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Metal Pick
Metal Pick
A sharp metal pick for harvesting metal from mountain rocks, flint from rocks, and meat from bodies.
Type
Melee damage
32
Weight
2.0
Durability
40.0 (-0.075 per use)
Single use
No
Found in Supply Crate
Blue
Spawn Command
cheat giveitemnum 35 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick'" 1 0 0
Required level
Engram points
6 EP
Crafting XP
4 XP
Unlocks
Crafted in
Required stations
Ingredients
Resources breakdown [Expand]
1 × Metal Ingot Metal Ingot
2 × Metal Metal
1 × Wood Wood
10 × Hide Hide
Total Base Ingredients
1 × Wood Wood
10 × Hide Hide
2 × Metal Metal

Overview

The Metal Pick in ARK: Survival Evolved is the metal version of the Stone Pick. It not only has a faster gathering speed, but it also harvests more resources from each renewable resource and has a higher chance of collecting the rarer resources.

Collectibles

Resource Efficiency
Keratin Keratin ★★★★☆
Flint Flint ★★★★☆
Crystal Crystal ★★★★☆
Raw Fish Meat Raw Fish Meat ★★★★☆
Raw Meat Raw Meat ★★★★☆
Thatch Thatch ★★★★☆
Raw Salt (Scorched Earth) Raw Salt (Scorched Earth) ★★★☆☆
Oil Oil ★★★☆☆
Metal Metal ★★★☆☆
Sulfur (Scorched Earth) Sulfur (Scorched Earth) ★★★☆☆
Raw Prime Fish Meat Raw Prime Fish Meat ★★★☆☆
Raw Prime Meat Raw Prime Meat ★★★☆☆
Obsidian Obsidian ★★★☆☆
Sand (Scorched Earth) Sand (Scorched Earth) ★★★☆☆
Angler Gel Angler Gel ★★☆☆☆
Stone Stone ★★☆☆☆
Black Pearl Black Pearl ★★☆☆☆
Hide Hide ★★☆☆☆
Wood Wood ★★☆☆☆

Quality

Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.

Items that are affected by quality::

There are currently six levels of quality, defined as follows.

Primitive Ramshackle Apprentice Journeyman Mastercraft Ascendant
Random Multiplier Threshold 1 1.25 2.5 4.5 7 10
Crafting XP Multiplier 1 2 3 4 5 6
Repairing XP Multiplier 1 2 3 4 5 6
Crafting Resources Requirements Multiplier 1 1.33 1.67 2 2.5 3.5


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