly kill the creature. Even then, it's exceptionally risky.
    • A megalosaurus that is active during the day will generate "Sleep Deprivation" that, once full, will cause the creature to rapidly generate torpidity. The Sleep Deprivation meter of a wild/enemy megalosaurus can be seen through a magnifying glass. It is possible to "knock out" a megalosaurus simply by keeping it awake during the day until it passes out - allowing non-dart tranquilizing methods, but increasing the tame time due to the creature being awake at night (starving is paused while the creature is awake).
    • An alternative is to use Narcotic Tripwires. After first knocking out the megalosaurus, you can use its maximum torpor to calculate how many trip wires are required to almost knock-it-out the next evening (and even set-up the tripwires while it is asleep). Be sure not to completely knock it out with tripwires, though, as a creature knocked out by the tripwire itself will not starve and is inaccessible.
    • You can also use Enduro Stew to regenerate Megalosaurus health. Be aware though to use it only during starve taming, as force feeding Enduro Stew during normal taming (after it starts eating, and gaining taming affinity) will drastically drop Megalosaurus' taming efficiency. Otherwise, during starve taming each portion of Enduro Stew will restore 1080 hp in total over a 15 minutes, and will not cause taming efficiency drop. That way you can keep knocking out Megalosaus with tranq arrows, rather than tranq darts.
    • There is another possible method to retain health on a Megalosaurus during taming but this is assuming that you are feeding it as you tame it as opposed to starve taming; upon knockout you can remote use a lot of raw meat into the Megalosaurus while its food is full (a stack of 20 raw meat restores 100 health.) This will allow you to restore the Megalosaurus's health in a cheap fashion but as mentioned this is an option only for taming along the way. Remember that remote using prime meat does NOT restore any health, only regular raw meat.
  • There's two arguments for "when is the best time to knock out a megalosaurus":
    1. During the day as the megalosaurus is so slow that a player can walk backwards while shooting without being at risk. If knocked out just after dawn, this provides the longest period to begin starving before the first time the megalosaurus wakes up. However, if going the day method, you may as well utilise the Sleep Deprivation mechanic mentioned above.
    2. Immediately after night begins, as this provides the longest window to be idle or perform other activities (all night and all day). This method has more risk as the megalosaurus is a swift predator at night.
    3. At night, except during the previous day, a trap is constructed around the sleeping megalosaurus with stone door frames, provides a safe way to knock it out and the longest available time period for taming.
  • However, short of leaving it awake all night before knocking it out again in the morning, you will likely be knocking the creature out each night regardless. Short of building a bunker or getting the megalosaurus stuck, one method is to use creatures that permit mounted weaponry, such as a sabertooth or carno, to tank the megalosaurus while you tranquillise it from the mount's back. Make sure your tame is appropriately durable for the level of the megalosaurus, although you have plenty of time during the day to recover.
    • The sabertooth will be subject to the megalosaurus' pick-up attack and, depending on the angle, you may need to dismount to begin shooting. While it has your tame in its mouth, it will not pay any attention to you, but will not let it go until it dies or is knocked out.
  • A waking (i.e. not curled-up) megalosaurus can be picked up by a quetzal. It is possible to lure a megalosaurus out of the cave, and relatively easy (safe) to do so during the day, and from there you can carry the megalosaurus to a taming enclosure or other suitable location.
    • However, be wary of Sleep Deprivation. If the megalosaurus passes out while being held, it will be dropped.

Traps

If one is having trouble taming a Megalosaurus, it may be a good idea to use a trap; however, traps can be expensive if they are not built correctly, be sure you are confident with trapping before attempting to trap a Megalosaurus, as a mistake can lead to a very swift and painful death.

  • If you’re struggling on resources, or if you're simply a low level, you can trap a Megalosaurus using wooden structures by placing Doorways on Fence Foundations, one can also use stone or metal if it can be afforded. Be sure to build the trap in a relatively open area as building near a wall or slope can allow the Megalosaurus to climb out of the trap, this can be prevented however by placing 1-2 more doorways ontop of the pre-existing ones.
  • If one can afford to learn it, the Giant Stone Hatchframe can also be used, however this is more difficult then the previous trap. To setup this trap, you will first need to place a Pillar followed by a Ceiling on top, you then need to lure the Megalosaurus to the structure. As the Megalosaurus approaches the structure, you will need to prepare to place the hatchframe as the Megalosaurus passes through, when the Megalosaurus is in the center of the frame, you’ll need to quickly place it. If preformed correctly the Megalosaurus will be unable to escape. It is not recommended to try this near a slope as it can aid the Megalosaurus in escaping the trap
  • By far the easiest way to trap a Megalosaurus is to make an enclosure out of Pillars with a Dinosaur Gate serving as the dino entrance. Place a Bear Trap in the enclosure and then lure the Megalosaurus into the trap and close the gates. Before attempting this trap, make sure there is enough space for you to squeeze through the pillars without allowing the Megalosaurus to get out as well.

Breeding

While sleeping, a young megalosaurus' food depletes at a rate faster than it autonomously eats to recover the food. Thus, there is a strategy to raising a baby megalosaurus when playing on any of the maps other than aberration:

  • Do NOT hatch a megalosaurus egg during the day, particularly at low levels or poor health/food stats. It may perish before you can claim and open the creature's inventory.
  • Once hatched, set the megalosaurus to Stay Awake. It will inevitably fall unconscious - this is planned. While the unconscious megalosaurus does consume food faster than the awake creature, it is still a fraction of the amount that a sleeping megalosaurus will consume.
    • The creature falling unconscious will not remove you from its inventory. However, the creature regaining consciousness will remove its currently Stay Awake setting.
  • If you do hatch it during the day, you may observe its food constantly being 0. This is due to the speed its food decreases. Due to the intermittent starving, it's health will appear to stagnate (i.e. not mature). This will cause the rapid food consumption to continue even into the night as it recovers the missing values, and it will recover its maximum food faster than its maximum health. Do not be concerned if your megalosaurus wakes up and still appears to be consuming at a fast rate - you can force feed it meat to assist in health recovery.

While awake, the megalosaurus is otherwise a normal baby.

  • Oviraptor Kibble provides 135 Food, making it the best food by weight.
  • Using the stasis method (raising the baby in isolation and making sure the location is not rendered) can be employed. Torpor gain due to sleep deprivation appears to be halted while not rendered, meaning there is little risk of increased food consumption versus other babies.

On Aberration, Aberrant Megalosaurus Aberrant Megalosaurus can be raised without regard to day/night as this mechanic does not apply (as your megalosaurus will not fall asleep).

Combat

This section describes how to fight against the Megalosaurus.

General

Megalosaurus can be found inside some of the caves on The Island, The Center, and Scorched Earth. In Ragnarok it can be found above ground in Viking Bay and on slosher slope. On the Aberration map they are found in the lower levels and do not have a sleep/wake cycle. When taming, it is recommended to clear out any other animals inside the cave. Currently only four wild Megalosaurus are on an individual map/server at a time, excluding Aberration. On Aberration the Elemental Vault is a great place to find high level Megalosaurs, just keep in mind that it will be stuck within the caves as there is no land route that connects to the outside. However, you can produce eggs and hatch them outside. During the day, it is a peaceful sleeper, but by night, it is a carrying, mangling, ultimate destroyer, killing machine.

Strategy

If you want to tame a Megalosaurus it’s best to tame them during the day when they are sluggish and a much lesser threat. However, you will need to make sure to KO it again when it is night. No matter what the torpor, the Megalosaurus will wake up once it hits night time.

Weaponry

Bows, Crossbows and Rifles will work against the Megalosaurus. Especially during the day since once their stamina runs dry from Sleep Deprivation they will begin to gain Torpor.

Dangers

By nature the Megalosaurus is an extremely dangerous creature and should not be underestimated. At night, the Megalosaurus has a higher base damage than a Tyrannosaurus Rex, is extremely fast, and can make short work of even the toughest creatures. Even in the wild, the Megalosaurus can pick up players and chomp them to death with ease. While it is weaker during the day, it is not recommended to enter close combat with a Megalosaurus and instead keep a distance and use ranged weapons. The Aberrant Megalosaurus Aberrant Megalosaurus's lack of a sleep cycle means that at all times, it is in its strongest, most fearsome form, and additional caution should always be taken when confronting the Aberrant form.

Weakness

Day

The Megalosaurus sleeps in the day which makes it easy to knock out or kill it. It also is very slow in day so it is easy to get some distance from it.

Night

You can outrun a rider on a Megalosaurus with a decent mount unless its stamina or speed has been greatly improved. Even since the Megalosaurus is quite fast its stamina drains rather quickly but it can still outrun most low-mid tier creatures. Hard to ambush unwary players as the eyes glow so most people can see it coming unless covered in dense foliage, or unwary players.

Utility

Terrestrial Carrier
  • The Megalosaurus can carry any creature with a Drag Weight of 150 or less. This does not (by itself) damage or draw aggro from the creature.
  • As with the Kaprosuchus (but unlike all flying carriers that set the precedent), the Megalosaurus has the ability to pick up aquatic and flying creatures.
Aquatic Creatures
  • Note that moving "water-breathing" creatures out of water will instantly kill them.
Terrestrial Creatures
Flying Creatures
  • This can be used to hold a creature still while it is tranquilized, to carry a desired tame to a safer location, or to indefinitely stun hostile birds in PVP.
  • This list appears to be substantially reduced during the day, with the exclusion of larger flying creatures in particular.

Roles

Night battle mount

The Megalosaurus is weak and very slow during the day and tires out quickly, but at night its stamina and attack levels raise significantly and makes the Megalosaurus a very powerful mount for night raids. Its lock jaw attack will snatch and incapacitate individual enemies, allowing the rider to finish them off with ease.

Aberrant Cave-rambler and Rex-substitute Aberration

The Aberrant Megalosaurus Aberrant Megalosaurus does not utilize sleep deprivation when on the Aberration map, and so can remain active indefinitely. Without this handicap, players can enjoy what is otherwise a superior creature to the Rex. Because a Megalosaurus can be raised and imprinted upon, their combat effectiveness rivals Basilisks, Rock Drakes, and Reaper Kings. Note that when transferred to another map, they will continue to sleep as normal.

As an Aberrant creature, the Megalosaurus is also immune to radiation damage. Combining this with their Rex-like base stats, small size and maneuverability, the Megalosaurus is an excellent choice of mount for exploring the depths of Aberration. However, it is not recommended to be used for acquiring Rock Drake eggs as it is very easy to get a Megalosaurus stuck in the region where these eggs spawn (tested).

Tame Assist

Because of its ability to clamp onto various animals, it is a great dino to use in cases where you don't have a bola or against creatures that bolas won't work. Warning, as grabbing and holding a wild dino will not prevent it from attacking your mount, and should you dismount to try and shoot tranquilizers at it, your Megalosaurus will begin to attack unless you put it in passive (Not tested). Having a tribe member shoot it while you continue to hold it will lead to a easy tame (It will automatically drop from the Megalosaurus' mouth when it falls unconscious). If solo, you can use it as a transport and capture a potential tame and move to a more secure location before dropping the animal in a taming pen or trap.

Collectibles

Resource Efficiency
Raw Meat Raw Meat ★★★☆☆

Spotlight

Bugs

  • In Aberration, despite always being awake, a wild Megalosaurus will never move until being aggroed for the first time. This often leads to them standing in strange locations such as on the side of the cave walls and sometimes even floating in midair! This is assumed to happen because the game thinks the Megalosaurus is sleeping when it is really awake. This bug happens very often in Singleplayer and it could be related with the Stasis mechanic.
  • Buffing it's base melee damage doesn't increase it's unmounted damage, as it will always try to pick up any wild or enemy dinos and use the bite attack, which only does 75-80 damage at any point. To get the full use of the Megalosaurus' damage, use only as a mounted dino, and use the main attack.

Notes/Trivia

For information pertaining specifically to the real-world Megalosaurus, see the relevant Wikipedia article.

  • The dossier was revealed on January 12, 2016 [3]
  • Megalosaurus means "Great Lizard" in Latin, and its species name "noctedominus" refer to their role as a nocturnal predator. So, the full translation is "Great Lizard Night Lord"
  • Megalosaurus is the second nocturnal dinosaur confirmed for Ark with the first being the Troodon.
  • Megalosaurus is the first dinosaur to be described in scientific literature.
  • Megalosaurus are carryable by Quetzals, but Kaprosuchus, another Megalosaurus, and Tusoteuthis can't carry them.
  • While only spawning in Caves on The Island, The Center and Scorched Earth, wild Megalosaurus can and will spawn in the jungle west of Viking Bay on the map Ragnarok, posing a serious threat to new players. They also spawn freely around Aberration, in both Bioluminescent and Element Region, with no need for sleep in such map. Aberrant Megalosaurus are always in a full state of alertness, but at the same time an easier relief of taming and breeding the babies.
  • Oddly enough, Megalosaurus shares a large amount of it's animations with the Dilophosaurus: its running animation and bite attack being the most noticeable.
  • Curiously, the Megalosaurus cannot pick up a Glowbug, yet it can pickup larger creatures. This may be a bug.
  • If Spawned In The Tek Cave Ones DO NOT Have A Sleep Timer

Gallery

References

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